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The Lord of the Rings: The Battle for Middle-earth is a 2004 real-time strategy video game developed by EA Los Angeles for Microsoft Windows. The first part of the Middle-earth strategy game, It is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006.
The official game servers for The Battle for Middle-earth were permanently closed on December 31, 2010 by EA Games, due to the expiration of The Lord of the Rings video game license,[3] however the players can still play it online using unofficial game servers.
The Battle for Middle-earth won three awards: the E3 2004 Game Critics Awards award for Best Strategy Game, the 2005 GIGA Games award for Best Strategy Game, and the GameSpy award for Best of E3 2004 Editors Choice.
The Battle for Middle-earth was nominated for X-Play's "Best Strategy Game" and PC Gamer US's "Best Real-Time Strategy Game 2004" awards,[18] both of which ultimately went to Rome: Total War.[19][20] It also received a runner-up placement for GameSpot's annual "Best Game Based on a TV or Film Property" prize.[21] During the 8th Annual Interactive Achievement Awards, The Battle for Middle-earth received a nomination for "Strategy Game of the Year", [22] which was ultimately awarded to Rome: Total War.[23]