Рет қаралды 72
Originally a godot project called Hollow high this map has been heavily downsized, cut into individual bits, and edited with lots of detail that wasn't in the original product. Set in a remote mountainous region near a village our protagonist finds himself drawn to a mysterious and abandoned school which he wishes to explore. However, upon entering inside he finds himself locked and trapped inside of a mysterious dimension changing school building full of creatures he has never seen, along with the bodies of dead survivors (WHO DID NOT SURVIVOR ooooo). How will our protagonist escape? I don't know, I haven't figured that out yet.
Anyway the original map contained a small school with a bridge leading to a cafeteria/kitchen that was quite building, it then contained an outside area with a soccer field and goal posts, a storage shed utilities like sport balls and other gym stuff that you typically see in Japanese settings. Along with a river that leads to a lake, the player would be able to reach the lake through a hollowed out tree long and I was going to put some sort of island in there with a bridge (when the school was more scenic in my mind).
Now it will feature a greatly shrinked in size intro area, a more detailed building, a bridge that leads to a 2nd wing building (much bigger than the two room cafe/kitchen), no outside gym area, the river may or may not be removed as well, I might keep the hollow tree/lake area as a small 4th area were the map ends.