If you're going to go grenadiers you really should have the grenade launcher card in your deck, as it adds +2 range and LOS and improves the attack animation for grenadiers
@geoffwitt42276 күн бұрын
It is not really needed for these 1v1's that end in age 4.
@Dingleberry694207 күн бұрын
I think it would be better if the grenadier card sent 4 grens and allows you to train them at the barracks, could be too strong but it’s still only 720 resources.
@atharvabarwe9876 күн бұрын
That is actually too much. Most age 2 mitary cards send at most 600 resources worth of troops. 720 would be too much.
@geoffwitt42277 күн бұрын
Nice. This civ is OP for the AI. It looks like a slight buff from the latest patch. 6 Cossacks (III): Increased to 7 Cossacks. Blockhouse Cannon (III): Now also sends a Falconet. Detinets (III): Blockhouse hitpoint improvement reduced to +20% (from 25%), but now also activates Frontier Blockhouses. Poruchik: Changed the cost ratio to 210f 150c (instead of 150f 210c). Russian-American Company (III): Card added. No longer activates Frontier Blockhouses. Gather rate for huntables reduced to 20% (from 30%). TEAM Patriarchy (II): Now reduces Inquisitor train time and coin costs only by -15% (instead of -50%). [NEW] Treaty of Mozhaysk (II, 350f): Delivers 4 Royal Huntsmen and allows you to train additional Royal Huntsmen from the Royal Embassy.
@H4NGM4NDVD7 күн бұрын
the switch to grens was big brain royal hunters seems like a card for long age 2 strel enjoyer = partida da lucasvosqui
@tahakeske690414 күн бұрын
Is there a option for your mouseover unit/treasure text that has colored information on it ?
@SoldieRaoe14 күн бұрын
@@tahakeske6904 search mods for better treasure descriptions and better unit descriptions