It’s so rare to hear from a big studio dev about how specific parts of the game work. I’ll be honest, I’m getting tired of hearing Solo, Ned Luke, Steven Ogg, Bryan Dechart, and every mocap actor giving their same story of recording motion capture. I wanna hear from other departments like character animation, UI design, and environment art and you’re one of the people cool enough to share that kinda life. Thank you!!
@somethingw-w9 ай бұрын
Glad you did this part as well, nice to hear your opinion. For me as a player what they did in TLOU2 is next level immersion. And it starts with such things you don't really notice easily, those fluid animations combined with interaction with geometry, objects and NPCs and on top of that motion and face capture from actors. Great, hope more people use it in their games.
@markedone4949 ай бұрын
It literally took like a month after finishing TLOU2 for me to continue playing other games, literally every single game felt completely ruined and outright broken after i experienced tlou2s animation engine, its crazy how good it is. I just hope games really start using it more and more.
@Game_Over989 ай бұрын
God bless these hardworking people and other game developers for creating an immersive world for us to enjoy 🎮✊
@steadycuzzin58139 ай бұрын
Great vid as always York.. I freaking love this game so much. Ive actually been playing it today and the Remastered version looks absolutely amazing. Cant wait to see what Naughty Dog does next.
@lttlejordan239 ай бұрын
The Last of Us 2 set a new standard in my eyes. Even today. It is top tier development at its finest. From the animations, the immersiveness, the effects, the music, the gameplay, the environment, the story (as controversial as some thought it was), etc. This was a studio putting everything they had into a game... and boy did they deliver. One of the few story driven games that continues to draw me back time after time. It's gritty, raw, tense and emotional, yet through it all, there is a true beauty to it. I honestly didn't think the game could get any better, until I upgraded my copy to the PS5 version when it came out last month. The new tweaks, features, dualsense implementation and visual upgrades truly made it the definitive way to play the game. Outstanding work. And getting to see Naughty Dog talk about this game so intimidately in that doc, was such a treat. TLOU Part 1 & Part 2 are simply perfection. At least in my opinion. Hopefully Neil's final words in that doc materialize into Part 3. I would love another game in this world they have created. That said, I wanted to say thank you for this breakdown! It's always great to see a developer share their thoughts on things like this. Much appreciated 👌
@farhadshahinsky2 ай бұрын
@lttlejordan23 last 2 is a best game ever made because fast- action-supernice-brutal-fighting gameplay with ellie and abby
@isrulius6 ай бұрын
Bravo Neil. Can’t think of anyone else that could so masterfully take the life story of an infamous punk rocker who’s been dead over 30 years and turn it into an epic post-apocalyptic revenge tale. Masterpiece!
@lelanledoux219 ай бұрын
EA Sports College Football news today and York Reacts game breakdown dropping?!!!!!!!!!! What a day!!!!!!!!
@Barts909 ай бұрын
Yorky! Love this channel - wish I could tune into more lives but I’m UK time so it’s always middle of night 😂 keep it up dude 👾
@jynxycats3 ай бұрын
Stuff like this has such high quality that gamers absolutely take all of it for granted. You watch the final product, and things look so smooth you just assume it should look like that and think nothing of it. Somehow it usually gets the same response as a game with 10% of the animation/detail.
@nathanmitchell79619 ай бұрын
I absolutely love motion matching and york
@newvalue9 ай бұрын
I love your analysis about animation and technical aspects of games ❤️ Can you breakdown the patent for the GTAVI character movements/animation system? I think it’s pretty similar to Naughty Dogs approach for their physics/animations.
@plotcoalition9 ай бұрын
Once again, your insight is amazing! I am curious to know (if you are allowed to talk about it) what the match moving system was like for Red Dead II and how it compares to what you're seeing here in TLOU2 :)
@AlmondChocolateMilk9 ай бұрын
10:19 caught me off guard a bit
@williampalmer80529 ай бұрын
I've played a bit with motion matching, and the guys behind all that are way over my old timer IK keyframe head. I wonder how much longer til they're doing physics driven procedural movement?
@natebudarz87259 ай бұрын
Your breakdowns are awesome. More please😀🙏
@YorkReacts9 ай бұрын
Thanks Nate! You got it man
@sahilchugh4949 ай бұрын
Hi Mike, can you tell me from where to start my animation and rigging journey and do you know any Maya related online content?One more thing you also said we should first join as a QA tester so, how can we do this @@YorkReacts
@YorkReacts9 ай бұрын
@@sahilchugh494 sign up for my tier 3 membership. I’m gonna be training and teaching animation and how to get into the industry ect
@sahilchugh4949 ай бұрын
@@YorkReacts Hmm I saw your 3 tier does it include pre recorded lecture? Will you teach from beginner to advance ?
@sahilchugh4949 ай бұрын
Can you tell me more about your course structure and content/curriculum?This way I will get some idea related to your content
@vinniciusrosa82849 ай бұрын
Did you visit or worked at Rockstar North or you worked at San Diego or something? I like your channel. Very nice!
@YorkReacts9 ай бұрын
I visited the studio in Edinburgh I think that’s north but I never went to San Diego. I worked at the New England location. Appreciate your comment! Hope to see you in the live stream sometime as well
@vinniciusrosa82849 ай бұрын
@@YorkReacts Nice! How was you feeling when you were able to talk or meet the people who worked on San Andreas and Vice City? Did you talk to some of them?
@tywins36699 ай бұрын
MIKE, This is the content i love. Real inside information from those who know
@The_Story_Of_Us9 ай бұрын
Honestly, after The Last Of Us: Part II, I started noticing animation way more in other games, nothing else feels up to snuff anymore. Except one game... The Part I remake. Yeah it's still all Naughty Dog, man... The fucking industry leaders of video game animation, not just in performance capture, but just animation in general.
@YorkReacts9 ай бұрын
Yeah their animation is top notch. No studio does it like them
@RaXXha9 ай бұрын
The facial animations in this game is still the best I've seen 4 years later, simply incredible.
@enthousiazein9 ай бұрын
York you need to play the remastered version of Last of us part II LIVE🤙
@YorkReacts9 ай бұрын
Yes I agree !
@Whopcap9 ай бұрын
Great video! Very interesting!
@kensanackerman70479 ай бұрын
Wait you said no one did this before naughty dog in 2019, didn't red dead 2 have this ? or was It a completely different tech ?
@YorkReacts9 ай бұрын
I’m not sure I wasn’t in that department. I worked on the animals. From my knowledge and what I’ve personally seen online ect I thought Naughty Dog was the first to implement this tech into a game but I could be wrong
@artursitarz19919 ай бұрын
In my opinion, The Last Of US Part II is a real gaming masterpiece. I've never played a game with such accurate animations. They even outperformed Rockstar Games with Red Dead Redemption 2.
@Andr3NG9 ай бұрын
will u play tlou on stream? if so, when?
@YorkReacts9 ай бұрын
Yeah I think I’m planning on playing part 2 because I feel everyone has seen part 1 a million times haha 😂
@YorkReacts9 ай бұрын
I’ve also played part 1 like 5 times and played it on the hardest difficulty.
@st0nercat9 ай бұрын
yayyyyyyyyyyyyyyyyyyyy🎊🎊🎊🎊🎊🎊🎊🎊🎊🎊🎉🎉🎉🥳🥳🥳🥳🥳
@sinistan10029 ай бұрын
probably not super popular opinion but its a better graphics engine and game story wise than gta too bad they cancelled the online mode if they came out with that and did it right it probably would give gta some serious competition