Airburst Rocket Launcher Vs Bugs Reality Check in helldivers 2 (Helldive Solo)

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OhDough

OhDough

Күн бұрын

"It'll be better against the illuminate" "It's for air units" "Just aim up"
Airburst Rocket Launcher Vs Bugs Reality Check in helldivers 2 (Helldive Solo)
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0:00 Pocket Clussy Bingo
0:13 Build n stuff
2:09 Gameplay n Yappin
45:28 Reality of the Pocket Clussy

Пікірлер: 925
@assanassa5985
@assanassa5985 15 күн бұрын
Ermmm skill issue. Its meant to be a suicide gun
@cakes1831
@cakes1831 15 күн бұрын
They should just give us a vest
@alexkohvaks4647
@alexkohvaks4647 15 күн бұрын
@@cakes1831 I'd rather take a backpack hellbomb At least I can make my last stands pop out more
@cakes1831
@cakes1831 15 күн бұрын
@@alexkohvaks4647 it would be sick honestly
@RG-3PO
@RG-3PO 15 күн бұрын
That's a relief. That means I have been using it the right way this whole time.
@alexkohvaks4647
@alexkohvaks4647 15 күн бұрын
@@cakes1831 I can just imagine being out of ammo and just diving into a bile titan while arming the bomb. All while shouting "WITNESS ME!!!"
@GwanSolo
@GwanSolo 15 күн бұрын
It's like if the Grenade Launcher and the Cluster Strike had a baby, only to disappoint both it's parents.
@K-tw4wb
@K-tw4wb 15 күн бұрын
More like the recoiless, but you forgot it existed
@Kaphriel1
@Kaphriel1 15 күн бұрын
@@K-tw4wbrecoiledd s tier
@YipeekayHarasho
@YipeekayHarasho 15 күн бұрын
More like RR having a bad marriage with the cluster bomb.
@jacobfraser2084
@jacobfraser2084 15 күн бұрын
I dunno- Both of those parents might be pretty proud of the friendly fire potential.
@chrismatney1397
@chrismatney1397 15 күн бұрын
It's adopted and finds out later
@kuatemachu
@kuatemachu 15 күн бұрын
I think everyone is missing the real story here. The weapon was designed by the automatons as bait. The team that "developed" the team wiping launcher just happened to find the plans that an automaton dropped by "mistake" near their research station and wanted to take all the credit. Wake up people, the automatons are playing 4D chess while we here playing 1D checkers.
@nerinco723
@nerinco723 15 күн бұрын
🤣🤣🤣
@asraarradon4115
@asraarradon4115 15 күн бұрын
Checkers in 1D is just Checker.
@Yargenshmoler
@Yargenshmoler 15 күн бұрын
MAN that story would make me happy because I have been obliterating automatons with it
@Andrewe1000
@Andrewe1000 15 күн бұрын
@@asraarradon4115 nah, checkers is 2d, since you can go in 4 directions
@samgoff5289
@samgoff5289 14 күн бұрын
Just like orbital barrage gunner, they have infiltrated us
@SPACE_BOOOOOST
@SPACE_BOOOOOST 15 күн бұрын
Now we have the Spear that targets nothing and the Airburst that targets everything. If only there could be some middle ground.
@potatoking6308
@potatoking6308 15 күн бұрын
the quasar, which only targets what you want it to...
@ytp9457
@ytp9457 15 күн бұрын
Don’t worry it’ll get nerfed.
@DarkSol16
@DarkSol16 15 күн бұрын
That sounds like the autocannon in all honesty
@griffgoldstein6378
@griffgoldstein6378 15 күн бұрын
I just used the spear last night and had nothing but success with it.
@lonewolfxdash4738
@lonewolfxdash4738 9 күн бұрын
@@griffgoldstein6378thats unheard of
@KsnypsAdventures
@KsnypsAdventures 15 күн бұрын
It rocket. It does burst. In the air. There was no mention of how far away the burst will be, so we got what we were promised
@Bober077
@Bober077 15 күн бұрын
It is Airburst weapon - it must be used in places where air is not common because it bursts in contact with air.
@KsnypsAdventures
@KsnypsAdventures 15 күн бұрын
@@Bober077 If the automatons or the bugs ever attack a planet without an atmosphere, this bad boy will make quick work of them.
@Auzzymandias
@Auzzymandias 15 күн бұрын
@@KsnypsAdventures Preview of coming space combat
@ShiningDarknes
@ShiningDarknes 15 күн бұрын
Except it was working differently before it went live. Also the cluster doesn't airburst as well which would make the weapon far better since then it would actually work on air units.
@missfire9480
@missfire9480 15 күн бұрын
​@@ShiningDarkneswhy do people think air burst is anti air? Airburst is anti entrenchment. It explodes over cover so shrapnel can hit stuff below it.
@yakdeculture9761
@yakdeculture9761 15 күн бұрын
This is just miserable. I bet the devs will look at this and nerf Railgun even further, though.
@kielbasamage
@kielbasamage 15 күн бұрын
I never thought I'd live to see the day that Railgun became the new Pig. "In response to the strength of the Expendable Anti Tank, we have opted to nerf Railgun."
@YipeekayHarasho
@YipeekayHarasho 15 күн бұрын
"why is nobody using the Airburst Launcher, i bet those players are still using the braindead railgun!"
@CrimsonHeart-jf9qn
@CrimsonHeart-jf9qn 15 күн бұрын
The new "The Pig" for Helldivers.
@rthj6446
@rthj6446 15 күн бұрын
Um? They removed the low charge high armor pen. Buffed the dmg, added more easily seen indicators. I think you are being a bit dramatic and unfairly representing their work. And to me it even feels like they have added aim assist to hight charge shots. The railgun is anti Hulk, anti Devastator (sans shield variant) and that is what it should be used for. Identify your team role, gear for it, execute it. Or lower the difficulty.
@kielbasamage
@kielbasamage 15 күн бұрын
@@rthj6446 I could've sworn the railgun doesn't do anything on Hulks unless you hit the eyeslit, but I'm probably thinking about chargers. As for Devastators, I usually use the Dominator or Eruptor, and the railgun seems like a step down since I need to reload after every shot for that.
@xuanqili184
@xuanqili184 15 күн бұрын
The devs have given us exactly what we deserved. Anti-team rocket launcher.
@TheDanmanimal
@TheDanmanimal 15 күн бұрын
Anti-team rocket blasting off again!
@t00nfish
@t00nfish 15 күн бұрын
Devs gave us a choice and we made the wrong one.
@evilformerlys4704
@evilformerlys4704 15 күн бұрын
All the explosive weapons are like this, I don't see this as being useful and more annoying and a wasteful weapon added that kills you more other than not. How is that part of fun at all? The game got other issues, like the lack of audio for enemies when they move, which is a day one annoyance. Big old bile spitters dragging ass around and can sneak up on you? 🤦 They still haven't fixed that nonsense, but they got this idiotic weapon instead.
@sdas-cs4jl
@sdas-cs4jl 15 күн бұрын
​@@t00nfishThat's this game in a nutshell remember when idiots where complaining about the railgun? Then they complained about the arc thrower. The two fun guns got reworked yet the spear still can't lock on 3 months later.
@zelrar9546
@zelrar9546 15 күн бұрын
5:56 charger hit you so hard you quantum tunneled through the rock
@gravity6664
@gravity6664 15 күн бұрын
Lmao accurate
@GooiYingChyi
@GooiYingChyi 15 күн бұрын
Yeh, some real physics there.
@AntizombiRUS
@AntizombiRUS 15 күн бұрын
Once charger hit me so hard i quantum tunneled underground and sunk in water used for puddles
@gravity6664
@gravity6664 15 күн бұрын
@@AntizombiRUS same without the water part, couldn't even get out of the ground until it sent me flying again, physics 🤙
@lykonic1763
@lykonic1763 14 күн бұрын
Now I have the perfect non-science diagram to show people what quantum tunneling looks like lmao
@JojoJuhbo
@JojoJuhbo 15 күн бұрын
Last night, drunk with 2 friends...I had the best time with this weapon. Not because it's good but because of the hilarious ways we killed each other.
@wispyz0
@wispyz0 15 күн бұрын
same damn experience, pulled it out while 5 shots in and immediately shot it into the air and it immediately blew up over us for whatever reason 🤣
@joeb10p69
@joeb10p69 15 күн бұрын
Had more fun last night with it than I ever had playing the game. Laughed so hard I had tears 😂
@AKTG197
@AKTG197 15 күн бұрын
We turned a trivial mission into some goober shit messing around with it. Instead of actually killing enemies, we killed ourselves over and over will starting nothing but drops in absolute tears.
@ValkisCalmor
@ValkisCalmor 15 күн бұрын
I did some testing. List of stupid things that set off the Airburst's proximity fuse (W.I.P.) - Terminals - Allied Sentries - Drop pods - Bot HMG emplacements - Bot mines - Ammo boxes - Stim crates - Grenade crates - Samples - Radar station (secondary objective) satellite dishes - Hellbombs - Explosive canisters - Extract beacons - Pelican 1
@Beessoup
@Beessoup 15 күн бұрын
That explains why it hardly ever goes past 2 feet for me.
@Basically_Anybody
@Basically_Anybody 15 күн бұрын
I've seen it trigger near destroyable terrain as well (fences, crates, houses, etc.), I think it just triggers on anything that can be interacted with in any way
@ValkisCalmor
@ValkisCalmor 15 күн бұрын
@@Basically_Anybody Don't think so, those things just usually have the supply boxes around them that do set them off. If you pick everything up, it shouldn't explode (definitely makes it useable, right?) Along with basic buildings and such, I confirmed that these DON'T set it off: - Dropped equipment - Those holes in the ground that blow up if you 'nade them - Authoritarian lights - Dead bots - Weapons at POIs - Wrecked pelicans - Shinies (The gold beacon containers) - Illegal broadcast towers (lmao)
@berserkerpride
@berserkerpride 15 күн бұрын
Does it trigger off corpses? I used it for a bit and I'm not sure it does.
@kokorochacarero8003
@kokorochacarero8003 15 күн бұрын
​@@ValkisCalmorwhich holes? You mean bug nests?
@Kenny-yu6gc
@Kenny-yu6gc 15 күн бұрын
The very foggy maps are bs, you can't see sh_t, but the enemies can see as if there's no fog.
@BackwardsPancake
@BackwardsPancake 15 күн бұрын
True. I wish it was more like the snow- and sandstorms where the enemies are actually considerably impaired.
@g80gzt
@g80gzt 15 күн бұрын
It's just terminid pissfog in general. But, for real, fog needs to *actually* function. Bots are aimlocking 150 meters away through dense fog with no shots fired towards them, just spontaneous aggro from further away than they do in clear planets...
@giygas9305
@giygas9305 15 күн бұрын
They can also see as if there is no fog
@giygas9305
@giygas9305 15 күн бұрын
@@g80gztIk man, THAT is bullshit
@Hawaiian_Brian
@Hawaiian_Brian 15 күн бұрын
2:16 you can choose daytime missions. They will have a sun next to your cursor vs a nighttime moon. You probably knew this but if not there you go!
@t900HAWK
@t900HAWK 15 күн бұрын
The problem is the missions and modifiers. I’m not gonna wait for the day cycle to come back around if there are no good ops on that side of the map.
@theFORZA66
@theFORZA66 15 күн бұрын
No fuckin way
@Hawaiian_Brian
@Hawaiian_Brian 15 күн бұрын
@@theFORZA66 way dude
@thenutty135
@thenutty135 15 күн бұрын
This weapon is the reason why people are saying AH need to focus on fixing things rather than adding new content. There is absolutely no way any sane person would use this in a game and think “looks good, let’s push this to release”!!!
@theopenmindedtruthseeker9747
@theopenmindedtruthseeker9747 15 күн бұрын
It sucks a solid half of all equipment stratagems are somewhat pointless since they’re not well balanced. The amount of recourses they spent in making this godawful stratagem could’ve been put into fixing and balancing other weapons. It gets old seeing everyone only use the Autocannon and Quasar cannon in the game with no diversity when there’s a dozen other stratagems no one uses.
@prebenkul
@prebenkul 15 күн бұрын
they only added this bec of the crybabies who think shriekers are impossible, while in reality you just need an auto cannon or quasar and just take out the nests from afar. Bec it cant take out gunships and the demo is about shriekers so its 100% bec of that. The only way for this to be useful would be if you had to manually detonate it by a button. That would mean it would only go off if you pressed, which could be beneficial, allowing more strategic plays, and giving you a big land mine if you so wish to do so. But thats never gonna happen.
@hhhhorton6160
@hhhhorton6160 15 күн бұрын
"AH" worried me for a sec there, even tho within the context it would've made no sense haha
@wyn9693
@wyn9693 15 күн бұрын
@@prebenkul the crybabies who think shriekers are impossible are the voices in your head. there is no way anyone playing this game is actually upset about them in their current state (when they dealt more damage dead than alive sure but they are not even remotely close to being hard).
@radium6962
@radium6962 15 күн бұрын
From the discord, this isn't the final product iirc. This is still from their testing, and the next patch will contain the finished version of the stratagem. Stupid to release it like this? yes, however, it's not the final product.
@alexhaalck8674
@alexhaalck8674 15 күн бұрын
I think if the airburst was projected in a cone forwards, instead of in a circle it'd be at least a lil better lol
@bueferd2906
@bueferd2906 15 күн бұрын
Remember, it's wrong to kick people for the strategems they bring... that's toxic
@fepsyt-4316
@fepsyt-4316 13 күн бұрын
-but killing them when they pull out this monstrosity in mission is simply a "training accident" ;) lol
@NorthzYT
@NorthzYT 15 күн бұрын
The weapon is bugged and it has even been confirmed by the devs within the first few hours of the weapon being unlocked. People who comments that the weapon is good are insane.
@Reldan
@Reldan 15 күн бұрын
There's always somebody that wants to be a contrarian. It's like people who stan the Spear even though it is also bugged (obvious to 99.9% of players, and confirmed by the devs) because of that time it actually worked right and did a cool thing, even though it ends up being useless in most situations where any other anti-tank support would work fine. I look forward to using actually functional versions of both weapons, but it's pants-on-head to find the current state acceptable.
@jordanazevedo5688
@jordanazevedo5688 15 күн бұрын
⁠@@ReldanI love the spear but yes the Lock on feature is fuckin horrible. When it works it’s great I could take out the outpost without even going near them. Taking out the towers amazing. The problem is it’s unreliable when you really need it to be. I will mess with the this Custer rocket launcher. I won’t be using it as a AA launcher bc the Custers look more for ground than Air.
@aaronhumphrey3514
@aaronhumphrey3514 15 күн бұрын
Once again, they release something that isn't functioning properly. The pattern is becoming painfully obvious at this point.
@CheeseDanish85
@CheeseDanish85 15 күн бұрын
The devs really suck. The amount of major bugs, constantly, is just ridiculous.
@viktoriyaserebryakov2755
@viktoriyaserebryakov2755 15 күн бұрын
I wanted the mines. I feel vindicated.
@khristienpennanen1810
@khristienpennanen1810 15 күн бұрын
Honestly I'd love this gun if they buffed the damage to the moon but kept all the jank. Would make sense in universe too. Who cares about safety cram it full of explosives
@DaiHachiHachi
@DaiHachiHachi 15 күн бұрын
The whole airburst = anti-air is really funny to me. Airburst stuff is normally meant to explode above/around enemy cover, hitting things on the ground. I'm assuming the word air is the only reason people are jumping to the AA conclusion.
@sharktrap267
@sharktrap267 15 күн бұрын
Well, Flak also.
@pointnemo72
@pointnemo72 15 күн бұрын
.... Because when we first saw it used before now, it was used to kill a bunch of bug birds. ....sooooooo that would be AA
@onyhow
@onyhow 15 күн бұрын
I mean, it's both. It's originally developed to incrase effectiveness of AA shells in WW2. Yes they're adapted to do overhead detonation for ground units too, but that's later in the war.
@dabbymcnasty4264
@dabbymcnasty4264 15 күн бұрын
It's because people are braindead
@arczer2519
@arczer2519 15 күн бұрын
​Flak is just short in German for air defense gun, regardless if it has airburst capability. Anti Aircraft Artillery / AAA were usually using Timed/Proximity fuses, but today most rounds 20mm+ can use it + missiles/rockets. Generally Airburst and AA Airburst are differentiated as one not always might work as the other, due to way fuse is setup. In game airburst rocket is working purely on entity detention with can work in both cases, through like Thermite Grenade its setup pretty nonsensically as it's missing minimum range (basic safety) and bomblets should inhere par of the velocity of the rocket, which causes it to be unsafe for the shooter on top of seemingly having limited range...
@cakes1831
@cakes1831 15 күн бұрын
Good incendiary breaker stress test video 10/10
@FullOnGritz
@FullOnGritz 15 күн бұрын
The amount of people who told me “It’s a bug weapon” before we had it unlocked to use on bugs infuriated me.
@OhDough
@OhDough 15 күн бұрын
it's an illuminate weapon for sure
@sirgaz8699
@sirgaz8699 15 күн бұрын
And now you can safely block all of them because they will never say anything of value, ever.
@radium6962
@radium6962 15 күн бұрын
I think that's a reasonable assumption. It basically functioned as a cluster bomb, which is better on bugs than bots. So assuming 'maybe it will do better on bugs' is reasonable.
@ashenwoodaxe1055
@ashenwoodaxe1055 15 күн бұрын
Clearly it is a Super Citizen weapon...
@FullOnGritz
@FullOnGritz 15 күн бұрын
I was the one saying “maybe, but we won’t know til we can test it” to people basically saying “It’s not bad, it’s just a bug weapon”. Big difference. We aren’t shitting on these people because they are wrong, that’s fine; we are shitting on them cause they are parroting shit without an ounce of critical thinking put in. I hope the devs get decent feedback on this one cause I could see it cone out before the radial burst making the self frag harder to do while covering even more ground. The gun just has so much investment (strategem slot, support weapon, backpack, and reload time) for something just a single stratagem slot covers.
@Qreamey
@Qreamey 15 күн бұрын
"It's a proximity fuse, detonating when anything organic comes near it" Trees:
@arczer2519
@arczer2519 15 күн бұрын
"Also we haven't given it minimum range"
@wispyz0
@wispyz0 15 күн бұрын
uh…trees are organic…
@kokorochacarero8003
@kokorochacarero8003 15 күн бұрын
My brother in christ, trees are living organisms. It doesn't get more organic than that
@sirgaz8699
@sirgaz8699 15 күн бұрын
Bots, mines and drop pods
@arczer2519
@arczer2519 15 күн бұрын
Samples, hellpods and ammo boxes seemingly too
@atg4521
@atg4521 15 күн бұрын
I have a feeling this will start a wave of team kicking thats actually warrented this time around.
@jakestakes9075
@jakestakes9075 15 күн бұрын
100%. I never kick anyone. I will now…
@dabbymcnasty4264
@dabbymcnasty4264 15 күн бұрын
Thank you!!! Saw a BUNCH of people in the community think it was "anti-air". Some people take the name too seriously just because it has air in it. It was never intended for air units. It's not even really an airburst weapon per say, more of a mini cluster bomb launcher.
@themightykv-5410
@themightykv-5410 15 күн бұрын
It can be used to kill shriekers but that is about the only air unit it can actually kill.
@813bryant
@813bryant 15 күн бұрын
​@@themightykv-5410Its pretty decent at killing the bots in the dropships as well.
@themightykv-5410
@themightykv-5410 15 күн бұрын
@@813bryant that is true
@claytonwu320
@claytonwu320 15 күн бұрын
the trailer video when purchasing the stratagem literally shows it being used against shriekers (and only shriekers), so i don't know how you can say it was "never intended for air units". and not an airburst weapon? it doesn't explode on contact, it explodes in the air. even the clusters explode in the air.
@devingimple9542
@devingimple9542 15 күн бұрын
It was advertised as anti air.
@Sarcastican_
@Sarcastican_ 15 күн бұрын
I refuse to believe the Automatos didn't sabotage these weapons like they did with the mechs.
@mawnkey
@mawnkey 15 күн бұрын
A rocket launcher only Kurt Cobain could love.
@AsterSea
@AsterSea 15 күн бұрын
Theres like 3 air units in the entire game across both factions... what are people smoking?
@themightykv-5410
@themightykv-5410 15 күн бұрын
and it can only kill one of those air units
@TrulyGodsGoofiest
@TrulyGodsGoofiest 15 күн бұрын
Not only that but people also don't know the obvious difference between airburst and anti-air. Especially in a game where airburst orbitals have been available since launch. Hilarious honestly.
@dabbymcnasty4264
@dabbymcnasty4264 15 күн бұрын
@@themightykv-5410 as it should?
@BoneheadPlays
@BoneheadPlays 15 күн бұрын
@@dabbymcnasty4264uhh no, it should at least be able to take down gunships as well
@yoshilikescandy4020
@yoshilikescandy4020 15 күн бұрын
37:48 the main difference is that you can reload the recoilless piecemeal. pull out the shell, dive and run, put a new rocket it, dive and run, then seal the back. the airburst doesn't save the reload state no matter where you are in it, just like the spear, but at least the spear doesn't kill you.
@ZIM252
@ZIM252 15 күн бұрын
17:19 And remember, Precision Orbital Strike will also get buffed when the devs fix the fact that stratagems are supposed to track the poke-ball, if you stick it to an enemy. So, POS will be a Railcannon Strike that trades ease of issue and call-in time, for cool-down time and utility/flexibility.
@OhDough
@OhDough 15 күн бұрын
true but it'll miss anything a silly lil modifier pops up
@BackwardsPancake
@BackwardsPancake 15 күн бұрын
Even with things being exactly as they are, I think the POS is still just flat-out better than the Railcannon. The Railcannon has more than double the cooldown, a more complex code and no explosive radius (meaning, no utility use for destroying outpost structures) in return for auto-targeting, which is not very meaningful for a stratagem which you would mostly use against big heavy units that move very predictably to begin with (Not to mention, the auto-targeting can jank out and aim for the wrong thing).
@ZIM252
@ZIM252 15 күн бұрын
@@OhDough Touché.
@g80gzt
@g80gzt 15 күн бұрын
@@BackwardsPancake prbital orecision strike
@Christinson_
@Christinson_ 15 күн бұрын
assuming they make strategems consistently stick to armor, this is what i was hoping for
@stumpyduby
@stumpyduby 15 күн бұрын
How did you not see that fly clearly in front of you on that second rocket
@Partiallyinteresting410
@Partiallyinteresting410 15 күн бұрын
I ran this yesterday on suicide, with a full squad of friends that I could communicate with, on the Penta where I could run 4 anti tank red strats, and my opinion is that it’s basically useless, it doesn’t do anything well and you have to stand still and coordinate everything in order to not kill your entire squad, and then you get 4 kills
@TheCosmicAstro-
@TheCosmicAstro- 15 күн бұрын
17 minutes into the video "so hows the weapon?" -Has only shot it approximately 4 times i think that by itself speak volumes
@viktorfustos2425
@viktorfustos2425 14 күн бұрын
29:29 that hunter just decided it wont acknowledge the existence of that rock in any way shape or form !
@NoNo-xh7ru
@NoNo-xh7ru 15 күн бұрын
I’m genuinely baffled at how bad the airburst performs for some people. I’ve never had any of these bullshit glitches where it explodes by the ground. When it works as intended it has a place but yeah, based on this gameplay I’d say it was fucking useless as well.
@Jdp313
@Jdp313 15 күн бұрын
I had a game where me and a were pwning with it and the next game it killed use 10 times
@g80gzt
@g80gzt 15 күн бұрын
You probably didn't use it near - Terminals - Allied Sentries - Drop pods - Bot HMG emplacements - Bot mines - Ammo boxes - Stim crates - Grenade crates - Samples - Radar station (secondary objective) satellite dishes - Hellbombs - Explosive canisters - Extract beacons - Pelican 1 Basically you need to use it like the demo video it shows - standing next to ABSOLUTELY NOTHING, shooting into enemies very far away. Any itty little interactable or destructible seems to make it prematurely detonate
@Evan-mt7bc
@Evan-mt7bc 15 күн бұрын
It's only viable in solo missions Because if you bring it to a team mission your ass is getting kicked
@alexlane9099
@alexlane9099 15 күн бұрын
We have a rifle made in the late 90's that does the air burst and doesn't work like this. Later made a smaller but fire the same round that does the samething air burst in a lot lighter and compact size and holds WAY more ammo and reloads WAY faster. This looks like the prototype made before the desert storm.
@Fratt_Damon
@Fratt_Damon 15 күн бұрын
yessir! the xm25 i have no idea how or why in the future we'd trade the xm25 with a magazine for a single shot rocket launcher style air burst with no reload or control over when rounds pop especially when we obviously have the tech theres freaking laser cannons
@alexlane9099
@alexlane9099 15 күн бұрын
@FriskyGenZOWN it's like they are mixing some of today and a lot of the technology from the 30's into the game. This cluster munitions was in development in the 40's. The non vehicle variant (infantry) was to reduce the cost of ordinance coming from a vehicle and the power in a soldiers hands. Which was brilliant. Super effective. Maybe the developers are thinking of bowing to the sweats, making nothing fun, just stress. It never worked like this.
@cartervoltfire4933
@cartervoltfire4933 15 күн бұрын
Negative Modifiers are indeed lame. I'm ok with like, fire tornadoes, blizzards and freakin fog lol but longer strat cool down, less Strats and strat accuracy lowered is indeed NOT CUTE, ITS LAME!
@Shougo_Murata
@Shougo_Murata 15 күн бұрын
They should fire the person who approved those. They are dumb.
@ZephyrKitten742
@ZephyrKitten742 15 күн бұрын
I really wish that they would just stick with planet modifiers and have those get progressively harsher as the difficulty is increased. Like lower difficulties would only get hot/cold/fog and then as you get up to 5-9 it adds the ones like fire tornadoes, blizzards, and volcanic eruptions. Because helldive already has bots dropping dozens of tanks and hulks on my head, I really don't need increased call-in time and 1 less stratagem on top of that.
@BoneheadPlays
@BoneheadPlays 15 күн бұрын
I avoid some of the mission modifiers like the plague, they definitely need some work, and just remove the 3 stratagem one
@Fratt_Damon
@Fratt_Damon 15 күн бұрын
@@BoneheadPlays 3 strats and scatter the one that makes strats miss are both the 2 worst with call in time a close third
@devingimple9542
@devingimple9542 15 күн бұрын
I wish they’d add the preorder armor to buy. I honestly wouldn’t mind paying for it. I don’t usually care about this stuff but the knight helmet is my jam.
@PaulMab9
@PaulMab9 15 күн бұрын
Me too, I was late to the party, and man, I want that knight helmet so bad.
@saviorbob
@saviorbob 15 күн бұрын
I would say that does defeat the point of the bonus to a degree but a recolor would be A-ok
@ShadowFox64
@ShadowFox64 14 күн бұрын
@@saviorbob Eh it's not at all uncommon for pre-order bonuses to become paid DLC. Had it happen to me a few times and was more relieved that the content would remain accessible and not be forever vaulted away from everyone who wasn't there before launch.
@casualbydefault
@casualbydefault 13 күн бұрын
@@ShadowFox64 Ah~ if only Warframe worked like that...
@SinkkingTurrtle
@SinkkingTurrtle 15 күн бұрын
as someone who was willing to give this a fair shot against the bugs first before finally saying it's bad. It's bad. buuuut it is actually predictable when it comes to killing you. You can work around the airburst to get it to do what you want, but you don't have to do that with the grenade launcher or a machine gun and the cluster even when it does explode where you want it, will just leave stuff standing for no reason. the reason why the rocket seemingly randomly blows up in air is because it basically draws a decently large cylinder around the rocket's path. if anything other than the default ground elements enters that path, it will explode and I mean anything. stratagem pods, fences, escape beacons. rock elements ( so rocks that are noticeably different than just slopes and stuff unless you get even closer), walls, buildings, etc. This means if you stand next to a wall and shoot it, the rocket will instantly recognize the wall next to you, arm the rocket and make you kermit sudoku. the rocket is bad because you have to have 4000 IQ big brain positioning to do half as well with a shot as you could do with one or two grenade launcher shots which don't take your reload slot, don't randomly kill you, can be reloaded on the move, and has more utility. if the cluster rocket no longer triggered on map elements and it actually killed the stuff in the radius it would be serviceable and or let us control when it bursts manually by holding left click and having it blow up when we release left click or it hits something. I will wait for the patch next week to use it any more thanks for coming to my ted talk.
@puru-see
@puru-see 15 күн бұрын
not gonna lie, while I wasn't under the assumption this would be an anti air weapon, I DID hope it'd at least explode in a more cone-shaped burst forward rather than in a big circle (which, with enough elevation would be close to a cone, I know) even under that assumption, this weapon is extremely underwhelming although I haven't tested it enough to call it disappointing yet
@berserkerpride
@berserkerpride 15 күн бұрын
I mean no maniac would design a man-portable launcher that sends shrapnel/bombs backwards. There's a place for memeability but this ventures into clown territory.
@bluegolisano7768
@bluegolisano7768 15 күн бұрын
I just want an armor that makes us melee using an entrenching tool. *WHERE'S OUR CHAIN SHOVEL, ARROWHEAD?!?*
@lucasmayo8781
@lucasmayo8781 15 күн бұрын
This weapon is very lore accurate, and has the most important feature I look for in a weapon, chaos.
@DaaHela
@DaaHela 15 күн бұрын
I just wanted the anti tank mines
@Senerei
@Senerei 15 күн бұрын
The 2 shots after 2:41 is absolute comedy, what an exceptional weapon
@0mNam
@0mNam 15 күн бұрын
should've gone for the anti tank mine :/
@Awootistic
@Awootistic 15 күн бұрын
"What are you suppose to do tho? Just run?" And that is the problem with any support weapon that do not have any armor piercing capabilities. Because there isn't a substitute for it. People will cope that you can use the Eradicator or plasma shotgun until its a bile titan and then they flail around with half-tons, or completely rely on laser and railgun orbits. IF the cooldowns are available in the first place. In before they keep saying "it's better against the illuminates." I will say, as HD1 vet, it might be. I will steelman their positions on this one. The illuminates didn't particularly use armor plating as defesneive tools, they use energy shields like our backpack. This means penetration is not required and what's important is raw DPS, maybe even making the Stalwart, GPMG more viable. We will see if HD1 illuminates are making a return to HD2 or they are a completely new enemy. Judging from the current roster of bugs and bots, the core would be the same with some added enemies.
@Tracker947
@Tracker947 15 күн бұрын
They almost certainly nailed a fuckoff amount of armor on their larger units, I'm calling it now
@sinteleon
@sinteleon 15 күн бұрын
You can use a different strategem and/or EAT for the heavies.
@motodrang4287
@motodrang4287 15 күн бұрын
Dough, speaking the facts once again!
@SuperStarTidus18
@SuperStarTidus18 15 күн бұрын
Airburst just means it bursts….in the air….😂. People are hilarious.
@cartervoltfire4933
@cartervoltfire4933 15 күн бұрын
With that logic, the airburst orbital would take out gunships too
@dabbymcnasty4264
@dabbymcnasty4264 15 күн бұрын
@cartervoltfire4933 that's not what he means but alright🤣🤣
@kanmeridoc1784
@kanmeridoc1784 15 күн бұрын
Used it last night from the free test period. I didnt have much issue with blasting myself, but the damage felt severely lacking. It was a coin toss on if it would kill devastators.
@turish159
@turish159 15 күн бұрын
it has less penetration than eagle cluster, level 3 pen so it'll hardly damage devasttators
@kanmeridoc1784
@kanmeridoc1784 15 күн бұрын
@@turish159 makes sense. So functionally, this thing is for applications where you would run a stalwart or something but need to empty the entire mag at one time. Think I'll stick with the eruptor for group clears XD.
@grargysquargy
@grargysquargy 15 күн бұрын
Love you dough - yap session 9.2/10
@Vicininater
@Vicininater 15 күн бұрын
Send this one back to the SEAF engineers
@casualbydefault
@casualbydefault 13 күн бұрын
Send back to the automaton planet first, make em earn that rescue
@Beepinex
@Beepinex 15 күн бұрын
can you reload while prone by chance? its not exactly better, but against automatons I like to reload supports prone (even go onto your back) to lower your silhouette. i haven't used and dont plan on touching the airburst for a while lol
@thomascroyle575
@thomascroyle575 15 күн бұрын
Something ive found with the airburst if you hit the floor with it itll actually kill hulks in one shot if you shoot it behind them, shooting up will clear chaff over a large area. Albiet crapily. And hitting the floor will send the bomblets in a tighter area killing bigger enemies including tanks if ur lucky. It can be fun for bots when it works
@nomad9098
@nomad9098 15 күн бұрын
I swear, the players that this game attracts just think whatever the dev release are flawless.
@jmcclain33
@jmcclain33 15 күн бұрын
People saw “air” in the name and assumed it was only for air units lol. If that logic is correct, my air fryer can only be used in the air.
@OhDough
@OhDough 15 күн бұрын
plz don't tell me you've been cooking food in the fryer??! that voids the warranty
@markd9318
@markd9318 14 күн бұрын
I swear i was standing out in the open, literally nothing around me. No terrain, no enemies, no friendlies, and the rocket proximity was set off by my own character model. Insane
@goreobsessed2308
@goreobsessed2308 15 күн бұрын
You can pick either daytime or night missions it shows an icon on tbe operation selection
@GooiYingChyi
@GooiYingChyi 15 күн бұрын
Reality check: You don't need to have a backpack in order to have a pocket version of cluster bomb.
@jollygrapefruit786
@jollygrapefruit786 15 күн бұрын
You know a really good fix IMO would be to have a mechanic where you ping a target or location while aiming with the normal ping function, and then the proximity detonation will only trigger near the pinged enemy/ location, ignoring everything between it and the user. No need for a fancy/shitty lock on like the spear, just using a basic mechanic to mark the location you want it to detonate. Then you could mark an enemy or location behind the group you want to hit, and not waste half of more of the explosion because it dets on the first basic enemy in front of the pack, or the hunter a foot behind you.
@ThepowerfulArbiter
@ThepowerfulArbiter 15 күн бұрын
pocket clussy is something i didnt think i would hear today. thanks for that.
@Psyko_Monk3y
@Psyko_Monk3y 15 күн бұрын
I think it needs like a 0.25s delay after the proximity sensor triggers before exploding. It explodes as SOON as it can, making it so that it explodes so far in front of the enemies to the point where only 1/2 to 1/4 of the explosions even hit. It also makes it explode closer to you, and you are considerably squishier. Of course, sometimes it hits just right and you just erase the entire westward direction.
@Vojoor
@Vojoor 15 күн бұрын
I was preaching to get the mines haha
@nightbane44
@nightbane44 15 күн бұрын
It was never going to happen them being locked behind chort Bay sealed their fate
@fl4shblade
@fl4shblade 15 күн бұрын
@@nightbane44 the supply lines go through menkent to choohe. for some reason that baffles me ppl decided to start over with chort bay instead of completing menkent which is over 50% done
@stormhawk_v8838
@stormhawk_v8838 15 күн бұрын
@@nightbane44 Except they weren't. We only had to take Menkent to get to Choohe but since there are still no supply lines shown on the map players don't understand.
@RogerNbr
@RogerNbr 15 күн бұрын
youre the best helldivers channel honestly
@OhDough
@OhDough 15 күн бұрын
Ty ty
@theFORZA66
@theFORZA66 15 күн бұрын
Honestly i really like it at taking out bot patrols and groups. So long as they give it a minimum arming distance, i can see myself using it very often
@Fonzo125
@Fonzo125 14 күн бұрын
This looks to have been recorded before the update today. In my limited testing it feels much better to use now after the update. Seems like it doesn't trigger on random clutter and terrain as much, and didn't test with mines and turrets, but it doesn't seem to trigger on resupply boxes or teammates anymore.
@RazorPhoenix7
@RazorPhoenix7 15 күн бұрын
im suicidal and i laugh as i drain the reinforcement budget, of course in a friend lobby lmao. i find using explosive resist light helps a ton when running it, also dive as you fire for more explosive resist bonus, and avoid shooting close to corpses as much as possible.
@cyanknight9100
@cyanknight9100 15 күн бұрын
I feel like many people miss the fact that the devs mentioned this isn't the final version of the gun and that this week we can expect to see a patch that will change the launcher.
@thedankestdungeon8091
@thedankestdungeon8091 15 күн бұрын
Admitting they know about that isn't good for views. If he said that than he wouldn't be able to profit off this bait video.
@blakebrady9002
@blakebrady9002 15 күн бұрын
First impressions are way more important than the devs are giving credit
@mike3667
@mike3667 15 күн бұрын
Really? This is the version they released. Even after all this time, only 1 out of 4 players can cause Dot damage in a game. I don’t trust the devs when they say they have a fix.
@cyanknight9100
@cyanknight9100 15 күн бұрын
@@mike3667 I am curious to know your reasoning for distrusting them other than a known bug.
@cyanknight9100
@cyanknight9100 15 күн бұрын
@@thedankestdungeon8091 I suppose that is true, thank you for convincing me to unsubscribe.
@garyisfat
@garyisfat 14 күн бұрын
once you see the round load into the icon on the weapons bar, if you double tap the strategem menu button it speeds up the reload for the airburst but man that gun is goofy. its fun atleast
@BoglinZilla
@BoglinZilla 15 күн бұрын
Ive been noticing airstrikes have not been landing where you throw them the past week even when that modifier isnt active. Game is toasted right now. Sometimes my 500kg wont even land but it says i still used it
@Basically_Anybody
@Basically_Anybody 15 күн бұрын
Having used Airburst myself on PC, I can comfortably say the only 2 times I have TK'd was when I panicked and shot at a wall 5m away, or when I shot a Hulk an ally just deployed on
@NthnLikeCodeine
@NthnLikeCodeine 15 күн бұрын
Prob only used it 2 times then 😂😂
@v1ktor780
@v1ktor780 15 күн бұрын
It works much better and predictable if you hold fire button and not just press and release it. Dont now why its not written anywhere
@Saved2_447
@Saved2_447 15 күн бұрын
Genuine question, what does holding it do?
@v1ktor780
@v1ktor780 15 күн бұрын
@@Saved2_447 I guess it delays the moment before the explosion or something like that
@Saved2_447
@Saved2_447 15 күн бұрын
@@v1ktor780 oh OK ty
@chrismatney1397
@chrismatney1397 15 күн бұрын
So i only got to log once during the whole thibg. Did we even get to try the tank mines or was everyone just set on the backfire rocket?
@GooiYingChyi
@GooiYingChyi 15 күн бұрын
Based on your experience on the Airburst, I do not think there is any way devs are going to actually "fix" the weapon this upcoming patch. Even if they give 3x the damage, shorter reload times, less proximity on air molecules to the weapon, it is still fundamentally broken. Like, the only way I can see this weapon working is the ability to one-shot gunships, one-shot hulks, and 2 shot tanks (yes, I mean it, give it full anti-tank capability) - then it may be worth the "high risk, high reward" aspect.
@OhDough
@OhDough 15 күн бұрын
that's my fear for it aswell but I'll get over it if the patch has buffs/fixes that make enough other stuff fun to play.
@Parak33t
@Parak33t 15 күн бұрын
Hi, I have tested the airburst and have found the safest way to use it is to lie prone and fire parallel with the ground. The airburst has two trigger devices, as far as I can tell, one is to detonate prior to an impact. This means that if you are firing from a standing position at a downward angle toward the ground, or directly at an enemy, the rocket will detect that it is going to impact something and will detonate prematurely. In whatever position you are standing to fire the weapon, you should fire parallel to the ground to avoid this issue. Also of note is that the impact detonation trigger will cause the rocket to explode at a significantly greater distance from the target than the proximity detonation. The second trigger is a proximity trigger that causes the rocket to detonate when it detects it is in proximity of certain world objects. This includes supply drops, ammo boxes, stim boxes, super credit stacks, allies or enemies. For an example, in a scenario when you are firing over the top of a point of interest at an enemy beyond it, but there is an ammo box in the point of interest that you are unaware of, your rocket will never reach the enemy and will just repeatedly detonate over the ammo box. The proximity fuse is not triggered by rocks, foliage, trees, the ground, things like this. In fact you can fire directly through bushes and the upper part of some trees without the impact or proximity fuse triggering. In order to reduce the spread of the explosives, both to protect your own lives and to concentrate damage in a more focused area, the missile needs to detonate as close to the ground as possible. In order to achieve all of the above I have found the best way to fire the weapon is to go prone, fire just barely past the edge of a rock, parallel with the ground, and not directly at the ankles of any particular enemy, try to aim in the middle of the group but at an empty space, so that the proximity fuse triggers instead of the impact trigger. You can also fire using these same techniques from crouching or standing, however the higher above the ground the rocket flies the larger the area of the explosion will be and the less deadly it will be. (to enemies, it kills you just fine) If you want to use it at closer range I have learned to fire just around the edge of a large rock, while applying all the rules above, then immediately dive behind the rock for protection after firing. After i have started to do this I regularly get 6-10 kills per shot and rarely kill myself or my teammates. This will really only happen if there is some world object that i was unaware of just in-front of me. Remember, it smacks of treason to question the efficacy of super earths newly produced weapons! GL and have fun!
@yaronakrayis7291
@yaronakrayis7291 15 күн бұрын
I don't get it, every single time I use it, it works great, it's amazing and it feels great. I watch somebody else use it the exact same way and it sucks. I don't understand
@Saved2_447
@Saved2_447 15 күн бұрын
Same its so odd
@beakwooda.k.aadregallus8788
@beakwooda.k.aadregallus8788 15 күн бұрын
Why you would use this instead of Eagle Cluster????
@repolhoazulado1028
@repolhoazulado1028 15 күн бұрын
Me too, only had 2 accidents when playing it for the first time, never again. One because an enemy was too close, another because a bot rocket triggered it. I always pay attention to the rocket's path and my surroundings (mostly enemies or of someone is gonna get in the way) and i always use it on open spaces or high terrain. So to me, its kinda a skill issue lol
@Torchmarrow
@Torchmarrow 15 күн бұрын
​@@beakwooda.k.aadregallus8788 Dont have to wait for a call-in, no cooldown due to ammo system, can be used to hit stuff 200+ meters away, can be used when strategem jammers are around, and is satisfying as hell when it works. Once its fixed it'll wind up just being a side-grade to eagle clusters with different disadvantages. Fun weapon, just jank as hell
@ballzdeep6974
@ballzdeep6974 15 күн бұрын
Part of it is understanding how the cluster bombs burst out usually if they his something face on or proxy fuse near something they burst out in the opposite direction of said object so when useing it you have to hit the ground at a relatively flat angle as almost everybody ive seen complain about it shoot it directly as some enemies face and die while i in my experience haven't really had this problem only killed myself in with is about 4 times in 9 hours of learning how to use it tow of which where from getting shot staggered while fireing
@JO-zj1km
@JO-zj1km 14 күн бұрын
Will using a jump pack with it work? Jump in air and shoot.
@thegrunch6448
@thegrunch6448 15 күн бұрын
Finally the CBT Helldivers gameplay I've been looking for
@Felnier
@Felnier 15 күн бұрын
Hmm airburst seems problematic, better nerf incendiary shotgun and rail gun. I'm starting to believe the devs are into cock and ball torture with some of the gameplay decisions they make.
@GrumpySlav
@GrumpySlav 15 күн бұрын
This is the worst weapon in the game that literally has zero reason to exist. It provides nothing, NOTHING. And I honestly cant think about even a single use case for this gun other than just straight up "for fun".
@JasonLiveToRide
@JasonLiveToRide 15 күн бұрын
have you tried to use it with the Heavy Armor + Explosion Protection ?? if it makes you live the blast it could be useful in Solo
@death-thresh9548
@death-thresh9548 15 күн бұрын
I really like the suggestion of making it hold to fire and release to detonate. (And if it directly hits something then obviously it detonates)
@louisromano6768
@louisromano6768 15 күн бұрын
a really good way to deal with the research station is to jetpack on top of it the hellbomb can actualyl be called on top so as long as theres no biles in the area the bugs cant do anything about it
@kkritodono2157
@kkritodono2157 15 күн бұрын
there should be longer delay between the airburst detect something and when it burst. The idea is too hit something from behind them. If this gets implemented then it will improve this weapon
@DarkSol16
@DarkSol16 15 күн бұрын
Honestly, the only use I had for the AB rocket launcher is to shoot it towards a nest or a point of interest before engaging directly, but i find i hard to actually kill everything so i usually need to pick off a few and they usually call in reinforcements at that point
@ondrejmalek1322
@ondrejmalek1322 15 күн бұрын
love ya, yappin session was 10/10 today
@kalkkar
@kalkkar 15 күн бұрын
Have you tried using as a long range artillery/pocket cluster bomb? Also its for anti air not anti tank, makes sense it dosnt kill heavies
@OhDough
@OhDough 15 күн бұрын
airburst just means it bursts in the air. it's not intended for just anti-air
@alexanderjimenez9684
@alexanderjimenez9684 15 күн бұрын
I think the weapon should have an option where you can delay the fuse so when it gets near something that it can trigger it has a 2 or 1 sec delay for it to explode. This in turn would let you hit the middle of crowds and if you wanna use it for anti air you can just switch it to a default fuse
@windsgrace688
@windsgrace688 15 күн бұрын
I feel like on top of fixing all the bugs with the weapon, they should reduce the proximity detection by like half and add a fuse timer after proximity detection to like 0.5 to 1 second or something that way it won't just blow up in between the first enemy and you or impact, which ever is first.
@harleyx7332
@harleyx7332 15 күн бұрын
Recently went back to precision airstrike. I think most people switch out of it quickly because its one of the first ones you get and everyone glorifies the 500KG. But its great for taking out specific targets and has short cooldown.
@OhDough
@OhDough 15 күн бұрын
I started using it again recently too, big fan of it when there isn't the "orbitals miss" modifier
@ChronoSakuya
@ChronoSakuya 14 күн бұрын
A simple fix would be to give it a minimum distance from launch before proximity triggers, unless it hits something directly. Which you'd think they would'a thought of, to make sure the weapon's actually useable.
@cellrien
@cellrien 15 күн бұрын
it seem the hit box detection is too big and when you shoot looking to close to the ground the missile deploy instantly
@fugatenation4690
@fugatenation4690 15 күн бұрын
It would be nice if it would work like the airburst strike once it come in proximity of the first enemy instead of doing a massive aoe attack it should send the airburst in the direction your shooting
@martok666
@martok666 15 күн бұрын
i have a solution for this weapon, its simple, hold left click to set the warhead charge timer on release it will fly off to the destination of interest and set off there, the longer the trigger hold the more you give time for the charger to set off
@mikatatadorin9861
@mikatatadorin9861 15 күн бұрын
Is that helmet one that appears in the store or is it something else??
@connertomaterhater6691
@connertomaterhater6691 15 күн бұрын
The better against illuminate square on the bingo card got a chuckle out of me.
@CliveGlitch
@CliveGlitch 15 күн бұрын
2:42 dude I just can't, this is some Looney Toons bs to then just die on 2:58 lmao
@chitin122
@chitin122 14 күн бұрын
Since the patch the rocket is pretty good, I find its a nice fuck whatvever is over there button to shoot onto poi's. You don't even need to see much of an enemy since the proximity detonation takes care of everything. It is basically instant death using it in most battles close however. Its great as an opener and a way to clear patrols before they can call reinforcements or to deal with enemies after your allies across the map.
@Lilitha11
@Lilitha11 15 күн бұрын
It is basically like the orbital, but also uses a secondary weapon slot, and a backpack slot.
@goreobsessed2308
@goreobsessed2308 15 күн бұрын
Nothing quite like a gun that fires explosives at the user
@KEBB-ho7fr
@KEBB-ho7fr 15 күн бұрын
It either needs to blow into a cone shape after detonation, or be an impact fuse instead of proximity.
@ramboi1387
@ramboi1387 15 күн бұрын
I think it would help if they added stages* of reloading to the airbust ( like the recoiless ) that way you the player could decide how much time the have to reload. Concering how hard it is to use in medium (and sometimes even long ranges) I believe reducing the "proximity" range on the rockets to half or lower would significantly buff it's usability*.
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