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@JustinEmlay7 ай бұрын
Bruce Lee's estate refused to license the game anymore. They don't own the game, only the name. So bye-bye name.
@daniel_kos5 ай бұрын
Better bye-bye name than bye-bye game.
@JustinEmlay5 ай бұрын
@@daniel_kos Exactly!
@minimoe28074 ай бұрын
I always really liked the Bruce Lee title screen. I may just put a rom on a USB stick of the original.
@jesusmgw4 ай бұрын
Isn't that literally refusing free money on their part?
@JustinEmlay4 ай бұрын
@@jesusmgw Pretty much. I dunno, maybe the original devs and them have a tainted relationship. Could be anything.
@GregsGameRoom7 ай бұрын
I’m always excited for your Atari computer content! Crossing my fingers for a series of Atari computer history videos from you!
@ecernosoft30967 ай бұрын
Same!
@TheSulross7 ай бұрын
casting a vote for an Atari series as well - at the quality level of the Commodore series. Am not a Atari fan boy, but just would like to learn more about them - 8-bit Guy style
@LMacNeill7 ай бұрын
Ooh -- that would be fun!!
@thinkingfield6 ай бұрын
Hear hear!
@6stringstandard1367 ай бұрын
M.U.L.E was our favorite game for the Atari 800. Fantastic game for up to 4 players. I still have my Atari 800 and my copy of M.U.L.E.
@Renville806 ай бұрын
I think that has to be one of THE best 8-bit era games! I played the C=64 version myself.
@tygattyche25456 ай бұрын
And not to forget, that M.U.L.E was originally written for the Atari (IRATA).
@puzzud5 ай бұрын
@@tygattyche2545By a difference of 6 months. I'm sure the C64 was a consideration by EA from the conception of the game, which is why it ported so well, although nearly every significant difference or bug came from either a shortcoming of the C64 or the amount of time to properly adapt the code to the C64.
@tygattyche25455 ай бұрын
@@puzzud Which does not change anything. The Atari was Ozarks then prefered system.
@puzzud5 ай бұрын
@@tygattyche2545 I guess I'm missing some greater purpose of why one must not forget MULE was originally written for the Atari. All of Ozark Softscape used Apple IIs and SC Assembler to program and build MULE. One might argue that the Apple was their preferred system. I think they were just following the market, dropping Atari support shortly after.
@youtube-ventura7 ай бұрын
Wow, your full size 400 is super clean, looks great!
@knuckles92507 ай бұрын
I think it’s very cool how there are mini retro computers like the amiga 500 and commodore 64 and now Atari 400! It introduces these old computers to a whole new generation! And also being nostalgia to people that owned the original computers in the 80s
@PHSPictures7 ай бұрын
Forget them. I like these minis because they let me re-live my youth.
@hfric7 ай бұрын
Well , just get yourself a BlackView 16 Tablet ... add Emulators on it of Vice for C64\Atari , UAE for Amiga and you got the same deal + more since its so beefy it can emulate N64\PS1\PS2\Xbox1\Dreamcast\SegaCD... with a inbuild battery that can last for 18h
@PHSPictures7 ай бұрын
@@hfric Too much fricking work.
@WinterInTheForest7 ай бұрын
These are being marketed towards a specific age group for the purpose of nostalgia. Maybe be a few younger people but it's a niche product.
@hfric7 ай бұрын
@@PHSPictures Too much Work ? Its easy as 123... google Play , find those emus and install those , then go to the rom site David mentioned in his video ... and your set , 3min tops and you will transform a tablet into a gaming console ... that even can play PSP and Vita games ...
@RB-cz5jn7 ай бұрын
My first computer was a 400. Star raiders still gives me flash backs. I would play until I fell asleep. I can still hear it to this day. Amazing stuff for its time
@Demotricus4 ай бұрын
Me too, " _Pew pew, pew pew_ " is seared into my consciousness..😅
@munroborisenko72784 ай бұрын
Yes back in the day Star Raiders was the "killer app" so to speak. It was insanely popular. Back in 1984 when I finally got an Atari 600XL Star Raiders was as good or better than any real "arcade game".
@LMacNeill7 ай бұрын
My uncle had an Atari 800 back in the early '80s -- actually I think he bought it for himself for Christmas of '79. He had this game for it -- not sure if it would've run on the original Atari 400 or not, but I guarantee it'd run on your 400 Mini there, if you put it in 800-mode. Anyway, you were in a spaceship -- first-person PoV from inside the cockpit looking out at space all around you. You had to hyperspace-jump to different sectors and shoot at (and hopefully blow up) the enemy space ships in each sector, to try take over the whole galaxy. You had to defend your star-bases, too, or else you lost points if you let enemy ships destroy them. I think it was called Star Commander or Star Raider or something like that. You should definitely try to find a copy -- guarantee you'd enjoy it. Heck, I might buy one of these just to play that game, if I can find a copy of it. LOL! EDIT: Star Raiders. That's the name. I was close. Not a bad memory considering I was 10, 11, 12 years old when I played it. EDIT2: Oh, the 400 Mini comes with Star Raiders II -- I didn't know there was a sequel. Neat! Anyone know if it was any good?
@RCAvhstape7 ай бұрын
Star Raiders. We had a copy of it for the Atari 5200 console, and maybe the 2600 as well. I played the crap out of that game.
@elbiggus7 ай бұрын
Star Raiders II is *awesome* and probably one of my favourite games for the system.
@chrisdonovan87957 ай бұрын
My friend and I played it at the same time. One person was the pilot, and the other handled speed, and everything else.
@Mrshoujo7 ай бұрын
Star Raiders 2 was supposed to have been The Last Starfighter. A version of it with movie references leaked back in the day.
@emmettturner94527 ай бұрын
Some copies are actually mislabeled “Star Raider” so you were right even before the edit. :) Another game in that vein that goes a whole lot deeper is Elite.
@JeffBarberDigideus7 ай бұрын
Encounter was written by Paul Woakes, who went on to create one of the most important bits of software on the Commodore 64 called "Novaload". He also wrote "Mercenary" which still is a massive classic on the c64.
@CasperHulshof7 ай бұрын
I still play Encounter, it's my go to first game testing an emulator. Still an excellent game.
@DTM-Books7 ай бұрын
Mercenary was also available on Atari 8-bit. I played that one a lot back in the 80s, even though I could never figure out what I was supposed to do besides wandering mazes and flying that giant cheese wedge.
@CasperHulshof7 ай бұрын
@@DTM-Books I was able to finish that game. I remember discovering the building in the air (flying the cheese), that was a wonderful moment. Paul Woakes was a great programmer (RIP).
@another39976 ай бұрын
@@DTM-BooksMercenary and the follow up, the Second City were incredible 8 bit games. Paul Woakes was a huge Atari fan, he originally created them on the Atari. He provided two versions, one for the 48K Ataris and one for 64K machines. Amazingly, you could play the exact same game, just in a lower resolution on the older 48K machines. I still have my official Mercenary map and hints pack which was available to order from Novagen. 😀
@lorenpickerill94926 ай бұрын
Awesome game I owned this one
@tonykyle26557 ай бұрын
We loved M.U.L.E. on our Atari 800XL
@cabbitkisser26207 ай бұрын
I found an Atari 400 at goodwill back in the 90s. i forgot how much i bought for it. i still have it today
@TheSulross7 ай бұрын
those early Atari home computers had a build quality as though they were milspec equipment
@Okurka.7 ай бұрын
@@TheSulross No wonder they went bankrupt.
@absalomdraconis7 ай бұрын
@@Okurka.: I believe the bankruptcy came afterwards. I vaguely recall that unreasonable drama (or maybe that was _just_ Commodore, instead of including Atari?), and the _results_ of stereotypical business skeeziness (trying to anonymize programmers and thus inspiring 3rd party competition, ET + infinite PacMan releases, etc.) were what ultimately killed them (and in fact hindered them all throughout, as they didn't fully recover after the initial 80s console crash).
@thohangst6 ай бұрын
@@absalomdraconis Atari had an opportunity to effectively be Nintendo of America (a little more complicated than that, but yes). It's kind of like Netflix proposing their model to Blockbuster (I hope I got that generally right). Well, hindsight, etc.
@McVaio6 ай бұрын
@@Okurka. Atari never went bankrupt.
@CaptainDangeax7 ай бұрын
When I was a teenager, a good friend of mine had an Atari800xl, while I was in the C64 team. The 2 machines were on par about gaming. Next we followed different routes, he has an ST and I had an Amiga, obviously
@Chordonblue7 ай бұрын
And the hilarious thing about that is that the ST was more of a 16/32-bit C64, whereas the Amiga was more of a 16/32-bit Atari computer. Weird how that worked out! Having owned both of them, as in the previous generation, they all had their strengths against each other.
@azriell7837 ай бұрын
The Time Rift Arcade vids have been great! But please (continue to) promote that channel more on here, David. A few weeks/months ago I remembered Time Rift was supposed to be a thing (as mentioned in the end of one of your videos earlier this year, I believe), but I couldn't remember what the new channel was called. I'm happy to report that I was able to figure it out by digging through this year's videos, but I'm sure there's a bunch of your fans who are missing out. Anyways as always thank you for another great video!
@robjeanbras11307 ай бұрын
Omg, Zombies is the same as C64 Realm of Impossibility. I loved that game!
@PaulMiller-mn3me7 ай бұрын
I had both games on my Atari 800.. they’re slightly different, it felt like Realm was a sequel or expansion
@robanderson56737 ай бұрын
It was called Realm of Impossibility on Atari as well. At least I'm the United States. EA game. Came in a flat package kinda like a record.
@seanmrtwo2727 ай бұрын
Realm is a reworked Zombies sold by EA. The was new audio music, additional levels and the difficulty was tweaked. Zombies was the original sold directly by Bram and completely created head to toe by Mike Edwards.
@iou07 ай бұрын
Menu screen of Realm of Impossibility shows how to play. Great music too!
@moomah59297 ай бұрын
I actually sold my C64 copy of the game like a year ago as I'm trying to reduce my game collection because moving house was a pain with 80+ big moving boxes of full of games.
@Chordonblue7 ай бұрын
Here's the thing about Atari Computer Software: Many of the very BEST Atari games came at the end of its lifespan. I particularly remember 1983/4 being EXCELLENT between Master of the Lamps, Rescue on Fractalus, Koronis Rift, Alternate Reality, BallBlazer,, Pitfall II, and many, MANY more. The C64 was a literal open book, whereas Atari was close-lipped about their custom architecture. Towards the middle of its life, Atari finally opened up, but, much like T.I.'s 99/4a, it was MUCH too late. The amazing thing to think about is that the 400/800 was designed back in 1979, and was STILL competing w/the C64, years later. Commodore KILLED Atari with on-point advertising, better software and documentation, and pricing. After all, the 400/800 was using an MOS (Commodore) chip at it's heart!
@miked43777 ай бұрын
good video....and David takes the best pics ....and doesn't hesitate to show one...when ever he can......
@russellhellyer49577 ай бұрын
Thanks for the great content David. I’m loving the new channel as well. I love all things Atari!
@rmcdudmk2127 ай бұрын
This is a very cool machine. I didnt get to play with these when they were still in production. Wouldnt mind getting my hands on one to check it out.
@richard11137 ай бұрын
In high school my best friend bought a VIC-20 and we were excited because we wanted to run programs from the PETs we had in the computer lab. Unfortunately, the low ram and inferior display meant that most didn't work. Over the summer he returned the VIC-20 and got an Atari 800. By coincidence, I got the 800 as well. This set off some great game piracy. Didn't know about the C64 until later. I often wonder what it would be been like if we both stayed with Commodore.
@wuuwuuzululu92437 ай бұрын
You are definitely a part of the nostalgic story that all of us who were able to experience this time carry in our hearts and minds. Thank you for investing so much time and effort. Many greetings from Europe/Germany
@averageguy71367 ай бұрын
I had an atari 800. I learned to program BASIC on it in 1983 when I was in 5th grade. In 7th grade I spent the summer dialing up BBS's on my 300 baud modem. Takes me backl
@gryfandjane7 ай бұрын
Great stuff! My first computer was an Atari 400, and hearing the sounds of certain games in your video reminded me of me vividly of the many hours I poured into that little machine gaming, learning BASIC, writing music, etc. Good times indeed! By the way, I accessorized my 400 with an external keyboard. It was called the Sidewriter, and greatly facilitated typing on the 400. Thanks! I’m a longtime fan of your channel.
@TheOpponent7 ай бұрын
When I heard the announcement for this, I snarked that people might think THE 400 is a prequel to THE A500 even though they're based on different lines, but from what I learned about the history of Atari and Commodore computers on this channel, that actually isn't wrong.
@Chordonblue7 ай бұрын
No, it's not. The Amiga continued the Atari (Jay Miner) practice of trading off more color for resolution, having multiple display lists, 4 channel sound, etc. The ST, likewise, was more similar in it's approach to the C64.
@NotATube7 ай бұрын
Spot on. The Commodore Amiga is ironically- in effect- far more the true spiritual heir to the Atari 400/800 than the Atari ST was. Before Commodore bought it, the Amiga was designed by an independent company which included ex-Atari designers (including Jay Miner). The design and its use of custom chips was arguably a next-generation evolution of the 400/800 architecture (which in turn had been a development of the VCS/2600 design). And the Amiga was- like the 400/800 had been- state-of-the-art and very expensive when first launched. Whereas its rival, the Atari ST, was effectively the baby of Jack Tramiel... the guy who had originally founded Commodore! After acrimoniously leaving Commodore, Tramiel bought out Atari Inc's former computer division to form "Atari Corp." Then almost straight away he got rid of virtually all the existing staff and hired a new designer to build a 68000-based machine from much more off-the-shelf-parts following his very different "Power Without the Price" philosophy. So, yeah. The Amiga was created by ex-Atari designers following the same approach and philosophy as the 400/800, and the ST was the product of a very different "Atari" run by the ex-owner of Commodore following the same ruthlessly price-focused philosophy.
@Chordonblue7 ай бұрын
The first time I had heard about the Amiga, I was in high school, a 1984 graduate. A friend of mine told me about some computer called the Amiga Lorraine which was displaying 4096 colors at the same time. I told him that there was no way that was happening yet. But he insisted. Two years later I bought an Amiga 1000. Having been an Atari computer fan for years up until that point, I could see, even then, that the machine was clearly a more advanced version of what I'd already been using. The same year I graduated, I went to a computer show where the Macintosh was displayed. I was blown away by the mouse and the GUI. But the price made me very angry at the time. There was absolutely no way I could afford a machine like that, close to $6 or $7,000 today's money.
@NotATube7 ай бұрын
@@Chordonblue I'm afraid you're mistaken- the Amiga didn't trade off colour for resolution. With one *major* caveat (below), it offered pretty much the *same* resolutions as the ST, but- as far as I'm aware- allowed more colours on-screen in every case. For example, both offered 320 x 200 (NTSC) or 320 x 256 (PAL) modes- the one most common for games and graphics. The Amiga could have 32 completely-independent register colours (from a palette of 4096) on screen at once versus 16 (from a palette of 512) on the ST. (*) "Medium" resolution (640 x 200/256) on the Amiga allowed 16 colours versus the ST's four. The Amiga's "interlaced" versions of the two modes above, offered the *same* number of colours at 320 x 400/512 and 640 x 400/512 respectively. The caveat above is that those interlaced modes flickered *horribly* on a regular TV, so weren't very usable unless you were willing to invest in a "flicker fixer" *and* a new monitor. Whereas the ST's corresponding "high resolution" mode was only monochrome and still required a separate monitor, but didn't have that problem. So I'd probably chalk that specific area up as a win for the ST. (*) And this doesn't include the Amiga's 64-colour 'Extra Half-Brite' mode (offering an additional 32 non-independent registers), or HAM mode (4096 colours, but with limitations).
@Chordonblue7 ай бұрын
@@NotATube What you say is true, but you have to keep things in context. The trade off of color for resolution (and there's ALWAYS a trade-off due to memory/budgetary constraints back then), also made the Amiga more suitable for NTSC video. What you got in return was the FLEXABILITY of using half-bright or other resolutions. I don't deny the flickery resolutions, but given earlier 8-bit 80 column attempts on TV (to varying degrees of success), this was not a surprise. Remember, in 1985, color monitors were EXPENSIVE. The ST was terrific for Midi and desktop publishing - so long as you had the monochrome monitor. My earliest 1000 used a TV because that was all I could afford at the time, having barely been able to afford the computer in the first place. Later? Sure, I got a 1080, and then a 3000/flicker-fixed w/a VGA-style monitor. But with my 2000, it was all about the Video Toaster - a device that played to the Amiga's strengths as a GREAT NTSC video device.
@jcchaconjr7 ай бұрын
Ah, so you were one of the enemies, haha! I grew up on Atari, and you could say that an Atari 400 that a friend got for Christmas back in 1979 (IIRC) is what started me down the Computer Science path. While my friend was solely interested in the games, I became fascinated with HOW the games worked under the hood. I was able to get myself an 800XL not long after release after a season of mowing lawns, and that’s how I became enamored with programming. To this day, I still have a copy of the Atari BASIC book, not to mention the very famous Atari Bible, “Your Atari Computer”. Atari stopped painting the joysticks around the time that the black variant of the 2600 was released (the “Vader” model, if you will). Aside from matching that console’s aesthetic, it was actually a cost-cutting move (the trim around the control panel of earlier 2600 models also used to have that same orange trim around it). Glad to see that the retro versions of this iconic controller brought back the Orange paint!
@basicforge7 ай бұрын
I was more of a Commodore user back in the 90s. However I have always also loved the Atari 8-bit computer line and consoles. I have plenty of Commodore and Atari stuff now, and a couple of Apple IIs.
@jcchaconjr7 ай бұрын
@@basicforge Nice! I personally had nothing against Commodore back in the day - but before there was Nintendo vs. Sega, there was Atari vs. Commodore. Some kids took it that seriously, haha!
@channelzero22527 ай бұрын
In 1993 and 1994 (when I was 14/15/16) me and my friends (oh, God, talk about the social rejects!) hung around outside a room with some kind-of social work techers (who, honestly, were among three of the nicest people you'd ever meet, teachers or otherwise). In that room, just because they had nowhere else to go, was the last three working Apple IIe computers. And we used to play on them. Mainly because there was this awesome game "Prince Of Persia". Many, many lunchtimes were spent playing (what we didn't know was) the original version of that game on the machine it was written for.
@MattMcIrvin7 ай бұрын
I was an Atari loyalist and it always seemed like their 8-bit computers never quite got the level of commercial success they deserved. The Atari 800 was about 90% of the way to being a Commodore 64, but in 1979--kind of an amazing achievement. (In *some* ways they were better than the 64--the disk interface was much faster, and the BASIC, while it was less sophisticated as a BASIC, did a far better job of exposing the system's graphics and sound capabilities, which was fantastic for people learning programming.) But it seemed like they were just a little too slow to move with the times after the initial release, and a lot of ambitious projects got announced and never shipped. The game on the platform that I got most addicted to was probably their port of Defender, which was brilliant, but doubtless not included here because it's a Williams license (now part of "Midway", owned by Warner I think). The port of Missile Command is closer to the arcade version than the 2600's except that it still has only the one missile base. That Asteroids port is actually quite different from the 2600 port but not in a way that makes it much better; I think that was one of Atari's earliest 400/800 games, and it shows. The game selection here is kind of odd. I understand the relative lack of non-Atari arcade ports (like their terrific ports of Pac-Man and Donkey Kong, far superior to the 2600 versions), but including Star Raiders II but not Star Raiders seems like a crime. The original Star Raiders was a monumental game, arguably the birth of the whole space-combat-sim genre, the games like Wing Commander and X-Wing. Star Raiders II was a largely unrelated game (though there was an unreleased Star Raiders II that really was more of a sequel to Star Raiders--it resurfaced recently).
@selfdo5 ай бұрын
The Atari 8-bit home computers simply weren't all that profitable; the money for Atari came from licensing GAMES for their 2600 platform. When the 5200 and later 7800, all decent machines, flopped, the Warner Communications division was hemorrhaging cash to the tune of ONE MILLION DOLLARS, DAILY, in 1984! The problem, of course, was the inevitable shakeout that any burgeoning new industry goes through, and many at the time predicted the demise of home gaming platforms. It would prove to be just a "hiccup", but when you had to spend huge sums just burying E.T. cartridges in a New Mexico landfill, well, it was a helluva "unrecoverable error". Warner, facing bankruptcy if it didn't bail, found a willing buyer for Atari in Jack Tramiel, who'd endlessly squabbled with his partners at Commodore and had recently been forced out; Jack assumed a small portion of Atari's outstanding debt for the company's assets, with Warner taking a big "charge off" to liquidate its Atari-related debts it couldn't foist off on others. Tramiel and his sons continued with the Atari 8-bit products due to the fact that they sold decently enough at consumer outlets like Toys R' Us, and, of course, they had no sunk costs in the 8-bit lines. The 130XE was already in development when Trameil took over, but like the XE Gaming System, they put very little into further product development and marketing; believing the ST to be the future of the company. What's ironic is that Amiga Corp, with its prototype Amiga, was looking for a partner or buyer as they lacked the means to bring it to market, and they'd originally approached Atari, but the timing was awful as they had even worse cash flow issues at the time. Tramiel's former partners at Commodore were more than willing to snap up Amiga, if, for nothing else, to spite him.
@TheSulross7 ай бұрын
commenting to vouch for the restoration of the arcade machines (the other channel) - I like the additional dimensions of things to deal with and very much like seeing the restoring of the cabinets to their original arcade glory and splendor.
@minimoe28074 ай бұрын
Absolutely love this mini. I do agree with you that it is really only worth the price if you have a USB with more games. Great video. The save states, 4 for each game (including USB games), is a welcome addition.
@FrankHammond757 ай бұрын
man, seeing the 400 takes me back to when my pops was teaching me basic. They keyboard was absolute trash, but I loved the damn thing to be able to play games and code them all in one unit.
@sepplee58127 ай бұрын
4:41 I‘m from Germany and at the time this game came out I was about 6 years old. My mum was an enthusiastic computer nerd and bought an ATARI 800. What a machine. Little did we know English BUT: We called it “Miner Twenty Fourty Niner” which - call me wrong - to me sounds much more like a rhyme and cooler than “Miner Two Thousand Fourtyniner” 😜 However, great channel, I am watching you since the beginning and you are great. ❤ This is just one minor story where I somehow think I know something better than you do. Which is pretty rare! 😂
@CharlieDramatic1877 ай бұрын
That "zombies" game was called "Realm of Impossibility" on the C64. It's pretty much a multi level maze game where you gotta grab certain Items before you solve each maze. The crosses only purpose is to block the enemies from chasing you. I used to play the heck out of that game!
@kjyost7 ай бұрын
I played it a bunch too (& watch my buddy - who owned the c64 - play it even more). Came here to say just this :)
@NotATube7 ай бұрын
"Realm of Impossibility" was apparently an expanded and reissued version of "Zombies" and also came out on the Atari.
@onlysublime7 ай бұрын
it's also Realm of Impossibility on the Atari. the Zombies version is more of a hack.
@NotATube7 ай бұрын
@@onlysublime No, both versions came out on the Atari. If anything "Realm of Impossibility" is the "hack". "Zombies" came out first and (according to Atarimania) was released by Bram, Inc. in 1983. "Realm of Impossibility" was a slightly improved reissue released by EA the following year.
@CharlieDramatic1876 ай бұрын
@@NotATube Sweet! I had no idea, I never played zombies. I'm gonna have to revisit those games
@richardkelsch36407 ай бұрын
Ballblazer is the best test for it. Make sure it is the NTSC version
@richeeskullz7 ай бұрын
The arcade restorations are beyond radical! Amazing work to you and the team!!!
@RYAN7997 ай бұрын
Videos like this bring me back to my childhood, especially friday nights. My friends mom would take us out for 33 cent tacos, then to the video store. We would get a Nintendo game and a movie. Get back to his house, swim for a bit ,watch the movie, play Nintendo and then play around on his Amiga 500 and laugh all night. I feel bad that kids really have nothing to do these days and yes I myself have a ps5 and play online with new friends, but it was nothing like the 80s and early 90s.
@caseycu7 ай бұрын
It would have been pretty cool and a differentiator from the other mini systems if they had squeezed a cheap membrane keyboard in there.
@another39976 ай бұрын
The original Atari 400 keyboard was awkward to use, so a miniature version would be a nightmare to use. The only keys they could sensibly have enabled are the 4 function keys on the far right of the computer. But joystick buttons are a better solution, and any USB keyboard works way better. I do hope they do a 'Maxi' version like they did with the 64 and Vic20.
@caseycu6 ай бұрын
@@another3997 I don’t think it would matter, no one would be word processing on the thing, it would be 2-3 letters for high score initials and a fun way of interacting with the system.
@gearsgamer71156 ай бұрын
@@caseycu I don't particularly enjoy membranes, infact, I don't like them at all, they are horrid even for typing one or two lines.
@caseycu6 ай бұрын
@@gearsgamer7115 cool story man
@nathanahubbard19756 ай бұрын
@@another3997 Calling that keyboard awkward is being kind. I remember how bad it was, and they had it beep each time you pressed a button, since there were no real keys to click. Just horrible.
@andysmith59407 ай бұрын
The original 400 didn't come with any games either. You had to buy them one at a time with your allowance.
@volvo097 ай бұрын
Hahaha
@endwigast52124 ай бұрын
@@volvo09 Why are you laughing at his misfortune?
@basicforge7 ай бұрын
Thanks for the review Dave!
@Thunk007 ай бұрын
Seems like a pretty neat toy that easily fits inside your TV cabinet and will be good fun when you break it out for old Atari fans.
@greenmagicdragon7 ай бұрын
Great review. Also, loving your work moonlight over at the Time Rift Arcade channel! Thank you 🙏
@theotimeyt7 ай бұрын
I swear the intro music for Henry’s house is literally Rule Britannia
@AnalogX647 ай бұрын
It tottaly is :)
@Akira6257 ай бұрын
It is. The game was made with Prince Henry in mind, and came out some time after he was born.
@theotimeyt7 ай бұрын
@@Akira625Yes
@TheAlphaWoomy7 ай бұрын
When are you going to restore the Odyssey 200 I sent two years ago?
@AnalogX647 ай бұрын
@@TheAlphaWoomy he's going to keep it
@kevinharrison4909Ай бұрын
I painted my VCS controller rings with a sharpie metallic silver permanent marker when they're only plain, it's a good enough improvement..
@Mike-B-Jackson7 ай бұрын
The only tragedy here is that they didn’t make the 4 control keys work on the 400 itself. Being able to open the door and see the giant metal bay would have been awesome too. There’s 1000 ways to play old atari games and I think the only point of this is to feed into the nostalgia. Thanks for the review!
@BoltRM7 ай бұрын
I was really let down they didn't bother to make a working membrane keyboard 😞
@paulstubbs76787 ай бұрын
Yes, I agree with the function keys, way better than a super custom joystick bodge. As for the lid, even a picture under there would have been better, if I end up with one of these I may just take a Dremel to it and 'make it so', to steal a line from Star Trek
@Atari.Geezer7 ай бұрын
I had entered the pre-order for the 400 mini, but canceled it a week later as I was getting a bad vibe. After seeing the problems as reported on AtariAge, I'm glad I did.... I still have my original 800 I bought new in 1983 with the help of a Home Improvement loan :) I am also one of the guys that assembled a working Atari 1450XLwith the modem and Speech Chip. Thank you for all the videos you have produced, I enjoy watching the 8-bit PC reviews / repairs. I'm also the proud owner of the X16 Dev Board #0069 :) Also have 2 C64c's and a C128...
@CovenantAgentLazarus6 ай бұрын
@The 8-Bit Guy You always have the most simple yet best intros to your videos, new and old.
@letsplayshtum7 ай бұрын
Zombies is basically Realm of Impossibility on the C64, a game that I to this day love and which in two-player mode is especially fun! There is also the catchy intro tune on the C64 version that I remember. Great times.
@delusionnnnn5 ай бұрын
I had a 400, but I eventually moved on to a C64. I didn't have anyone to share my own software with or to trade commercial software with others on the Atari, hence the switch. That thing was built like a tank but even typing in one full line of text hurt your fingers. Utterly wretched keyboard. Very good BASIC, with sound and graphics and input reading commands. I wrote my own little graphics doodle program that used four different joysticks and could save the result (to tape). The C64's abominable BASIC forced people to move to assembly and machine language, which was a mixed blessing - great if you were able to understand assembly, and created a generation of very capable programmers, but horrible if you weren't going to learn assembly/ML and just wanted to access the C64's resources with its built-in language.
@brandong.18577 ай бұрын
Fun review. Always happy to see more content from you.
@Jimunu7 ай бұрын
Really appreciate the time rift arcade channel.
@Dukep67 ай бұрын
I've definitely been enjoying the restoration videos! Keep up the good work!
@stevenA447 ай бұрын
Interesting. My first computer was the Atari 800 XL, Then I bought the 130 XE and upgraded the ram in it. These hold some fond memories for me. I learned how to program in basic on the 800 XL I think. Played a lot of games on them both. I ended up trading them off to a friend for something that I don't even remember. I with I'd of kept them. Been trying to get them back over the past few years.
@AudioThrift7 ай бұрын
Atari 800 was my first console/computer... I still have it. I still think it's a beautifully designed machine. Nothing triggers the nostalgia like the little squeak it makes when I open the cartridge door. lol
@AveragePootis7 ай бұрын
Man the part where you showed the included games reminded me so much of the old "the best 8 bit gaming machine" video
@TheTuubster7 ай бұрын
The relevant fun fact about ATARI 8-Bit computers in relation to modern technology: Its SIO interface used to connect various devices in a chained way including a direct power supply from the main computer was the predecessor of the modern USB interface. Another fun fact: Some engineers from the ATARI 8-Bit developed the Commodore Amiga while C64 engineers went on developing the ATARI ST.
@richy69ify7 ай бұрын
Another fun fact was Atari were competing with the Commodore PET and Apple II. Ask C64 fans who post here what they were playing in 1979. Star Raiders in 1979 was mind blowing.
@mattnik6 ай бұрын
Thanks for the vid! Waiting to get out of the hospital before I try my Atari 400. Looking forward to it!
@vladalexeev85297 ай бұрын
In the 80s Eastern Europe was all Atari, and I mean Atari65xe, 130XE, XEGS, or 800. Best games were Monty (version of Montezuma's revenge), River Raid, International Karate, Zybex, Karateka, Ninja, Panther, Draconus, Ninja Commando, Boulder Dash. And of course, a masterpiece from Poland, Robbo
@igorperuchi21147 ай бұрын
Robbo is so cool!
@selfdo5 ай бұрын
It might not be a stretch to say that the popularity of Western personal computers, which, sure, were "toys" compared to what we take for granted today, like the Atari 8-bits (and later STs) did a LOT to bring down the fall of Communism. Also popular, enough that a Polish company contracted with Timex Portugal, which continued on with the Timex 2068 after the USA branch dropped it (as well as their two-year venture into home computing) in early 1984, and produced the UniPolBrit 2068. I believe this version, although it had the 2068 casing, had the ZX Spectrum ROM, not under license at first, but that was "handled" soon after the Polish knock-off came out, as Amstrad had bought out the floundering Sinclair Computers and carried on with the Spectrums for several years, alongside their own line of 8-bit machines. That their "carefully" planned Marxist, Socialist economies had utterly failed to produce anything like an affordable 8-bit machine like the Ataris, was testimony to the failure of Communism to the average Eastern European. It's not that they didn't have programming or design talent, their electronics expertise and programming skills were very good, it's just that they lacked "know how" to actually PRODUCE anything. The differences between a scientist, a technician, an engineer, or a project manager, which simply couldn't be dictated from on high from the Party.
@vladalexeev85295 ай бұрын
@@selfdo I think you exaggerate a lot. USSR had a lot of it's own computers, just a lot! Even Oracle's representatives who went right after USSR fall to copy a technology they didn't have, were amazed that an entire institution were working to create a single computer, and not mass production. It was nonsense in a capitalist world, but for USSR was totally ok. Many factories were working without profit.
@selfdo5 ай бұрын
@vladalexeev8529 Soviet computing was tailored to specific applications , depending on usually military requirements. The concept of a consumer product, CA 1983, was utterly lost on a bureaucracy accustomed to fulfilling "Five-Year Plans" which utterly disregarded the desires of the average Soviet citizen. Never mind that any "cottage industry" was usually about whatever Western tech they could get their hands on, by "hook or crook".
@vladalexeev85295 ай бұрын
@@selfdo no, absolutely not. You are not familiar with Soviet computers. Korvet, Agat, Bk-10/11, Lvov, Apogei, Iskra. It's all I remembered from top of my head, it was home/school computers. Nothing connected to military. It's just your assumptions, not connected to reality. Military computers were not open and not known to public. But consumer/school computer numbers were huge
@davidmartin82117 ай бұрын
The membrane keyboard brings back a lot of memories, most of them very frustrating!! However, I did love playing Star raider on a friend's 800!!
@NotATube7 ай бұрын
From what I heard, the reason that the 400 only had that cheap membrane keyboard is that it was really meant just as a console and originally wasn't even going to include a keyboard at all... until the people in charge realised that Star Raiders was going to be a "killer app" but it'd need a keyboard to play it.
@davidmartin82117 ай бұрын
@@NotATube in reality, I think the real issue was production cost as a 400 was about 1/2 the cost of the 800. There were membrane keyboards on other inexpensive computers and they were all very difficult to use!
@NotATube7 ай бұрын
@@davidmartin8211 Yes, I'm aware of that. (The first computer I ever used was a Sinclair ZX81 with a flat membrane keyboard!) And yes, it would have been to keep the cost down since mechanical keyboards were expensive back then. But my point was that the reason Atari assumed they could get away with including that cheap- but suboptimal- keyboard was that it was only ever meant for minimal gaming use on a machine that wasn't even intended to have a keyboard- nor to be a "serious" computer- in the first place. Or more that they wouldn't even have bothered at all if it hasn't been for Star Raiders.
@retru387 ай бұрын
I didn't even know this was a thing
@terranceclark34797 ай бұрын
I am stoked to visit Time Rift during VCF SW! WOOOOOO
@GameplayandTalk7 ай бұрын
Thanks for taking a look at this. The stock/out of the box software seems average at best, but it's great to know you can load up whatever you want with a USB stick. I may eventually get one of these!
@FindLiberty7 ай бұрын
I miss my Necromancer.
@BoltRM7 ай бұрын
That really had impressive graphics & sounds
@Chordonblue7 ай бұрын
I likewise wish they'd included Rescue on Fractalus and Koronis Rift - two of the most impressive games EVER on an 8-bit. But since those are probably owned by Disney/Activision, whoever the hell it is now... 🙄🙄
@michelle_pgh7 ай бұрын
I still have my Atari 400 in a box in the closet with all my games. I should hook it up. Sadly the disk drive and tape drive both died long ago. I modded mine up to 48k of memory. It's weird they included Star Raiders 2 but not the original. Star Raiders was the game for the 400/800 back in the day. It actually came with mine.
@organiccold7 ай бұрын
Thanks for the cool video Dave, really impressed with this mini Atari 😮
@kimvette16 ай бұрын
I hope if they do a full size version of it, that they do the 800 or 130xe with a proper keyboard. Like you, I was on Commodores (and Apples in school), so an Atari 8 bit computer would be new to me. I have used the Atari ST, but that's a different beast altogether.
@austinblack79916 ай бұрын
Thanks for allowing blaze to put your game on the evercade 8 bit guy now it gives me a excuse to buy the computer games for the system!
@djrmarketing5987 ай бұрын
I find it amazing that games like Prince could run on those older platforms - it makes me think about what COULD have been possible back then seeing games like yours and these ports. Prince of Persia on a VIC-20??? Like that's not insane. I don't remember any VIC-20 games even CLOSE to that good. Stuff like Cosmic Cruncher comes to mind.
@CraigRodmellMusic7 ай бұрын
And, as always, Thanks for Making, David.
@thumbwarriordx5 ай бұрын
Okay the trigger in the button corner of the atari joystick is actually brilliant.
@chrisnoa45377 ай бұрын
Thank you for mentioning Stellar 7 I have been trying to remember that game for the past few months and it was driving me crazy!
@andyhu95427 ай бұрын
7:48 What are you saying David! The 130XE shares little in common with the 7800. The graphics systems are completely different from each other!
@Geekzmo7 ай бұрын
Henry's House was one of my favs in the Commodore64! was something different from the typical platformer. Nice vid!
@biblehistoryscience35306 ай бұрын
Here are a few great Atari games you might like: From MicroProse: _Crusade in Europe_ -wargame Allied invasion of Europe. _F-15 Strike Eagle_ -jet combat sim. _Kennedy Approach_ -airport tower sim. _Nato Commander_ -wargame 1980s WWIII in Europe. _Silent Service_ -a WWII attack submarine sim. _Solo Flight_ -flight sim. From Atari: _Eastern Front (1941)_ -wargame German invasion of Soviet Union. _SCRAM_ -nuclear plant sim Avalon Hill: _B1 Nuclear Bomber_ -WWIII bomber flight sim. _Temple of Apshai_ -D&D questing. SSI made a vast number of wargames, covering conflicts from squad level up to global war, and galactic war and trade, train sim, etc. etc.
@McVaio6 ай бұрын
The 8-Bit Guy -- the last major KZbinr to still have an intro video.
@andljoy7 ай бұрын
One day someone will make an acorn mini. Hey a man can dream!!!!
@OIIIOOIOOIIOIIIIOIIOOOIO7 ай бұрын
The mention of Miner2049er brings back memories as I had it on the ColecoVision as a kid. Miner2049er and Gateway to Apshi stand out as favorites.
@kevinbarry717 ай бұрын
Wonder why they didn't make an 800XL, far superior Computer. And I remember it fondly today
@timsmith68157 ай бұрын
Loved my Atari 400!!! Now I want this!!!
@samuelstinson32746 ай бұрын
I spent the first day with my 400 mini confused about input until discovering the extra control buttons on the joystick. Fun times.
@Hiraghm7 ай бұрын
"Zombies" was known on the C64 as "Realm of Impossibility". IIRC it was a one or two player game. I loved playing it on my C64.
@PhilipMurphy8Extra7 ай бұрын
Time for retro technology in 8 Bit Guy on KZbin 👍
@GregsGameRoom7 ай бұрын
Also I discovered Wavy Navy from this and it’s pretty cool.
@x19man17 ай бұрын
I taught myself 6502 assembly language on an Atari 400 in 1983. It’s an excellent machine. I still have it, as well as a few cartridge games like PacMan and Missile Command. The graphics seem far superior than those in most of the included games that you showed.
@theoparke6 ай бұрын
Really would love to see you do a history series on Atari 8-bit computers like you did for the Commodore line. That would fantastic. Thanks for reviewing this product!
@ih8myfriends7 ай бұрын
Best theme song on KZbin.
@LewisMoten7 ай бұрын
I grew up with the 400 and a 410 drive. Popular games were star raiders, Pac-Man, Missile command, space invaders, centipede, and q Bert.
@ronm65857 ай бұрын
Thank you.
@da5idnz7 ай бұрын
'Zombies' looks a bit like 'Realms of Impossibility' on the C64.
@KairuHakubi7 ай бұрын
I long for a day when "it's hard to track down the rights" = "you can just use it, nobody's going to stop you, they had the responsibility to make tracking them down easy and they voluntarily gave up that right"
@another39976 ай бұрын
It won't happen, for several very good reasons. The copyright holder has no responsibility to advertise their position as such, and in fact when companies are split up or sold, the parties concerned may have no immediate knowledge of every copyright or patent they now own. They do have the right to stop people infringing their rights, just as you have the right to stop people taking or using your property, even though you don't inform everyone in the world about every item you purchase or already own.
@KairuHakubi6 ай бұрын
@@another3997 bollocks. lawyers make copyright holders do all kinds of things e.g. attack others needlessly, to 'defend their property' If you let someone live at your house for a while, even if it's because you "Didn't see them there" they still have the right to stay.
@PharoahGreggers7 ай бұрын
Had me at the mention of Mule. I have the updated version on my wishlist on steam. It’s said releasing soon for awhile now.
@kazriko7 ай бұрын
The only game I played from their game list for this system is Missile Command, and that's only because it was included with the XEGS. The games I played were pretty esoteric though, it was mostly just stuff out of the $5 bargain bin at target, and things in Compute! magazine in source code form. I probably would have ended up with a C64 if it wasn't for my parents finding someone selling a 130XE when I was a kid, along with a whole heap of random floppies and software for it, a monitor, printer, a couple indus floppy drives, a tape drive, a stack of Compute! magazine and random books, all for $100... He was getting into the Atari ST and needed some cash...
@tygattyche25456 ай бұрын
"Seven Cities of Gold" and "Encounter" are reason enough for me to get this bit of hardware!
@nojokemovie7 ай бұрын
Great job with the arcade cabinet restorations on the other channel! Love em!
@Demotricus4 ай бұрын
I still have an original 400 stashed in my attic, sadly no power supply or game cartridges though, so I couldn't say whether it still works or not. 🤷♂
@stephenhookings1985Ай бұрын
ha - I didnt know I can plug keyboard in the joystick port - I used a hub but well unless I am playing 4 player then I can simplify my setup. My issues with the product? 1 - those reset/start/select etc buttons on the top too easy to accidentally press mid game - bye bye to 40 minutes of Star Raiders ;-( 2 - I dont make enough time to play it But I am very happy with the product - sure I can run emulators but since the original Atari 400 was the first real computer I ever bought I can have it on my shelf as a reminder.
@thecaveofthedead7 ай бұрын
I'm really enjoying the arcade restoration channel.
@PeacenikHippie7 ай бұрын
0:37 - Sorry to be the guy, but if this photo was unedited, it couldn't have been taken in 1980. The game on the screen is Pitfall, which was released in 1982.
@w.w.71487 ай бұрын
Just wondering why he is lying to us.
@PeacenikHippie7 ай бұрын
@@w.w.7148 I wouldn't use the word "lying." I doubt it's malicious.
@bened227 ай бұрын
@w.w.7148 Chill, dude. Not everything is a conspiracy. Actually few things are.
@volvo097 ай бұрын
@@w.w.7148 lying? More like he probably forgot when the picture was taken.
@jorgelotr37527 ай бұрын
@@volvo09 or he's just a reptilian gaslighting us forr nefarious purposes /s
@RoderikvanReekum7 ай бұрын
This is the most EXCELLENT computer ever made!
@patrickdeunhouwer59267 ай бұрын
A nice quick video showing everything
@donello4307 ай бұрын
I had a hand-me-down 400 as a kid in the mid-80s. By then it was pretty obsolete and the games were hard to find. I actually had the real, 3-D keyboard you could upgrade to, easy to switch in, and a cassette drive. Spent hours painstakingly typing in the program for a game I found in a book, in the BASIC cartridge (from 1979 I believe), double checked every line, saved to cassette, loaded it up and...blank black screen was all it would do. Devastated!
@12opsynths7 ай бұрын
Of the cartridge games, epyx was one of the greats. I also loved Ali Baba, adventure construction set, dragon world, and alternate reality. That Prince of Persia remake is incredible.
@sbirchsbirch62326 күн бұрын
That TV is taken straight out of Downton Abbey.
@zgolkar7 ай бұрын
Zombies is Realm of Impossibility for the C64, a real gem (the C64 version at least). One of the first 2p collaborative game, great menu music and enjoyable gameplay trying to get to the end of the dungeons to get the scroll or crown and return -alive. Crosses stopped the bad guys snd scrolls gave you 3 spells -confuse, freeze and fear if I remember correctly. Great one!