I used the workflow used in this tutorial and adapted it to do finishing touches on my hard surface textures and it just brought my texture to a whole new level with only like 8 layers! Thank you for the tutorial!
@CamiloBiltró9 ай бұрын
THIS IS SOOO GOOD! I felt you could only paint real life things in Substance. I was looking for a way to add that human touch of actually hand-painting something. Thanks for sharing all this knowledge, thanks for being so clear, specific, to the point, perfection in a tutorial haha!
@MrPaulowillians Жыл бұрын
Substance is impressive, unbeatable!!
@eduardo0250 Жыл бұрын
I was one that commented asking for this tutorial a while ago! Thank so much!!
@AbeLeal3D Жыл бұрын
hey my friend! just a quick update but i just uploaded a new video with a more traditional approach in case you want to check it out ;)
@Priyansh_uu9 ай бұрын
can you plz share the link?@@AbeLeal3D
@none53 Жыл бұрын
Blur slope has more settings in the source parameter and that's also a big help .
@AbeLeal3D Жыл бұрын
didnt know that will check it out, thanks for the headsup
@rupasree8055Ай бұрын
Very informative and clear explanation . thank you more videos of manual painting in substance please
@evakrug7879 Жыл бұрын
amazing substance painter lesson !
@naiveotaku9318 Жыл бұрын
Its to much information to handle for me but i guess if i watch it 2-3 times i will get it ❣️ you are awesome man thankyou for making this video for us
@AbeLeal3D Жыл бұрын
yeah i can be a little bit of overwhelming, the most important thing of the whole thing is making sure we keep clean layers and we are sure that each layer is doing a specific action, we are not adding them just for the sake of adding them. Also make sure you understand that this process is trying to mimic light, so thats why we go from dark to light, to build up that "volume" only with color
@jeanpierrepolnareff991910 ай бұрын
Wow this is awesome! Im the kind of guy that prefers to sculpt all the details instead of painting them in sinstance, so this is great!
@qasverse3 ай бұрын
You are amazing. Texturing has always been tricky for me and you have helped me alot.
@bhoneaunghein4341 Жыл бұрын
thank u so much bro most of my time is struggle with how to look stylized. now this help me alot
@AbeLeal3D Жыл бұрын
Glad to hear that! thanks for the support!
@arshiadehghan583 Жыл бұрын
fantastic your video showed a new perspective on the whole cavity map. ( I know it's a little bit corny, but I just couldn't have rephrased it differently)
@AbeLeal3D Жыл бұрын
Glad you enjoyed it!
@visinerita Жыл бұрын
Blur slope! learned something new today :)
@AbeLeal3D Жыл бұрын
always learning always improving ;)
@leogomes65374 күн бұрын
thank you my friend
@roryoconnor895911 ай бұрын
Learned so much from this, thank you!
@AbeLeal3D11 ай бұрын
thanks! we have another video with a more traditional approach as well, including the files to try it yourself
@roryoconnor895911 ай бұрын
@@AbeLeal3D awesome!
@SADYT-be5qe Жыл бұрын
Thank you a lot man! This is really amazing and helpfull
@dhananjayasilva1359 Жыл бұрын
i was looking for your tutorial after ending tutorial in Nexttute, well finally found ya❤💯
@AbeLeal3D Жыл бұрын
Welcome to the new channel!
@saf-games Жыл бұрын
You are life saver thank you
@AbeLeal3D Жыл бұрын
you are welcome!
@sinnychan917310 ай бұрын
tysm for this, I always come back to this one whenever i've got to paint anything on substance hehe, looove your video
@AbeLeal3D10 ай бұрын
You're so welcome!
@Kieza-10 ай бұрын
Extremely good tutorial, thank you !
@AbeLeal3D10 ай бұрын
You're very welcome! Feel free to join our discord community to get most recent updates of content - discord.com/invite/w9GBhyV4wU
@yagotav57195 ай бұрын
Thank you sooo much! You are amazing!
@MatheusFelipe-ki1mx Жыл бұрын
bro makes a hand painting tutorial. doesn't make a single hand painting the whole tutorial lol (i'm just joking guys hahaha this tutorial is really nice thanks Abe!)
@num_uwu Жыл бұрын
So so SO helpful and to the point, thank you!
@Nekotico7 ай бұрын
now i need to know how to make better maps for use this workflow, cuz baking from hight poli to lowpo dont give me the edge or curvature map for some reason
@HenriCastCast8 ай бұрын
insane! amazing painting lesson
@AbeLeal3D8 ай бұрын
Thanks a lot!
@neilgoss525 Жыл бұрын
Awesome tutorial. 10/10 for presentation 10/10 for content
@MegaPrincegame Жыл бұрын
Wonderful class, amazing learning, thank you very much for the class! 💖👨🏫
@AbeLeal3D Жыл бұрын
thanks! i am glad you liked it
@gentsu8112 Жыл бұрын
A M A Z I N G !!!!!
@Aldebaran80 Жыл бұрын
fuck, this workflow is perfect, i like the way to make those different levels for light, shadows and base colors with only few clicks you have a lot of the work made.
@AbeLeal3D Жыл бұрын
Yes, it does not replace the traditional way but it is a nice way to get a similar result
@Yumemocchi8 ай бұрын
Ok you just got a new fan ❤
@AbeLeal3D8 ай бұрын
Welcome to the club!
@JamesSith2 ай бұрын
AWESOME
@HologramSam7 ай бұрын
Fantastic tutorial! Thank you very much!
@AbeLeal3D7 ай бұрын
Glad you enjoyed it!
@gabobo7 ай бұрын
thank you so much! great tutorial
@AbeLeal3D7 ай бұрын
thank you!!
@KurtKore6 ай бұрын
I would’ve loved for u to put a link in the description to sell the smart masks for new texture people so that they can just purchase it, since I have no idea how to do most stuff shown into the video :D
@AbeLeal3D6 ай бұрын
That's a good idea! i might do that in the near future, but in the meantime, have you checked my site? i got a full course on substance painter and it teaches all the necessary tools you need to understand not only this video but all the software
@KurtKore6 ай бұрын
@@AbeLeal3D is it possible you could put that texture somewhere on a website? I would love to purchase it :)
@KurtKore6 ай бұрын
@@AbeLeal3D I haven’t checked out the website, but I’ll go and give it a look. Amazing content btw, ur amazing !
@KalponicGames3 ай бұрын
Would you also do something similar but for props? And some tips on different types of materials like cloths,wood,metal etc? Thanks for the valulbe tutorial.
@AbeLeal3D3 ай бұрын
maybe in the future as true hand painted style definitely requires more time to achieve
@ccooper21485 ай бұрын
Nice vidoe with hight quality content!! May I ask how to change the interface of substance which can make the font bigger?
@AbeLeal3D5 ай бұрын
I'm not sure what you mean but is usually depends on your screen resolution. If you are working with a 4k monitor things might look very small. I normally work with a 1080p monitors
@ccooper21485 ай бұрын
@@AbeLeal3D Thank you for reply. I am also using 1080p monitors. The interface is too small to read. Maybe it is because I am using steam version and won't get upgrade support. I'll see what I can do. thank you so much.
@burhanuddintinwala2634 Жыл бұрын
Plz make a video on Character Rigging
@sinsinsinat537710 ай бұрын
great video, thanks.
@AbeLeal3D10 ай бұрын
Glad you liked it!
@burningbright2003 Жыл бұрын
Hello, i am a beginner in substance painter. At 1:38 minute you added a colour. But when i do it doesn't appear in model and texture space. Kindly guide me what to do. What i am doing wrong. I am using substance painter 2017.
@AbeLeal3D Жыл бұрын
Make you are adding a fill layer and not a paint layer. If it is indeed a fill layer you should be able to select the color for it. If you have more questions jump into our discord channel and we can help you out
@burningbright2003 Жыл бұрын
@@AbeLeal3D thanks... Happy to join discord
@kostasfassoulas69152 ай бұрын
Should a Borderland effect made with fallof?!
@AbeLeal3D2 ай бұрын
borderlands is interesting, it has some hand painted stuff and some shader stuff
@estheralcaraz1294 ай бұрын
Hi, do you have any video on how to export textures? It always gives me work because they don't look the same as they do in the Substance
@AbeLeal3D3 ай бұрын
yes of course! kzbin.info/www/bejne/kKqTlYykfbKFhrs
@jamaalsineke24056 ай бұрын
Do you thin you can you add a normal map to the albedo without it looking weird?
@joshuaakino514 ай бұрын
In the Add Fill, i cant find the thickness in the grayscale. any idea how to fix this?
@AbeLeal3D4 ай бұрын
Join our discord community and send your question with screenshot in help-room - discord.com/invite/w9GBhyV4wU
@harrysanders818 Жыл бұрын
Setting roughness to 1 is NOT the same thing as using a real diffuse/color only shader. You're still using PBR, just with a max roughness. (Great tips! And nice model!)
@AbeLeal3D Жыл бұрын
yep you are right, it is not the same since it still is receiving light and shadow information, i use it to get a rough idea of how it will look
@jianjingquek68104 ай бұрын
Hey! How do i make it into a smart material for this Stylized Texture?
@AbeLeal3D4 ай бұрын
You might need to change some of the masks and folders but at the end just group everything together, right click on the group and save as smart material
@Pachupp85 Жыл бұрын
cool
@longlivethesecondplaceice2736 Жыл бұрын
I have alot of question about stylized tuxtuers. Becues am new to all this 3d painting. Normal tuxtuers have alot of maps rounghess glossy metal hige Normals maps. And I see poeple paint all the shadows and ligth rounghess by themselves. Do I have to pain all by myself like an .diffuse images. Or are the no role's and I can just make an albedo image. And use other maps for it.
@AbeLeal3D Жыл бұрын
Good questions. There are multiple ways to see this process In the most traditional sense a hand painted texture is just the color (albedo) so you do need to paint light, shadows reflections and everything. This allows to have only a single map However I have seen games that use multiple maps. Sometimes a color map + a normal, or a color + a metallic. It depends on the pipeline and final objective.
@dr.rooney7229 ай бұрын
Hi abaram, just wanted to know if the mesh is just a high poly directly imported from the Zbrush or baked on retopolized low poly one?
@AbeLeal3D9 ай бұрын
Baked and retopologized one in this case
@PaulChira-lt3zm Жыл бұрын
Can you use this method for texturing wood or metal ?
@AbeLeal3D Жыл бұрын
i would say it would be a little bit more tricky, but it can be doable, the thing with wood and metal is that the texture and details really need to be hand painted. I think this method works best for organic things like characters and creatures
@PaulChira-lt3zm Жыл бұрын
@@AbeLeal3D I thought you could get a nice result for wood too using this method. however, I will try to see what result I get
@natsunwtk7 ай бұрын
I’ve seen many mobile games characters and assets have plane parts for png faking a 3d what is it called? How do we making them? do you have any tuts about it?
@AbeLeal3D7 ай бұрын
Do you have example? It might just be a plane with transparency
@natsunwtk7 ай бұрын
@@AbeLeal3D yes, it’s kinda plan with transparency but’s it’s kinda want to know how they made it so good. I’ve sent them to to your dm in IG if you don’t mind. Appreciate your vids
@natsunwtk7 ай бұрын
Have you seen my dm? I’ve no other way to show you or describe about it nicely so.
@Bloodyasphalt818110 ай бұрын
can you gloss it too ??
@AbeLeal3D10 ай бұрын
Send a request in our discord community for a livestream Q&A.
@rafaelcavalcante61293 ай бұрын
Man, could your share your character for us to follow your advices?
@AbeLeal3D3 ай бұрын
it should be avaialble in our discord resources folder
@chanequestudios1927 ай бұрын
Heyyy! I noticed the shirt you are waring! Has the emblem of my school : ) Borregos TEC
@AbeLeal3D7 ай бұрын
Hahaha yep! I was a teacher there a couple of years ago and I did my high school there as well 👍
@chanequestudios1927 ай бұрын
@@AbeLeal3D Alr! Great to know! You will be happy to know that your tutorials are being of great help for many 3D artists here at Tec
@skilat19329 күн бұрын
I don't understand how your dirt generator act like a shadow or ambient occlusion ... I juste have a dirt mask with dirt everywhere and not as a shadow. EDIT : Got it, forgot to bake first even if I didn't import normal and ID map
@AbeLeal3D4 ай бұрын
Premium 3D Courses: www.abeleal3d.com/
@_TetKaneda Жыл бұрын
Great contribution. Great tutorial. You have my like and my subscription. Thanks a lot. Greetings
@AbeLeal3D Жыл бұрын
Thanks for the support!
@EmanDeMoan2 ай бұрын
nice, but where's the "hand painting"..?
@AbeLeal3D2 ай бұрын
this is a different process hence the title. you can check some of the other videos in the channel were we do more traditional hand painted tecniques
@MrHyonD Жыл бұрын
It is a good tutorial but dude, don't put hand painting in the title if you don't hand paint. I'm looking for hand painting, not something else, even if it is good.
@AbeLeal3D Жыл бұрын
Thanks for the feedback, I tried to emphasize that this technique is trying to emulate the style and not replace it but maybe I wasn't clear enough. I will be recording a true hand painted one with 3D Coat soon, cheers!
@krispyjones8604 Жыл бұрын
Unless the title changed, the addition of “style” after hand-painted indicated it wasn’t actually hand painted but using substance painter for that style which is what I was looking for (Edit: Indicated “to me” but that’s subjective)
@AbeLeal3D Жыл бұрын
@@krispyjones8604 yes I did change the title to be clearer with the tecnique
@AbeLeal3D Жыл бұрын
Hey my friend! Just wanted to let you know that i just uploaded a video with the traditional hand painted approach in case you want to check it ;) cheers!
@NoTengoIdeaGuey11 ай бұрын
Literally says "Hand Painted Style". Don't get mad at a guy making free tutorials of the actual problem is your inability to read.
@martinolivares156711 ай бұрын
I feel like it would be faster to paint in 3D Coat rather than substance. It looks to rushed for a stylized texture paint, but that's just my opinion.
@AbeLeal3D11 ай бұрын
Yep perfectly valid, we have a other video where we do the proper process on 3dcoat. I like using this technique for simple assets and sometimes as a starting point to refine from
@martinolivares156711 ай бұрын
@@AbeLeal3D yeah my teacher showed me how to use substance for stylized props and environments, but personally I never liked it for characters or creatures. Maybe I have to keep playing with it or find a good brush to try it out.
@martinolivares156711 ай бұрын
Could always just use it for base stuff and bring it into 3D for touch ups I think ZugZug does that if I’m not mistaken
@emidio_art Жыл бұрын
you are not an illustrator?Strange i suppose u have a lot of knowledge and foundamental u can easly draw!Btw thanks for tutorial before i literally painted manually all lights and shadow lol
@AbeLeal3D Жыл бұрын
No haha I am not but I do have the fundamentals as you say. I do have quite some background in painting miniatures, not professionally just some stuff does translate
@Tan_Thuan Жыл бұрын
@pepesalguero7490 Жыл бұрын
pp
@kuzimart2622 Жыл бұрын
My man, please don't call this a ''hand painted'' texture. It might be trying to emulate that stylized, punchy, somewhat cartoony look, but its still mainly procedural, and calling it anything else will just confuse people and undermine the talented artists who use a hand-painted workflow. Word for the wise. I did enjoy the tutorial, nonetheless .
@AbeLeal3D Жыл бұрын
Yes of course! I do mention along the video this is not a true hand painted process and more a procedural substitution for some assets. I am also a huge fan of traditional hand painted and will share some of those techniques later on as well ;) Thanks for the support!
@AbeLeal3D Жыл бұрын
Hey my friend! Just wanted to let you know that i just uploaded a video with the traditional hand painted approach in case you want to check it ;) cheers!
@pdbsstudios71378 ай бұрын
THIS TUTORIAL IS FAKE he literally does nothing and he gets the theet to poop out as a new layer
@AbeLeal3D8 ай бұрын
I clearly mention that the same steps were used for the teeth, same masks, same layer blends. Just different colors. Part of learning is being able to understand the information to use it in different ways