whatever the newest fighting game is out there will always be people complaining why it isnt as good as the previous entry
@saviormonroe-lh7oh4 күн бұрын
It never fails
@personperson12544 күн бұрын
The FGC is more victim to coping over nostalgia than the Fortnite community. It’s just how it is when previous games leave such an impact
@nikkobird5904 күн бұрын
I don't understand why they don't like new things. Sure things can be frustrating, But geez dude.... Games need to change
@atari94774 күн бұрын
Its an age thing, ppl that gaslit themselves into liking sfv never really played Sf4
@zSenzy4 күн бұрын
Liar. MKX was hype. T7 was hype. Both of those when they got released no one looked back untill they became bad because of late game patch or broken DLC characters.
@lonekirin9054 күн бұрын
I think the FGC needs to shut up. They go around saying the community needs to grow but then they don't want new players around.
@Get_BODIED4 күн бұрын
@@lonekirin905 the new players don't stick around. Guilty Gear Strive sold 3 million copies and barely breaks 2000 players a month. THATS the problem. So why ruin a game?
@mac71144 күн бұрын
@@Get_BODIEDwell said
@F3L34534 күн бұрын
Referring the new kids as nobodys
@natsu47233 күн бұрын
@@Get_BODIED that applies to literally every game ever. Call of duty black ops sold 500 million copies but only has 20-50k players on pc. Thats also the thing youre only counting steam and not the xbox app , xbox itself and ps4/5. The game averages more new players than hardcore which is why most of the player sit at lower ranks in fighting games ( if the rank doesnt boost them like sf6 and tekken does)
@Get_BODIED3 күн бұрын
@@natsu4723 Fighting games are different than any other game. Fighting games are niche. They aren't widely played like platformers or FPS's so the target audience needs to be taken care of. So while it may be the case for any game, or hell any ANYTHING for that matter all the way down to Coke changing their recipe that worked for years, fighting games require a level of consistency. When you disrupt that and don't appease the crowd that wanted said game to begin with, then you get the complaints. Imagine if DOA didn't have the jiggly mechanics or over sexuality of the female character, people would revolt because that was a point that set the game apart. Or MK with no fatalities. It's important to not mess up what worked. And a lot of these companies messed up what worked in favor of garnishing more casual players. It's nonsense
@zetsubomb4 күн бұрын
My only issues with these games is the monetization. The SF6 virtual currency system is one of the scummiest I've ever seen...and that's including F2P games
@workoutfanatic78733 күн бұрын
Ono’s legacy. He literally resuscitated the FGC in 2008, then had a major brain fart with SF5. That’s when the $$$ was kicked up a notch as well.
@Raytheman5812 күн бұрын
Well you did say one of, its basically the same as some F2P games.
@sammythijs86412 күн бұрын
My dude has not played MK1 then 💀
@QGfk12 күн бұрын
unfortunately that's just how capcom is. they have a bunch of bizarre mtx in a single player rpg. but it feels like they're not even good at it; who's shelling out for battle hub skins? you gotta give it to riot they have some alchemy of making cosmetics that people really really want to buy regardless of the insane cost
@joseurbanos.domingo63442 күн бұрын
No one can match mk1 "monetization" 💀
@Phantom_madman4 күн бұрын
The only problem with the FGC is the endless complaining. SF6 and T8 are great fucking games. the FGC could have the perfect game right in front of them and they will still find something to complain about.
@thmistrapillay18114 күн бұрын
Fax
@godmode36114 күн бұрын
Sf6 sucks
@Hypanoz4 күн бұрын
I absolutely love Tekken, heihachi being dlc clearly let them take their time and make him feel special, and they did. eddy and lidia are boring yea, but clive was quite literally the best main character they could have picked from final fantasy for tekken, considering his character arc is very similar to jin's, and the fact he already had a full moveset waiting to be converted to tekken, and honestly, I LOVE FIGHTING HIM!!!! its a fun match up for the most part imo. Tekken 8 heat is super strong yea, but i'd rather have an aggressive game that can be turned on its head in a moment vs the SLOG of tekken 7's defensive focus'd "gameplay" (people running away on infinite stages)
@georgej93664 күн бұрын
Not really , the previous titles didn't have this many complaints
@mikep49574 күн бұрын
@@georgej9366 You have to be kidding me, the SF5 and T7 complaints were endless
@TheBLACKSTARmovement3 күн бұрын
The problem is the FGC is full of whining crybabies that only want to play the same game they played in 2011 and love stagnation
@mauriciokilo2 күн бұрын
Well said, sir. Well said.
@d.saunders25062 күн бұрын
Idk its deeper than the community. The genre itself has been on life support since arcades died. Something about the 1v1, high barrier of entry and awkward controls make it only appeal to a very niche audience. Despite having double or triple the history of Hero shooters and BRs, FGs will never hit the heights of these games. Theres a reason smash is the most popular FG, and its because its NOT a FG
@QGfk12 күн бұрын
@@d.saunders2506 it's always going to be a smaller audience compared to those games especially outside of Japan, but sales and tournament attendance have been growing steadily. the fact that all the big games finally have good netcode now is helping that even more. 2xko, bc of its huge IP and being f2p, will test just how much those difficult points about the genre will cap a player base. mobas also have an insanely high barrier to entry and they're some of the most popular games in the world.
@Channel1Mind4 күн бұрын
Tekken 8 has more problems than its DLC.
@ggmasterguiltygear63154 күн бұрын
Most of its dlc is just recycled from T7+Clive.
@thmistrapillay18114 күн бұрын
@@ggmasterguiltygear6315that means you don't know anything about what those characters were like before
@SubliminaIMessages4 күн бұрын
@@ggmasterguiltygear6315making Lidia DLC twice and also charging for stages now was some diabolical stuff
@ThePoisonJelly4 күн бұрын
@@SubliminaIMessagesyeah they fucked up not including stage in season pass but i kinda understand lidia maybe they got more priorities than her also like almost every character she's so different
@ryanm.87204 күн бұрын
@@ggmasterguiltygear6315 You should see 'Street Fighter 6'. As of Year 2, 4 of the 8 (6 if you disqualify the SNK characters) DLC fighters were already playable in 'SFV'.
@xav57873 күн бұрын
The fgc is not against new players. It is against completely catering to an audience that isn’t likely to remain as an active player after a month for the sake of an extra dollar. New players need to be taught rather than the game needs to be watered down
@marcusclark13392 күн бұрын
biggest issues - focus on rush down game design, no patience to slow/defensive play styles - censorship, toned down design (more to MK) leading to boring design, no appeal - microtransaction hell every mode throttled by it - grind game - sweat fest cause there's only one way to play - no customization, all behind paywalls - no game modes just online hell - broad appeal design, one button combo, no reason to learn
@surefirecraigКүн бұрын
Was bro slammed by special style in t8?
@Gogram0621 сағат бұрын
@surefirecraigmaybe got hit by lidia or eddy
@mosabhdaib78124 күн бұрын
For me as a mk player i know mk1 is not in a very good state right now but I'm still having fun playing it and that's what matters in the end imo I'm not gonna let all the negativity in the scene ruins the fun i had when i play the game and the same could be said about the other fighting games like tekken 8 and sf6 don't let the negativity ruins your fun and enjoyment in your favorite fighting game
@Dabst3rPlays2 күн бұрын
Same here
@aarotron2189Күн бұрын
Healthy attitude. Based.
@LEWfromdaHOU3 күн бұрын
Whether anybody likes it or not, Street Fighter 6 is the most balanced of the top modern fighting games.
@ajvladmir24812 күн бұрын
Yeah, sf6 is a really good example of how to make stuff work around 1 core system, not as good as GG Xrd but still, my problem is that that reliance on the drive gauge for EVERYTHING gets tiring.
@natheannzbar79254 күн бұрын
I agree with the video. An additional thought: The way some people talk about the FGC makes it feel like it's a unified community with a unified consensus of opinion. It's not. You could grab 100 different people and they could have 100 different opinions of a game. The internet often makes it look like there is a consensus, when there is not. Probably half or more of the actual FGC never posts their opinion online. When a lot of people agree on something, there can easily be a lot of other people who feel another way, but who don't get together online to publicly agree.
@kyra93374 күн бұрын
This needs to be higher up in the comment because we're seeing that in the top comments which is annoying.
@wakeupsweep82784 күн бұрын
I don't mind fighting games experimenting, but they are chasing the same trends. Games that all focus on aggression and simpler execution. They removed a lot of legacy and divided the FGC for money. We saw it with Strive, Sf6, and T8. All these games also get repetitive and boring very quickly for me because the design philosophy isn't as strong.
@mac71144 күн бұрын
Well said
@tuonglanpham13332 күн бұрын
🎉 that’s why i revisit KOF XIII😊
@wakeupsweep82782 күн бұрын
@tuonglanpham1333 True, KOF is goated.
@marcusclark13392 күн бұрын
broad appeal design for normies, too afraid to be unique, global appeal so everything is toned down and sanitized, death of creativity
@xluispx447722 сағат бұрын
I wouldn't say it's not creative but I would say it feels more simplified, like it's a line of learning instead of a curve, feels more repetitive, creativity is there, just more hidden
@mattsandvig78684 күн бұрын
The actual issues with fighting games have been overblown by the communities that play them for decades. That doesn’t mean there aren’t cases of clear problems. Monetization especially is a real issue in the genre. But FGs are in a fantastic place overall. Last generation has so many examples of online that barely functioned, lack of visual polish, and underbaked mechanics that required multiple seasons of tweaking to get right. SF6 is random? People praised the same “issue” in SF3, because it meant the game couldn’t be “solved.” There always being some sort of possibility to turn a situation around over the course of a match was considered a good thing, but now it’s a negative? Strive had a “bad patch?” The only bad things about it were the glitches, which they promptly acknowledged and then fixed. People don’t like the balance changes or don’t like the game being reworked? Fine, I guess. But the game is still the same fun game it’s been for a while now. But I guess having to learn the Pot matchup now that he’s good is enough to make the tower grinders mad. MK and T8? The quality of the content itself and/or monetization. Those are actually reasonable complaints to levy at the games.
@kyra93374 күн бұрын
for strive, it IS a bad patch if they have the producer for the game apologizing for it and the balancing issues were the main issue with the game. You obviously don't want to hear that but that is the fact of what happened with the game if it piss off majority of the player base.
@JQ864 күн бұрын
Seems to me, from the outside looking in, that it's actually a pretty great time to be a fighting games fan with so many being worked on now compared to say 10 years ago. If nothing else, it shows investor interest which is a net positive.
@jimdino774 күн бұрын
the communities are just trash, the games are fine... the top players are still the top players
@steelblake4 күн бұрын
I would like to say this but it's definetely not the case. All of these games have been heavily misshandled as of late and people is just not taking it
@dmcfail9874 күн бұрын
You must be high
@Boro874 күн бұрын
You must be one of those dumb people they try to cater to
@justinhunter71254 күн бұрын
@@Boro87he's literally not wrong. Are there some things FGC games could change? yes of course but one of the biggest issues is literally the community. They are never satisfied.
@Ibuprofenray4 күн бұрын
@@Boro87he’s actually not that far off, case in point right now with street fighter as this happens with literally every single street fighter game where seeing a simple case of people criticizing the new games while down playing and acting like the previous games were made by gods and had zero issues, street fighter 6 season one had way less issues then season 1 sfv and vanilla street fighter 4
@kinabalucat4 күн бұрын
You all think fgc is dying? Its better than before. Im still here playing kof15 even though online is dead maybe after 6 months. Lomg ago i still playing all by myself even though no online, this sentiment of dead or not is never a factor in me playing my favorite KOF games. All fighting games should be good not just online, but also offline. It should be fun even though playing by yourself. This is where fgc goes wrong or heading towards direction i cant follow. Look how bad sf5 launch is like no simgle player content at all, just thinking about getting people to play online. Not everyone playing to play online especially with some people being toxic or some people just can't find themselves win even a single match online, it wouldn't be fine. Stop thinking fighting games just for online, tournament or even worse, live service with lots of micro transaction. I have always just play any fighting games on base roster and wait until all the season completed to buy the ultimate version because yeah, just give us the finished game. My guess is lots of people leaving games and only wait for that ultimate version or ultra or super version with all the added fighters in
@iBishopEsquire4 күн бұрын
I re-downloaded DoA6 and was surprised to see players of all skills online at diff times of the day. I love the scene right now. Because DoA had guests I just got KoF15 for 9$ on Xbox and i love the fundamentals. Sometimes finding games is slow but I find casual matches my level. I use the auto combos admittedly but I love the core mechanics of KoF.
@awesomereviews15614 күн бұрын
Well you can still play Samurai Shodown, if you like footsies, it’s a fantastic game.
@j.i.nthenobody544 күн бұрын
Issue is, it’s a fucking discord fighter
@japroject14 күн бұрын
Loved Sam Sho!
@j.i.nthenobody544 күн бұрын
@@awesomereviews1561 Samsho is pure neutral and I love it. However, my favorite fighting game is MKX for the reverse reasons: combos are strong and flashy and require execution
@sugebeb3 күн бұрын
Still my favorite from the 1st
@U4ia284 күн бұрын
The problem is devs are going about making fighting games easier in the wrong ways. There’s entirely too much prioritization on rushdown and homogenized approaches to offense and offensive pressure. Then there’s either a lack of defensive mechanics or the defensive mechanics are lackluster in comparison with offensive mechanics. Gone are the days of keep away and/or reactionary styles and having players styles being so unique that even if they play the same character you can see the creativity of the players shine thru.
@aryanburnwal2371Күн бұрын
if you get too defensive you gt games like t7, the best game that comes to my memory that rewards aggression while giving you bucketloads of defensive options is probably guilty gear xxacr
@U4ia28Күн бұрын
@ you say t7 like that’s a bad thing. You realize that most Tekken players consider 7 to be better than 8 right?
@aryanburnwal2371Күн бұрын
@@U4ia28 Who's "most tekken players" here, arslan ash? Of course he would prefer the game he is far more experienced in, no offense to him though but those who actually like tekken 7 just play it rather than bitch and moan about it
@aryanburnwal2371Күн бұрын
@@U4ia28 also I don't give a flying fuck whatever game you play at least don't make the new game seem like it's the worst thing in the world ever when it isn't, you can play as defensive as you want it's just that the game rewards going in your opponent more now rather than in t7 where you would get blown up by a backdashing character on an infinite stage, just highlighting the differences I love all games
@troytheboy1985Күн бұрын
@aryanburnwal2371 that's top lv tekken you or I don't have to worry about that you scrub
@yuzukekusosaki44264 күн бұрын
and Kof is existing
@TVFGC4 күн бұрын
Basically. Nothing to say other than fatal fury coming
@BongWatah4 күн бұрын
They're just vibing til city of the wolves drops
@LordXantos4 күн бұрын
@@TVFGC just because YOU don't have nothing to say doesn't mean that KoF is irrelevant...
@adrianzambranoleon18894 күн бұрын
And multiversus is diying
@itsadriel87663 күн бұрын
@@LordXantos almost no players playing it
@mirai32664 күн бұрын
I think it's just good to have an old game to fall back on. I'm not really too into any of the current fighting game installments, I still play them sometimes but honestly my main game for quite a while now has been GG Xrd. There's definitely something special about knowing that that's the final state of a game, it's not going to change, there's no "oh I'm not even gonna take this game seriously until they fix x or y", you either adapt or don't play the game. Ofc I'd prefer if Johnny wasn't stupidly broken in that game, but the only thing I can do now is learn how to make him feel less broken, no patches are going to save me.
@NickRobTkd2 күн бұрын
But when MK11 was out they were saying they want to go back to MK10 🤣🤣🤣🤣🤣 .. Fgc Are the ones destroying the games.
@Huskard-i8x4 күн бұрын
I feel like fighting games right now are actually in a good spot (except for mk imo) but when it comes to the FGC they will hate something about the new game just because they don’t learn anything then just go “last game was better” I’ve been seeing that a lot in tekken community notes.
@SA-so9qs4 күн бұрын
Imo SF6 is in a good place. The playerbase is just upset about lack of content. SF6 produces some of the best match content I think ever
@nasirbarbee59404 күн бұрын
Casuals will ride the hype train for new games. In this case the fighting game Renaissance attracted a bunch of them. They play the game. Content creators make videos Then when honeymoon phase is over and they realize how much effort it takes they dick ride the next game. Content creators talk shit about game. Rinse repeat
@LeonJohnson-yi3hg4 күн бұрын
Content “creators” are usually trash lets be honest
@tc_iraklis85083 күн бұрын
As an MK fan I'm seriously tired of seeing posts dissing MK1 non-stop. "MK1 TRASH" "MK1 DEAD" " MK11 was better" MK1 this MK1 that. Alright we got it you don't like the game. Thats cool but you don't have to repeat that over and over again for a whole Year it's annoying AF!
@tc_iraklis85083 күн бұрын
And that trend seems like it's contagious. Like SF6 and Tekken 8 are in a better state (they felt finished actual products) but NOOOO you have the crybabies complaining non-stop 😮💨
@MrTD7142 күн бұрын
Game is trash boring and scrubby as usual
@ZzigZaG00NIN4 күн бұрын
If Tekken 8 problem is lame DLC it'll just get better and better as more DLC happen. GGST is the easiest to fix since it's just a bad patch. Street Fighter Drive system isn't really something that can be changed too much but i'm interested to see how it will change in the future. MK 1 feels like it has all the problems of the other three but none of the solutions have worked. It's already feeling like the end of the game unfortunately.
@TVFGC4 күн бұрын
There is more with Tekken 8. Many people don't like playing it because of the oppressive gameplay and lack of defensive options.
@kokfz4 күн бұрын
Sucks to be them@@TVFGC
@shenelljohnson744 күн бұрын
@@TVFGC like harada said choose any Tekken game that you love and stick with it instead trying out a new one you don't like then 🤷 the man spitting facts tbf
@Shodan1304 күн бұрын
@@shenelljohnson74except tekken has zero legacy support, sf/kof/gg/bb/mvc has rollback versions of legacy games. BUT YOU MEAN IF I WANT TO PLAY OLD TEKKEN I GOTTA BUY A USED PS3 WITH DR ALREADY INSTALLED JUST TO PLAY ON THE WORST NETCODE KNOWN TO MAN ?? You mean to play the tekken that kickstarted tekken as an esport in Korea TTT1 online… is just impossible and harada talking about “just got back to the old game” and do what sit in training mode ? Harada needs to shut the fuck up about “just going back to the old game” until going back to the old game is an available and viable option… like what everyone else does
@souhiyori86404 күн бұрын
@@shenelljohnson74Harada says alot of things like Heihachi being dead.
@grimyagami4 күн бұрын
I'd say the main issue is monetization.
@marcgrayii54774 күн бұрын
Seems like the FGC is never happy about anything and all they do is whine. I play all these games a lot and enjoy all of them. What these guys REALLY gotta do is stop playing games they supposedly hate. Plenty of games out there💀 particularly for tekken, if the devs dropped tekken 7.5 they woulda complained about how they fixed nothing that was wrong with 7 and the game is just a reskin with updated graphics😑me personally, I ain’t like the back dash gameplay if T7 even tho I still liked it. I ain’t like having to chase people running away for the whole match. T8’s engagement is way more fun to me.
@JusticeAngel3 күн бұрын
Get a load of this mf
@bootysensei3 күн бұрын
True that but SFV does still suck
@marcusclark13392 күн бұрын
complaining is how things changed and "just don't play those" doesn't work if the problems been happening EVERY GAME, its a issue wider than just the recent games, and its growing
@iBishopEsquire4 күн бұрын
I re-downloaded DoA6 and was surprised to see players of all skills online at diff times of the day. I love the scene right now. I just got KoF15 for 9$ and love the fundamentals. You shouldn't play too much of a game or it's warts start to show.
@MrCjosue243 күн бұрын
I still play it and the older ones as well.
@iBishopEsquire3 күн бұрын
@MrCjosue24 not gonna lie it was seeing Terry and Mai being guests in 2 doa games plus SF and KoF doing crossovers that got me thinking about these games. Guests chars work. I didnt care much at doa5 time but post SF6 which I got full price made me re-downloaded DoA which is a blast imo. And just by chance KoF15 came on sale. I was just trying out story mode on KoF13 off Xbox Gold until the sale. I came back to SF6 yesterday and was trying to short hop in my matches! That metal slug tactics game is free on Game Pass too, I'm soooo hyped for Garou now
@jenkins4644 күн бұрын
Please consume product and get excited for next product
@Nonlifting_breezy4 күн бұрын
They need more people to buy games because they cost so much more to make. Pros crying don’t matter no more
@patrickmurphy947021 сағат бұрын
T8 DLC. Eddy and Heihachi have been on the beginning roster since T3 and all others (not Clive but still a Noctis clone) were T7 DLC. They seriously need to release someone who has been MIA for awhile. Bruce, Wang (probably dead) or a completely new character. Bob will be back but again, should be on the beginning roster.
@averysketchygamer32412 күн бұрын
I think my biggest issue with modern fighting games is their incessant focus on "Aggression." I get it, it appeals more to a casual audience because you give people the "reward dopamine" for landing long combos even though it takes no skill to do. I'm not going to say fighting games *need* to be hard and pure expressions of skill. My issue is when skill expression is harmed in exchange for accessibility, especially when you can so easily have your cake and eat it too. While aggression is more appealing at lower levels, it becomes infinitely less fun to deal with at higher levels. When you have streamlined offensive options and counterplay is designed to be limited, you end up in situations where you just have to take the L, and it always sucks (Take unreactable Slayer 50/50s and Heat from Tekken). Personally, I think what people are sleeping on to appeal to a casual audience is movement. Look at Smash Bros as a competitive medium, the one thing everybody points to as being the biggest draw of the game is its super fast movement. Movement blends offense and defense in a way where players can just have fun piloting their character without only having to rely on one or the other. It's casual because you can just sort of move and still do exceptionally well, but there's always something minor you can do to improve. Of course Smash itself isn't balanced and a lot of the optimizations are VERY hard, but it still maintains a casual audience for a reason. I think movement is the reason why Guilty Gear and FighterZ became a casual fan favorite, not aggression. Airdashes, airblocks, super forgiving backdashes, ground dashes, a dash macro (in the case of GG), double jumps, well-performing speedsters, etcetera. It can be appealing to have neutral feel less restrictive to a casual audience, not needing to worry as much about Anti-Airs, where only facing towards your opponent feels slightly more intuitive, having an insane amount of aerial options, and the ability to force 50/50s with good positioning. It's not being stuck in an 80 year blockstring with Bedman, Sol, Ram, Nago, or Jack-O that people really enjoy about the game, it's about feeling less restricted without having to become accustomed to a new system. I don't know why Fighting Game Devs are so obsessed with making aggressive plays so much more prominent when it leads to some of the most mind-numbing gameplay ever. I don't even like Strive or FighterZ that much. I just really enjoyed SF6 because I liked Ed. Then Ed, a more precise and technical character, got an INSANE nerf hammer, but Bison and Akuma, two characters notorious for being overtuned and aggressive, barely got touched. And the justification was "we just want the game to be more aggressive lol," when easily the biggest complaint about the game is raw Drive Rush in neutral and Throw Loops, problems exemplified by the lack of defensive options and counterplay. I think the Fighting Game devs just need to change their outlook and realize that more aggression isn't always a positive thing
@gentlemanjared4 күн бұрын
SF needed to quit Akuma and Bison for a game and couldn't do either. Then they decided to throw guests in, and now they're just like everybody else.
@ErgenizКүн бұрын
Why Akuma?
@xluispx447722 сағат бұрын
Tbh they should have been in the roster since day 1 but ig Capcom needed some easy DLC characters to sell, sad but true, guest character are cool af tho what are you on?
@sean85993 сағат бұрын
this is why I don't listen to what the FGC says about which game is best. Because it always ends like this
@AlexIn_ThaCosmos894 күн бұрын
Killer Instinct should come back but in a good way
@X2011racerКүн бұрын
There's also the fact that a lot of Indie fighting games get overlooked by the FGC because they are either: 1. Not made well or prone to crashing (i.e. Brawlout) 2. Not designed well for High Competitive Play (i.e. Mighty Fight Federation) 3. Controversial for anything other than gameplay (i.e. Skullgirls) 4. Too casual or unorthodox (i.e. Dropkick and Checkmate Showdown) 5. Just obscure (i.e. Blade Strangers) 6. Stuck in Licensing Hell, making unofficial tournaments or sponsored tournaments impossible (i.e. Power Rangers: Battle for the Grid) 7. Left in an undesirable state due to abrupt cancelation (i.e. Them's Fightin' Herds) 8. Lack Brand Recognition or is overshadowed by its Spiritual Predecessor(s) (i.e. Rivals of Aether, to an extent)
@steelblake4 күн бұрын
Tbh all of these games have been heavily mishandled as of late, and as much as people like to dissmiss it as "is temporary, they're going to comeback later" reality doesn't always pan out like that. Not saying that this is gonna happen to SF6 but people don't remember how many people SF5 lost because it piss them off so much, and they never cameback. I hope that people is able to give back constructive feedback because things look kinda dire as of now. Oh and lastly. 2XKO is definetely not going to make the splash that people want.
@s_factor_sam4 күн бұрын
Im looking forward to jist one fighting game (VF5 REVO) and cautiously optimistic about one (VF6). In the case of VF6, my purchase depends on whether it bucks the trend of heaviky changing the gane to fit the modern attention span (aka. Gameplay design forcing all-offense at the expense of freedom of playstyle choice). No other fighter gives me more reasons to buy than reasons to ignore anymore. For me, a fighting game fan of 23 years, the last 5-7 years have been the true 'dark age'.
@j.i.nthenobody544 күн бұрын
For 3d fighters, maybe. 2d’s been doing great. Melty Blood, Under Night, Guilty Gear, Fatal Fury
@mac71144 күн бұрын
Agree
@TVFGC4 күн бұрын
Virtua Fighter 6 has be optimistic and skeptical at the same time. They are saying they will keep the same stoic and simple fighting, which is cool, but then says that they want to take away the difficulty of learning the foundational things of fighting games. So they have heard the chatter of saying that VF can be hard to become proficient at. So it's like ok you focusing more on story, world environment, character interactions, etc cool. But you still saying these modern fighting game view points. idk
@ouranos01014 күн бұрын
FGC Developers (Except NRS) need to ignore their fans who are never grateful or satisfied. SF6 is literally a once in a generation epic fighting game rich in content and depth and people still find things to complain about.
@Shodan1304 күн бұрын
“Yea bro just be grateful for a tekken game without movement where you hold 50/50’s all day” Or I can just not pay money for bad games, virtua fighter 5 revo will be 15 bucks
@Hopasha4 күн бұрын
@@Shodan130 the guy was talking about sf6 . tekken was always trash
@Shodan1304 күн бұрын
@@Hopasha tekken had some good games, T3, tag 1, DR, you could make the argument that they were good in spite of developer intentions but that’s another story. Sf try’s to do something different with every game. The problem is people are so hyper focused on esports that they play the latest game instead of the one they like the most. I respect what sf6 does it you couldn’t pay me to play it over ex2 or st
@Bakasama044 күн бұрын
@@Shodan130 Nostalgia baby lmao
@Shodan1304 күн бұрын
@@Bakasama04 it’s not nostalgia lmao, my first tekken was 7, I was a VF player. I liked some of the ideas of tekken but In execution it didn’t really work out the way I hoped, I played DR and TTT1 LATER. And it was great, it was what tekken should of been, still no virtua fighter but still far better than what tekken became. Truth is the movement and jank kept a lot of the silly stuff in tekken in line, you remove that and the offense game isn’t nearly as well thought out as say VF so the game crumbles, tekken needed defensive movement to keep it together. And we are now seeing the result of a lack of it
@Oby1KaToby3 күн бұрын
People would rather play a finished game than a game thats "work in progress"
@greenswamponion73304 күн бұрын
This cycle of new game bad old game good happens every year lol. People HATED SF5 for the longest time up until later in its lifespan and wanted to go back to SF4. People hated SF4 and wanted to go back to 3rd strike. Alot of people hated 3rd Strike wanted to play Alpha 3. Every time man lol
@sakuwantstofight4 күн бұрын
I can't wait for CotW and R.E.V.O next year in all fairness. Anything else doesn't interest me at this point.
@shajita4 күн бұрын
That is some excellent taste you got there
@itsrumspringaa4 күн бұрын
When devs say they’re making things easier I think people really conflate that into the new games being “babified” . There are tons of ways the new games get new players in and teach the fundamentals of games that are overlooked that are just quality of life changes for people who have been playing for a long time. The biggest thing is the information being given to us. In the case of Sf6 you know when you actually punish a move because of the game telling you it’s a punish counter. Then on top of that if a move is poorly spaced or misused you should always be able to get that punish because the input buffer is more lenient which leads to more consistent consequences for the person making the mistake. I love sf4 but there were moves that made people felt like they were good because the lack of input buffer letting people get away with misusing moves. Those same people struggle now when they should be worlds apart from the people they complain about losing to
@LordHollow4 күн бұрын
*Patiently just waiting for Virtua Fighter R.E.V.O. and Virtua Fighter 6...*
@stefanjuarez65654 күн бұрын
Don’t worry, when yall realize that SF supers, throw loops or Tekken heat, rage arts are not the main reason why you lose in fighting games, yall gonna find a way to blame VF for your lack of skill. In a franchise that never made it big for a reason. That reason not being “its secretly a top tier game”
@LordHollow4 күн бұрын
@@stefanjuarez6565 Yup. You got it, man. You're 100% correct.
@Shodan1304 күн бұрын
@@stefanjuarez6565that’s fine and all…. Except I never actually stopped playing final showdown… I never bought sf6,tekken8,strive w/e because I only care about virtua fighter… But sure keep telling “y’all” that everyone will go back to street fighter eventually lmao
@j.i.nthenobody544 күн бұрын
@@Shodan130was he talking about you? And how much of a loser do you have to be to hate on a game you aren’t even playing?
@SubliminaIMessages4 күн бұрын
@@stefanjuarez6565 I'm getting Virtua Fighter knowing full well that I'm gonna get my ass beat. Losing isn't the problem with these games, it's the BS reasons it happens.
@GFClocked4 күн бұрын
big 3 doesnt include MK for the last forever. GG took its spot long long time ago.
@squidward81254 күн бұрын
..as in 3 years ago
@davidolivier19834 күн бұрын
😂😂😂
@shinigami53484 күн бұрын
GG would have to build up a bigger legacy first in order to take mk’s spot. Being 3 is about more than current player base.
@addex12364 күн бұрын
Look I love Gulity Gear Strive is a great game if Mortal Kombat did Strive sales numbers an executive at WB would personally Fire Ed Boon Mortal Kombat is one of the few fighting games that is known outside of Fighting game fans no Gulity Gear ain't shit in popularity next to Mortal Kombat in sales and popularity
@DIRTYSOUTHSHINOBI3 күн бұрын
No... MK has a much bigger legacy then GG even if the current games not good..
@astrea5554 күн бұрын
The objectively best fighting series is the least popular one, so maybe the FGC deserves this.
@KCHunter3 күн бұрын
so basically, the community is full of a bunch of people bitching about everything. Cant imagine why casuals and newbies don’t want to stay in this genre anymore.
@srankoutcast348Күн бұрын
I bet if Tekken dropped an entire season of nothing but guests and released legacy characters as FREE updates or dlc it'd make alot of people happy. Not only would it justify spending money on dlc. But it'd make the old fans who don't care for crossover characters happy as they'd be getting the characters they love for nothing other then thanks for supporting the series.
@Get_BODIED4 күн бұрын
I've played fighting games for 30yrs. I can tell you exactly what the issue is. I'll use Tekken as the example. I played Tekken since the first demo disc of T1. Ok, no, when T2 came out it was a good jump. Things made more sense in T2 than in T1 like damage for example. T3 came out and showed the game they always wanted to make. The music was great, stages were cool. The gameplay was such a step up from T1 and T2 and it was just a hype game. When T4 came out, it was too different gameplay wise. You had irregular ground in the game, infinites, the character models looked bloated and plastic we didn't really know what these guys were trying to accomplish with this game. You should never have to fight the stage on top of fighting your opponent. They completely ruined the fluidity T3 had. T5 came out and corrected everything wrong with T4 but then built on top of it. Characters looked better, stages were good, the gameplay was top tier Tekken. DR came out and added more. Then.....we had T6. And this was around when all fighting games were starting to crash because they wanted to start adding things to help casual players. In this case...it was Rage. And all the obscurity that came with it. But we also had the introduction of bound which allowed for some combo extension versus the T3 style of combos we had forever. This was an ok addition to the game. The Rage was not. Then in T7 now we had Rage Arts....and characters that could be played with 1 button, easy grab breaks, less options on grounded opponents. They took away all the fundamentals they built with T5 that somewhat existed in T6 and decided to dumb the game down. This trend was across ALL fighting games. It was dumbed down. And then now we have this joke of a game called T8 which is like T4 disaster to the series. Here's the issue. When they perfected the core gameplay in T5 it didn't need to be touched. All fans of the series wanted was that gameplay with more characters and updated graphics and everything that came with it. Fans were not looking for cinematic super moves and soul Calibur gameplay. When you ruin what was beloved of COURSE people are going to complain. And they have every right too especially if you want change. The companies have to know this isn't what we want to invest in. They need to bring back the in depth gameplay it used to have, focus on getting back to the core gameplay and get off the casual side of the spectrum. We will take core gameplay over modernization any day. And that's the problem though. Because, it's a business, they obviously want to make more money. And you make more money by appeasing a wider audience. Guilty Gear Strive isn't popular now because it's this amazing game, guilty gear has ALWAYS been amazing, it's appeal is it's much more accessible now. And that accessibility translates to dollars. So what it feels like, is these companies don't really care about the product, they care about what sells. And that's where we get vocal because when you sell 3 million copies...and a year later only 50 people are still playing the game, that 50 were the fans from before who outlasted the pickup and play players you just gained, that 50 is who you SHOULD be appeasing, not the fast wave.
@mattsandvig78684 күн бұрын
This might be hard to hear, but the 50 who stick with a game long after its support ends are no more valuable than the people who only played the game for a month or two. And that’s not a bad thing, it’s how it should be. Even if they only played a dozen hours, they are still valuable customers. They still had fun with the game and enjoyed their time with it. They also deserve consideration. Companies shouldn’t ignore long-time fans. But they shouldn’t focus too much on them either. After all, those long-time fans were once first-time fans.
@Get_BODIED4 күн бұрын
@mattsandvig7868 it's not the 50 that stick by after the support of the game. It's the 50 that stick around because they are fighting game players. Not playing because it's new or because of word of mouth. Do you know how many fighting games actually come out? There's some you never even heard of but if you went to a tournament like NEC you'd see a setup with those fighting games with 20 entrants. That's what I'm talking about. Guilty gear strive sold over 3 million copies, there's barely 2,000 players a month I think the number is around 1800 on a regular and when a new character comes out it spikes to 3000. That is no where near the 3 MILLION it sold, and those 1800 need to be the focus. That's what I'm saying. Don't go any make guilty gear strive 2 a first person shooter just to get about 3 million sales when you have 1800 dedicated players THEY are the most important.
@ermac360z4 күн бұрын
Personally.. I basically looked around and decided that the way fighting games are going isn't for me after putting 1000+ plus into sf6. Now im learning MOBAs and hero shooters like smite, marvel rivals, and overwatch, and to be honest, much happier since i made my choice. If FGs want to cater to broader audiences...thats cool but not for me
@TVFGC4 күн бұрын
Yea if they keep going many will just most likely bow out
@ouranos01014 күн бұрын
Bye
@Hopasha4 күн бұрын
mobas?! hahahaha enjoy being locked for a half an hour in a losing match with toxic teammates
@brisioso4 күн бұрын
Funnily enough you and I have the exact opposite trajectory. For the last decade I’ve played Smite, Paragon (now Predecessor), and Deadlock (really early testing) while also dabbling in some hero shooters like OW, Paladins, and now Marvel Rivals every now and then. I got SF6 shortly after launch and enjoyed it with my friends, but after awhile most of them moved on only checking it out whenever new characters would launch. For some reason I just got hooked and have been grinding it more and more as of late, just recently hitting 550+ hrs and counting. Idk your reason for swapping to hero shooters/MOBAs, but my reason for swapping off of them was the blame game just getting tiring. I still love the gameplay of that genre, I just hate how many different factors I can attribute a loss to. For MOBAs specifically was it: Character balance, item balance, a meta that doesn’t favor my character, a lack of vision on the map, a teammate that got destroyed and kept feeding even after getting rotations from allies, a teammate dominating lane but then not properly rotating to put their lead to use and help the rest of the team get ahead, teammates never calling missing, teammates never rotating, a poorly managed teamfight around a mid-boss, poor map control, bad macro, etc. In a fighting game if I lose I’m the only one at fault and can figure out where I went wrong and how to fix my mistakes for future reference. Obviously the only way to improve in a game regardless of genre is to only focus on what it is you can do better/control, but damn after a decade of playing such a team-reliant genre like MOBAs I’m fuckin tired, boss
@s_factor_sam4 күн бұрын
Same with me. Been playing fighters since 2002 (SoulCal 2 was the first I really got into). About 5 years ago, the genre's all-offense trend finally forced me to find rewarding PvP experiences in genres like MOBAs, Battle Royales (especially unique ones like Naraka and My Hero Ultra Rumble), Racing Sims, and PvE games like Monster Hunter and Warframe. And I've been happier without playing bad modern fighting games. VF5 REVO is my ONE fighting game to return to, and VF6 but only if Sega doesn't fall to the same trends as every other FG dev. But, even if VF6 isn't good, at least I will still have REVO.
@greatestgamer004 күн бұрын
man peopl complaining about god knows what in sf6 meanwhile me and other chads. why is the input reader so bad and drive still eat inputs. ef baslnce i cant even play the game wiht out it breaking
@ShadowBlade794 күн бұрын
This is honestly the biggest reason why I don't play much anymore. Tired of missing moves and dropping combos because the game decides almost at random what gets accepted. If I can't trust the button I press to actually come out, there's no reason for me to take the game seriously.
@tiger-rgn4 күн бұрын
@@ShadowBlade79 im a tekken player, but i tried sf6, and that was my issue exactly the game randomly chosing what moves comes out even when i didnt want to do a super, sometimes it would just randomly decide i did one, its just unplayable for me
@DANCERcow4 күн бұрын
Drive rush does not eat inputs that's been debunked a year ago!
@greatestgamer004 күн бұрын
@@ShadowBlade79 my man
@mac71144 күн бұрын
This is a fact
@Amon-LOK4 күн бұрын
Only gripe with SF6 is the constant tweaks/buff for the shotos. Ken, Ryu, Luke, and now Akuma. They're buffing these characters like they're bottom tier. You see these characters the most in tourneys. If these shotos were "bottom" tier, many people wouldn't be using them. C'mon capcom, buff characters who actually NEED it.
@studivan4 күн бұрын
The only people going back to SF5 is those who can’t get anywhere in SF6, right SMUG? Besides there are no Millions dollar prize pools in SF5, want to go back to winning thousands? How many in the FGC will join them?
@ryanm.87204 күн бұрын
There are also people who played 'SFV' for the fighters that did not return in 'SF6', since the roster of the latter game mostly consisted of 'SFII' representation.
@mac71144 күн бұрын
Bullshit. It's ppl in master rank and beyond in sf6. Who are now playing sfv. Cause of the skill gap, and no brain died drive rush to hide behind scrubs..
@marcusclark13392 күн бұрын
16:35 the problem there is it sells well to NORMIE crowd, broad appeal design that doesn't have patience to learn and just want a quick experience, story mode and then drop the game, which is what they appeal towards, give a inch they'll take a mile, that's the current game design philosophy in big budget games
@Flungz_99Күн бұрын
People who act like Tekken 8 is where the issues started are wrong. 7 ruined the franchise’s identity with lack of content, unfitting guest characters, stepped down customization from 6 and terrible ost from aside of like 3 songs and a garb story mode. TTT2 and before are the better days of Tekken NOT 7.
@buchabra2Күн бұрын
In the dragonball fighter you forgot a huge thing... the final patch absolutely destroyed the game to the point where everyoke can nearly effortlessly TOD anyone. They changed so much that it shpuld had just been a sequel, or at least tested big time. Its a whole different game now with different rules than the patch before.
@SecondCitySavior69694 күн бұрын
I try really hard to love SF6, but Capcom does everything to prevent that because they release real content once in a blue moon and game gets stale for months in two weeks after that. If Capcom released characters, stages and costumes at a good pace I would not stop playing, as it is I play for two weeks when new character drops and then forget it for months. I'm playing Marvel Rivals rn and it's bombarding me with content.
@LeonJohnson-yi3hg4 күн бұрын
That game is made for streamer trash
@JustVC3 күн бұрын
What a dumb statement. Marvel rivals just came out, ofc it has more content for you than a 2 year old game...
@kcizzlewilson12604 күн бұрын
It is about tournaments and winning. If a game allows too many players to be competitive, it is a bad game. If there is no OP character that I can win a tournament in, it is a bad game. Just play the game...life lesson - you will not win or be good at everything
@hammygaming82782 күн бұрын
The biggest thing I hate is them charging us for legacy characters when they’ve been in it day 1 stop milking with old characters and put more effort in giving us new fresh ones
@natemakesbeats21384 күн бұрын
Sf6 seems like a skill issue just saying And men rd complaining about being random when his entire sfv career was random luck with birdie is insane
@mikep49574 күн бұрын
I think SF6 feels random, because if it is tied 1-1, and someone has level 3 going into the final round, 1 drive impact landing is now like 60% of someones health. It just feels scrubby. I still love the game though, it is among my favorite street fighters.
@TheLastOutlaw-KTSКүн бұрын
I read online that SF6 is very popular in Japan and the Japanese audience likes little costumes and things of that nature in games.....Capcom seems to think that the current state of the game is fine for competitive play. at this point this may be my last SF.
@mikep49574 күн бұрын
I think removing drive impact entirely and nerfing drive rush a little bit will make SF6 way better.
@cof1ng8642 күн бұрын
Fgc is the worst community ever
@leebilbee54964 күн бұрын
Personally with street fighter 6 my immediate character Marissa feels like she's got half a kit or maybe 2/3 of a kit compared to Kim ,Luke or the shoto's
@TheBDR042 күн бұрын
Tekken 8 and sf6 are some of the franchises’ best entries to date and I stand by that, but people have clearly got unhealthy addictions to the game which I understand. You realise how enjoyable the games are when you step away and play something else and then come back, I always have a blast
@Zenithhero4 күн бұрын
tekken 8 dlc wasnt lame and i much prefer clive over tifa
@onyx38812 күн бұрын
Fax
@hammygaming82782 күн бұрын
Having repetitive characters again and charging is definitely lame as hell, Clive was the only best thing about it
@Zenithhero2 күн бұрын
@@hammygaming8278 nah I think you stink
@ErgenizКүн бұрын
@@hammygaming8278 I'd rather have Noctis back tbh
@NinoNakanoSupremacyКүн бұрын
Clive is the only reason I'm considering getting T8 and well Tekken in general.
@henryludvor62754 күн бұрын
I hope Virtua Fighter completely annihilates Tekken 8. The only game and company not worthy of a second chance.
@onyx38812 күн бұрын
VF is slop man, there’s a reason it was dead for 15+ years, Tekken clears
@ErgenizКүн бұрын
@@onyx3881 The reason it was dead was because Sega let it die. Nothing to do with its quality as a game
@kaiserrino87748 сағат бұрын
@@onyx3881the reason for it's absence was the lack of innovation. They don't want to recycle the same old game like Bandai Namco and Capcom.
@kitestar4 күн бұрын
The return of virtua fighter is quite the shake up, might be enough to expand the _big three_ to the _big four_
@loganmadface54254 күн бұрын
I think anyone that has played 2XKO knows it won't be a savior of the FGC but also can't wait for it to release
@Ridley_Prime9 сағат бұрын
God i wish the uni2 pc port wasnt so ass and had singleplayer content, easily my favorite game to watch or play at locals or talk about
@McDanklestankКүн бұрын
6:05 they actually did change that in the next season after the mass backlash Phoenix Gate automatically Comes with Clive for all season pass holders Idk how it works if you buy Clive individually
@GREYGH0ST_v2Күн бұрын
They’re sold separately
@hesugaming2 күн бұрын
Dead or Alive actually has a mechanic to counter your opponent mid combo (holds) preventing repetitive/predictable actions, it has mashing to reduce hitstun, it don't allow you to throw loop, and it makes you earn your launch combo/juggle out from outsmarting your opponent. It doesn't demand excessive training time in order to learn 100+ non-transferrable skills and moves for each character, i have yet to understand why ppl don't like that game as much as others. Was it all just because the bewb physics? oh btw, 2XKO is cool but it has mad autocombos and manual combos can get really long.
@onyx38812 күн бұрын
DOA is garbage, it’s dead for a reason
@SoulWarriorSF4 күн бұрын
Street Fighter 6 is what got me back into Street Fighter. Havent played since SF4 because SFV was so boring
@workoutfanatic78733 күн бұрын
KOF15 is still fire, been grinding. $12 on PS5, recommend!
@ShadalooPlayer4 күн бұрын
Its so funny people complaning about sf6 just because they cant adjust theyre gameplay
@josephwiard66952 күн бұрын
Man said theyre 😂😂
@ShadalooPlayer2 күн бұрын
@@josephwiard6695 thanks english is my third language
@josephwiard66952 күн бұрын
@ I can tell!
@ShadalooPlayer2 күн бұрын
@@josephwiard6695 😢 what would be the correct form of saying It?
@damaddmann2 күн бұрын
I used to love fighting games, but it’s just they are all lackluster nowadays full of cheap online tactics and DLC characters
@evilded24 күн бұрын
The FGC is doing great! Lots of new players, the games have playable netcode, train room has real features and frame data, tons of content. I have no idea how someone could complain
@ryanny924014 минут бұрын
Final Fantasy VII is extremely over saturated in the game industry. Thank GOD they added Clive and not tifa
@TrueReverse744 күн бұрын
I think it will blow over, The cycle has repeated itself for years at this point, New game comes out, have fun, loses the rose tinted glasses, people bitch that it's not as good as before, game gets good due to patches and we all love it, then the cycle repeats again. It never stops. We'll be fine, I wasn't around for the heights of MvC3, but if people can put with that game and the phoenix, we'll live. The only one in actual danger is MK.
@marcusclark13392 күн бұрын
blowing over doesn't mean there isn't an issue the microtransactions, battle passes, grind game, endless content drip for nothing design combine with combat dumbed down for the most brain dead normie for broad appeal isn't a good thing and its been a problem for multiple games now throughout
@TrueReverse742 күн бұрын
@marcusclark1339 Never said it wasn't an issue, nor did I say we should ignore it. I'm saying that these games aren't gonna die despite the issues, we complain and things get fixed, that's how it goes. We don't ignore the issues, it's a matter of understanding that this how it goes with fighting games and there isn't a real risk of them dying when we are just in the cycle we've always been in. A decade or so later we'll be going through this same song and dance with Tekken 9, SF 7, Mk2, Soul Caliber 7, MvC 4, Smash Rebirth or whatever popular fighting game comes out. People complained that SF5 was too dumbed down and it got fixed, people complained that, there ain't nothing wrong for appealing to casuals, just don't do it at the expense of people who want to work to be good. Granblue did it, Guilty Gear is doing it and many of these games are gonna follow suit, all i'm saying is chill out with the doom and gloom narrative like it's all over. Things change and so will monetization as well as rewards for time invested.
@ardidsonriente22232 күн бұрын
The specific problems aren't as bad as people paint them. The problem is the summatory leads to a very clear destiny: money milking over gameplay quality. This make games more random, lowers the skill ceiling istead of lowering the skill floor, and erodes the identity of each game, pushing them towards a copypasted recipe that feels repetitive and uninspired. This has already happened to many other genres, with disastrous results...and the FGC is particularly sensitive about it. I don't think its a bad thing to identify problems, but I don't believe just complaining nonstop is going to help solving them. Going back to previous games with equally blatant problems clearly is not going to solve anything....
@mohastgridlockКүн бұрын
Mk1 is still dope, but not having continued support is a shame. Y'all should be playing indie games like Merfight
@GREYGH0ST_v2Күн бұрын
Not having continued support should be deserved. They did their loyal fans dirty and we’re scorned. Pull the plug on this one, it’s done
@GREYGH0ST_v2Күн бұрын
I’m over this company and developers, i don’t care who it is or he said, she said. It’s both parties, they don’t listen to their fanbase + outside of trash Guest characters, they keep re shuffling the same characters we’ve already had on base MK9 Roster
@GREYGH0ST_v2Күн бұрын
Re shuffling the same DLC characters we’ve already originally had on MK9 Mileena, Noob Saibot, Sektor/Cyrax/Triborg, Sheeva, Shang Tsung, Nightwolf, Quan Chi, Goro. This company sucks
@laughter43804 күн бұрын
I actually think we had a great year when it comes to fighting games I spent so much time in sf6 and tekken 8 and I plan on spending even more time on mvc2 soon
@joshuajones45764 күн бұрын
You grown as a channel man. It's great to see
@TVFGC4 күн бұрын
Thank you. The hard work pays off.
@georgehernandez21564 күн бұрын
Im definitely not buying the next tekken season pass. The first season pass was horrendous.
@________________63252 күн бұрын
6:56 nobody cares about what leffen has to say
@Mrr_dj4 сағат бұрын
Communities that complain over every little thing and incompetent devs, a terrible combo
@lozo1269Күн бұрын
FGC should try DNF Duel rank match and they’ll realize what “Dead game” actually feels like 😢
@grapejuice85954 күн бұрын
Bro didn't touch GBVSR but touched on the 6 year old dead Dragon Ball game
@maxjustice15422 күн бұрын
Discourse in the FGC is a flat circle
@Shagv1Күн бұрын
crazy how no one brings up kof, like kof 15 is a really fun game, but no one ever even mentions it.
@ErgenizКүн бұрын
KOF has been a niche pick for a long time, even more than Arcsys games
@thmistrapillay18114 күн бұрын
Tekken 8 is actually in a fantastic spot right after Clive. He's not broken at all and probably a high B to low A tier character, and Tekken as a whole is probably the MOST balanced it's ever been. Rn we're just waiting for S2 and hoping the S2 balances nerf the top tiers. And I'm not sure who told you half the community was upset at Heihachi....his reveal was ridiculous but was still unironically the most hyped thing that happened in Tekken
@jacobkern20603 күн бұрын
It is kind of stupid that he was DLC, though. It'd be like Street Fighter making Ryu a DLC character, or Guilty Gear making Sol DLC.
@thmistrapillay18113 күн бұрын
@jacobkern2060 how is it stupid? Literally EVERYONE thought he'd never return, and the "main character" roles were completely rightfully filled by Kazuya and Jin... so him just coming back was just hype. Story-wise it was absolutely ridiculous but hype nonetheless
@hiramjackson83224 күн бұрын
FGC doesn’t know what they want.
@TamasobroКүн бұрын
I will always say this, there will always be people who will never be satisfied for a new game of a long running series. Especially people who be playing it for the few days, saying “How great and amazing this new game is!”. Just for them to say months later “Man this game isn’t that great. I prefer the old ones instead, they were better” like people have you heard of something called… BURNOUT!! If you play the same sh*t every single day, any sane human being would be tired of it. Want my advice: PLAY SOMETHING ELSE!!
@NewZen414 күн бұрын
Honestly, where do you even begin to start with this notion? There are several factors that apply when it comes to why the FGC is in the rut that it's in, be it the business practices these companies partake in to increase profits at the expense of the players, the overall method of how they release said content (Gameplay, balancing, Day 1 content for casuals, extra content scheduling, etc), or even just the overall popularity of said franchises. However, one of the very things that will always be the biggest foundation setter of the FGC is (Obviously) the playerbase, but the caveat is that you not only need to convince players to return if they vibed with your last entry/entries, but if you can manage to convince (And keep) new people to into the scene, as well. That's where things get tough, though, and the past couple of years (With this one being the loudest thus far) have been seeing said uptick as shown in the vid with people either complaining about overall gameplay, content on offer, or the overall playerbase's views and preferences on how they think the games are/should be/could be better with nary an end in sight to all of the pointless bickering. You will have folks complaining in any game that exists with these parameters, however, but the fact that people continue to display the stereotype that fighting games aren't worth getting into because of excuses they choose to make versus actual problems clashes with the elitist mentalities that exist within the communities of each game, as well, and that's not even going into how communities dogpile other ones for the sake of it. 2025 is upon us, and quite frankly, with as many options as there are, now, the scene will still maintain itself, though the whining and crying will only grow more cacophonic, IMO.
@ollolool2 күн бұрын
I’m still hopeful for strive. They had it right for so long of the games lifespan, I don’t think this one season should be the thing that ruins this team’s project, but it really could be if they don’t pull it together and I would be lying if I said this won’t irreparably damage their player base. I really think it can be put on the right track, and I fell in love with this game so I really hope it will. They still have a good chance. They just really need to cook, but I will stick around until I see if they can get what they had.
@davidolivier19834 күн бұрын
You talked about DB Fighter Z which is an old game, but didn't talk about KOF XV which just got a new patch and 2 new dlc characters?
@TVFGC4 күн бұрын
i talked about dbfz because the last official patch of the game was recently and it's going to be at evo france. So it's still in the eyes of the scene. In terms of how much it's spoken on, dbfz is still getting talked about more than kof xv. Really just wanted to talk about how polarizing the scene is right now and kof xv really isn't a highly discussed topic. But the future for COTW is.
@davidolivier19834 күн бұрын
@TVFGC I was surprised to see DBFighter Z in the next EVO. KOF XV is unfortunately an underrated game. It's one of the best fighting games of this generation. SNK did a really good job!
@FrameAdvantage242 күн бұрын
I have to say that KoF15 after the recent release of Mature and Vice, it's doing good, and has been relatively constant, it just unfiortunately has a smaller base. But one thing that really is a problem is the lower profile games are either stagnant, or having low players for some reason. UNIEL2 is awesome, but has an noticeable much smaller number of active players, the newest Melty is virtually dead, same with GranBlue Rising, and most devestating to me, Blazblue has remained in limbo as ArcSys keeps screwing with the formula that made them a stand out dev in the first place. I just see 2XKO as a new attempt with the same mentality. And with KoF15 still strong, I hope SNK isn't going the same way with FF.
@MrTD7142 күн бұрын
That game is dead
@FrameAdvantage242 күн бұрын
@@MrTD714 Uh... What game? KoF15? Because it just released 2 new characters, and genrally has more players than any fighter except the big three. So it may not be huge, but I have no problem finding matches. I wouldn't call that dead.
@gregwilliams49264 күн бұрын
When I heard 2XKO was getting battle passes I was so done. I am sick and tired of full priced fighters trying to squeeze more outside of DLC when they have multiple season passes. I really thought T8 was gonna give FREE updated customization, but its tied to battle passes that expire so I sold my copy. I haven't played SF6 since last July. The focus on battle hub, the avatar and the slow tricking of characters made me not interested anymore. I collected fighters on consoles in 2022, all the Tekkens and KOFs. Now I just feel like we're at a dead end with the new ones. Just hope CotW is good, for the love of god we need a good fighter that has more content and less monetization. And less rush downs even if they cater towards my play style.
@gorealaxsupreme864 күн бұрын
Only problem with Japanese games is the long wait between characters (sf6) actually i can name a bunch of issues with sf6. Sf4 is the most complete sf, sf5 suffered from lack of depth sf6 suffers from drive mechanics.