Happy New Year Ned, can’t thank you enough for all your work!! Kind regards and cheers! Hope the fireworks didn’t bother your pet too much this year ❣️
@fastideas15 күн бұрын
The original Roger Linn Akai MPCs did this and allowed the pitch and decay envelope to be linked to velocity so that the pads would mimic a real drum depending on how hard you hit them.
@meucanalmix4 күн бұрын
Ned is KZbin’s finest.
@GloveBunniesVideos5 күн бұрын
Yay! Happy New Year, Ned.
@markrestuccia78805 күн бұрын
What a tremendous start to the year. Happy new year my boss.
@newz-tube4 күн бұрын
That's crazy! 🧐 Thanks for bringing us along into the possibilities in an audio toolbox marvel, Ableton Live.
@GLDNSCTN4 күн бұрын
This is Great! Thanks Nedder!🦾🎛🔊
@brhodes05 күн бұрын
Love this one - only improvement would be to make all the colours in the set based on 1970s tupperware and or Austin Allegro paint options. THANK YOU.
@nicoincertezza57634 күн бұрын
gorgeous :)
@beatsbybr1nk5445 күн бұрын
Awesomize
@jimvandersteege5 күн бұрын
The progression in the “distribute ranges equally” delivery 😂
@n1lla2 күн бұрын
Isn't 'round robin' (the RR button in the sample bank) the 'new school' way of doing the chain selector thing?
@davidb.63195 күн бұрын
How intelligent
@swana_amami3 күн бұрын
there is no sampler in intro or standard versions however, only simpler
@thegiodome3 күн бұрын
Human Eyes Human Eyes Human Eyes 👀👀👀
@mileswaite5 күн бұрын
HOT 🔥🥁
@itsthemoonandrew3 күн бұрын
OOH that snare is a little bit HOT
@HelixHolmes5 күн бұрын
kzbin.info/www/bejne/inK9gGyJjpunoqM I honestly thought you were about to say, good game good game. HAHAHA! Just getting that Brucie bonus in....
@MrOuija-rr8kq4 күн бұрын
Whatever happened to your mate , optical?
@NedRush4 күн бұрын
No
@Vingul5 күн бұрын
Ironically you've de-humanised "humanising" by making it "humanizing" m8. Well, sorry -- let's just say Americanised.
@NedRush5 күн бұрын
You mean Americanized
@Vingul5 күн бұрын
@@NedRush Right, my bad! 🤔🤔🤔
@vroteg4 күн бұрын
Other way around mate. In EDM you don’t want random. If you make generative crap then yeah. But in EDM you want stability. Always. For loud mix.
@notnoaintno51344 күн бұрын
boring
@Vingul4 күн бұрын
EDM is wack
@PretendPassing4 күн бұрын
That isn't even true. To make things loud, you want to use clippers and compressors. Compressors reduce peaks and create more even dynamics. It depends on the sound; if you have a short, very loud peak, you want to adjust it to match the rest of the sound. If the rest is very loud, but the peak could be more present, you want to reduce the rest so the peak is more prominent. You might turn up or down the channel/bus globally to glue it together or make quiet individual hits more prominent by enhancing that area. Once you have done this, add character with saturation and use a safety clipper at the end to adjust loudness or, if it is already hitting zero, to clip away the exceeding peaks. Then, put a safety clipper on each main bus without adjusting it to ensure there are no peaks over zero and to give the mastering limiter less work. Velocity adjustment, to me, is something you do creatively and has little to do with the loudness of the end result, at least in the digital realm. True perceivable loudness is measured in LUFS (Loudness Units Full Scale), and the best contributor to ensuring a very loud value is loudness over time. So, not the drums but the bass, which is filling up much of the low end and isn't short. And yes, if you want to be loud, that bass should be consistently loud without changing in volume much or at all while sustaining. This doesn't mean that drum hits need to be consistent. You just need to figure out a way to mix them so they cut through the other massive, fullrange sounds. And there are plenty of devices that let you do that in a velocity-sensitive way.