The DANGEROUS Versions of Minecraft?!

  Рет қаралды 574,834

AntVenom

AntVenom

Күн бұрын

Пікірлер: 811
@AntVenom
@AntVenom Жыл бұрын
This is why it's important that you back up your Minecraft world. Download Monster Legends now and claim your reward! monsterlegends.onelink.me/X4Sc/antvenom
@bbcider5342
@bbcider5342 Жыл бұрын
UND 🗿🦈
@4dfamilyvo318
@4dfamilyvo318 Жыл бұрын
First
@4dfamilyvo318
@4dfamilyvo318 Жыл бұрын
Hi
@Crispified
@Crispified Жыл бұрын
Hi ant
@just_a_frend
@just_a_frend Жыл бұрын
Mhm
@AntVenom
@AntVenom Жыл бұрын
Heyo, I decided to take it easy with the edit today. Lately, I've been over-editing my videos, and they've been taking way too long to make. This video was particularly frustrating due to all of the weirdness that happened across the different versions... and I made an error capturing this footage that made it downright painful to edit. tl;dr, I normally capture my footage uncompressed for timeline performance while editing, but because I had to capture so much footage, I opted to not do that. That made editing this video pretty painful lol. I appreciate you all for sticking with me!
@RougePOV
@RougePOV Жыл бұрын
We appreciate any content you make :)
@volt734
@volt734 Жыл бұрын
I thought the editing was the same good quality of all the videos you put out
@phonicfan31
@phonicfan31 Жыл бұрын
compared to last video, this editing style is exactly what your videos should be edited like, not the over-edited style of skeppy or mrbeast gaming.
@OmarShtaiwi_
@OmarShtaiwi_ Жыл бұрын
No issue sir
@ALiveCreeper
@ALiveCreeper Жыл бұрын
i like it like this
@TheStarMachine2000
@TheStarMachine2000 Жыл бұрын
"I regret voting for that mob, I expected Mojang to do a better job of it." Could not have said it better myself. The problem with mob votes is that we are voting on ideas, and not actual mobs. People expected the glow to emit light.
@metalmario1231
@metalmario1231 Жыл бұрын
Even if it did glow.....there were 2 better options than a glowing squid
@thebigcheese8715
@thebigcheese8715 Жыл бұрын
@@metalmario1231 Nah, Icologer would've been a potentially less annoying mountain phantom. Atleast that's how I perceived what mojang said about it.
@sHooIT
@sHooIT Жыл бұрын
the glow emitting light was the one exception though, literally anyone with 2 braincells kept yelling that it couldnt be implemented, yet dream stans voted for it anyway. the only ones who are surprised it did not emit light are those who couldnt bother a single minute of research.
@TheStarMachine2000
@TheStarMachine2000 Жыл бұрын
@@sHooIT like, say, a bunch of children tuning in to the big annual event of their favorite game. It also is(?) Possible considering several mods have been able to do it.
@TheStarMachine2000
@TheStarMachine2000 Жыл бұрын
@ThePaperPerson yes and no. Dynamic Lighting has been a long desired and requested feature that has been proven to both function and improve the gameplay thanks to mods like optifine. I just thought that is what they would do with the glow squids, but I was naive. It is a really helpful feature though, and the mod Optifine itself would be an incredible addition to Minecraft if Mojang could pull their head s out of the sand. If nothing else, take a year or two off from big updates and give monthly or even weekly bug fixes and game rewrites. If the engine is so unstable, then taking the time to fix it is a good idea in my book
@Hypenexy
@Hypenexy Жыл бұрын
13:30 The blocks that are reverting upon interaction (either right click or placing a block near them) are mostly called ghost blocks and happen when the client's and the servers' blocks aren't the same. Since singleplayer is still technically a server, then probably the error had to do with the bridge between the client. In order to simulate ghost blocks without using glitches the server needs to send a packet of a block that doesn't exist to the client/s.
@redcrafterlppa303
@redcrafterlppa303 Жыл бұрын
I suspect some sort of ByteBuffer for the chunk blocks in the client being read before being written to with data from the "networking" code supplying the real block data received from the "server. The client would update part of that buffer when interacting and the server would calculate collision since it knows the blocks. This has to have been some pretty heavily and manually optimized code that was for the most part not written in java. Since javas memory policy sais that memory being "created" needs to be filled with 0 before read operations can begin (would result in empty chunks instead of those with random stuff).
@geo-8575
@geo-8575 Жыл бұрын
@@redcrafterlppa303 smart people are cool 🧠
@redcrafterlppa303
@redcrafterlppa303 Жыл бұрын
@@geo-8575 I can just guess based on the information available. Of course you could take a deep dive and find the code that coursed the glitch and confirm my guess. But I don't really have time for it and it isn't really necessary so I will leave it by my guess.
@xaneanian
@xaneanian Жыл бұрын
In minecraft bedrock, this can happen too. But If you used a hacked modification client, there may be a "No packet" module and if you enabled it would've stopped the client from sending packets, allowing you to place and break client sided blocks. Although if you stood on a client sided block in a multi-player server, you would take fall damage. If you stood inside a client sided air block, you would suffocate. Right clicking restores the block back to normal just like java.
@ifon6s428
@ifon6s428 3 ай бұрын
i really wanna see this bug in person, is there still a way to host a server for such an old snapshot?
@MZZenyl
@MZZenyl Жыл бұрын
Judging by the characters being printed in the sign glitch, it looks like bad escape character handling. Basically, to represent certain metadata characters in code, like double-quotes which normally represent the beginning or end of a string of text, you add an escape character to indicate that it is supposed to be text and not code. In Java (and most C-like languages), that's backslash (\). The glitch basically looks like the code for loading signs misinterprets the beginning and end quotes of the strings as parts of the string, so it tries to escape them, but just ends up making the string longer. So every time it sees a character that it "needs" to escape, makes the string longer, which introduces new characters for it to escape, thus making the string exponentially longer every time the glitch occurs.
@gaetandeweert2229
@gaetandeweert2229 Жыл бұрын
Hi. Yes, I was about to mention this myself. Even more: this was the old system used in commands in Minecraft. Luckily this was updated, seeing that on each turn you need to use an "escape", the number of slashes required nearly doubled. That is why in AntVenom's example it would fail after a number of repeats. In the newer version it adds only 1 more slash on each "escape". I instantly recognized it, because this change was introduced on the exact moment when I just started learning about commands :-)
@bettercalldelta
@bettercalldelta Жыл бұрын
it also escapes the backslashes themselves, thus the exponential nature
@RandomLorence
@RandomLorence Жыл бұрын
3:18: Beta 1.6, Test Build 3 3:47: Snapshot 13w06a 4:15: Snapshot 13w38b 4:22: Snapshot 14w18a 4:27: Snapshot 14w27 4:31: Snapshot 19w12a 4:47: Snapshot 19w13a 4:49: Snapshot 20w12a 5:32: Snapshot 21w18a 6:25: Beta 1.8, Pre-release 1 ;) 7:18: Snapshot 17w47a 8:04: 1.13, Pre-release 3 8:27: Snapshot 19w36a 9:28: 1.16, Pre-release 1 10:28: Infdev 20100624 11:22: Infdev 20100625-2 11:51: Snapshot 12w07a 12:13: Snapshot 12w49a 13:42: Snapshot 15w31a 14:40: Snapshot 18w19a / 1.13 16:31: 1.13, Pre-release 5 16:52: Snapshot 21w39a
@joshuan.
@joshuan. Жыл бұрын
15:36 The overlapping biome generation between the desert and the forest is actually pretty cool
@Dufb
@Dufb Жыл бұрын
5:28 So the death message “was slain by was slain by was slain by” is possible
@hatandhoodie_
@hatandhoodie_ Жыл бұрын
The idea of a world's Seed randomizing every time you load up said world honestly sounds really cool. Someone should make a mod of that concept.
@sillu135
@sillu135 Жыл бұрын
Probably exists by now
@Dolphin002
@Dolphin002 Жыл бұрын
Counter idea: Make a mod that randomizes the seed for every few chunks regardless of world reloads
@realPurpleOrb
@realPurpleOrb Жыл бұрын
@@Dolphin002 what about a 4x4 chunk square?
@Dolphin002
@Dolphin002 Жыл бұрын
@@realPurpleOrb Sure
@Finalizor
@Finalizor Жыл бұрын
@@Dolphin002 make it effect chunks u built in
@Imperfiction
@Imperfiction Жыл бұрын
I once hosted a server on Minecraft 1.8 beta, iirc the first version to include exp. At some random point there was exp on the ground that duplicated itself seemingly infinitely and no one could play anymore due to the lag it caused. I had no world backup so my stubborn self tried to fix it, and eventually I found the exp on the ground and was able to remove it with lava. All with like 1 frame every 3 seconds or something.
@RoseNoire
@RoseNoire Жыл бұрын
I remember that bug. I was playing that version on a server with a friend and when he died, there were thousands of xp orbs laying everywhere. It was a full on waterfall of experience orbs. I got a frame every few seconds. I think the server eventually crashed and deleted all those extra entities. That was wild. I didn't know they were duplicating themselves. To me, I just thought that because we were alive for so long, the game thought we accumulated a huge amount of Xp so upon dying, they would ALL render. At that time, Xp orbs were all individual, they were not grouping up because that feature wasn't coded yet.
@hoyendottir
@hoyendottir Жыл бұрын
Another thing I remember about that Infdev version was that they removed the original colored wool blocks, which would cause the game to crash whenever you opened a chest with them or came into loaded chunks with them. I remember first getting it and being so confused.
@dobbybro17
@dobbybro17 Жыл бұрын
I have a world that got corrupted, but I had randomly decided to keep my house within one chunk. It was fine, so I decided to not revert to my backup and just play with my house intact and cool surroundings. Most of my work was also contained within specific chunks, so almost nothing broke.
@davidstaffen6783
@davidstaffen6783 Жыл бұрын
I remember just playing survival on a snapshot and the terrain in the distance would be blacked out and swirl. It looked like a mass of tentacles spinning I'm circles. It was cool and I wish I could find the version it was on so I can see it again.
@Pacca64
@Pacca64 Жыл бұрын
15:00 this kinda thing happened to me all the time when I tried to 'jump upgrade' my old backed up world from 1.8 to 1.16. It even applied to the nether, the new nether terrain would gen around my lime green wool arrrows I placed down to navigate all those years ago, it was a really strange sight to behold. Usually, the best way to fix that is to carefully upgrade the world one version at a time, since every version is designed to load saves from the version immediately prior to it, but having it happen in that normally safe case sucks :
@lacosanostraproductions1446
@lacosanostraproductions1446 Жыл бұрын
Yeah, you got to be careful and always have a back up :( My old ass world of 2014; in which was orginally in the Xbox 360 -> Xbox One -> Bedrock -> PC went to hell and back with problems. I had the same problem as you: random chunk error on the bedrock terrain (Thankfully not damaging any of my built, just unsightly). I had random patches of leave disappearing on all my trees, unless any terrian made in Java Edition. The worst of them all is that generating struction was turn off. Has any of the other thing ive mention happened to you? (I hope this never happened to you too)
@Pacca64
@Pacca64 Жыл бұрын
@@lacosanostraproductions1446 I was using Java Edition primarily, but it looks like bedrock shares many of the side effects, with chunks regening and whatnot. Thankfully, I've never been permenantly effected by anything.
@lacosanostraproductions1446
@lacosanostraproductions1446 Жыл бұрын
@@Pacca64 Well that good to know! Hopefully you won't have many problem in the future :)
@NoahClevinger
@NoahClevinger Жыл бұрын
When you said "I bid you all farewell" in the outro, I got hit with a wave of nostalgia. It's so crazy to me that I've been watching your channel for basically a decade now. Thanks for all of the entertainment over the years, AntVenom!
@bananaphoenix8322
@bananaphoenix8322 Жыл бұрын
Goodness that sign glitch was something I encountered I'm pretty sure. It was during a map creator phase when I wanted to create custom maps. I was completely unaware of it so I was placing signs down and they got completely randomized it was really annoying. Thank goodness I never got to the ultra lag phase. Also I never ended up publishing any of my maps.
@the_basil_fang1rl
@the_basil_fang1rl Жыл бұрын
publish them ;)
@SuperArystoteles
@SuperArystoteles Жыл бұрын
FunFact... If you ever play on Beta 1.7.2 and install "WorldEdit" plugin on a server and you try to //regen too many chunks at once... The world imadietely becomes corrupted. Many chunks cease to exists and many of them were replaced with air from level 0 to level 40. Corruption there mostly happens to chunks that were not yet generated or to a certain distance so it was repairable but not by a //regen at all.
@Figonometry
@Figonometry Жыл бұрын
Skeleton arrows also cause the same world lockup in those stuttering zones in Inf-0625. Glad I haven't thrown any signs in them yet lol
@freeformboozler
@freeformboozler Жыл бұрын
Based on some experiences I've observed with Java based servers for other games, the 12w49a chunk errors are likely caused by the chunk data being overwritten by junk data in the server's allocated memory.
@wypmangames
@wypmangames Жыл бұрын
i once had something like this happen, a superflat world ended up loading a part of new chunks as normal terrain and it was the weirdest thing ever to me
@romketboi7672
@romketboi7672 Жыл бұрын
I'm actually a member of a server that got spawner carts using beta 1.5 so it's nice to see that in there
@StuffandThings_
@StuffandThings_ Жыл бұрын
Long time Ethoslab viewers are all well aware of world glitches in various versions and the importance of backups
@minnalunar
@minnalunar Жыл бұрын
Yeah I remember how the beta 1.8 bug caused him to start a completely new world.
@1ken3kurt5
@1ken3kurt5 Жыл бұрын
@@minnalunar can i know what's the video? I can't find it
@minnalunar
@minnalunar Жыл бұрын
@@1ken3kurt5 it's the few final episodes of his original LP world
@Bryzerse
@Bryzerse Жыл бұрын
That 1.13 chunk corruption happened to my main survival world that I played with friends back then, I could never find a solution at the time, and blamed it on my small hard drive. I even stopped playing Minecraft altogether for a while. Now I finally have an answer to what happened. lol
@ccsleepy8342
@ccsleepy8342 Жыл бұрын
The chunk corruption that happens in 21w39a always happens to a massive extent on worlds with custom settings from 1.8-1.12.2
@Pramso324
@Pramso324 Жыл бұрын
I have a old save I lost from way back. But recently I fond a old USB drive containing the save file probably 7-8 years old. I tried to lode the world and it worked. But slowly over time random chunks were getting deleted or corrupted. Like a haunted world or a creepy pasta. So watch this video is quite fun. Also keep up the good work!
@Bebble
@Bebble Жыл бұрын
did you back it up before loading it
@Pramso324
@Pramso324 Жыл бұрын
@@Bebble yes, I have a backup
@HowToGamingsChannel
@HowToGamingsChannel Жыл бұрын
When I got minecraft in 2012, after one of the updates that happened, anytime I held specific items in my hand the entire world would just turn into invisible/nearly invisible blocks and to this day I have never seen any other videos of the same glitch
@snuskieVT
@snuskieVT Жыл бұрын
I remember this glitch, I had it too!! Particles (most specifically torches) were still visible though. It was a very strange thing to experience.
@HowToGamingsChannel
@HowToGamingsChannel Жыл бұрын
@@snuskieVT You have any idea what caused it do to that?
@snuskieVT
@snuskieVT Жыл бұрын
@@HowToGamingsChannel Even to this day, no. I just tried googling it just now to see if anyone else has experienced it, but didn't get many results. very odd!
@HowToGamingsChannel
@HowToGamingsChannel Жыл бұрын
@@snuskieVT Odd indeed😂 I'll keep trying to research it
@ItsMeHernandez
@ItsMeHernandez Жыл бұрын
9:43 how ironic for the "Nether Update"
@Mr.haxxer
@Mr.haxxer Жыл бұрын
More like the "never update"
@majamystic256
@majamystic256 Жыл бұрын
some of these sound like they would be fun to play arround with as long as its not on a world you want to keep for years
@PhonyFox_A
@PhonyFox_A Жыл бұрын
Minecraft:Enchanted Book. AntVenom:but what enchantment? Minecraft:DID I STUDDER?
@craycraywolf6726
@craycraywolf6726 Жыл бұрын
I'm a bit late to the party! Just came back from a trip. It is absolutely bizarre the way this game breaks. I LOVE IT. Thank you AntVenom for showing me the wonders of game breaking and how it breaks, because I wouldn't have appreciated it the same way if it weren't for you. 9:15 I know Phantom Membranes help fix your elytra or something but they should really add another use for them to make voting for them more worth it
@Void_Delphox
@Void_Delphox Жыл бұрын
I love seeing new antvenom videos
@SernoxSergal
@SernoxSergal 29 күн бұрын
Mmmm dragrgdon
@SernoxSergal
@SernoxSergal 29 күн бұрын
Mmmmm drgn
@joshua.h
@joshua.h Жыл бұрын
I remember I once had a world on bedrock that acted as my main creative world, and I had turned on experimental features during the 1.13 updated experimental period and all water blocks in the world got the running water texture on all four sides of the blocks. That was when I learned not to mess with experimental features/snapshot versions on worlds that I care about.
@jadedesigns6171
@jadedesigns6171 Жыл бұрын
11:36 That shaking thing still happens in bedrock sometimes TwT
@zero-ej6rt
@zero-ej6rt Жыл бұрын
1.5.2 just simply made flatworld chunks randomly, sometimes even the whole region file would become a flat world one, it happened to me before and the world that it happened on because my precious nostalgia world
@Uber99_1
@Uber99_1 Жыл бұрын
I actually remember the softlock dead state one. I could never play in my world again and it was very sad :(
@wardengamer374
@wardengamer374 Жыл бұрын
I skipped 20w13a so I never encountered that issue
@Tamamo-no-Bae
@Tamamo-no-Bae Жыл бұрын
I know at least one more such glitch that was missed. In 1.9 Pre-release 3, if you were playing multiplayer, random chunks would get replaced with Sky Dimension chunks.
@TailsCanFly
@TailsCanFly Жыл бұрын
There was one bugged version on the xbox 360 back in 2015 where if you tried deleting ANY world, it would instead delete the world you last saved. I lost my friend and i's survival world because of it. Thankfully, i had a relatively recent backup on xbox one but still rather unfortunate. An emergency title update was pushed out within days. Edit: Rewording things.
@trixinous
@trixinous Жыл бұрын
15:40 I had a very similar glitch happen to me when using a third party program to convert an Xbox 360 world to Java edition, must’ve been around 1.16, where everything above y=64 was the old world, but 63 and below was an ocean. Really weird stuff. I think I made a Reddit post at the time because I’d never seen anything like it
@MyNameIsBhex
@MyNameIsBhex Жыл бұрын
I remember one bug around the 1.12-1.13 era that would completely erase all Tile Entity data. I specifically remember loading up my redstone worlds up in this version and just. wrought havoc on anything using comparators. Bonus points if you accidentally loaded up your survival world and lost everything in your chests.
@Oneusevoid
@Oneusevoid Жыл бұрын
My very first minecraft world the world I started in 2012 got corrupted one year when I loaded up the world. A giant mountain was in place where my house used to be. I was sad but didnt think much of it as a kid. I deleted that world and started a new one. Looking back on it. devastating
@unlistedeevee4946
@unlistedeevee4946 Жыл бұрын
14:30 2b2t players are taking notes…
@siddharthgogoi6837
@siddharthgogoi6837 Жыл бұрын
😂😂😂😂So they could also corrupt their server 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
@akel3000
@akel3000 Жыл бұрын
6pm for me, my friend left the vc, this is the perfect time for a Antvenom video
@mr.pringlesspeedruns
@mr.pringlesspeedruns 8 ай бұрын
Not sure what version, but I have a crazy recollection when they first introduced the new custom worlds settings, I chose a cave-type sea just to see what would load. What I got was almost a checkerboard of regular very deep sea, contrasted by a 200 or so tall chunk topped with bedrock with a segment of a flooded cave within it. The craziest thing was that sunken ships would load on top of the bedrock. I've seen crazy things in custom worlds, but that's usually when I am purposely messing things up. That time, I didn't even have the intention or had to mess with any other settings.
@Anonymous67
@Anonymous67 Жыл бұрын
4:52 a very anomalous scp
@domi-no1826
@domi-no1826 Жыл бұрын
Nobody: Absolutely no-one: Lifeboat survival borders and that one _thing_ in 2B2T: 10:00
@WeredogCanivir
@WeredogCanivir Жыл бұрын
I had my Playstation 3 survival world go through many updates and there are lots of chunk borders cuts, and strange generation, it's really weird, but over time I began to enjoy it, every update would make the world more and more interesting.
@alexkovacs7629
@alexkovacs7629 Жыл бұрын
15:57 that hill is the pack.png hill with lava
@yetanotherperson1833
@yetanotherperson1833 Жыл бұрын
I once was playing on a private server with a friend. At some point, we decided to mess around with command blocks, and I made ender pearls spawn on top of other ender pearls... infinitely. This went so badly that we couldn't load the map wathsoever. Since we cared quite a lot about it, I decided to take some time to find a way to remove every single ender pearl without entering the world, knowing that it was too buggy to even use command on the console. I proceded to randomly delete files, and after 2/3 hours, I found the one that made everything crash. Turned out it was the file storing the chunk containing the command block and most of the ender pearls, so when I deleted the file the chunk would reset. I truly felt like a genius that day.
@Mintium
@Mintium Жыл бұрын
I like how they call fixed bugs discontinued features
@flamewear
@flamewear Жыл бұрын
12:30 I wish I could remember the circumstances behind it, but I remember that at some point a long time ago I had a rather similar glitch happen to me, though im 99% sure it was on a more stable release version of mc. I know I was using a computer with absolute bottom-of-the-barrel specs and I can't remember if it was on a server or not, though i think it might've been. very weird to see this glitch in a video after experiencing it once as a kid and having largely forgotten about it till now
@PlutoniumDG
@PlutoniumDG Жыл бұрын
I encountered data corruption myself. Luckily it was only at the edge of my used world and it was kinda cool since it replaced a bit of 1.5.2 ocean with 1.13+ ocean
@red_phoenix0570
@red_phoenix0570 Жыл бұрын
I don't recall exactly what version, but I downloaded an old world (Funcraft 2.0 or 3.0) for nostalgia not too long ago. I used the version provided in the download page, something in 1.7 I believe. When I loaded up the world, there was the weird sign glitch mentioned in the video, where the text was encapsulated by text data symbols and quotation marks. In addition, all chests and other nbt-data blocks lost their data. item frames were also empty, and paintings broke and dropped one item per block the painting was previously on. I also think that doors and trapdoors reverted to their default positions, but I'm not too sure about that one. I didn't load up any of this in any snapshot version. Nor, as far as I can tell, was it created in an version different than the one I was playing on. Altogether it was very weird.
@MCAlexisYT
@MCAlexisYT 9 ай бұрын
wrench.
@oldmarjin
@oldmarjin Жыл бұрын
this is so helpful, i have a world that i started in alpha and every time i open it again i update 1 version, without this i would be in such a hassle
@BinglesP
@BinglesP Жыл бұрын
Damn, I was waiting for there to be a version that can do sick motorcycle tricks without even hanging on to the handles
@StootWorts
@StootWorts Жыл бұрын
9:25 right when you said "world data file corruption" my computer bluescreened lmao
@marcinpl3157
@marcinpl3157 Жыл бұрын
I have encountered a bug very similiar to 4:59 on 1.16.4 LAN world - after I died and respawned, possibly due to a server desync (I had a very underpowered laptop at the time) I found a default skin "clone" of myself. I was still able to play normally, with the clone doing exactly what I did (with the server delay), including movement, chat, commands and received damage. The clone stopped moving after I died again, which allowed me to directly hit it, injuring both of us at once. Rejoining the world fixed the issue, it was fun to witness though.
@bettercalldelta
@bettercalldelta Жыл бұрын
13:30 I believe these are ghost blocks, it's when the client and the server disagree on which blocks there are. Singleplayer is a server too, just hosted locally on your pc and inaccessible to everyone else
@ciach0_
@ciach0_ Жыл бұрын
well, it is accessible to your local network when you open a lan connection
@bettercalldelta
@bettercalldelta Жыл бұрын
@@ciach0_ yes but what i meant is normally when you're playing it's open only to you.
@DanielLCarrier
@DanielLCarrier Жыл бұрын
I was expecting a mention of log4j. I think having a huge security vulnerability would be pretty dangerous.
@star14604
@star14604 Жыл бұрын
Been watching since the original peaceful series. It has a tear down my face to see it again
@raphaeld4313
@raphaeld4313 3 ай бұрын
Two of my chunks in an old 1.13 world got swapped after an update. If I was to press F3, even the biomes themselves got swapped. It was even more surprising to me that strictly no other effect happened
@NewRodin
@NewRodin Жыл бұрын
1.13.1 snapshot has a crash bug when it comes to water+minecart. I remember it happening on my old server world, mined through a tunnel in a mineshaft and water came into contact with a chest minecart. The server crashed instantly and the world became unusable (even tried it in singleplayer). The only way to fix it was to remove the minecart AND the rail through NBT Editor. The water and both minecart+rail were occupying the same space. Perhaps a bug related to the waterlogging code?
@MeteorclientonsteriodsMe-we8pj
@MeteorclientonsteriodsMe-we8pj Жыл бұрын
9:24 philza had a good run
@vectorimagefun
@vectorimagefun Жыл бұрын
Yeah- like when the update that removed legacy worlds got removed all my old worlds got deleted along with my happiness
@zoomstrikegaming
@zoomstrikegaming Жыл бұрын
Wow... I remember a few of these but wow there is a lot of crashes and glitches i didnt know about accross versions Thanks for the vid
@RickyWasntHere_
@RickyWasntHere_ Жыл бұрын
11:38 the fact that somehow they managed to do almost the exame mistake on 1.8 (especially while playing on servers) making bad computers or connection having lots of trouble walking on 1 block jumps
@RealSirMikay
@RealSirMikay Жыл бұрын
To be honest, the spawner minecart should have been an actual feature.
@dogobeast97
@dogobeast97 Жыл бұрын
11:45 "the world would become inaccessible upon loading up that sign"
@TheBirdGuy10
@TheBirdGuy10 Жыл бұрын
Love your content keep it up
@vectorimagefun
@vectorimagefun Жыл бұрын
yeahhe the only minecraft yter that dont be SUS IM POSTER AT 2 _AM but antvenom is just making chill minecraft video
@gurglemurgle5
@gurglemurgle5 Жыл бұрын
The sign corruption glitch seems to be some weird JSON saving, I think it's saving as JSON, but just loading the raw text instead of reprocessing it as JSON. That would explain the backslashes and quotes
@EXON.EXE_666
@EXON.EXE_666 Ай бұрын
Ive had ghost blocks here and there and one of them was during the Nether update. I was at a ruined portal and every time i right clicked stairs, it would change position for some reason. And lava was invisible too which was annoying.
@narvi5779
@narvi5779 Жыл бұрын
0:29 is no one really talking about this dope transition
@FaraFellow
@FaraFellow 11 ай бұрын
Ah man, I watched your videos back in 2012 and had my minecraft world destroyed by an update one day randomly. absolutely devastating as a 9 year old
@franciskonietschke
@franciskonietschke Жыл бұрын
once on minecraft classic(the website) i lagged the world a lot by releasing water (which just keeps on filling blocks) to lag my world, then i loaded a new world and it was currupted with some of the features from the old world
@GardenWizard.
@GardenWizard. Жыл бұрын
You made me back up my long term survival world as I’m watching this video 😂😂
@DubYuhGChoppa
@DubYuhGChoppa Жыл бұрын
I like how none of these things require any sort of weird exploit or crazy situation. The game could break from looking at the wrong block sometimes it seems lol
@ezekielpike3126
@ezekielpike3126 Жыл бұрын
I had a flat world on bedrock and when 1.17 or 1.18 came out, and my world got turned into air. The tall builds were still there though. Also, I did have every experiment turned on. I got my world back from a copy of the world when the next day.
@spaceguy20_12
@spaceguy20_12 Жыл бұрын
Once I had a world and it updated versions so the middle of the mountain got removed and the game insisted on placing a whole chunk of water there, but hey, my world didn’t crash
@gmoneygaming695
@gmoneygaming695 Жыл бұрын
lost a world years ago that i spent everyday on making golf course, had over 100 full finished course across the world in every biome. was working on the best one yet after an update, 1 chunk was gone, then 2, then 5, tried logging in and out of the world to fix it and it just made it worse. lost that world then and there. probs over 1000 hours. the most work i had every put into a minecraft world. This was in like 2014
@animeloveer97
@animeloveer97 Жыл бұрын
Dang dude i feel ya i lost a world i spent 6 months on friggen get shot into the void because my computers corrupted the SSD and another one i lost cause lightning killed my computer (power surge)
@slyar
@slyar Жыл бұрын
"Storage people had on their computers was measured in gigabytes back then, not terabytes" As if that has stopped and most people now have terabyte worths of storage 💀
@domi-no1826
@domi-no1826 Жыл бұрын
In the final snapshot of 1.17 the seed 10088 was buggy. VERRY BUGGY. Trees constantly chopped, chunks crashing you game when initially loaded and the inability to spawn ore in the original chunks. Updating and loading new chunks would allow ore to spawn
@starjones101
@starjones101 Жыл бұрын
Decided to pop back to one of my favourite MC KZbinrs from back in the day
@electricminecrafter
@electricminecrafter Жыл бұрын
The most dangerous is blowing up 1 million TNT on a potato system without sodium or optfine so your house gets set on fire
@jweaver9089
@jweaver9089 Жыл бұрын
when you're in bedrock and you updated your world from 1.16[?] to 1.18 and your house ended up on a hill and it got ruined and you're really mad because your goddamn house is all /\/\/\/\
@redpheonix1000
@redpheonix1000 Жыл бұрын
12:50 So, basically this is the Minecraft equivalent of having a dirty NES cartridge?
@KangJangkrik
@KangJangkrik Жыл бұрын
Mostly these are caused by NullPointerException error, which is why Java is awesome (pun intended)
@MAJWCF
@MAJWCF Жыл бұрын
I had a world where the nether and end were just void so I had to build them myself but then one day they reapeared when I took the data from a different world and stuck them in the files.
@Corbin4306
@Corbin4306 Жыл бұрын
I didn't back up my worlds and I'm doing just fine.. ha.. Fantastic video btw, every single one feels so well crafted and it's exciting to see a new one drop.
@lacosanostraproductions1446
@lacosanostraproductions1446 Жыл бұрын
I actually got the bug where natural regenerate structure is reset a 0. This happened to me when I transfer a bedrock world into a Java world in 1.16. :( The sad part about this was that I had that world since 2014 during the Xbox 360 days of minecraft. If anyone knows a solution, I'm happy to try them out. It been 2 years since this happened...
@RoseNoire
@RoseNoire Жыл бұрын
Use a NBT editor to open and edit the world file, set the value to 1, save and generate new chunks. They should be generating structures. Hope that helps.
@lacosanostraproductions1446
@lacosanostraproductions1446 Жыл бұрын
@@RoseNoire ok thank you! I hope this works!
@lacosanostraproductions1446
@lacosanostraproductions1446 Жыл бұрын
@@RoseNoire Hi RoseNoire, I have tried using NBT editor and unfortantly it doesn't work. The world doesnt show up. I have also used NBT explorer, in which, "Map feature" was shown missing in the world file. RIP! Either way, thanks for trying :)
@RoseNoire
@RoseNoire Жыл бұрын
@@lacosanostraproductions1446 You're welcome. I'm sad it didn't solve your issue. Do you think that adding the "map feature" into the file would work ?
@lacosanostraproductions1446
@lacosanostraproductions1446 Жыл бұрын
@@RoseNoire i have no idea how to do that, do you know any tutorial on that? :/
@ashy113
@ashy113 Жыл бұрын
one of my least favorite glitches from bedrock is when you update old worlds with a village the blacksmith lava pool would go through one of the cobblestone blocks and can burn down entire villages
@notCAMD
@notCAMD Жыл бұрын
The most dangerous version of Minecraft is 1.19.84...
@27hz95
@27hz95 Жыл бұрын
ive had that 12w49a glitch happen to me except i was on a modern server. The spigot server was running something like 1.16 and i was in an older version (probably 1.12.2). For unknown reasons the same patterns of random blocks appeared as client side ghost blocks and people in newer versions did not see them. Very weird
@mooing_cowmilk
@mooing_cowmilk Жыл бұрын
Not exactly related to this video but MCL-14107 would wipe your entire install folder and not just the game if you uninstall it
@AsrielDreemurrPlays
@AsrielDreemurrPlays Ай бұрын
jeez, I had no idea minecraft could've been this broken, then again it makes sense, a lot of this is just oversights from migration between things. Like for instance a lot of the crashes are due to new features, or reworking of old features that didn't get caught during inital testing (hence why snapshots are public in the first place) and there was no null checking. basically in Java (and practically all programming language besides a small handful) trying to do any operation on data that isn't there would cause crashes, Tile entities (called Block entities nowadays) are the biggest culprit because the actual entity itself gets created slightly after the block itself is placed then linked together (so that the block entity can tick and what not) and ticks happen every 1/20th of a second, so it would try to tick a block entity that technically hasn't been instantiated yet leading to a crash. it's all fixed now because there's lots of null checks in the code that actually spawns the block entity now (at least from what i've seen studying the mappings of minecraft code from the modding APIs). World issues is just issues with parsing the world file, the different systems that mojang used were obviously not super compatible with each other and trying to interpret old data using a new standard is never going to work 100% of the time, not to mention world files are ultimately encoded into binary (there may have been a time when it was encoded as plain text but i'm not sure) so custom parsing had to be done, again not 100% perfect, plus also lots of initial fallbacks (like certain things being disabled no matter what unless you cheat) The glitch that stands out the most of the copy of your character that you can attack. based on my very limited understanding of how minecraft does client/server communication (and as many mentioned singleplayer is just multiplayer without other players) when you die, the actual entity that represents your character is fully removed from the game (even erased from memory once the death animation finishes) then it spawns a new player entity using your profile and sets that entity as the current entity everything should revolve around. It doesn't however create a new camera it just changes the camera's position to the new character. Most likely what happened is an oversight with respawning itself. Since the respawn packet was sent it created a new player, but it may have sent the packet to tell the server "hey give the player back control of their body" a little early so it does send your camera to the correct location, but it doesn't know what entity to control. The attacking yourself part is even weirder because if you don't have control of yourself why can you attack yourself? my only guess is that it knows you're back in the game, but it doesn't know what you are, so it does what player attacks always does and sends an attack based on the center of the screen as a fallback.
@SuperHeatWizard
@SuperHeatWizard 10 ай бұрын
I would like to see a video on Bedrock’s terrain generation bug that occurs at 2.8 million blocks from spawn if you haven’t already made one, I’ve always wondered what caused them to generate
@datfoxgurllaura
@datfoxgurllaura Жыл бұрын
So that's why I was confused at my 1.15 hardcore world not letting me in the nether on the snapshot
@Voltaicthespeedrunner
@Voltaicthespeedrunner Жыл бұрын
In 1.16 I think there was a weird generation bug that placed glitches walls around your world with floating cactuses or dead bushes and sand,netherrack and dirt
@jesuschrist711
@jesuschrist711 Жыл бұрын
the dead state one at 5:00 I HAD THAT HAPPEN i was so confused as to what the heck happened, and it was on a server. reloading fixed it eventually but yeah i was so boggled lol
@kirbstagoontheaxolotl
@kirbstagoontheaxolotl 8 ай бұрын
Hi, as an experiencer of the b1.8 pre 1 thing (I do some stupid things) I was trying to figure out what caused it so only dungeons would spawn. Would like to thank you for making this video, which cleared up why it happened for me. I would like to say it's possible to fix it up with a chunk reset, I had to get everything within a 500 block radius of my spawn area entirely reset in the world I was running to get structures, as I *kinda* needed them for what I was doing on the world (On the bright side, I have newer terrain closer to spawn, which is a plus) Thankfully I meticulously keep backups for the world due to a slime chunk overload in the last version of alpha (There were like, 1000 slimeballs in one chunk, which crashed me, and I wasn't sure what was causing the issue) causing me to decide it was a good idea, so I had backups of b1.6tb3 and b1.7.2 on standby, and from the same backup folder, I can see that I did in fact have b1.8 pre 1 as a version (I may or may not have been doing some file manipulation on b1.6tb3 to get the debug chests, which is when I started really taking backups every version) Edit over a year later: The spawner minecart thing in 13w06a isn't just hopper minecarts, works with all minecart versions
@bluesillybeard
@bluesillybeard Жыл бұрын
I recently played MC by going through about every 5 snapshots each session. (skipping 4 or so because otherwise I wouldn't even make it past alpha w/o getting bored I had basically no issues until 1.13 when I got the issues described in the vid. Oddly only chunks that hadn't been loaded for a few versions got affected, really old ones stayed just fine, and the ones loaded in last snapshot also loaded fine. Also I died in a 1.11 snapshot, loaded in the next snapshot (much stuff gone), but when I got to 1.12 snapshots I had the inventory from before I died.
@katherinesmallbean3594
@katherinesmallbean3594 2 ай бұрын
When I was little one of my creative worlds in 1.8 - 1.9 had some corrupted chunks appear in it. Random spruce areas in the middle of my field. One of them deleted some noteblocks I was playing with. However, I never looked into why this was happening or was even concerned. I just decorated the chunks cause I thought they were cool. One thing I did on my world was "time travel" where I would open the game twice, build on one tab, and then switch back to the other tab before the build existed. Maybe that had something to do with it 😂 I was very reckless with that world.
I Coded a New Deep Dark Dimension in 7 Days
12:17
Whimzee
Рет қаралды 170 М.
ПРИКОЛЫ НАД БРАТОМ #shorts
00:23
Паша Осадчий
Рет қаралды 6 МЛН
How Strong is Tin Foil? 💪
00:26
Preston
Рет қаралды 121 МЛН
Watermelon magic box! #shorts by Leisi Crazy
00:20
Leisi Crazy
Рет қаралды 8 МЛН
Rare Anomalies in Minecraft #7
29:53
Rovant
Рет қаралды 293 М.
The Unfortunate Truth of Minecraft's #1 Texture Pack
20:32
AntVenom
Рет қаралды 2,5 МЛН
How Deep Can you go into The Void?
13:33
AntVenom
Рет қаралды 168 М.
150 Things Old Players Know About Minecraft
38:33
iDeactivateMC
Рет қаралды 10 МЛН
How I Crashed Minecraft 50 TIMES?!
15:19
AntVenom
Рет қаралды 644 М.
Best Moments in Minecraft's History
14:37
Sipover
Рет қаралды 7 МЛН
they FOUND Minecraft Alpha 1.1.1?!
13:38
AntVenom
Рет қаралды 1 МЛН
Bedrock. Why?!
22:37
FundyLIVE
Рет қаралды 418 М.
I Created Minecraft's Greatest Civilization
3:31:11
Wemmbu
Рет қаралды 7 МЛН
Let's Corrupt a Minecraft World, a LOT! 😈
10:13
AntVenom
Рет қаралды 1 МЛН
ПРИКОЛЫ НАД БРАТОМ #shorts
00:23
Паша Осадчий
Рет қаралды 6 МЛН