I was reminded of Spiffing Brit, just no stock images.
@TeamWolfmountain3 жыл бұрын
He amazing
@Pierre-gk5ky3 жыл бұрын
Quick FYI before you get really sad like me, when the Voidsingers transform all your monuments into Old God Obelisks, you lose all your Heroic Relics. So... yeah, that's fun.
@benabaxter3 жыл бұрын
Can you keep them if you put them in "Any" slot, like the palace, a Wonder, or with a Great Person-activated building? Or can you not move them?
@Krishnath.Dragon3 жыл бұрын
@@benabaxter Heroic relics can only go into Heroic Relic slots, unfortunately. :(
@alliezah3 жыл бұрын
Well, that clears my confusion. I was wondering where did my shit go
@XenophonSoulis3 жыл бұрын
That's considered a bug I hope.
@Pierre-gk5ky3 жыл бұрын
@@XenophonSoulis I would hope so, but for now it's nice to know ahead of time :P
@Loveflowerh3 жыл бұрын
I really like having the cut in images of things you mention, like when you talked about Pyramids and Petra. Really helps with accessibility to those less familiar to the game. Great job!
@nataliaperez14203 жыл бұрын
HE LITTERALY MADE A VIDEO A DAY AFTER HIS PREVIOUS VIDEO *H O W*
@nope26033 жыл бұрын
Potato McMagic
@InnocentKhajiit3 жыл бұрын
Never underestimate an irishman's capacity for work.
@koenvandenbroek58143 жыл бұрын
@@InnocentKhajiit I it's of their own volition, that is
@InnocentKhajiit3 жыл бұрын
@@koenvandenbroek5814 Fair point
@cptKamina3 жыл бұрын
"Should I build a temple or a builder?" "I think the answer is to build a theater square" Amazing :D
@temsyod13963 жыл бұрын
“Hey Babylon, declare emergency on Rome?” “To liberate Hunza?” “Yes.” *Actually pillages Rome like a boss*
@elbonnybar3 жыл бұрын
22:40 all the silver in the map besides Hungary. what the heck.
@ofi12383 жыл бұрын
Cerro de Potosi of this world.
@Cathththth3 жыл бұрын
I liked the new editor a lot, the cuts between phrases could have a bit more of delay, because it connects phrases a bit too fast, but not counting that, it's pretty great, i like that the editor puts the wiki information about heroes and wonders, it's very useful.
@dragonarmy42083 жыл бұрын
“Plantations are typically very bad, but they’re good for making gold” -PotatoMcWhiskey 2020
@dDeckon3 жыл бұрын
can you rename "Bordeaux" to "New Granada" ??
@kingcrow69133 жыл бұрын
Stream and video in the same day! Potato you spoil us
@joelpierce14533 жыл бұрын
I don't mind the AI aggression toward city-states as much as I hate when they delete them and prevent any possible liberation. In my last game Gaul randomly decided to delete Venice and I didn't see it until too late. It took a huge chunk out of my gold income.
@webbowser88343 жыл бұрын
I mean, it's good strategy. Why leave around a city state that they have no chances of becoming suzerein of. I feel like playing civ optimally often times involves being mean, especially to players who are winning.
@BlutoLongneck3 жыл бұрын
That 30 second rule broke him, I can hardly follow what he's doing.
@jeremybird57393 жыл бұрын
Check if Rome still has marble. I bet they do. Anansi doesn't actually yeet the luxury, the AI keeps their copy.
@zbear843 жыл бұрын
About the difficulty of identifying who you have Open Borders with: I'm sure you know this and have temporarily forgotten, but you can pretty easily tell who you have open borders with from one screen on the tourism victory condition page. You'll see a +25% modifier for all civs you have open borders with.
@francopascual69583 жыл бұрын
Thanks potato for cheering my afternoon up a little
@ubermikesocal3 жыл бұрын
37:17 Potato McWhiskey suddenly becomes German instead of Irish in protest of Babylon's questionable loyalty. Nein? Nein! Nein!
@jojol.26303 жыл бұрын
Me whenever I start a Civ game: is this a good start, mr potato man?
@despacitodiego44373 жыл бұрын
Don’t forget about cultist for extra cities!
@heramish50293 жыл бұрын
The s in Toulouse is pronounced. If there's an e after some consonants in French, the consonant is pronounced
@2gtomkins3 жыл бұрын
Toulouse is pronounced "Too-looz", not "Too-loo". We have to set a better example for the Brexiteers.
@minerharry3 жыл бұрын
Ah yes, *trolling trolling*
@theorixlux3 жыл бұрын
Toulouse is pronounced with a z-sounding s. Usually, the letter s is silent if vowels do not follow it. "Too-Loo-z"
@SadBamboo3 жыл бұрын
No!!! The precious Petra city!!!
@peteraleksziev6960Ай бұрын
Finally someone feels my pain :D
@fylegion24603 жыл бұрын
When you bully and AI and feel bad for them and then realize they have no emotions so it means literally nothing
@OverworkedITGuy3 жыл бұрын
Petra man. Need to get a Petra city going so it can just churn out Court Festivals after Court Festival.
@arturcarreira85953 жыл бұрын
Did babylon raze granada? What the reck?! I have never seen the AI razing a city state... 800+ hours
@XenophonSoulis3 жыл бұрын
I have seen it once or twice... And the first time I was like where did the city-state go. Last time I checked it was there.
@anotherguycalled62533 жыл бұрын
I died at the 4 science
@sonnypurwanto3 жыл бұрын
why didn't you put your theater squares adjacent to luxuries? especially in Toulouse and Marseille?
@vender683 жыл бұрын
Frantically chopping for builders when feudalism is 4 turns away
@benabaxter3 жыл бұрын
I like cutting in the Wonders you talk about as you talk about them, but why not display just their image and effect instead of rando text, like cost?
@andreasottohansen73383 жыл бұрын
that, i must admit, is the first time I have heard hippolyta's name pronounced like that.
@FussyPickles3 жыл бұрын
Just came across your channel and you got me into civ 6 again, thanks mate. I saw you've done some tutorials but ~~couldn't find a playlist, hoping you'll make one someday,~~ oops found it, awesome! cheers.
@emielvanneste38463 жыл бұрын
amfitheater placement in toulouse is hurting my eyes!!!!
@dylanw90583 жыл бұрын
why would you not just place a bunch of mines in calais? anyway great video!
@TheGamerez3 жыл бұрын
My guess would be he's still considering upping the appeal there, just a guess tho. Also it might not make sense to use those builder charges to get the production boost in Calais
@midasthegolden58843 жыл бұрын
Doesn't Brussel give you like 20% more production for city projects?
@Mariolinkirby3 жыл бұрын
Don’t all your positive amenities from your luxury farming also give loyalty?
@supamekvip41983 жыл бұрын
Please do a civilization tier list🙏🙏🙏☹️☹️☹️
@galerez153 жыл бұрын
You pronounce the "s" in Toulouse my man
@anotherguycalled62533 жыл бұрын
Watching this while eating chicken cho main
@henrylancaster12343 жыл бұрын
ya know if ya skip turn ya skip the world vote bud just letting ya know up vote pls so he knows
@tusharchetal3 жыл бұрын
Are you planning on doing another over explained series?
@AxeJamie3 жыл бұрын
Hey, Potato, you know there is a symbol for open borders on the empire page. It's the little symbol just above the trade deal button
@danzoom3 жыл бұрын
Alternative title: "Anansi is the best hero for double trolling the AI"
@brendad50563 жыл бұрын
Lol you managed to run into every aggressive civ in the game with this playthrough.
@vascosassettipintoleite85063 жыл бұрын
You’re forgetting the mighty Gilgabro
@henryslaby45613 жыл бұрын
Gorgo as well
@heyseed16733 жыл бұрын
You know, I can't tell you how many wars have started in my games over AI standing on my tiles when I want them for something.
@adamboyle33313 жыл бұрын
Potential lovely little +5 Industrial zone in Bordeaux
@Barista.Nathan3 жыл бұрын
I hard agree on the city states. You basically have to hugbox around city states you want to protect or else EVERY AI in the game will destroy them. Even the non-militarist AIs seem hard coded to just purge City States and you as the suzerain can't even DO anything about it. If you have friendship or alliance with an AI they shouldn't be allowed to just use that to kill your city states. Definitely something I'd like to see addressed at some point soon.
@juliakovacs48853 жыл бұрын
I have resorted to mods to make CS stronger (free walls and starting military) so they don't get wiped out by the AI before I even have the chance to meet them
@winny81393 жыл бұрын
@@juliakovacs4885 City states do start with free walls and starting militairy though...
@cthzierp58303 жыл бұрын
Day 421 of complaining that attacking a city state should be an act of war against its suzerain.
@XenophonSoulis3 жыл бұрын
@@cthzierp5830 Maybe through a protection mechanic that gives you the option for it.
@Uranium_Diet3 жыл бұрын
I sure missed regular Civ 6 uploads
@johnnyormsby93 жыл бұрын
Hey Potato, if you want to get heroic relics off the AI I’ve found that if you declare a friendship with them, it breaks how they value the relics a bit and are willing to trade it to you for 1 of any strategic resource. Love the editing in this series by the way.
@ooja923 жыл бұрын
feels like click-bait, he never uses anasi to remove any luxuries...:(
@brycetonwest3 жыл бұрын
He does that multiple times, maybe try watching the whole video next time :)
@avgeek38113 жыл бұрын
I literally just finished watching the first episode when this came out
@coldeeshiashi59223 жыл бұрын
lucky, i had to wait hours
@williamtheconqueror78073 жыл бұрын
Sam Houston of the Texan Empire Leader Ability: Remember the Alamo Military Units receive -50% Combat Strength reduction when Injured, and +7 Combat Strength if fighting three Tiles from a Texan City. Losing a Military Unit provides Culture equal to 50% of its Combat Strength. Encampments, Forts, and Improvements that provide Defensive Bonuses provide +2 Culture. Civilization Ability: Lone Star Oil Rigs accumulate 2 more Resources per turn, increasing to 4 Resources if the Oil Rig is on Land. Texan Cities gain +2 Tourism for every Unique Feature in them.* Plains, Desert, Plains Hills, and Desert Hills gain +1 Culture and Production, increasing to +2 if there is an Improvement built on them. Unique Unit: Texas Ranger Texan Unique Industrial Era Light Cavalry Unit that replaces the Cavalry. Provides Culture from killing Enemy Units equal to 50% of their Combat Strength as well as +1 Era Score. +5 Combat Strength when defending. Requires 10 Horses to train. Production Cost: 330 Gold Cost: 1,320 Gold Maintenance: 5 Movement Points: 5 Melee Strength: 62 Sight Range: 2 Unique Infrastructure: Ranch Texan Unique Improvement unlocked with Horseback Riding. +1 Housing +2 Food +1 Production +1 Culture +1 Culture to adjacent Pastures +1 Food for every two adjacent Ranches, increasing to +1 Food for every adjacent Ranch(with Steam Power) +1 Production and Housing(with Colonialism) Leader Agenda: San Jacinto Will try to have a high Culture output as well as have a strong Military. Likes those who have a strong Military and high Culture output, and dislikes those who have a high Culture output but weak Military. Greeting: Welcome, stranger. The name's Sam Houston, and I extend my welcome to the Republic of Texas. Agenda Approval: I congratulate you heartily. Your people have grit, honor- Texas could use more folks like yours. Agenda Disapproval: Down here in Texas, we don't take kindly to cowards. I just thought I'd let you know. Attacked: Have you ever heard of rattlesnakes? They have at least the decency to let you know when they're gonna bite. Declares War on You: Watching your actions, I judge you as a threat to the freedom of Texas. Be prepared to meet your maker. Defeated: Our valiant defense of our republic will be remembered for all who come after, no matter how much you try to stamp it out. *Referring but not limited to Woods, Rainforests, Geothermal Fissures, etc.
@Barista.Nathan3 жыл бұрын
Loyalty system still makes no sense. I randomly flipped a Maori city that was 12 tiles off my coast in my most recent game as Sumeria but then the korean city that bordered 4 of my cities never even dipped.
@greyaiden2283 жыл бұрын
Cites each give loyalty pressure based of off population, also if the cities are tightly packed and near to each other they give off more pressure to each other. If you have a couple border cities beside each other in two civilizations your loyalty is both so high that you can’t really change it for either side. Also golden ages and stuff like that affect loyalty. Cities settled far away also have less loyalty. It’s definitely a hard mechanic to learn so it’s reasonable to be confused. Hope this helps!
@brickbatbrick3 жыл бұрын
"I'm feeling really confident about my position in the game and confident about my decision making" 2 seconds later.. PERSIA!
@thewonderdoc29993 жыл бұрын
Babylon just razed Granada. What the hell? What was the AI‘s reasoning behind that?
@Ast24353 жыл бұрын
RIP Granada :(
@reddragon31323 жыл бұрын
Possibly because of the loyalty pressure. I guess they just raze cities they can't keep. Makes you wonder why they attacked it though
@Cyrikyty3 жыл бұрын
I was so confused for some time there. He stopped mentioning Granada, and it took me a solid few minutes to realize it was just gone. Seriously. So uncalled for.
@Jack_Rakan3 жыл бұрын
A few updates ago they made the AI raze city states if they'd have loyalty issues in the captured city. I sort of understand if the suzerain was someone you are at war with, not having to deal with loyalty problems and all that, but it sucks that a quarter of the city states in a game will now be razed before you even have a chance to meet them, and there's no chance to even get them back if they were a citystate you really wanted. All the more reason to crank that city-state number to max every time I guess.
@TheEnecca3 жыл бұрын
@@Jack_Rakan why is the ai so aggressive towards city states anyway. it seems like an decision bythe devs but i just cant understand whyyou would want that.
@cameronphenix20963 жыл бұрын
32:20 France begins redlining areas of "undesirable appeal". - 200 B.C. Colorized
@MrMolova3 жыл бұрын
The lack of misery at Granada's destruction... Poor Granada. I thought you had respect, potato 😉
@albin74753 жыл бұрын
TLDR: The AI gets no bonus loyalty for being on deity, the biggest factor explaining Rapiqum's loyalty is Rapiqum's own population, 4 makes a bigger difference than you might think. It would have positive loyalty at 4 pop even if Mashkan-Shapir wasn't there. According to the wiki the loyalty pressure from citizens formula is as follows: Each city within 10 tiles applies [era bonus] * [Population] * [10 - Distance]. Era bonus is 1.0 for normal age, 1.5 for golden age and 0.5 for dark age. The city also applies loyalty pressure to itself by the same formula with distance counted as 0. So at 37:02 Rapiqum is providing 1 * 4 * (10 - 0) = 40 pressure to itself in addition to the pressure from Mashkan-Shapir, which is 1 * 11 * (10 - 9) = 11. So babylon is providing a total of 51 pressure to itself. From your side you provide pressure from 2 cities, La Rochelle gives 1.5 * 3 * (10 - 6) = 18 and Bordeaux gives 1.5 * 1 * (10 - 5) = 7.5 pressure for a total of 25.5. The difference between domestic and foreign pressure is then scaled by a factor of 10/(min[domestic, foreign] + 0.5) to produce the "pressure from nearby citizens"-value (where min[domestic, foreign] is the lesser one of those two). In your case you have 25.5 foreign pressure so the factor would be 10/26, making the final value for "pressure from nearby citizens" (51 - 25.5) * 10/26 = +9.8. After that you add bonuses for governor, monument etc., in this case Rapiqum gets +3 for following taoism, making the total 12.8 (not sure why the game calculates it as 0.1 extra). The takeaway here is that a city's loyalty pressure to itself is very strong, and a city becomes much much harder to flip if it can survive its initial time at 1 pop. Something you could do is get 2-3 settlers and forward-settle around Rapiqum at the same time. I have been able to claim close to -20 loyalty tiles with relative ease before just relying on a governor to boost initial loyalty while the city is at 1 pop. With religious settlements you also have extra loyalty from the start.
@NobodyHere9513 жыл бұрын
It's appropriate as Anansi is basically a troll in lore.
@Rich-MarsEco3 жыл бұрын
I would love a "Proxy-War" Mechanic where you are at war with the AI over a CS, but like an Emergency only last for so long, so you dont have to kill the AI, not just a War Goal thing. As well as, a Diplomacy option to play off or influence the AI to stop their war on a CS.
@TheGamerez3 жыл бұрын
I would love this and it's honestly a tad disappointing that it's not already a thing
@robmartin5253 жыл бұрын
I just had an amazing mod idea, so modders do your thing: Godzilla Mode! Where at the start of the game, a single Barbarian GDR spawns on the map randomly!
@thawk753 жыл бұрын
GDRzilla mode? How about having 10 on the map, respawning in fog of war when defeated, passive until attacked for the first time, giving victory points when defeated for a new victory condition
@robmartin5253 жыл бұрын
@@thawk75 what about one for each GDR skill you unlock in the science tree!?!! I wouldn't go for passive until attacked for my tastes, unless of course you could get an awesome reward for defeating one? And how about this: they only spawn in FoW, in water! One turn you're happy as can be, then a GDR comes out of the fountain of youth!
@froggygaymer3 жыл бұрын
Where is the Venetian Magnificence potato
@baboin18513 жыл бұрын
After all thats what matters at the end
@cheeselord81533 жыл бұрын
I’ve listened to so much of your content, I’ve started talking sorta like you 0_0
@crisalexcris153 жыл бұрын
38:50 desert tile with one resources? Aluminium
@1993JoshG3 жыл бұрын
This is one of those games I like watching and hate playing. As soon as Rome declared on me I'd be like, "nope, too hard. Start again. Game is out to get me."
@TheGamerez3 жыл бұрын
I totally get your standpoint, although the lower difficulties do a pretty good job of letting you get the hang of the game without too much ai pressure. You can also pick which civs will show up, which can help you avoid unnecessary war when trying to learn. It's worth a try!
@Barph3 жыл бұрын
Can't you trade more luxury resources from AI to booster even further your projects?
@TheGamerez3 жыл бұрын
Gold is super important, especially on higher difficulties so its unlikely a situation would arise where it makes sense to buy a bunch of luxuries for a production boost when you could instead spend that gold directly on a building or unit. Hope this clears it up a bit
@omar_anyt60813 жыл бұрын
There's one thing I'm not seeing here LEGIONS
@aliveyetundead3 жыл бұрын
I think each patch the deity AI is starting to, little by little, be actually difficult. Lmao
@freed.man.13 жыл бұрын
You can tell if you have open borders with a civ by looking at the "agreements" section of the leader screen, without having to go into the trade.
@nigrivon3 жыл бұрын
Hi Potato, you play this like traditional cultural victory game and I think Catherine the Magnificent gameplay should be more unique and focused on their unique project. I saw deity 94 turn victory with her with 55/44 tourists in the end on huge map (her project makes tourism even for undiscovered civs!). You might consider: not finishing techs and civics as they increase city projects costs, trading luxuries from AI, and finish all court festivals with chops on the same final turn so they do not skyrocket in cost (well shown also in gamer grampz turn 121 large map victory too).
@DT-Gardener3 жыл бұрын
The 'TCS Free Walls for City-States' mod might stop the AI taking them out quite so easily... it's included in 'Civitas City States Expanded' as well, if you want to vary up the CS impact on the game a bit.
@zedantXiang3 жыл бұрын
Why didnt you instigate Babylon and Gengis and have them join the war whit Rome? Doesnt always happen,but if they are neighboor sometime the AI will just keep fighting each other and cripple themself. +it will relieve pressure from you.
@thesuperdeduperman3 жыл бұрын
Any reason you used Maui on the tile where you wanted to put Petra? Unless you don't plan to build Petra since it's not important for your win con
@Krishnath.Dragon3 жыл бұрын
Chateau's can be built next to each other now. It would make the wine+five chateau achievement nearly impossible to do if you couldn't.
@Finwaell3 жыл бұрын
Why not snipe Granada from Rome? Free city, better than having it be razed. Grievances would go away quickly enough at this stage.
@grantshearer56153 жыл бұрын
Use Anansi's ability offensively?! I cant believe I never thought of that! All this time I thought he was a fairly useless hero
@harroschwarzbart68703 жыл бұрын
Did you speed up the footage to 1.25x? Because I normally watch at 1.25x but this time it was too fast for me. But maybe I'm just tired. ;)
@panose65423 жыл бұрын
I’m just thinking, it would be a cool thing if they added a mediation mechanic where players could make peace for other players for diplomatic victory points, could be like if an empire just declared war you can offer to mediate, if they agree, you can propose peace deals on their behalf before the empires in the war can. If you succeed you get 1 diplomatic victory point, if you fail you lose 1 or something like that. You could do it for city states to counter ai aggression towards them
@mattweigand96483 жыл бұрын
Bro reliquaries is so broken, get a bunch of heroes, and if you have suzerainty of Kandy, than you get a relic everytime you discover a natural wonder
@locococo89613 жыл бұрын
Hey, there actually is a way to see your open borders efficiently and easily, in the trade screen, there is an Intel report called: Agreements, it is right under agendas and above relationships, it shows you if you have open borders or not!
@garryrobinson80913 жыл бұрын
I heard you mention there iis not an easy way to tell who have open borders to, have you tried the "Sukritact's Global Relations Panel" mod?
@Quixotic0003 жыл бұрын
"Pretty flat and doesn't have a whole lot of appeal." .......I feel *very* attacked.
@bremeteam91893 жыл бұрын
Trick. If someone settles near you move Amani and get the promotion that downgrade cities not owned by you -2 loyalty
@israelgole17013 жыл бұрын
Why aren’t you placing theater square in a manner so that your luxuries get +2 culture?
@graysonharris32073 жыл бұрын
When you talk to other civilizations there is a tab called agreements where you can see if you have open borders with them. That way you don't have to go into the trade menu
@mehmeteray19073 жыл бұрын
cities being at housing limit triggers me potato why not just invest 5 turns and get more population out of them man why not just build a grannary :)
@christianeroh66873 жыл бұрын
ive been playing civ 6 for a good chunk of time now and have one culture games and still got no clue how tourism works i just build shyt
@emielvanneste38463 жыл бұрын
are you not aware of the bonus of having luxuries next to theater squares? toulouse and la rouchelle have really poorly placed theater squares
@ForeverTheSickGamer3 жыл бұрын
Why weren't Rome's troops expelled from your borders when they declared war?
@frankiecedeno37243 жыл бұрын
Why on earth would Barbarians get bonus damage from the military thing.
@louiskleinPhD3 жыл бұрын
hey potato, was there a reason why you didn't just snipe granada with your levied units rather than let babylon raze it?
@l0remipsum9913 жыл бұрын
Didn't see Anansi trolling the AI. Clickbait.
@nope26033 жыл бұрын
Masquerade Catherine builds the Venetian Artsenal.
@grinffi3 жыл бұрын
Give us the Venetian Arsenal or your Anansi here will never see the light of day again
@ShaddoII3 жыл бұрын
I always have a hard time playing Catherine
@votecthulhu93783 жыл бұрын
Trolling²
@williamtheconqueror78073 жыл бұрын
You say that as if we didn't know already, Potato.