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By popular demand (thanks, both of you ;) I share some thoughts from a software engineering perspective about the Replication Layer and Server Meshing section of the StarEngine talk from Star Citizen's CitizenCon 2953 this October 2023.
2023 CitizenCon presentation on replication layer & server meshing:
• CitizenCon 2953: Shapi...
2021 CitizenCon presentation on persistent entity streaming: • CitizenCon 2951: Serve...
Jake Beal paper on "What the Assassin’s Guild Taught Me About Distributed Computing" from MIT: jakebeal.github.io/Publicatio...
Overwatch Developer Update | Let's Talk Netcode: • Developer Update | Let...
Zachery Johnson talks about Blizzard's Diablo II: Resurrected database architecture on the Critical Point War Stories podcast:
• HE LOCKED PLAYERS OUT ...
My main channel: @critical-point
My personal site/contact info: free-dissociation.com/contact