Ace Combat 2 Is A Near-Perfect Sequel...

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Chole

Chole

8 ай бұрын

So after the release of Air Combat, Namco knew that they had a new hit on their hands. The game sold over 2 million copies, yet the dev team at the time felt like they could’ve made a better game than they did. Wanting to improve things like graphics and gameplay, the team immediately got to work on a sequel, and after a couple years of hard work, Ace Combat 2 was born. So how does Ace Combat 2 improve on the foundation laid out by Air Combat, and how does it hold up today? Well, let’s talk about it.
Full Ace Combat Series: • A First Timer's Journe...
Ace Combat 2 is a 1997 air combat video game developed and published for the PlayStation by Namco. It is the sequel to Air Combat and the second in the Ace Combat franchise. The player controls one of 24 different fighter jets through 21 different missions with certain objectives to fulfill, such as protecting a base from enemy fire, intercepting a squadron of enemies, or taking down an aircraft carrier.
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Пікірлер: 71
@the-er1wj
@the-er1wj
A thing worth noting is that the red enemy ace fighters you encounter in the game called Z.O.E. (Zone of Endless) is actually a series of aircrafts carrying autonomous super Ai, which in a way is Ace Combat's counterpart of Armored Core's Nine Ball, they might be a little less important in this game but you'll get to see them again having much more impact on the story in the future titles
@dingtossshitposting
@dingtossshitposting
I said it on the first Ace Combat video, but I will say it again just to be sure you understand, if you play Ace Combat 3 you HAVE to play the Japanese version with the English fan translation. It cannot be overstated how messed up the western release was. It is missing the plot, lots of missions, animated cutscenes and more. Two drastically different experiences. I think Ace Combat 3 is one of the best in the series and easily the most impressive in terms of developer talent for the time. Just a crazy good game, but this praise is mostly towards the Japanese version specifically.
@ItsAGorillaStudios
@ItsAGorillaStudios
I think the reason you have to fly faster at high altitude is that, in real life, because the air gets thinner at higher altitudes, planes have to compensate with extra thrust because the thin air doesn't generate enough lift. Cool Detail.
@heardofrvb
@heardofrvb
Fun fact: This game has a Nintendo 3DS remake subtitled Assault Horizon Legacy/3D Cross Rumble. It adds new gameplay elements, new features and adds story elements that were established in the PS2 Ace Combat games.
@Ikcatcher
@Ikcatcher
Ace Combat 2 was my introduction to the series and it’s honestly the perfect arcade game that still holds up to this day
@TornadoADV
@TornadoADV
Uh, the ranks and medals are actually important for the majority of content you unlock in the game. They just dont annouce it like in "modern" games
@Mx64MaxyImpress
@Mx64MaxyImpress
This game has some badass rock-progressice tune like Sunset Glow, Warning lines, Fire Away, and Aim High
@zetareticulan321
@zetareticulan321
Missiles are a joke in Ace Combat 2. Now in Air Combat, those missiles are deadly.
@patrickstrahm05
@patrickstrahm05
Honestly, when I go and replay AC2, I only play on hard for both campaign playthroughs. I think it's the easiest Ace Combat game I've played so far
@SuperStig92
@SuperStig92
This game also introduced the first (and my personal favourite) recurring character, Lt. Kei Nagase call sign Edge
@joe03bar22
@joe03bar22
My first Ace Combat was Ace Combat 2; I play through it religiously (at least once a year) and it still never ceases to make my happy. Everything from the early lore to just how good a game it actually is for a PS1 game.
@TornaitSuperBird
@TornaitSuperBird
Ace Combat 3D Cross Rumble for the Nintendo 3DS (Assault Horizon Legacy in the US) is a remake of this game, with a story that's recontextualized in the wider universe of Strangereal.
@Thornbloom
@Thornbloom
Tyler Island is gonna be important later.
@herbertpocket8855
@herbertpocket8855
Awww dude seeing that YF-22 is awesome in its low poly glory is great
@D.Nobile
@D.Nobile
>AC1: "We don't need to discuss the story here."
@Makkle4000
@Makkle4000
Love AC2, I remember telling my friends about it when I was in 4th grade.
@TrazynTheKleptomanichad
@TrazynTheKleptomanichad
while Air Combat was a fun arcade flight game, that held the core gameplay loop for the franchise. Ace Combat 2 as it's name suggests is where it started to become "Ace Combat". things like those post-mission recaps are a staple that stays around and only becomes more entertaining as time goes on, the planes will keep getting better both looks and feels wise, and having rival Aces that feel significantly better than the grunts are like pb&j for this franchise. glad to see you are taking people's advice to play the English patched version of the Japanese release for the next entry. because "Ace Combat 3: Electrosphere" is where the developers finally got comfy enough to take off their training wheels & went off the rails. where multiple series staples would find their footing.
@M.F.Hafizhan
@M.F.Hafizhan
I also started getting into the Ace Combat franchise last year, by playing the PS1 games first, and it's pretty cool to see my thoughts echoed by your reviews.
@nikabosmit3884
@nikabosmit3884
Keep it up, and It would be nice, if You play and review Mech Warrior or Wing Commander games in the future.
@CombatTeddy8
@CombatTeddy8
Haven't played the original first three Ace Combat games. This was very interesting for me. I look forward to this deep dive.
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