Рет қаралды 4,519
Apologies for the mic volume; didn't notice until it finished rendering :P
The source code for the Cascade Solver:
github.com/wessles/vkmerc/blo...
My Vulkan renderer project:
github.com/wessles/vkmerc
The shadowmaps are not filtered. This is partly because I wanted to showcase the resolution changes at different distances, and the shimmering effect... it's also because I haven't finished that yet.