See the full tutorial here • Smart Enemy AI | (Par...
Пікірлер: 337
@pyreas639810 ай бұрын
"If i make a sound..." *Ass explodes violently*
@kxngbob71157 ай бұрын
🤣🤣
@sausage50336 ай бұрын
Bruh hahaha
@lucutes29363 ай бұрын
Better
@FireFlowerDav1dАй бұрын
Me after eating mc donald's lol
@abdulwasay60349 күн бұрын
hahahahhahaha
@TR-70711 ай бұрын
When you had taco bell for lunch
@AliElZoheiry11 ай бұрын
Hahaha, that's why the enemy came running, because they sensed the smell
@goodacheese911 ай бұрын
Can we come up with some original fart jokes. Like that really can't be the pinnacle of fart jokes. It's like making your mom jokes unironically at this point
@TR-70711 ай бұрын
@@goodacheese9 this is the tippy top mnt everest peak fart joke by all rules and regulations. I checked
@IWillYeah10 ай бұрын
@@AliElZoheiryyour ai can SMELL!? That's crazy advanced 😜
@aynonymos5 ай бұрын
@@goodacheese9 well it's usually going to be blamed on low quality spicy food, where I live it's usually going to be blamed on cheap curry, because there's a wide variety of indian restaurants but fewer Latino restaurants.
@PartlyXenon10 ай бұрын
It's also a very realistic representation of stealth games because the A.I. cannot see more than a few feet ahead on a sunny day.
@dilonellis48219 ай бұрын
Most*
@mohdaffandi37809 ай бұрын
@@dilonellis4821he said it right??
@orderoutofchaos68979 ай бұрын
I think you havent played far-cry 1
@PartlyXenon9 ай бұрын
@@orderoutofchaos6897 I know what I said has exceptions and I'd love to hear them! FC1; Oof it's been a while and maybe not directly (but as a backseater). Was it so much better than some modern EZ mode alternatives? I wouldn't really count it as a stealth game though, even though that's a valid tactic. Going Rambo is also a tactic, there. 😋
@PartlyXenon9 ай бұрын
@@mohdaffandi3780 Indeed, a representation doesn't have to represent 100%, but I don't mind @dilonellid4821 's comment - I usually try to be so complete and specific, anyway.
@wewya.10 ай бұрын
Bro I wasn't expecting him to pull out a whole ass sword 💀💀
@AliElZoheiry10 ай бұрын
He hid it very well didn't he 😅
@kucklowmusic918410 ай бұрын
Thought it would be a gun or somethin
@revimfadli46665 ай бұрын
Quite literally
@VITAS8743 ай бұрын
Good that he not take another one 😂
@bouzaziayoub398015 күн бұрын
That Som gaister shit 😂😂😂😂
@d00zyGG8 ай бұрын
“I must be imagining things”
@smokeweebs87002 ай бұрын
Must've been the wind...
@irinchen_vanАй бұрын
@@smokeweebs8700damn. I came here to leave this comment 😂😂😂
@Hsaelt10 ай бұрын
"Now if I makes a sound" explodes
@Coolblockpro1220YTgamerz2 ай бұрын
It’s a fire fart from the woman 💀
@TheRotisserie_Mystery5 ай бұрын
Bro had oppenheimer playing out his ass
@Al-ix5qq12 күн бұрын
Taco bell will do that to you
@chadsworthgigafuckii59810 ай бұрын
Must have been the wind
@Concerned_Custodian11 ай бұрын
Unreal female placeholder model got me feeling something
@gordon_freeman254211 ай бұрын
Stop it, get some help
@DD-nk4fb10 ай бұрын
@@gordon_freeman2542 :D
@nyx010310 ай бұрын
wait until you can add jiggle physics to it hehehehehehe (spoiler: you can, and its easy)
@wallacesousuke143310 ай бұрын
@@nyx0103please, noooo
@amruzaky493910 ай бұрын
A yo
@HrtR89 ай бұрын
bro brought that sword out of the shadow realm lol
@jinx86249 ай бұрын
npcs should resume a regular patrol after hearing an explosion
@Bilfford7 ай бұрын
Thanks for the tutorial. I know how to do it now
@AliElZoheiry7 ай бұрын
Glad I could help 🙏
@gryphus163511 ай бұрын
Basically identical mechanics to Metal Gear Solid for PS1 was released in 1998.
@AliElZoheiry11 ай бұрын
Pretty much, yeah 😅
@Modge1710 ай бұрын
‘What was that noise?!’
@ayrtonandrada179610 ай бұрын
Uh just a box
@thesolidsnek809610 ай бұрын
'Hmm, are those footprints?' nah fam everything aight
@andyboo239 ай бұрын
I thought that exact same think 😂
@marcomoscoso740210 ай бұрын
Nice! It would be cool to do a stealth Game in which your upset stomach makes things challenging
@MEMEMEME-lv8zl9 ай бұрын
Watchdogs Legion has it
@Thorax7x68621 күн бұрын
*theme of TARA* *Making sound* Guard: what was that noise?
@lucaspacheco8349Ай бұрын
"If i make a sound..." Explosive fart
@oddtacouwu8 ай бұрын
“Whose footprints are these? Huh?! What was that noise?!”
@infernaldaedra10 ай бұрын
Metal Gear, Harry Potter 2, Far Cry, Crisis, Asscreed be like...
@wallacesousuke14337 ай бұрын
AssCreed is a very appropriate name for those lame ass games :D
@cahydra10 ай бұрын
He really wanted to smell that cloud
@lunar28118 сағат бұрын
Bro just shreds ass real quick 😂
@Caydos12 күн бұрын
Mannequin is also blind doesn't see the player running around the corner for a good few seconds.
@AppleMPG89918 ай бұрын
I love UE5
@ooffactor9 ай бұрын
if you really want a smart and creepy enemy... try making it peek to investigate and attack from a distance
@derakon479111 ай бұрын
Dude you are amazing
@AliElZoheiry11 ай бұрын
Thank you very much 🙏
@N0Xa880iUL9 күн бұрын
I feel sorry for Ding
@amityadav85Ай бұрын
"Must have been the wind"
@davedavinson967 Жыл бұрын
that's so interesting, good video!
@AliElZoheiry Жыл бұрын
Glad you enjoyed it. Checkout the full tutorial if you want to learn more kzbin.info/www/bejne/naTci5eBjqaHlZY
@davedavinson967 Жыл бұрын
@Ali Elzoheiry I am definitely interested. Where could I contact you to discuss a possible project? I looked over your channel and you do really impressive work 👏
@AliElZoheiry Жыл бұрын
@@davedavinson967 feel free to join my Discord discord.gg/pc5C8eye
@cloudlemons11 ай бұрын
@@AliElZoheiry im trying to code some games myself i will definently check out that tutorial
@FireFlowerDav1dАй бұрын
oh i also have a whole sword in my pocket idk how it fit's but it does!
@NileForce22149 ай бұрын
wow, the UE5 female placeholder model is HOT.
@galihuno43729 күн бұрын
Better add vine boom sfx
@AbleChoАй бұрын
Enemy is obviously offended by the ass explosion.
@mangofruitbasket4 ай бұрын
I miss the knock on the wall while smoking a cigarette 😊
@melvinjansen23389 ай бұрын
Next generation Metal Gear Solid VR missions
@gabrieledemichele7992 ай бұрын
*Explotion*"It must be the whind..."*see the player*"STOP RIGHT THERE!"
@EmvyBeatsАй бұрын
you should make the enemy attack 2x faster, react faster and see you from a much further range, also they should stay in a permanent alert state after they see you, they should also yell for backup if they have any. If he is alone maybe have a chance that he just runs away for help rather than fight. I wish stealth games were realistic..
@naitorain8 ай бұрын
The AI here is better than npc in Starfield
@solidiersnake10 ай бұрын
metal gear...
@demolitionkid27 ай бұрын
Should suprise him, then he calls for backup and finally draws his weapon as alarms go off .
@elliottberkley15 күн бұрын
"Then pay with your blood"
@Grubschaffer3 ай бұрын
Metal Gear Solid flashback 😅
@AliElZoheiry3 ай бұрын
Haha, yeah, good times!
@theFirstAidKit10 ай бұрын
I felt like the built in AI perception in UE was a bit too limiting in terms of customisation and you can't change perception that much during runtime, so I built my own perception system. It took a few months but it was worth it. But if you just want it to be sort of "on/off" like this, the UE's own is quite good and easy to use.
@AliElZoheiry10 ай бұрын
The built in perception system is indeed just meant as a base to get you started, but then you should add a whole bunch of layers of abstraction on top of it to build something custom and complex, but as a base, it is pretty good.
@anegg20906 ай бұрын
Attack first ask question later lmao
@emnd45403 ай бұрын
Very impressive 😍 But enemy saw you the 2nd time but did nothing.
@AliElZoheiry3 ай бұрын
Thanks! and yes, I have the enemy sight radius set to 2 meters for testing and I was further than 2 meters 😅
@PARAMOUNTPHLOPYNATOR7 ай бұрын
"What was that noise..."? Just a little metal gear solid 1 reference
@covakoma106426 күн бұрын
Metal Gear Solid memories 98'
@RedkK-tx2vk Жыл бұрын
COOL
@soundchild64289 ай бұрын
Metal gear solid 1 vibes
@captainDeadp00L5 ай бұрын
Wow
@WallNutBreaker5246 ай бұрын
"He farted Calmly"
@kane000004 ай бұрын
Interesting tutorial.
@AliElZoheiry4 ай бұрын
Thank you! I'm glad you found it interesting 🙏
@yungchillboy41705 ай бұрын
nice
@AliElZoheiry5 ай бұрын
Thanks!
@Nov-5062Ай бұрын
He was here a second ago
@MindsMouth10 ай бұрын
Metal gear videogame mechanics
@ijustwantedanameok10 ай бұрын
I'm trying to get into using unreal engine but now I'm waiting for my new graphics card as my old one isn't powerful enough to run it
@AliElZoheiry10 ай бұрын
It's a great time to start, unreal is becoming more and more powerful and beginner friendly. Once you get the hang of the engine a bit, checkout my tutorials, you'll find something useful I'm sure ;)
@ijustwantedanameok10 ай бұрын
@@AliElZoheiry I found a ton of tutorials but I'll probably also check out your chanel as well
@Grizzlow29 ай бұрын
Huh!? What was that noise?... Whose footprints are these? ! *queue the music"
@AK-Tomx2 ай бұрын
Check out this unreal engine tutorial (Make your own black ops 2 zombie). 💥 kzbin.info/aero/PLA0HlA3rh3dhCLKVuz9m4EW3hS6LugWbw&si=viTyjs9aQ_b2wX1d
@melvinjansen23389 ай бұрын
Metal gearrrrr
@AustinJaggers6 ай бұрын
Metal gear
@GMindz66 ай бұрын
60% on the way to being as good as the walking dead
@justaguy10715 ай бұрын
Whats that first theme when the unreal 5 is being showcased. I tried the link but it didnt have choir song when the dark souls 3 concept was showing.
@akiprox7Ай бұрын
W bro
@Jackarius86Ай бұрын
Please tell me you didn't implement a whole ML model to do something that could be done with hard coding
@tom505868 ай бұрын
Can you explain how this is related to AI at all it just seems like basic path finding and checking if player is within the look angle
@AliElZoheiry8 ай бұрын
This is just a small portion of Part 1 of what is now a 12 Part tutorial series on enemy AI in unreal engine. Enemy AI is a reference to the AI tools in unreal engine and game development that are used to make NPCs appear intelligent. If you're interested in knowing more, checkout the full tutorial series on my channel
@excelsian5128 күн бұрын
This is not a tutorial, but a showcase
@AliElZoheiry7 күн бұрын
The tutorial is on my channel and the link is in the description, this is just a part of that tutorial
@excelsian5127 күн бұрын
@@AliElZoheiry I see, however it doesn't take away from the fact that the short itself is not a tutorial, therefore shouldn't be called a tutorial.
@DSGx989 ай бұрын
This is literally hitman…..
@fictional3608 ай бұрын
I just hope gta6 leaks true about the ai thing
@wallacesousuke14337 ай бұрын
Who cares about that crap game?
@mullallylally9 ай бұрын
Why did i laugh so much at this
@PixelPursuits1Ай бұрын
How can I create that iron man suit (look at the suit of the male mannequin) for that 3D mannequin?
@amelielachicksАй бұрын
Its Ocarina of Time all over again 😂
@AliElZoheiryАй бұрын
Haha, I'm glad you enjoyed it! Ocarina of Time is a classic 😄
@isaaccarrillo45289 ай бұрын
But if i make a sound: *Proceed to explode a fart*
@Svensky11 ай бұрын
Maan this is amazing good job
@AliElZoheiry11 ай бұрын
Thanks a lot bro 🙏
@noahjanosek80613 ай бұрын
😁
@TheDogBoy247M10 ай бұрын
New sub
@AliElZoheiry10 ай бұрын
Thank you 🙏
@shakeermc9 ай бұрын
Love to work with you
@AliElZoheiry9 ай бұрын
Feel free to join the Discord community, you'll find the link in my channel
@walker1054Ай бұрын
I wish just once a stealth game would make the AI look around for someone quick after they see nobody is at where they heard a noise. Don't get to the noise location, look at the wall for 10 seconds, then go back to the start point. How about get to the noise source, immediately see nothing is there then continue swiftly continue ahead to check around the corner as if they're actually looking for an intruder. Only then should it give up and go back to the start position. Doesn't matter how big or small a game Dev studio is they always make guards in stealth games so boring and predictable, like the least AI rules they can possibly do. And they always have them look very slow, I want to Hunted
@SOME6615 күн бұрын
GOOD OFWAR3 ❤❤❤
@MrCher66610 ай бұрын
Make lessons how to do it, in unity pls😅
@AliElZoheiry10 ай бұрын
I haven't developed in Unity for a few years now, I'm focused on unreal engine for now
@jay-sealz Жыл бұрын
Ai is scary it knows it’s surrounding but it’s not in the real world what happens if it just becomes conscious one day
@AliElZoheiry Жыл бұрын
Wait till you see when I make it talk like a person, now that's scary..
@jay-sealz Жыл бұрын
@@AliElZoheiry if it ever takes over the world and kills humans im blaming u
@AliElZoheiry Жыл бұрын
@@jay-sealz It will probably kill me first, so that's fine :D
@jay-sealz Жыл бұрын
@@AliElZoheiry what happens it holds u hostage
@AliElZoheiry Жыл бұрын
@@jay-sealz then please rescue me 🙏
@noahjanosek80616 ай бұрын
God bless you all! 😁 Jesus loves you! 😁
@bumpy86Ай бұрын
Better stealth than whatever Assassins Creed Mirage has... And this is made from basic scraps, Mirage is a AAA multimillion dollar videogame xD
@AliElZoheiryАй бұрын
Haha, I appreciate your comparison! It's always great to hear positive feedback about the content. Thanks for watching! 🙏
@Seedream4752 ай бұрын
He didn't see you at the corner first time when he could. And why doesn't he keep investigate? I mean if u throw a little rock, * tac * it's less important than a * BOOM! *, he seemed not very surprised to continu investigate.
@AliElZoheiry2 ай бұрын
That's because I have the "Sight radius" (how far the enemy can see) set to a very low amount, so basically he can't see more than 2 meters infront of him 😅 (for testing purposes)
@jeddyp41610 ай бұрын
Ok.
@lewisnunya10 ай бұрын
Is it possible to have him check escape routes? In thia case he entered from corner A and you lwft from corner B. Since its the only exit maybe he could examine the corner then go back to patrol mode.
@AliElZoheiry10 ай бұрын
I've done something very similar in the previous part (part 9) of this tutorial series
@Blind_KamikazeАй бұрын
Why can't they hear you running?
@Alberta1stPodcast8 ай бұрын
Why didnt the AI see you when you were in its line of site the first time?
@AliElZoheiry8 ай бұрын
I had a very small sight radius set (300 units) meaning the AI can only see up to 3 meters in front of them. I changed that in the later tutorials
@RalphOpinion9 ай бұрын
Where are the scratch marks?
@TitlePending11 ай бұрын
Is that sound from a fart. I love it.
@AliElZoheiry11 ай бұрын
I recorded it myself ;)
@cloudlemons11 ай бұрын
@@AliElZoheiry 😳
@ChokeDok6 ай бұрын
Perfect crime!
@kapilvijay914125 күн бұрын
do we need c ++ code for each character???
@AliElZoheiry22 күн бұрын
This tutorial series is all done using blueprints, no C++ needed. Check it out on my channel
@eunizi88389 ай бұрын
If you ask an Heart enjoyer to play this game, they would play at it for hours. But not the way you intended it to be as gameplay shows.
@odddellarobbia410 ай бұрын
does it scale as the difficult getting harder? like checking for player even more aggresive
@AliElZoheiry10 ай бұрын
This was only part 1 of my tutorial series
@Hvino11 ай бұрын
Are you using Gorkas RPG tutorial series?
@AliElZoheiry11 ай бұрын
Sorry, what do you mean?
@Hvino11 ай бұрын
@@AliElZoheiry it looks like you are using gorka games tutorial series kzbin.info/www/bejne/fH-3qnyNoNtooZo Same thing in his tutorial series
@Loorikol3 ай бұрын
Я нашёл тебя, стой подожди мне нужно встать в стойку для удара, нет я закончу свой удар выйду из стойки и только потом побегу за тобой.. Кстати что за взрывы? Обьективно игра всегда знает где ты
@AliElZoheiry3 ай бұрын
Thanks for the comment! If you have any questions or need help, feel free to ask!
@cptairwolf10 ай бұрын
lol character walks around the corner and sees you running to hide and does nothing.
@AliElZoheiry10 ай бұрын
Well that's because I have their sight range set to 300 only, so they can't see very far. Basically I created an enemy that needs to wear glasses 🤓
@J4ME5_7 ай бұрын
I am working on a stealth game, need all the help I can get
@AliElZoheiry7 ай бұрын
Then my Smart Enemy AI series should help you a lot in enemy design. Hopefully 🙏
@J4ME5_7 ай бұрын
It certainly looks like it! Cant wait to start.. just gotta get some other blueprints working and Im off to the races. Thanks for the great content!@@AliElZoheiry
@raptorclawVR2 ай бұрын
Does this work with unity cause this is amazing
@AliElZoheiry2 ай бұрын
The AI behavior concepts themselves can be applied to any game using any engine of course, but the tools I'm using are specific to unreal engine
@RealUnHoly9 ай бұрын
“Perception tutorial” *doesn’t see the target directly in front of him*
@AliElZoheiry9 ай бұрын
This was episode 1 of what is now a 12 part series and counting. If you want to see more, check out the full videos on my channel, this is only a short segment
@Relyinglemming66 ай бұрын
amazing tutorial i learned a lot....
@AliElZoheiry6 ай бұрын
Glad to hear that!
@Relyinglemming66 ай бұрын
@@AliElZoheiry bruh... it was a joke. You named it tutorial but never showed how to do it lmao
@AliElZoheiry6 ай бұрын
This is just a small clip from my full 22 part tutorial series on my channel. The link to this specific part is in the description, as well as in the "Created From" link on the short@@Relyinglemming6
@Relyinglemming66 ай бұрын
@@AliElZoheiry thank you
@ItchyDingo9 ай бұрын
Yeah they work off addiction not reward
@IndraKami8910 ай бұрын
How you made it? Please share the mechanics
@AliElZoheiry10 ай бұрын
Full video found here kzbin.info/www/bejne/naTci5eBjqaHlZY That is part 3 from my AI series, I recommend watching from the beginning