Love this, KSP really made me understand orbital mechanics
@8mycereal Жыл бұрын
Dude yes its crazy watching this and realizing I know most of this stuff already
@Randomguy82934 Жыл бұрын
True Bro, Mainly If you play with principia. That game is insane
@shoshuko5504 Жыл бұрын
LOL yea same
@sciencecompliance235 Жыл бұрын
Not to be "that guy" but this is just a basic intro to orbital mechanics, and there are things that you probably wouldn't have learned from KSP about orbital mechanics, even assuming everything as a "patched conics" model. In reality, orbits aren't even conics, even if in many cases a conic is a decent approximation for short timescales.
@Swervin309 Жыл бұрын
Orbiter 2016 more accurately depicts OM
@magran17 Жыл бұрын
I've wondered about this for 20+ years. Great explanation. You know, this was most of Buzz Aldrin's Ph.D thesis that he never revised.
@ojonasar Жыл бұрын
He very literally wrote the book.
@clayz14 ай бұрын
@@ojonasarJust out of curiosity, why would he revise it?
@ojonasar4 ай бұрын
@@clayz1 His thesis got used to get him to the moon, and back, so it’s fair to say it worked.
@clayz14 ай бұрын
@@ojonasar It was Magrant17 who suggested that there was unfinished work on his theses, or a mistake of some kind. I didn't say anything of the sort.
@starroger11 ай бұрын
Great Video and explanation. So to summarize in a nutshell, and to quote Larry Niven, “Forward is out, out is back, back is in, and in is forward.”
@EvilDaveCanada10 ай бұрын
That made my head hurt!!
@ChiliFrog6 ай бұрын
What?
@starroger6 ай бұрын
@@ChiliFrog Suppose you're in an orbit next to a space station. If you have a burn in the prograde direction of the orbit you will increase your angular velocity, moving ahead of the space station--Forward. This will cause an imbalance between your angular velocity and the pull of gravity at the radius of that orbit, which will move you to a higher orbit--Out. So forward is out. Once you reach the desired height of your new orbit, you make a correction burn to balance your angular velocity with the gravity at the higher orbit. Because of orbital mechanics, the space station at the inner orbit has a greater angular velocity than you do. You are moving backward relative to the space station. So out is back. If you now decide to make a burn that is retrograde to your orbit--Back--your angular speed will slow. This will cause another imbalance between your angular velocity and the pull of gravity at the higher orbit. You no longer have enough angular velocity to maintain that orbit. Gravity will pull you in toward the object you are orbiting. So back is in. Finally you decide to make another burn to stabilize your lower orbit. You must increase your angular velocity to balance gravity at this lower orbit. Your new orbit is lower than the space station's orbit; therefore, you angular velocity is greater than the space station's. You are moving forward towards the space station because of your lower orbit. So in is forward. The circle is complete. You might enjoy reading "Integral Trees" by Larry Niven. BTW Niven's quote may actually start with one of the middle clauses of what I quoted. It doesn't matter where you start on the circle. If you follow all the progressions, you will complete the circle.
@joelyoung1379Ай бұрын
Also, Heinlein had "The most cock-eyed, contrary to all common sense, difficult aspect of ballistics around a planet is this: To speed up, you slow down; to slow down, you speed up." From The Cat Who Walked Through Walls'
@animationsxplaned88352 жыл бұрын
After a 10 month hiatus to get married, buy real estate and create this animation, I am back! At the time of my last post, there were just over 13,000 subscribers, and now over 40,000! 100,000 subscribers...were coming for you! I'm so grateful to everyone who has watched my videos and patiently waited for the next one! I really hope you all enjoy this one! Cheers!
@Virtueman1 Жыл бұрын
You totally deserve 100k subs. Very high quality, concise, intelligent stuff.
@ryanpeeples6998 Жыл бұрын
great video wow
@carlatteniese2 Жыл бұрын
Great video! I’ve watched it several times already and shared it on Kakao, Twitter and Facebook. (I study OM). If you would like to prefect the English in your presentations, to make your work academically bullet-proof, contact me.
@carlatteniese2 Жыл бұрын
Congrats!
@statinskill Жыл бұрын
Without knowing crap about orbital mechanics, you brake to drop lower where you'll go faster. Because the higher you're up the longer your orbit. And you can't go faster in a given orbit than it's speed. If you speed up you go higher.
@somedude4805 Жыл бұрын
Cool video, great animations! I learned orbital mechanics playing Kerbal Space Program, and I love it so much I'm in college now to become a physicist and hopefully work somewhere like SpaceX. Love that you used the Dragon capsule as your ship!
@zenithperigee7442 Жыл бұрын
@somedude4805, I've never played KSP. Sending well-wishes on your endeavors to become a Physicist & hopefully work someplace like SpaceX! I've never had any schooling on physics principles etc., so I'm a "n00b" at these things just gathering bits and pieces of information over time. I think the video was very helpful with the animations in demonstrating the differences in kinetic/potential energy and the orbits expressing how spacecraft behave in relation to the Earth's gravity, inertia and any applied forces such as the "burns" initiated by the vehicle's engines. He didn't demonstrate the "anti-normal burn" but I assume it has the opposite effect of the "normal burn leading to an inclination of the orbit." I know he's a "commercial businessman" but I would've thought Elon would be working on the "artificial gravity" aspect more than ironically "Starship." I'll admit I'm a fan of the "Star Trek" series and have always dreamed of a day when we would have some means of creating that artificial gravity environment without the need for "spinning."
@ImThe5thKing Жыл бұрын
@@zenithperigee7442 If you want to grasp orbital mechanics better, KSP is a really great way to do it. I highly encourage you to give it a try. I never knew anything about orbital mechanics and just tried out KSP while waiting for Starfield to released because most other space games I had already played at least a little. It was very hard to learn at first but now I can transfer to other planets and dock with other spacecraft pretty easily. To your point about artificial gravity, I'm afraid we wont see it in our lifetime. I would even go as far as doubt it'll ever be possible. Considering most of Earth's gravity is caused by the core, you'd need either an unimaginably large craft or some kind of technology to basically break the current laws of physics. And if either of those things were possible, then you'd need some way to keep that gravity ONLY on the ship and as soon as you go out the airlock, you're in zero-G again. Otherwise, having a gravity generator that large and that close to any planets would throw off the orbit of either the planet around the sun or the moon of the planet. Imagine an earth-sized gravity field at the altitude of the ISS. If we were on that ship and in the right spot, we could send the moon into a more elliptical orbit and either slingshot it away from Earth or closer to Earth. Plus, that gravity field could cause Earth to get pulled away from it's current orbit around the sun and have HUGE repurcussions for the entire planet. We'd be the sole reason the world ended. Kind of a cool premise to a sci-fi "end of the world" movie, though.
@elessartelcontar94156 ай бұрын
Fun fact that explains why Armstrong was chosen to be the first person to land on the moon; his doctoral thesis at Purdue University was titled "Lunar Orbital Mechanics". He undersood it better than anyone else on Earth.
@timer57019 күн бұрын
how is it going so far? I hope you're doing well and are on track to reach your goals
@WilliamRWarrenJr Жыл бұрын
Thanks! Your explanation is excellent, elegant and accurate! I tend to get technical when I explain it to non-scientific types, but Buzz (he actually changed his name) used to be called "Dr. Rendezvous" because he could figure orbital mechanics in his head, and he is one of my heroes!
@photogagog Жыл бұрын
Very well done! Have you considered a similar explanation for planetary slingshots? I think a lot of sci-fi writers and even news outlets get it wrong.
@zenithperigee7442 Жыл бұрын
@photogagog, I admit I enjoy "sci-fi" but I would love a quality explanation/animation of "planetary slingshots!" IIRC this was the principle used to help the Parker Solar Probe travel towards the Sun nearing an unbelievable ~400,000 mph by the time it would reach it's orbit.
@dewiz9596 Жыл бұрын
I too, would love to see that!
@photogagog Жыл бұрын
It seems like in a sligshot, the gravity that pulls the object in will be the same as the object leaves, so any gains in speed would be lost. The only thing that adds (or reduces depending on relative direction) is the speed of the planet's orbit around the Sun?
@harriehausenman862311 ай бұрын
Oh yeeezzz! 🤓
@dsdy1205Ай бұрын
If you think about planetary slimgshots as akin to bouncing tennis balls off moving trucks, you will only be wrong in ways that do not matter
@jayrussell3796 Жыл бұрын
That was pretty EASY to understand...and it IS rocket science. I'm impressed !!!!
@andieeidnaandieeidna Жыл бұрын
One suggestion is that towards the end of the video when describing the ISS rendezvous, to start the retrograde burn from the same initial circular orbit starting condition, instead of trying to correct the previous prograde burn. That way, it will be more obvious what the two difference are and how to intercept the ISS.
@cmdrcamper95114 ай бұрын
I know you commented this a year ago but the point of the prograde burn was to demonstrate that with these kinds of things are not as straightforward as "accelerate towards target and you will arrive there." Like it is on Earth. He talks about how you have to slow down to go faster and speed up to slow down at a previous point in the video, so he demonstrates both. But yes, obviously a prograde burn followed by a retro burn would be significantly less fuel efficient lol.
@piadas804 Жыл бұрын
Nice KSP tutorial
@patricktilton5377 Жыл бұрын
The only thing I would change is to show the planet inside the orbital paths rotating about its axis, showing how the suborbital position -- the Earth coordinate -- moves with respect to the orbiting body. Depending on the orbiter's inclination, the North (or South) Pole would be in the center of the spherical planet when the craft is orbiting above the Equator, but would be offset from such a vertical position when the craft is orbiting in an inclined plane relative to the Earth's equatorial plane, with an Ascending Node and a Descending Node associated with this inclined orbital path. Also, depending on the period of the orbit, there would be certain times when the craft would appear above the same point on the Earth below, say, if it orbits 16 times per sidereal day, once every 89 minutes 45.25 seconds. If a spacecraft orbiting above the Equator were to be above 0 deg N, 75 deg W at one point, then after 16 such orbits it would again be above that spot, one sidereal day later. Animating the spinning Earth -- and including a terminator, with a Day side and a Night side -- and having a red wavy line representing the Ground Track as the planet wobbles like a top, now THAT would be cool to see. Maybe a later video could depict these things . . . ? 😎
@nruojos Жыл бұрын
really helpful if you are struggling to rendezvous while in orbit on KSP, thank you!
@sparkelstr2418 Жыл бұрын
Kerbal space program players: **I AM 9 PARELLEL UNIVERSES AHEAD OF YOU**
@Rannaghor-sonali2 ай бұрын
True
@nimrodsmusicАй бұрын
Beautiful and comprehensive explanation of difficult concepts. High-level math and physics explaned in a way a child could understand it. Very well done!
@animationsxplaned8835Ай бұрын
Too kind! Thnxs 🙏
@andrewliberman76947 ай бұрын
Thanks!
@imagineexp8183 Жыл бұрын
Wow, this video is amazing! Iam in my first year studying physics where we already talked a bit about orbital mechanics but this video is an absolutely gem to get a better understanding of what is really happening… Thx for the effort, you got my sub!
@procrastinatinggamer Жыл бұрын
At least for orbital mechanics, I think Douglas Adams was right - the trick to flying is throwing yourself at the ground and missing. :D
@mtlgrsldx4 ай бұрын
I think he was onto something there. (One of my favorite quotes, btw lol)
@lucasianii817816 сағат бұрын
Wow, thank you very much Sir. Please do part 2, showing how to launch to iss, preflight path, which degrees or angle, how to calculate when to launch. Thank you. I wish to understand that.
@scootndute579 Жыл бұрын
I'm not sleepin on that text animation at 4:59 .. that was so smooth
@stevef.8708 Жыл бұрын
I’ve watched quite a few videos, each attempting to explain orbital mechanics. I kind of got what was being instructed but, not to a complete understanding. This video however, explains the concepts perfectly. Thank you!!
@sfguzmani Жыл бұрын
Your channel is gold mine for a simpleton like me. Good job and keep it up.
@SJR_Media_Group Жыл бұрын
*_Former Boeing... your videos are well thought out, easy to understand, even for non-engineers..._* The ISS loses altitude due to friction with Air Molecules. Even at 250 miles up, some Air Molecules remain. NASA has to change speed and direction of ISS to get it back in it's normal orbit. *_ISS experiences 90 percent of Earth's Gravity even at 250 miles altitude..._*
@nathan20847 ай бұрын
Why former? Something happen there?
@SJR_Media_Group7 ай бұрын
@@nathan2084 Thanks for comment. I got old and retired...
@mototoki11 ай бұрын
Probably the best video on KZbin I have ever seen. Amazing. Subscribed
@animationsxplaned883511 ай бұрын
Thank you! 🙏🏼
@Amdraz Жыл бұрын
Absolutely excellent, thanks for making it!
@Wolfsinga182 жыл бұрын
Great video, it is fun and really informative
@hazelnut11022 Жыл бұрын
Heureka! Finally found an explanation which helped me understand this! Big thanks!!
@brucethen10 ай бұрын
That was brilliant, very well explained, and very informative. Thank you
@JaseewaJasee4 ай бұрын
your video editing skills are incredible, what a treat to watch!
@animationsxplaned88354 ай бұрын
Thank you so much!!
@r.i.p.volodya5 ай бұрын
GREAT graphics and explanation - thank you.
@vibhavsamaga1693 Жыл бұрын
Absolutely amazing VIDEO with beautiful visuals! LOVE IT
@animationsxplaned8835 Жыл бұрын
Thank you! Much appreciated!
@jobaecker9752 Жыл бұрын
Exceptionally well done!
@hellorsanjeev11 Жыл бұрын
This channel deserves more subscribers. What an amazing animation. Just subscribed !!!
@hupsou4237 Жыл бұрын
Just a caution for those looking to understand more carefully. There is a difference between absolute velocity and angular velocity. By doing a prograde thrust to apply force you are increasing the absolute velocity of the craft and decreasing the angular velocity. Another term used in the space industry is "ground trace" that applies here. If you take a straight line from the center of the earth (this gets more complicated as the earth is an oblate spheroid rather than spherical, but that is another topic) to the spacecraft at any given instant the point on the ground (earth's surface) that intersects this line will "appear" to speed up or slow down relative to time. This is a depiction of angular velocity. By increasing the area of the ellipse, the spacecraft must increase absolute velocity, which will expand its total distance from the earth short of escape velocity. In other words, prograde will always increase absolute velocity and decrease angular velocity (even if it does reach escape velocity--i.e. no longer in orbit) and, conversely, retrograde will always decrease absolute velocity and increase angular velocity (up until the point that the orbit remains outside of other physical forces--particulates of atmosphere, space junk, solar winds, and electromagnetic drag, etc.). For reference, geosynchronous and geostationary orbits are much "faster" and "higher" than other orbits, but the angular velocity is nearly zero (it appears to stand still in the sky from the ground. Much higher orbits are still possible, but they will then appear to go "backwards" (negative angular velocity). In other words, the earth's rotation will progress farther than the rotation of the satellite orbit, from an angular or ground observational perspective.
@hupsou4237 Жыл бұрын
Also, just for reference, spacecraft maneuvers typically do two prograde bursts to go from one near-circular orbit to a higher, "slower" (less angular velocity/greater absolute velocity) near-circular orbit. As shown in the animation, it creates an initial highly elliptical orbit plane and then an alternative highly elliptical offset at the "highest" point above earth that "rounds" out the orbit. (There is a lot more involved in mathematics, physics, rocketry and chemistry to this than simple calculations of perfectly frictionless pool table physics, but that is the gist of it.)
@hupsou4237 Жыл бұрын
Another confusing part of this is it is all relative. If you have a polar orbit (where the angle of rotation is closer to north-south orientation than equatorial orientation), the ground trace gets much different and complicates the discussion. However, similar physics is involved, but the ground trace, launch characteristics and orbital dynamics require different sets of skills and typically different teams of people.
@hupsou4237 Жыл бұрын
Finally, there is a retrograde orbit which is contrary to the earth's rotation, but that is much more a theoretical concern than practical.
@JoshDownin11 ай бұрын
I now have more questions than I did before this video, but that's exactly what I was looking for. Thank you for this video
@Geezer19558 ай бұрын
Never mind I just subscribed and saw you did a video on that exact question! Good job!
@cloudyloaf-zi3xt Жыл бұрын
0:50 best explanation ever
@birbeyboop Жыл бұрын
I would add that when you do a normal or anti-normal burn, you also add a small bit of prograde velocity to your new orbit at the new inclination, slightly raising your apoapsis
@sciencecompliance235 Жыл бұрын
Not if you keep your craft pointed precisely in the normal direction during the entire burn. If you park your craft in an orientation and then do a normal/antinormal burn, though, it will instantly start to have a prograde or retrograde component of the thrust vector that will increase as long as you keep firing your engines, since you will no longer be perpendicular to your orbit once you start changing its plane.
@ImThe5thKing Жыл бұрын
@@sciencecompliance235 It will no matter what. Depending on how long the normal/anti-normal burn is, you can get the apoapsis back to it's original altitude, but that's usually not the case
@sciencecompliance235 Жыл бұрын
@@ImThe5thKing You need to retake orbital mechanics class and/or vector math.
@ConnorAustin8 ай бұрын
Thank you this helped me visualize the xyz vectors of orbits and really helped with a physics project
@Earth1283-h4q Жыл бұрын
You explained orbital mechanics in 10 minutes that my physics teacher can't in 2 and a half hours.
@sciencecompliance235 Жыл бұрын
I don't know your physics teacher, but this explanation is VERY basic and provides no actual equations for calculating the precise character of these effects.
@Earth1283-h4q Жыл бұрын
The science teacher was great, but the idea wasn't quite selling to the students @@sciencecompliance235 🤣
@abcdef2069 Жыл бұрын
at 2:34 velocity and distance at apogee is v and r. how much velocity in terms of v do you need to add more to get a circular orbit of r?
@johnkeck10 ай бұрын
Great explanation, and the animations are super helpful! Is this the actual procedure they use to dock with the ISS?
@slow-mo_moonbuggy Жыл бұрын
Do a video on the 3 body problem.
@eddiethomas56589 ай бұрын
❤Top tier explanation.❤ KSP has taught me a lot about rendezvous and docking. This stuff is really cool.
@alanmcrae8594 Жыл бұрын
Superb presentation! Liked & subscribed
@gobluevette Жыл бұрын
OMG! Just watched two of your videos. These are totally awesome - such a great channel!
@Stabruder Жыл бұрын
Wow! Extremely helpful video! Thanks a lot
@alfredoa33410 ай бұрын
Wow!!! Great video!!! Thank you very much.
@robertmontague5650 Жыл бұрын
You truly have the best graphics out there.
@iamjsullivan Жыл бұрын
Subscribed due to the nice graphics and good explanations 👏🏻👏🏻 keep it up
@animationsxplaned8835 Жыл бұрын
That means a lot! Thank you!
@gallardoranch51296 ай бұрын
Most incredible explanation. 👏
@birukgossaye2187 Жыл бұрын
Exactly what I needed and exactly like the title. Thank You!!
@JonStoneable10 ай бұрын
Wow. Great explanation and animation
@philmiller681 Жыл бұрын
Kerbal Space Program taught me this, but your explanation is great too.
@uunders9 ай бұрын
Great video! Very insightful and helped me understand the physics. I am curious what software you used to animate this?
@diamondaforce9 ай бұрын
"Well cant you just fire your engines at earth instead of a prograde burn? Well lets do it and see what happens" I cant stress enough how important this is and how schools should be taking notes from this guy.
@TonyTheYouTuba10 ай бұрын
Definitely earned the sub. Amazing visual explanation thank you 🤩
@rack1110 ай бұрын
This is really well done, thanks!
@StereoSpace11 ай бұрын
Awesome explanations.
@frankmueller25 Жыл бұрын
Nice explainations and graphics.
@JigyanshuKumar-r1h2 ай бұрын
0:24 its always fascinates me
@baileylunn2215 Жыл бұрын
Sweet video! Just FYI, your animation actually has dragon burning the wrong way. It doesn’t use the super Draco’s for orbital maneuvering, but the Draco engines facing more towards the top of it
@varunahlawat9013 Жыл бұрын
That is an extremely helpful video! I can't wait to master the maths behind all of these. I've independently thought out the retrograde and prograde burn(I came to know the name just from this video) and also the mathematics behind it!
@johnh539 Жыл бұрын
If you like maths I for one would love to see what difference it would make if the moon was 25% nearer.😉😱
@sciencecompliance235 Жыл бұрын
Wait until you find out that orbits are chaotic and have no true analytical solutions. :O
@crazydougthewolf11 ай бұрын
That was excellent, thank you!
@Nonas63 Жыл бұрын
Great video, and great, understanderable explanation!
@TheCherry199411 ай бұрын
This is a perfect explanation. I don't think it could be explained better. Absolutely great work!
@animationsxplaned883511 ай бұрын
Thank you 🙏🏼
@dreamfoodandvlogs7690 Жыл бұрын
amazing,keepup the space side!
@wortwortwort11710 ай бұрын
Ive never felt so smart. At one point in school our teacher played this video in class. After hours of KSP, orbital mechanica are just so simple to me, yet my entire class was completely dumbfounded that you cant just apply force in the direction you want to go.
@smorrow3 ай бұрын
I mean, if you're in orbit and you shine a light at the ground (at right angles to your orbit), the light will reach the ground. So at some point between rocketry speeds and the speed of light you really can just thrust where you want to go.
@hypeboi32 жыл бұрын
How is this guy have 42.6k subs when his vids are amazing
@UnclePengy Жыл бұрын
I've flown Orbiter Sim and KSP for years, and I don't think I've ever done a radial burn (at least on purpose). They don't seem to be very useful for orbital rendezvous purposes.
@kyanovp1915 Жыл бұрын
manoever nodes are very useful to learn what radial in and out, and normal and anti normal burns do!
@Wesh67300 Жыл бұрын
They're only useful for last minute periapsis adjustment when encountering a planet or a moon.
@shrodingerschat2258 Жыл бұрын
Radial burns are useful when you need to move your apoapsis/periapsis to match that of the object you are trying to intercept.
@sciencecompliance235 Жыл бұрын
They're not fuel-efficient, but sometimes due to time constraints you have to do a radial burn to rendezvous with another object sooner.
@catocall73237 ай бұрын
Radial burns are really useful in KSP, especially when doing midcourse corrections on interplanetary transfers.
@RoySATX Жыл бұрын
I'm not sure if I would have flung myself far away first or not, but for sure I would have definitely ended up a brief fiery ball of beautiful brilliance streaming somewhere over Tajikistan, or maybe Texas! Can we have a moment of silence...
@harriehausenman862311 ай бұрын
So good! Where is the rest of this 20 part series? 😆 Srsly though: Please more of these. Hohmann transfer, actual docking maneuvers, orbital injection, all of it. pleeeeaaase 🥺
@jcdisci5 ай бұрын
Fascinating! (Oh, and live long and prosper.)
@joaohenriqueneuhaus2023Ай бұрын
While this makes a lot of sense, I still can't undestand the maneuvers in small scale, take for instance those final moments of approach with the ISS, you're 5 meters away from the station, you actually have to trust away from the station to get closer to it? Does the famous iss docking simulation is wrong on their physics? Because I managed to dock on my 1st try, and quite a few tries later, and while initially I do in fact have some weird controls, the later maneuvers are quite straigh forward, tap accelerate to go forward, tap draft in Y to move right or left...etc.
@cardboard912413 күн бұрын
Speeding up makes you go slower overtime, you will still move wherever you burned towards. But over time, you will slow down and go higher
@brabanthallen6 ай бұрын
It makes you appreciate so much more the brilliant people at NASA that calculated the Apollo missions' Earth orbits, trans-lunar and trans-earth injections, lunar orbits and lunar orbit rendezvous, all with slide rules, pencils and paper. IBM mainframes helped, of course, but the lion's share was accomplished without computers. Amazing.
@elessartelcontar94156 ай бұрын
Fun fact that explains why Armstrong was chosen to be the first person to land on the moon; his doctoral thesis at Purdue University was titled "Lunar Orbital Mechanics". He undersood it better than anyone else on Earth.
@erikgerbst3446 Жыл бұрын
most basic KSP tutorial
@dariusaliena52376 ай бұрын
hahahahaha sooo true!
@w花b5 ай бұрын
You're not wrong
@Gerii4 ай бұрын
Some people even don't get this right so well done
@stayconnectedoc Жыл бұрын
Thank you! Visualizing math is pretty cool.
@fireflysimp06159 ай бұрын
thanks! I can now understand how to make perfect orbit in spaceflight simulator
@damag3plan4 ай бұрын
This was excellent 🤙
@condor5912 Жыл бұрын
I think this guy is criminally underrated.
@Lamprolign Жыл бұрын
Great explanation
@thewinddb Жыл бұрын
Great video. Great job.
@lightryder6675 Жыл бұрын
very well explained
@animationsxplaned8835 Жыл бұрын
Thank you!
@Ratlins99 ай бұрын
Very interesting, although I’m not quite ready for a job with NASA, this video gave me a better understanding of how spacecraft orbit the Earth.
@dlrabin10 ай бұрын
I was thinking about this, and got this video recommended
@izzynobre10 ай бұрын
My favorite orbital mechanics game (Space Agency, on mobile) had it all wrong when it comes to radial burns. Now I see why my friends who are KSP nerds didn’t like it…
@deadkenetic262710 күн бұрын
Just perfect
@animationsxplaned883510 күн бұрын
@@deadkenetic2627 Glad you think so 😁
@Carlos31416Ай бұрын
Wonderful !❤
@mrzorg10 ай бұрын
Well done.
@shahzadaslam38410 ай бұрын
last part was so cool
@slevinshafel9395 Жыл бұрын
Awsome explanation and graphics. Briliant!!!! I wish you add something about rich ISS or any other object in space. I mean is not like cars break and accelerate to rich others. With orbits this dont work. Bside you rich the speed of ISS if you are not in time you can caught ISS*that is why need retrograde and prograde acceleration but when?) I would like see how to cach up the ISS and dock not just fallow it. And about launch (orbital inclination and diference betwen launch shoot and launch orbit with the same amount of fuel.(when go 90º up and nothing tangent speed))
@paultoensing31269 ай бұрын
Fantastic!
@ikarimisu01842 жыл бұрын
Yay you're back
@derekatkins48003 ай бұрын
Very interesting!
@mxn5132 Жыл бұрын
That was beautiful
@A-Milkdromeda-Laniakea-Hominid Жыл бұрын
These Kerbal people... I don't live at my computer (I live in my Quest air linked to it.) So I use my phone: _"Spaceflight Simulator"_ is a free game which doesn't collect data or have ads. You build your rocket, launch it, and try to get into an orbit. Adding thrust will change the orbital trajectory exactly like this video. Build too big and you'll run out of fuel (and crash) or not even get off the pad. Same if you're too small. But with enough stages and ejectable boosters you will get into LEO. But then the goal is to manipulate that orbit into an elongated oval which crosses the moon's orbit at a point where the moon will be when you arrive. If you prebuilt a rover you get to drive it on the moon surface. I've never managed the fuel correctly to land (and parachutes don't work on the moon for some reason). Mostly I just end up running out of fuel and forever orbiting the sun. Maybe one day I'll make a footprint on the moon. Who knew rocket science was so hard. Free, data safe, and fun. In Google Play for Android.
@SOR-05 Жыл бұрын
Space flight simulator is such a good game. It is like a free 2d KSP
@A-Milkdromeda-Laniakea-Hominid Жыл бұрын
@@SOR-05 It sure is. Being 2D makes the learning curve very shallow. Yet it still features enough physics to be fun. It's a great way to pass time on your phone.
@hellogoodbye472810 ай бұрын
Amazing!
@larrybud Жыл бұрын
3:46, maybe an error in the animation, but why is the blue line slightly "inside" (i.e. lower altitude) than the red line?
@LordofStarsChannel8 ай бұрын
Nice video, but there are some pretty big mistakes which stops me from sharing it. At 3:00, the prograde and retrograde vectors are inverted. At 4:17, you start saying why not burning at Earth, and you then explain the radial out burn, also with a wrong illustration, showing radial in. 4:50, you describe radial in, but the illustration shows radial out.
@MAzizMedhioub Жыл бұрын
very underrated channel!!!!
@MrGaborseres Жыл бұрын
For n average person like me 🤓 this all was super clear and understandable 👍 Thanks 👏 👏