I love the fact the timeline link between the Red Alert and Tiberium universes is more canonically acceptable than the link between C&C3 and C&C4. Never ceases to put a smile on my face.
@Faxe906 ай бұрын
I have no idea, what you are talking about. What is this C&C 4?
@PhoenixAlaris936 ай бұрын
There is no C&C4 in Ba Sing Se
@chrisdufresne93596 ай бұрын
There never was a C&C 4
@CathrineMacNiel6 ай бұрын
Ah man, imagine a fourth installment. How glorious it could be. What would it be about? Guess we'll never know since EA moved from providing good quality content to cheap and microtransaction ridden mobile games.
@Mamorufumio6 ай бұрын
@@CathrineMacNielyeah it’s a real shame,
@FireMissionAlpha6 ай бұрын
We are nothing without the MCV.
@devsor16 ай бұрын
*I will work. Can I have some shoes?*
@judicatorhurayth19276 ай бұрын
*Clock In!*
@Synthonym6 ай бұрын
THE CITIES OF NOD WILL RISE
@barrybend71896 ай бұрын
What about the SCV from StarCraft?
@leopard14196 ай бұрын
"Bring on the scaffoldings"
@bhushanharripersad57166 ай бұрын
For Tiberium War, the initial release of the game the cranes could build base defenses, a balance patch took that away and a campaign mission where you started with only a crane became more difficult.
@cursedhawkins13056 ай бұрын
I was WONDERING why that was a thing, because I came into Tiberium War after Red Alert 3 and in Red Alert 3 the crane used by the Soviets could build both base structures and defenses.
@louievelayo41006 ай бұрын
Yeah, and it's *DUMB!* I can take it in Kane's Wrath, not in vanilla Tiberium Wars!
@louievelayo41006 ай бұрын
@@cursedhawkins1305Yeah that's one reason I like the Crusher Crane, aside from being a (vehicle and ship only)Grinder. The bad thing: It's a waste of money because it's the *ONLY* way the Soviets can have repair drones.
@bhushanharripersad57166 ай бұрын
@@louievelayo4100 I was fine with a crane not being able to build a Temple of Nod, but base defenses was taking it too far.
@coresoldier16 ай бұрын
all that for Esports 👎
@mbos146 ай бұрын
It always terrified me that the Scrin force you fight was just some civilian miners.
@marilynlucero93636 ай бұрын
It does make some sense though. Intergalactic super threat vs some monkes with metal. It's a miracle they got beaten back if anything.
@wintermute256 ай бұрын
To be fair, they also had Reaper and Traveler sect detachments. Those 2 are explicitly not civilians.
@judicatorhurayth19276 ай бұрын
To me is odd, That was a last minute response after realising they are losing the war too fast against what they call us primative. @@wintermute25
@ideallyyours6 ай бұрын
@@wintermute25 Having a different set of beliefs doesn't necessarily make you military.
@Von_Langstein6 ай бұрын
@@ideallyyours I agree, If anything they kinda represented militia's or say paid private security equivalent to what we have here on earth. Slightly more militarized equipment than what you can get on a civi market, but no where near the power and assets of a military force
@mimidasmajor7186 ай бұрын
Imagine a CnC game where you just use a MCV to do everything..haha that would be so funny..... ha ... fucking ha......
@Boehjaner6 ай бұрын
I would give it a try maybe😐
@VJK1026 ай бұрын
I see what you did ther kkkkk
@SeaSabotuer6 ай бұрын
C&C 4?
@e.sage-476 ай бұрын
Yeah. Everyone would love it.
@VJK1026 ай бұрын
@@SeaSabotuer that doesn't exist
@aljoshilagan32046 ай бұрын
Wake up boys, new jethild just arrived.
@marktime76926 ай бұрын
12 in a fcking morning!!
@encinoman9036 ай бұрын
I'm awake 👁👄👁
@tomarmadiyer26986 ай бұрын
This is it. The big one
@simonstead14916 ай бұрын
Peace through power!
@judicatorhurayth19276 ай бұрын
AND IS ABOUT THA CORE STORY OF M C V!1!!11!
@frostburn37366 ай бұрын
GDI: *_"Construction yard, ready to roll! Operation en route! "_* Nod: *_"The cities of Nod will rise! The empire starts here!"_* Scrin: (proud alien screeches)
@sheilaolfieway18856 ай бұрын
Ahh the "How is that physically possible" construction truck that somehow transforms into a building...
@aaron2x46 ай бұрын
"New Construction Options"
@rizaradri3166 ай бұрын
Construction complete
@Aereto6 ай бұрын
"Unable to comply; Building in progress."
@Bullminator6 ай бұрын
SILOS NEEDED
@louievelayo41006 ай бұрын
Cannot deploy here
@nixdar6 ай бұрын
written words that you can hear
@Tallacus6 ай бұрын
The MCVs is what got me interested in the technological lore of C&C, imagine being able to build up an entire city from just one vehicle. Now possible with 3D printers that spew out concrete buildings.
@justinkemp40196 ай бұрын
And at a far cheaper price then buying an equivalent sized house
@Tallacus6 ай бұрын
@@justinkemp4019now we need those spider welding bots from Avatar
@hedgehog31804 ай бұрын
The closest real life equivilants are probably floating drydocks.
@puenmcjennieva4486 ай бұрын
Construction yards was not only act as a base builder but it's also acts as the headquarter for that region area. Here in Thailand a person who actually being a gamer used to call this type of Base main base or the mother base.
@thesweetone6 ай бұрын
KZbin, Your alerts suck! I nearly missed this. I'm glad I do weekly checks. This vehicle was so Iconic, still is really. I still remember the first time i got to unpack an MCV in C&C1
@darkbrightnorth6 ай бұрын
For me the first time was mission 4 or RA2 because I didn’t play mission two or the tutorial. It was the awesomest moment to see this but command centres from missions 1,2, and 3 were this unit.
@fofoprme67886 ай бұрын
He finally did it. Talk about the most important building (and unit).
@LINJ6386 ай бұрын
What else is he going to do a commentary on?
@bendavis37786 ай бұрын
I remember in Tiberium Wars, before they removed base defenses from the crane, I would have several defense structures cued up. Then I would lure enemies into the base and deploy the defenses behind their forces. Was very disappointed when they removed that in Kane's Wrath
@ahuzel6 ай бұрын
in was already removed on one of the early patches for cnc3, updating broke the campaigns
@bendavis37786 ай бұрын
@@ahuzel I don't think I ever got that patch
@bendavis37786 ай бұрын
@@ahuzel Correction, I never got that patch until I got Tiberium Wars on Steam. I had the disk version for the longest time
@Goremize5 ай бұрын
Disc version being the best version of the game is great. When they did only updates to multiplayer, that also effected the campaign, you basically redo the campaign on ultra-brutal hard unintended difficulty. Because your income is halved. Base defences are weaker. Power plants do not spread build area, and cranes can't build defences
@bendavis37785 ай бұрын
@Goremize Yeah, I'm finding that out as I replay it on Steam. I beat the Nod campaign on Hard difficulty once, and now I'm struggling to get past Washington DC in act 1 on easy
@AceArata6 ай бұрын
Man, this video answered so many questions I had in my head regarding ConYards. Many of which seem SO obvious by I had never put together until hearing it here
@jamesdurant87716 ай бұрын
I do enjoy Jethild's content but I have to ask, when is Red Alert 2 going to get some love?
@RC-qv9in6 ай бұрын
Hopefully that’s coming soon. 🤞
@kungfuskull6 ай бұрын
Made a crappy day into a good one, thank you!
@VJK1026 ай бұрын
Of all the MCVs, the C&C3 GDI MCV is the one that could more realistically exist, underground nanoassemblers aside
@EugenijusKrenis6 ай бұрын
What about that weird crane structure in front though? Like look closely this is some AI generated junk level nonsense.
@VJK1026 ай бұрын
@EugenijusKrenis first, this was designed way before all this Ai generated bs; Second, is a crane with some weird legs; Of all the MCVs, its one of the most believable ones; no 90% of the building spawning out of nowhere
@MeowMeowMeowMeowMeowMeowMeowww6 ай бұрын
In sense of the vehicle folding together, yes. But what we see ingame is always just a translation. The reason why bases in C&C can build this fast is do to gameplay and i think they delibaretly never specifyed how fast the actual build time is. I mean, how long does it take to train a Infantry Squad in C&C 3? Also, C&C3 plays in the year 2047. We can 3D print alot today, even buildings. That a Military is useing Nanon Assemblers for there forward bases in the next 3 decades, doesn´t sound unrealistic at all, anymore.
@justjoking58415 ай бұрын
I kinda had a hypothesis that the Crane seen is similar to the Scaffolding erected when Starcrafts Terran Builders are constructing barrack and stuff. Kinda like a giant 3d Printer of sorts
@Diablo_Himself6 ай бұрын
C&C was one of my first RTS game experiences. The gameplay, the units and that kick-ass soundtrack was much of my youth!
@PokemonHaloFan5 ай бұрын
The base you made at 9:10 may just be the most beautiful Tiberian Sun base I have ever laid eyes on.
@darkbrightnorth6 ай бұрын
The greatest concept ever made in fiction.
@DonPandemoniac6 ай бұрын
Gotta love the Rig, it's such a quintessential GDI-strategy unit.
@gsthomas1876 ай бұрын
Jethild: playing. Snacks: aquired Dawn of War: playing Hotel: Trivago It's gonna be a good night lads.
@johntitor_ibm51005 ай бұрын
One vision: one purpose.
@westomegawolf60736 ай бұрын
The MCVs and the Construction Yards are your best friends without them you won't be able to build your bases, remember that they are the heart of your base and also acting as the Command Center since the building itself is an important structure for base building.
@louievelayo41005 ай бұрын
Except in missions where you don't have one at all...
@Masonicon6 ай бұрын
MCVs are giant 3D Printers for building anything in Command and Conquer games
@jamesabernethy78966 ай бұрын
Recently got the C&C collection on steam, have been playing through Tiberian Sun and Renegade. I've said this before but I love how you give so much depth to objects and units that could simply be seen as game assets.
@YYu-n2l6 ай бұрын
Incredible!!! Your videos are SUPER!!! I say this as an avid C&C fan, I learn a lot of interesting and new things from them, keep up the good work )))🥰🥰🥰
@RaymondKarlVeasey756 ай бұрын
This Is A Pleasant Surprise, Someone Talking About Command & Conquer. It's Permanently Burned Into My Brain The Red Alert Voice Saying "Construction Complete.". Good Video!
@saladinbob4 ай бұрын
I think there's another reasaon why Nod had underground construction facilities in the 2nd Tiberium war. The onset of Ion storms meant the EMP shut down everything on the surface, having them underground provided the facility with natural shielding against it allowing it to continue to operate during a storm. Although not represented in game, if there were also storage facilities Nod could quickly release an army of vehicles immediately upon the Storm ending.
@zocker02596 ай бұрын
lets gooooo 22 min video about 1 unit love your videos
@inductivegrunt946 ай бұрын
The backbone of all our bases in both Tiberium and Red Alert. Humble yet valuable. The MCV.
@17Master6 ай бұрын
The Mobile Construction Vehicle, and by extension, the Construction Yard, is responsible for more new construction options and missions accomplished than I could hope to count. We Stan the MCV.
@pjousma5 ай бұрын
Those HD c&c graphics put a little tear to my eye, very beautiful documentary. Thank you
@Saman_English6 ай бұрын
Appreciate you making these bro
@alialshehhi32886 ай бұрын
Seeing new videos from you is a sight for sore eyes and a breath of fresh air. Keep ‘em coming❤️
@BaxterAndLunala6 ай бұрын
Finally, after over a year we finally have a video on MCVs.
@MrDibara5 ай бұрын
4:18 Nice and sneaky little Dune reference. 😁👌 *Love it.*
@spacepotato47956 ай бұрын
I really like how I can learn so much that I didn't know about one of my favourite games in such a well refined form Really like your content, keep it up!
@opticalduck25876 ай бұрын
How’re you still going lol. It’s fantastic you’ve made so much content through this series. Hopefully when you run out of things to cover you’ll find another game to get into like this series
@kaporal8906 ай бұрын
So cool to find peoples still making video about CnC un 2024, especially about Lore.
@joeyoung95966 ай бұрын
Couldn’t forget about that C&C 1 MCV animation with the 2 Engineers. 😂
@seifhassan55496 ай бұрын
Thank God, you finally did it
@Sgt_Robo6 ай бұрын
Oh boy, Jethild upload!
@RC-qv9in6 ай бұрын
Woohoo!
@Average_Catnap46 ай бұрын
Just when we needed him. Praise the man!
@ionutmaricuta9586 ай бұрын
Jethild what is your favorite faction in this game?
@johng90046 ай бұрын
I have been waiting for this video thank you
@Maximus270646 ай бұрын
Will you explore the red alert universe?
@sdawdwadaufyuaiudi21486 ай бұрын
new video nice
@foracal56086 ай бұрын
Very good video sir!
@skyvipers6 ай бұрын
When MCV dies… you die.
@louievelayo41006 ай бұрын
Well it is the Field HQ, where your a🐬 is, so yeah...
@joshg80536 ай бұрын
Depends on the C&C game.
@YEGETAone5 ай бұрын
really nice covering here!
@Mastervitro6 ай бұрын
So a lot of the base building was done as "make believe"/"pretend" where they just don't show the workers moving supplies around and building. I understand why but it would have made the game more immersive and allowed for more options to attack and defend supply lines.
@dracmeister6 ай бұрын
It was in-line with a certain design philosophy. The devs wanted an RTS you can just pickup and play without having to do busywork-this is why the CnC games only have 1 resource besides providing your base power (which is still inherently liked to income.). They didn't want complicate the gameplay too much by implementing things like supply and logistical lines but instead imply they are there via story. Just because something would be interesting to implement doesn't mean it's going to be fun.
@sonicslv61326 ай бұрын
C&C always designed to be fast paced combat heavy skirmish though, not resource management. Besides, lore wise, everything is assembled and transported underground. All the workers and engineers are underground. That's why the "build range" or ground control is core mechanic. And if you look at the animations, all buildings pop up from ground while all the ConYard / Cranes crane will deposit the materials underground when you build something instead of extracting it out.
@Megalotron6 ай бұрын
Outstanding video as always! Keep up the amazing work, and can't wait to see what you do when you run out of C&C video ideas....that last C&C video will be a sad day
@sasha1mama5 ай бұрын
I'm still not convinced Red Alert is canonically part of the Tiberian timeline. There's too many inconsistencies.
@insert_name_here64876 ай бұрын
image an entire mobile base with this tech (every building being able to "pack up" and go somewhere else)
@CathrineMacNiel6 ай бұрын
Terrans from Starcraft would like to say hello; most buildings that is.
@joshg80536 ай бұрын
@@CathrineMacNiel Terran buildings lift off. MCV set up and repack, MCV at least the one in C&C 1 is much smaller than the Construction Yard it deploy into. It could be transported inside another unit, which would be an interesting mechanic if all building could repack in such a way.
@insert_name_here64876 ай бұрын
@@CathrineMacNiel i know that i main them myself but i mean THE WHOLE THING with the terrans only a few of their structures can lift off
@DrTarte6 ай бұрын
Babe, wake up, more tiberium lore.
@Hazynote2536 ай бұрын
another note about the drone platform is this large floating mass can destroy an enemy mothership if you order it to collide of the center core of the mothership
@DRRDGRAPHICARTIST5 ай бұрын
You rock as always!
@sonofeyeabovealleffoff54625 ай бұрын
Nod had the best looking stuff during the Third Tiberium War.
@dominikfittschen29555 ай бұрын
I had a nightmare that there were once 6 other MCVs 3 for Nod and 3 for GDI. In my Nightmare they called it Tiberium Twillight ... it was terrible i am so happy that this never existed . 😅😅
@dogishappy06 ай бұрын
I'm still loving all this C&C content.
@KimPossibleShockwave5 ай бұрын
7:33 It's likely that the Renegade Construction Yard was a refined or improved version due to the rapid advancement of technologies and lessons learned as the war continued, since it was more heavily automated (as with most Renegade buildings), and it was likely the base for the Tiberian Sun Construction Yard. It's also likely that all the materials which should have been inside the Nod Construction Yard had been used to reinforce the base, since Nod knew GDI was coming, and that personnel had been evacuated/moved elsewhere. 9:31 The Forgotten at this time seemed to be desperate to grab anything and everything: From then-modern military hardware of both GDI and Nod manufacture, to older weapons and small arms (such as the first generation Nod Flame Tank), to improvised weapons (such as what were basically technicals in the form of armed pickup trucks). By the time of Firestorm and with their alliance with GDI more solidified, they seemed to be more militarized with GDI equipment, forgoing Nod's stuff and the improvised weapons/tools.
@martindrengenxbox3606 ай бұрын
Haven't even finished intro ads before liking. I know it will be good.
@mauriciocalderon8296 ай бұрын
Is very curious that The MCV have different custom variants for all command and conquier faccions.
@Beleidigen-ist-Pflicht6 ай бұрын
Þe MCV is a mechanical wonder in itself , were it possible to create a base wiþ so many sophisticated local war structures in mere minutes, it would have already replaced conventional warfare by a long shot.
@FizzleFX5 ай бұрын
15:50 wrong. While mobile it's most vulnerable The SCV does take reduced damage the second the animation starts. It basically already counts as deployed. This pack/unpack can also prevent capture......
@trevynlane80946 ай бұрын
I love how Jetheld also ignores anything after c&c 3. "Never existed"
@Diablo_Himself6 ай бұрын
Well, C&C4 wasn't really C&C was it? They changed too much about the gameplay and story. And now all they make is shitty mobile games.
@trevynlane80946 ай бұрын
@@Diablo_Himself indeed. Until they make a worthy game set after C&C 3, we fans will ignore what they made.
@Saviliana6 ай бұрын
@@Diablo_HimselfIf you consider the fact how TW and KW contradicted so many lore points form TD/TS/FS, even C&C3 shouldn't supposed to be counted as lore. Where are my legacy of Cabal? Hmmmm?
@Von_Langstein6 ай бұрын
@@Saviliana I agree, while I still like a lot of units and designs from C&C 3 and will play it, unlike my boycotting and dismissal of #4; My canon for C&C still rests at the end of Tiberian Sun. I like the Scrin (the Nod "space ship alluded to a coming alien threat in Tib Sun), I like that things are building up to it, I just don't like how the executed the story of C&C 3. The Forgotten were... Forgotten, prominent characters killed off screen or retired. The change of the world's Tiberium flora and fauna that was so compelling in Tib Sun. I do think the oldest Redzones could still develop to the point of the pure massive crystals we seen in Tib 3, just I wanted everything from before to also carry over. I think I'd start the game with Anton Slavic still being alive, not killed off screen, and I'd keep the SG1 style storytelling and CGI we got from Tiberian Sun. The Kodiak and Montauk still being used (maybe even as proper MCV vehicles) and I think I'd have the destruction of the Philadelphia actually happen as the mid point of the games story, a turning point so to speak of things ramping up.
@Von_Langstein6 ай бұрын
or perhaps even have the Philadelphia's destruction come from the Scrin Invasion rather than a Nod missile, Having the first half of the game still have GDI drop Troopers coming in would be too cool, and seeing them scramble from a space dominant doctrine to working with what they have on the ground
@zheng76366 ай бұрын
MCV VIDEO! NOW THIS IS HOW TO PARTY!
@335chr6 ай бұрын
Watching this reminds me of just how little I play Nod in CnC 3
@พันธ์พงศ์วงศ์วรรณา6 ай бұрын
One thing i love about this channel. He cut the fourth from the lore.
@borgmardunkleson22256 ай бұрын
There was a fourth?
@พันธ์พงศ์วงศ์วรรณา6 ай бұрын
@@borgmardunkleson2225 guy we have to be accurate for history even it piece of shit history.
@Viper1Zero6 ай бұрын
Ah hell yeah boys, 22 minutes of MCV deep dive.
@hentaioverwhelming5 ай бұрын
I remember when I first saw the cranes in C&C3 and getting distracted by their animations of literally just moving a box/container around itself in circles. It's like watching a dog chase its own tail.
@Grumpy_Englishman6 ай бұрын
Finally a new video
@cursedhawkins13056 ай бұрын
And no mention of the "fourth" game's MCVs just as intended.
@alehen896 ай бұрын
fourth game? what are you talking about? the last game was Kane's Wrath
@CnCDune4 ай бұрын
1:35 "concrete foundation" nice pun, considering C&C truly began with Dune 2, where you had to place concrete slabs first then the buildings lest they never be at full health.
@TastyBusiness6 ай бұрын
I was hoping you would make mention of the RA2 MCV too...
@Saviliana4 ай бұрын
Hang on, the second time, when RA2 is at around 1970s/80s?
@MrMarinus186 ай бұрын
When playing C&C 3 I actually rarely build the mini MCV's. I usually just build a crane about as far away from my refinary as I can since it allows buildings to be build around it and then I move my MCV to the other place I want to build. A crane and base expansion vehicle have the same cost but a crane has other uses too. The larger construction range of the MCV also allows it to do the job of 2 mobile units at times.
@antonruss91166 ай бұрын
LET'S GO!!!!!!
@RadicalEdward26 ай бұрын
14:28 I always thought Nod Construction Yards in the 3rd war looked like stages for metal concerts
@DarkOperationman5 ай бұрын
Funny things about GDI's MCV of 3rd war is it actually have a very boxy design but the silhouette is very round like a dome or a beetle. ... Of all the C&C universe MCVs. I like the design of Empire's MCV the most. Following by Nod 3rd war MCV.
@SirLANsalot6 ай бұрын
Ya, we don't talk about the game that shall not be mentioned that supposedly "ended" the C&C storyline with Kane finally able to return back to his homeworld.
@maotisjan5 ай бұрын
C&C 4 Sucked so much that it sucked itself in
@sheldonisaacpascual6176 ай бұрын
Guys I think it's an MCV!
@jayzee91644 ай бұрын
Who came here to watch the MCV on CnC Franchise after Red Alert MCV video?
@gandalfwiz200076 ай бұрын
A small observation, in version 1.0 of Tiberium Wars, Cranes could construct defensive buildings, allowing a faster building of base defenses. This was kind of unbalanced, so they changed it.
@ObiwanNekody5 ай бұрын
The MCV was even used in warfare on Dune. Some say it was actually invented there even.
@Lumen_Obscurum5 ай бұрын
God I wish they finished the Tiberium Wars arc. They'd just set up a big Kane (And Nod) vs Scrin vs GDI plot and then...Nothing. I really wanted to see an installment where the Scrin were absolutely demolishing the GDI, Nod was nowhere to be found, then at the last moment Kane returned with a fully unlocked, stabilised, Tacitus full of designs and plans for new tech that we use to roll up the Scrin Military...Only for it to turn out the reason the Scrin Military had come through was Kane had destroyed the rest of their civilisation. Turning it into GDI + Scrin vs Kane.
@Kronosfobi5 ай бұрын
I'd love to see RA2 and RA3 versions as well.
@jamiewilliams93186 ай бұрын
I'm sure we're all grateful for the fact that Jethild hasn't even mentioned the other game that shall not be named. I'm also sure that none of us consider that abomination to be canon.
@RC-qv9in6 ай бұрын
At the end of this video, you should link to the Construction Yard video you made a long (really long) time ago.
@LINJ6386 ай бұрын
Genius!!!!
@maDbiL5 ай бұрын
Next video will be about the technician and it will be 20-30 mins long.
@miloddvoranak89006 ай бұрын
,,Find the place worthy of Kane,, this specific line is deeply embeded in my mind and i dont know why.
@jakubkolacek68136 ай бұрын
KANE LIVES IN DEATH!
@miloddvoranak89006 ай бұрын
@@jakubkolacek6813 děkuji
@SamGarcia5 ай бұрын
I know that CnC4 not existing is a running meme/joke, but the Crawler system is actually brilliant, Shame the concept was introduced in an otherwise basically lacking in everything project. If they ever remake CnC4 into something actually playable with actual Tiberium fields and base building, I'd still want the Crawler system implemented.
@akmalhafiz87636 ай бұрын
I didn't even finished the three previous video
@RC-qv9in6 ай бұрын
Then you’ve got something to look forward to.
@RichterBelmont22355 ай бұрын
Hard to imagine such an important building could be compromise by only one engineer boi. It's as if once an enemy engineer show up at the front gate, every workers include the military guards just throw their arms up in the air and start working for the new boss 😅
@Steved0re12 күн бұрын
I never liked the design choices for C&C3 but it was cool to see the tie in from each game.
@Kaiju-Driver6 ай бұрын
Very nice!
@betastilter21975 ай бұрын
Hope to see the MCV from the Red alert 2 and 3 universe next considering this one is about Tiberium series
@Simbirsk21305 ай бұрын
by the way, visually, the Red alert 1 MCV looks a lot like a cement truck to me