ID: 560383057#2 people who built this citadel Aezito (owner), LuckyMrporsche (me), datfirstthingis, DominoCale9, EpicDestroyeeer, GodlyLegend276, and FracturedFungi big thanks to Aezito for organizing and developing this project
Пікірлер: 39
@luckymrporsche70208 ай бұрын
bro wtf 10k views????
@rip_bozo80543 жыл бұрын
hi lucky horrific looks a tinnyyyyy bit to easy and unreal too
@YeetusTanghulu3 жыл бұрын
if the difficulties were real it would be impossible
@toyota97015 ай бұрын
@@YeetusTanghuluhehe we got people beating unreal towers now
@тышдигралКоломиец Жыл бұрын
every difficulty floors in this citadel: effortless easy medium hard difficult challenging intense remorseless sc time insane extreme terrifying catastrophic sc+ horrific unreal nil
@rachelpickering91358 ай бұрын
Try tower creator instead it’s made for towers or you can make games there’s no cash in tower creator and part count is higher
@luckymrporsche70208 ай бұрын
this was made before tower creator existed i tihnk
@TheGrimReaper194 ай бұрын
TIMESTAMPS! EFFORTLESS: 0:06 EASY: 0:38 MEDIUM: 1:34 HARD: 2:17 DIFFICULT: 2:55 CHALLENGING: 3:32 INTENSE: 5:07 REMORSELESS: 5:38 INSANE: 6:38 EXTREME: 8:11 TERRIFYING: 9:16 CATASTROPHIC: 10:15 HORRIFIC: 11:10 UNREAL: 12:17 NIL: 13:25 DROPPER: 16:06 D NIL: 16:06 D UNREAL: 16:14 D HORRIFIC: 16:42 D CATASTROPHIC: 16:55 FINAL STRETCH: 17:06 LAST JUMP: 18:05 WINROOM: 18:12 Haha funni citadel made of food 🥄 🍆 🍠 🧂 🧊 🥣 🫐 🍇 🍳 🫘 🍎 🍑 🍋 🍏
@Solaresta3 жыл бұрын
i eat spiders 😎
@hackyjacksgaming6932 жыл бұрын
Spiders or tarantulas?
@alexanderthepro26362 жыл бұрын
@@hackyjacksgaming693 tarantulas are the same as spiders
@imreadyforhalloween2 ай бұрын
This citadel looks like what would be created by atos
@cyrusq2 жыл бұрын
some difficulties are way too easy
@luckymrporsche70202 жыл бұрын
its cause we made it to be terrifying difficulty so people can actually beat it
@hackyjacksgaming6932 жыл бұрын
And also the portal is light blur and that's the color of terrifying
@funnyapple414 Жыл бұрын
@@luckymrporsche7020 i mean thats the point to make it hard and make people rage
@FRACTUREDFUNGI3 жыл бұрын
hello i make medium dX
@WingoTheKid2 жыл бұрын
is so fucking good 👍
@landrixalub51159 ай бұрын
COFDC
@AlmightyTheCheetah Жыл бұрын
56038
@crimsonpenguins12 жыл бұрын
Good 8/10
@serverbf100mr2 жыл бұрын
I DIDNT expect to see Molten boss theme lol
@zZyUn8 ай бұрын
18:03 ToRRA final jump be like:
@serverbf100mr2 жыл бұрын
This tower is an 10/9
@tordgamingra8 ай бұрын
what in the world I had a dream where I beat a citadel like this yesterday
@luckymrporsche70208 ай бұрын
Gg pro
@flaretv464010 ай бұрын
That 3 stud stickout wrap on catastrophic floor is actually high remorseless difficulty
@AbyssalVoidtide6 ай бұрын
thats like low intense 💀
@PichPlays-oi8cuАй бұрын
@@AbyssalVoidtidewhens the last time you have seen a 3 stud stickout on an intense tower?
@mattschillig55732 жыл бұрын
amazing
@funvideogames67872 жыл бұрын
Your tower really cool!
@batmanlovesham29052 жыл бұрын
Just some criticism: Since I haven’t seen insane extreme terri and cata, i wont rank those ( only saw horrific unreal and nil ) First of all, Nil is way too easy. It has jumps that are like extreme. There was an instakill part you would find on a mega fun obby? Unreal was litterally baseline extreme. Horrific was also horrendously inaccurate. For nil, if you buffed those jumps by 2 or 3 times, it would actually match the difficulty. And if this was intended to make the tower actually terrifying, it would be okay to actually add horrific and unreal’s difficulty. You may want to nerf alot of actual nil jumps however because that wouldn’t match it. I would say keep horrific and unreal’s actual difficulty, buff nil just a little bit, and make the difficulty high cata or peak cata.
@lethkoh9629 Жыл бұрын
Don’t you even know that the citadel is terrifying?
@PichPlays-oi8cuАй бұрын
That would make the cidatel like bottom cata AND would be a massive difficulty spike
@batmanlovesham2905Ай бұрын
@@PichPlays-oi8cuok this was 2 years ago so i dont know what bs i was on when i said horrific and unreal being kept to their actual difficulty would keep it terrifying, but whats the problem with difficulty spikes? This happened n jtoh where ToDC has extremely inaccurate difficulties to keep it at insane. Theres no problem with creator request of actually wanting it to be terrifying but it would be more fitting to give realistic difficulties.
@batmanlovesham2905Ай бұрын
Wait i worded that wrong difficulty spikes are bad yes, but keeping a realistic gameplay standard would be more fitting imo