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What will the graphics be like in the games of the future, all the new technologies: The evolution of 3D graphics, 3D scanning, lighting, artificial intelligence - neural networks, animation, procedural generation, voxel graphics and particle physics.
History of graphics in games
Dynamic 3D scan
Micropolygon rendering
New types of lighting
Neural networks
Generative 3D
Neuro Animation
Procedural animation
Procedural generation
Dynamic voxels
ALL ABOUT 3D RENDERING - • ВСЁ ПРО 3D РЕНДЕРИНГ -...
HOW 3D GRAPHICS ARE ARRANGED IN GAMES - • КАК УСТРОЕНА 3D ГРАФИК...
HOW RAY TRACING IS SET UP - • КАК УСТРОЕН RAY TRACIN...
70+ COOL PROGRAMS FOR RENDERING - • 70+ КРУТЫХ ПРОГРАММ ДЛ...
#cyberstars #gamedev @NVIDIA @UnrealEngine
Technologies:
4D/3D Gaussian Splatting, Ray Tracing, Path Tracinting, Photon Mapping, DLSS, Unreal Engine 5, ATOMONTAGE
Games:
GTA 6, unrecord, Cyberpunk 2077, Teardown, Claybook