I’ve been waiting for this one! It’s gonna be my first aos army.
@devonwilson83063 ай бұрын
Welcome to the Maggotkin!
@SnatchMouth3 ай бұрын
Hell yeah dude! Solid choice trust me
@ryanbowald24253 ай бұрын
Welcome to the army of fat men!
@frostyshake242 ай бұрын
Hey if you’re interested I’m getting out of Nurgle and have a few models I could pass along for cheap.
@nurglematthew8933 ай бұрын
Nurgle Bless Our Constitution In The Kindest Of Ways, Chat!! Maggotkin'O'Nurrrg, that's what they called me since I was a wee lad!!
@deadwoodlake47183 ай бұрын
Really enjoyed this, thanks Rob. Played a one dayer with Nurgle and went 1-1-1. Came 10th out of 20. So about bang average as you can get. One game I managed to get fleshy abundance off on both Bloab and my GUO, then I cast cogs for -1 to hit aura and bloabs ability went off for a -1 to hit aura. A reinforced unit of ardboyz went into my GUO hitting on 5+, 4+ and only got 2 damage through.
@thehonestwargamerstreams3 ай бұрын
PERFECT COMBO
@InZane_DM3 ай бұрын
With slimux and the spitting out tree, i think of it as less of a way to spread disease and more as a tool to block enemy movement and charges. Each time they kill a tree you can shoot out another one so over all that plus the bringing BON back i think he is very good in the right lists. Im so sad that nurglings are just useless at this point IMO. It would be different if we could still deep strike them. thanks for the video!
@joshuaclark34063 ай бұрын
Paired with Morbidex, I've found nurglings can be a pretty nasty tarpit. But yeah on their own they aren't worth taking atm imo
@Karnagar3 ай бұрын
I've only got a couple of games in so far, but Horticulous' tree summoning feels extremely good. You can use the trees to really control space on the board, effectively cutting off avenues of attack or zoning out objectives. This forces your opponent to either go around another way, or kill the tree. If they opt to shoot it, that's shots not going into your army, and if they charge it that's wasted actions for your opponent. And because of the ward save they're not trivial to get rid of. That's before you even get to the ability for them to spread disease! And you get to do this for free, every turn. They're an endless spell that you don't need to cast, can't be unbound, and can't be banished. All for the low low price of 150pts. I can't myself not having him in a list for the foreseeable future.
@MrFlamingJester3 ай бұрын
I can confirm from experience that Slimux puts in work. Essentially doubling up on your beasts and providing a free tree every turn is a lot better than it sounds, especially since you control the order of your end of turn effects to apply disease first and THEN spread or damage.
@johanderyck65983 ай бұрын
28:26 I love how the new rules of Sloppety Bilepiper reflect British folk music heritage! Shirley Collins herself couldn’t have done it any better!
@duschtihn85823 ай бұрын
I already played 4 games of nurgle in 4th edition (love my boys, glory to the grandfather 💚) I played different lists. What I felt, is that Glottkin is not good at all. Sorry to say so, but it's not worth his points. He was nerved so badly. He lost one spellcast, lost his great rampage, where he was able to do up to 5 mortals on a 2+. He lost his shooting and his counter charge ability is so bad, in 3 games I could only take advantage of this one single time. In the past he could countercharge in the enemies movement phase, which was great. And the other unit charging was not dependent on him getting his own charge done. Plus it only had cost 1 CP. His attack profil is fine, but really not more thrn that. His spell is good against centerpieces, but does nothing against smaller units. He needs a rework in my opinion. Horticolus Slimux is so great! Being able to run h forward, set a tree in front of the enemies, disease a unit and spread this first turn is so good especially against armies without healing. And it is a great block, which shuts down some movement. Blightkings are doing good, especially as an honour guard with +1/+1 against the enemy generals regiment. Reinforced are there 41 attacks on 2/2. The lord of Blights and Lord of Plagues are also doing better then before. And it's nice that you can put these into an other regiment. The idea with those lords is probably the following: You let the lords stay in front and be charged. Then countercharge the blightkings. Anti-charge rend works against units with the charged keyword. So they don't need to be charged by themself. The movement is still a big issue. I played against nighthound. There where able to pin down my whole army first turn bc of there ability to run and charge. I was unlucky with diseasing and it took me to round 4 to be able to destroy some units. The fact that big units as the Glottkin aren't able to do something scary in combat, is sad. Rend 2 does nothing against nighthound. It took him 5 battles to shut down a reinforced unit of hexwraiths. He needs at least his rampage back. (Mountains of loadsome flesh).
@duschtihn85823 ай бұрын
One of the greatest surprises in my opinion is morbidex twiceborn. In the last edition I felt that he is the weakest of the 3 maggots lords, but now he feels great, especially with a reinforced unit of Nurglings. It's really good. Since all units seems to do less damage then before, healing half the damage is really good. The rotbringer sorcerer should have kept his old ability, which made endless spells summoned by him be able to spread disease. And the harbinger is not useful, exactly of the reasons you mentioned. He would be better, if his prayer would be his once in the battle ability, where he can reduce enemy movement.
@Swop883 ай бұрын
I been playing alot with Slimux, and he is one of THE BEST units for the points. To be able to run him up in the middle and drop a tree down within 6'' of enemy army is huge. If you get that 4+ and can spread that disease the first turn they are on the death clock. It is alot of new things to learn and to master so don't expect to win the first few games fellow Nurgle players
@martinlagergren29723 ай бұрын
Looks good, make them fight the garden!
@JohnnyTightIips3 ай бұрын
I love Rob having to enunciate tallybanD of Nurgle, and not taliban of nurgle 😂
@thehonestwargamerstreams3 ай бұрын
This is for the brave fighters
@Hu9DS243 ай бұрын
I love Nurgle, i've been playing them for over 2 decades this point. I like the army, but I feel like its lacking punch in a lot of areas, and sadly a lot of the warscrolls feel like they just don't have a strong purpose. I do think we have some gems. The Unclean One is amazing. I think Blightkings are great. But we're slow and need disease to make up for our poor dmg, and as Rob said its way too many hoops to jump through to get disease out. Its super early and there is a lot of game to be played. But I dont think its a coincidence that we haven't shown up on any of the stat episodes with winning lists.
@chase76293 ай бұрын
I’ve seen players spamming at the double every turn to get at least one unit moving solidly fast every round. That helps a lot, push through as well because you will always have more health against similar classes of unit you charge
@WhyNot-sb9kk2 ай бұрын
underselling the Gnarlmaw. Its free. It fights. It provides (situational) access to the army mechanic (disease), and the timing of it allows you to spread disease prior to damage. and... its a roadblock. Roadblocks are going to be key in 4.0 due to the importance of certain objectives throughout the game. Did I mention its free? And Horticulus is a sleeper. Many are saying Maggotkin are not good. I think time will show and develop some interesting tricks with this army.
@fhqwhgadd3 ай бұрын
You dont take the glot for the counter charge, you take him to lift whatever you want, horrific opponent helps alot when he goes alone.
@massimorolli44143 ай бұрын
Great video. I think you are underanstimating a bit the Glottkin damage in combat. They are not just a bit better then the GUO in combat. The Glottin cause on average around 16 damage on a 4+ save, or almost 20 damage if you use AOA. They are a big hammer for Nurgle.
@tzeentishere3 ай бұрын
your videos are so good I would love to see tzeentch if possible
@bilobeutlin74003 ай бұрын
Hey Rob, thanks for the Video 👍 rlly great :) One Question: Are you sure with the spell from Bloab Rotspawned ? Seems kinda usless if its 1 mortal on a 4+ after the fight ability for example. And its "each time you allocate dmg points" so if u would slow role , u allocate 1dmg after 1dmg after 1dmg right ? So 3 roles and on a 4+ 1 mortal ?
@BloodKraven3 ай бұрын
Always been tempted by Nurgle, love the giant snail dude
@nilesraeadams3 ай бұрын
I played my first game with my Maggotkin the other day and had a blast! I was unsure of something though; at the end of turn, do you get to use both the blessed by the plaguefather ability AND wracked by disease or just one or the other?
@jh87ep33 ай бұрын
Yes you spread the disease then do the damage
@patrickstorm88023 ай бұрын
You can use both every turn.
@whl18153 ай бұрын
The second plague tree is useful beyond Disease. Two of them can be a nice screen or funnel, or defend an objective.
@jamesjones-pv7sl3 ай бұрын
Really enjoyed this one. Thanks Rob
@jasonmangelsen71363 ай бұрын
Yes!, I have a game this weekend so excellent timing.
@TrulyLoathsome3 ай бұрын
It's frustrating that so many abilities have a chance to fail. Especially when they inconsistently switch between d6 and d3 to see whether they activate. Would be nice if more abilities just worked across the board for all armies. It'd be less text on the page, less random rolls to remember, and less time checking activations in game. Not who benefits from all these rules having a chance to do nothing.
@solosam473 ай бұрын
Love this faction! Gonna be my main in 4th edition
@shinraco3 ай бұрын
What I've been waiting for!
@Andy__H3 ай бұрын
Cloying Quagmire. Giggidy. 💪
@jameslawson86273 ай бұрын
Are you sure about the Beast of Nurgle being able to run, retreat, and charge? It seems very counter to the wording there. Have official tournaments been running it like that? Because for example the Counter-Charge command says use a charge ability not THE charge ability so would that mean you can redeploy (which has the run keyword) and counter charge without run and charge?
@micharutkowski64423 ай бұрын
Yep it works like that
@bens49913 ай бұрын
Thanks for the review
@michaelchampion9363 ай бұрын
I've only played Kruleboyz so far, my Maggotkin army may see the table in a few weeks. I feel that it is so much more powerful than the KB in the actual models but also weaker at battle tactics. It will be interesting to see which wins out, hopefully both, will just depend on the dice.
@gwell21183 ай бұрын
Between great unclean and rotigus. I would say take Rotigus if you are leaning more non-demon in your army. As his ability to hurt diseased units but also heal friendly units near disease units goes good for the mortal side of the army as they can't come back and rely more on healing and innate toughness to stick around. Plus Rotigus is so durable he makes an excellent centerpiece model.
@matthewadamsteil3 ай бұрын
One thing about these free +1s to hit vs AoA. Most of these trigger every turn so you are actually getting 2cp of value/round. That being said AoA is probably one of the last things you spend cp for in terms of valuable commands
@daniellong71233 ай бұрын
I thought that disease stopped rally or bring back models until the emeny unit lost the disease keyword?
@Jerm-ct5jf3 ай бұрын
You're correct, the language in the rule stops models returning to the unit as well as healing.
@pluppmupp3 ай бұрын
Only if the unit itself is the source of the healing/rally.
@Baconlazer3 ай бұрын
They must roll for Rally and can only cure from the Disease
@mitchellverstraate57562 ай бұрын
It only stops 1 rally point. Subsequent rally points heal and ress.
@Jerm-ct5jf2 ай бұрын
@@mitchellverstraate5756 no, removing disease cancels out the entire ability. Try reading it again.
@jardaM003 ай бұрын
YES!
@SouthGBs3 ай бұрын
Curious why you didnt show festus and wurmspat warscrolls. Also does the disease stop all healing done in a single instance? For example if someone rolled 4 rally points can they remove disease and heal 3 or can they only remove the disease?
@Baconlazer3 ай бұрын
I believe they are both in Legends, so not usable in competitive scene
@itsmefirefox3 ай бұрын
I understand it as they get none
@marcmorris74232 ай бұрын
Are we sure that the poxbringer’s ability doesn’t allow you to circumvent fight first/last? The wording is that the plaguebearers get to fight immediately after his attacks are resolved, so surely that means if he’s fighting first they get bumped up the priority ladder? Might never matter though as I’m not even sure he has access to fight first 😂
@JohnnyBuschi3 ай бұрын
Age of Quagmar
@donutbarbell28 күн бұрын
So you can only 'infect' one enemy unit per turn? That seems pretty bad. If you have 3 units charged by 3 enemy units but, they're all outside of 3" of each other. You only get to infect just 1 of those units???
@wolvie903 ай бұрын
I keep hearing "Taliban of Nurgle" and it's confusing me.
@Childhood.873 ай бұрын
Hahaha me too
@joan500x3 ай бұрын
Best faction ever
@karlff726 күн бұрын
Is this a legit 2000pts army? Rotigus Great Unclean One Great Unclean One Plaguebearers x20 Plaguebearers x20 ❤
@thehonestwargamerstreams26 күн бұрын
Legit and real if the points are under 2k
@karlff725 күн бұрын
@@thehonestwargamerstreams 2000 exactly
@fhqwhgadd3 ай бұрын
Really down played the tree, that ability is great you can do it before the trait to chain into spread.
@pluppmupp3 ай бұрын
Rob you're wrong about the "Desperate Remedies" as the diseased keyword is only removed if the unit in question is the one doing the healing or returning models to itself.
@jasonpaulson91163 ай бұрын
Desperate remedies means the unit does not return wounds or heal models at all if it is diseased. Instead it simply removed the diseased key word. This healing can come from any source, not just itself.
@pluppmupp3 ай бұрын
@@jasonpaulson9116 That is incorrect for 4th edition, but was how it worked in 3rd. Re-read the rule again and you'll see.
@solosam473 ай бұрын
@@jasonpaulson9116as written: “If a diseased enemy unit uses an ability that would heal or return slain models to it,” I have to agree that as written the unit healing only itself can stop disease. If another unit heals said unit it can but it would retain the disease as well.
@Midgar883 ай бұрын
If we are nitpicking language, use just means to take hold of something. It can come from anywhere but, in no one does it mean itself. In terms of ability well ill give that the said healing needs to be an ability. Still doesn't stat its own ability.
@pluppmupp3 ай бұрын
@@Midgar88 Now you're being the opposite of nitpicky. Read the ability again and read it out loud this time.
@@thehonestwargamerstreams my maggotkin friend sure does! Haha
@MannnisEi2 ай бұрын
Beasts of Nurgle suck ass, they only have 4 health so they're gonna do their D3 mortals and then die on the rebound. Even goblin spearmen can kill it easily
@RMZ19892 ай бұрын
First they have 8 HP, 5+ save 5+ ward, then they move 7" and can run and charge if you use their charge ability. They can charge something, use Power Through command, get out of combat, and then charge again in the enemy turn because their ability allows them to do that. Since they can charge in enemy turn they can also prevent enemy from scoring some tactics and objectives, and since they are among more mobile units Nurgle has they can be good for doing tactics. They are not amazing, but they are not bad at all, you might have just played them wrong.
@MannnisEi2 ай бұрын
@@RMZ1989 Power Through requires it to survive till the end of the turn, which it's not gonna. Even of it did, since their ability requires them to charge the closest enemy unit, your opponent can easily tie them down the second turn with whatever trash unit they have, so preventing them from doing tactics is unlikely at best.
@RMZ19892 ай бұрын
@@MannnisEi I mean that's their job, you are making opponent use more points to focus on them, and then with Slimux you return them on 3+, they are not some insane killy unit, that's not their role. They do tactics, prevent opponents from doing battle tactics, and be disruptive. I've played quite a few BoN lists in the previous editions, it survives more than fine and it has same survivability profile while everything hits for less than before.
@earnestwanderer24713 ай бұрын
Rumor has it that Papa’s children are struggling a bit in 4th. True?
@thehonestwargamerstreams3 ай бұрын
Its far too early to say that
@earnestwanderer24712 ай бұрын
And yet, that’s the rumor. That the faction’s abilities don’t mesh well with the changes that came with 4th, that the damage output of the disease mechanic can’t keep up with the recursion of several factions, rendering it inconsequential.