Inspired by LIMBO Download : cdn.discordapp... (copy and paste this in discord) Song : • Nighthawk22 - Isolatio... (Vepium) Original Song : • Isolation (Nighthawk22)
Пікірлер: 168
@체리시으누3 ай бұрын
The sequel of Isolation, Project is suspended.
@error_6o62 ай бұрын
FOCUS *Isolation starts playing and eight keys appear in a 4*2 array*
@nothingmuch2344 сағат бұрын
FOCUS
@IIIII21III9 ай бұрын
When the ADOFAI Devs (@7thBeatGames) adds the randomize system can u make the original version of isolation song and do key part (gem part) [and the full level}?
@체리시으누9 ай бұрын
🥰🥰🥰🥰 Absolutely Yes.
@IIIII21III9 ай бұрын
@@체리시으누 ok good then it will be DLC or not? (ill pay the dlc for the original ver of this.)
@체리시으누9 ай бұрын
@@IIIII21III maybe it will. I’ll use DLC to make some funny tile effects/memorize gimmicks(like LIMBO’s key part)
@IIIII21III9 ай бұрын
@@체리시으누 ok when i see the video of this ill buy the dlc if needs also u got my sub and bell
@IIIII21III9 ай бұрын
@@체리시으누 also do it harder than this, the map looks very easy if not including the focus parts
@G.Paat14039 ай бұрын
Ahh yes *Focus* the sequel to *Limbo* :D But still this looks so Good!
@kayak2502Ай бұрын
everything on this level is perfect. the music note memorization, the reversed recording, the beat recognition, IT'S SO GOOD.
@IraiCelaya2 ай бұрын
"IT'S THE BLUE KEY!" -the guy to verify limbo in gd
@pYMxolbo9 ай бұрын
it took me until the funny key part to recognize this was funny geometry dash
@eggyvanwilderman24 күн бұрын
F O C U S
@jojoelvira17342 ай бұрын
Your channel is underrated! Keep up the awesome vids!!! (Yes im late ;-;)
@HumanThatHuman9 ай бұрын
와 쩐다.. ㄷㄷ
@hoangbestgd20249 ай бұрын
FOCUS
@PixticGamesOfficialАй бұрын
LIMBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
@gonhi09206 ай бұрын
창작 마당에 올리셨나요?
@체리시으누3 ай бұрын
아니요 알파 버전은 아직 창작마당 업로드가 불가능해 올리지 않고 있습니다.
@12lxd-ot3ew2 ай бұрын
I guess i cant escape limbo lol
@yyy1232111 ай бұрын
와 근데 진짜 잘 만들었다
@yabe20425 ай бұрын
This shit good!!!
@user-oc5rj6fn8c10 ай бұрын
마지막ㅋㅋㅋㅋㅋㅋㅋㅋ
@나가사냥7 ай бұрын
음표기믹은 너무하신거 아닌가요ㅋㅋㅋ+ 마지막 보석타일 칼근무(?) 쩔어요!!
@체리시으누7 ай бұрын
사실 다른 기믹을 써볼까 했는데 생각보다 구현이 잘 안되서.. ㅎㅎ😅
@Kvvz_9 ай бұрын
Do you make official levels for adofai?!?
@체리시으누9 ай бұрын
No
@Kvvz_9 ай бұрын
@e_nu someone needs to hire you for something 💀🙏
@체리시으누9 ай бұрын
@@Kvvz_ what😂😂😂💀💀💀
@Kvvz_9 ай бұрын
@e_nu for something your work is awesome
@РоманШепитко-м6ц2 ай бұрын
Can i get new link pls? This one doesn`t work
@김동현-f7q8p10 ай бұрын
오...
@SusAmongUs6585 ай бұрын
limbo
@RKGD139 ай бұрын
Are the keys randomized?
@체리시으누9 ай бұрын
nope
@slenderleopard.11 ай бұрын
지메보다 덜 역겹네요 수능끝나고 도전해보겠습니다
@Cl-Pudding11 ай бұрын
너무어려워
@angelodc16528 ай бұрын
"Can we have No Hints Here?" "We have No Hints Here at home" No Hints Here at home:
@cosmic26167 ай бұрын
im having multiple strokes reading
@thegrayseed27924 ай бұрын
@@cosmic2616 Well, can't blame em considering that's how the level are actually named.
@cosmic26164 ай бұрын
@@thegrayseed2792 I had a stroke reading your reply too,
@matthewisabella81452 ай бұрын
@@cosmic2616damn 2 strokes in 4 months, go see a doctor 😧
@Mystery_on_therise5 ай бұрын
FOCUS
@AmiraTheAmitrian9 ай бұрын
Any rhythm game with THIS song has to have some sort of memory part at the end. If you know you know.
@spelchec67279 ай бұрын
always has to be one of those shuffle puzzles aswell
@ICantHandleThis2108 ай бұрын
@spelchec6727 yeah and shuffling keys too
@flameelectromidis8 ай бұрын
@@ICantHandleThis210yep, always the shuffling keys. you gotta pick one, wrong one, you're dead
@dividend-hjU78 ай бұрын
LIMBO KEYSSSSS
@ICantHandleThis2108 ай бұрын
@@flameelectromidis I am scarred by gd forever now, everytime I hear the word *key* I always think of the phrase _"PICK THE KEY COWARD"_
@xela9539 ай бұрын
as much as i love the memory gimmicks, its insanely difficult to actually read the guidelines and people would just rather remember the pattern by practicing it instead its like geometry dash levels where they give you a guide, like in the deadlocked ball part. yes, there was a guide, but you just zoom past it and remember the part by practice instead lol like i said, its still cool, just not practical also tracking the key at the end is substantially harder than in limbo lol, but thankfully its the same one every time
@체리시으누9 ай бұрын
if i give you guide for the memorize part, this level's difficulty going too easy. I made these gimmicks to make this level hard enough without freakin high BPM(such as 720.. 1200..), or midspin(double tap). I want to remake this level when 7BG gave me some randomize command or something. with some guides :)
@bunayogaming_q28419 ай бұрын
@@체리시으누but without explaining, it’s not fun to figure out. If it gets too easy bc of a guide then that’s when a level is quite problematic. Bc even with a guide, it should be relatively hard to do. It’s a good level, but it needs improvement.
@Rikri9 ай бұрын
Neat level! I like all the ideas you explore - they have a lot of potential. Some criticisms though: - though I like 0:36, a pattern of that size is a bit difficult to chunk (memorize) for a player inexperienced with chunking; I'd make this pattern a bit easier and build on the chunking idea more in the level (which you kinda do at 1:35) - the gimmick at 0:56 is straight up impossible to react to and must be memorized, and also causes the false assumption that all red outline tiles repeat (which isn't how they work in the following section) - at 1:35, I'd use the play sound event to add a sound synced to the flashing square - even if you know music notation, the patterns in 1:54 are pretty much impossible to internalize fast enough to read the rhythm; I'd honestly scrap the part entirely - at 3:01, I think that some of the gem movements are a bit too hard to follow, even more than in LIMBO; I'd nerf them a bit and make the section last a bit longer to be more like LIMBO - the level's pretty unbalanced in difficulty, some parts are a lot harder than others - personally, I'd try to increase the difficulty of easier parts by adding visual distractions Sections I felt were too easy include 0:21 - 0:36, 0:56 if you explain how the repeating tiles work, 1:06 - 1:34, 2:03, 2:13 (this is just that one part in T3-X but easier lol), 2:24 - 3:01 I'd replace 3:11 with a freeroam section that kills you if you're at a wrong gem's tile at the end, as currently you can just listen for the end tile sound
@체리시으누9 ай бұрын
Thanks for your feedback! I’d remake this level when 7BG adds some features that I can make new gimmicks. I wanted to use freeroam, but I wasn’t used to using it(that’s because it’s been almost 2 years since I played ADOFAI.) I know this level’s difficulty is so unbalanced. Thanks for your feedback and giving me some idea. :) sorry for my bad English ;(
@actual_garbage8 ай бұрын
ok so the 0:56 tiles part works like this: the moment youre about to exit the red part, you get tped back to the start of it, so you essentially do the red part twice in a row
@Makk_07 ай бұрын
@@actual_garbage they know how gimmicks works, it's just that you can't tell it even is a thing when first playing the level (i.e sightreading it) as there's pretty no clear indication of how it works or that it exists, leaving in some ambiguity until you die for it and actually understand how it works. It's preferrable to not have gimmicks where you mostly likely need to die first in order to understand it, since after all, despite this being a "memory" level, classic charts should still be possible to sightread It's also misleading due to the repeating pattern gimmick being color coded as red tiles when the following red tiles past this gimmick don't do the same. (Almost) All gimmicks on the level are color coded as just red outline tiles, which again, is very misleading Hopefully it should be clear what they mean now
@wisteqs66447 ай бұрын
so wait.. im not an adofai player but there's no 'practice mode' in adofai?
@Rikri7 ай бұрын
@@wisteqs6644 there is, but charts like this are generally expected to be sightreadable as true memory gameplay just isn't much fun most of the time
@MemeAnt4 ай бұрын
I don’t play adofai, or however you abbreviate it, but this is very impressive to me. Good day, comrade.
@subclassify.Ай бұрын
adofai a dance of fire and ice anyways thank you, likewise :3
@Nomasunpibeboludo7 ай бұрын
This makes me want to FOCUS
@DrMosaic2 ай бұрын
ITS BLUE ITS BLUE
@Munkeyman19532 ай бұрын
I like all the references to limbo adofai level aproved by a gd player
@svalluxadequex69137 ай бұрын
HOLY SHIT I DIDNT REALIZE YOU COULD DO SO MUCH IN THIS GAME. FR THIS ACTUALLY HAS A LOT OF POTENTIAL HERE.
@Xx_Panda_xX18 ай бұрын
I feel like I want to see gamma loop play this tbh
@gazer47079 ай бұрын
existen los niveles chinos que hacen imposible el juego y son algo aburridos... Y despues esta esta obra de arte. Es genia!
@체리시으누9 ай бұрын
Mil gracias 🥰
@xBoombastic0710 ай бұрын
This is sick wtf
@nesluas_geomtrydash15 күн бұрын
I love is from the "ITS BLUE1 ITS BLUE!1!!" clip he chose purple and won, and here you chose purple and won.
@snowmangaming225510 ай бұрын
is 3:00 truly random or is it always purple?
@체리시으누10 ай бұрын
It is always purple because in ADOFAI we can’t make “truly randomize command”.