Again, awesome video!! very informative!! I have a question: when you said that adding the Morgul Vanguard unit to a group with the Witch King and a Nazgul to add three debuff stacking, i reserch that unit in the AOTR fandom wiki and it says that the Level 2: Morgul Influence is a passive debuff but it does not stack with other debuffs. I think i miss something :P Nice video dude, please keep them coming!!
@Grimluk29 күн бұрын
Thanks man! The input is always appreciated! As for the Morgul Vanguard, did you happen to check the description in game, too? I tested that unit with the Witch-king maybe about a week ago with fabulous results! It's possible the wiki page is slightly out of date (some of the entries are still for older patches); or there's an unintended debuff stack/bug happening. Thanks again, man!
@Grimluk29 күн бұрын
I remember there was a shifting of colors during my test. So, debuffed units would shift from the green glow for the WK, then to the purple for Vanguard, and back and forth. As I recall, those two units have different debuff values, too. I'll check it out again when I can!
@martinksk8829 күн бұрын
@@Grimluk I will check in game also! was focusing in Harad more that forgot to try Mordor. I though the same, that the wiki page was out of date. I share your channel to friends that i play with so they can subscribe and start learning more in depth about the game!
@Grimluk29 күн бұрын
That's awesome, man! Thanks so much for the support! :)
@Grimluk29 күн бұрын
@@martinksk88 I just checked and the Morgul Vanguard does not have anything in its lvl 2 passive ability description about the debuff not stacking. Mordor is such a beast faction!
@somtowyer322129 күн бұрын
Great video man. I love botta and aotr but aotr's towers and farms are too weak. Botta's more stronger but i love them both.
@Grimluk29 күн бұрын
Thanks man! Yeah, the devs especially made the towers weaker, to prevent turtling as much. I was not aware of the farms, though! But I know the BOTTA guy (or is it a team now? Been too long!) had at one time wanted the design of that mod to be to accommodate a slower pace of gameplay, thus making structure armor, especially farms, more resilient. It's a unique way of playing BFME I've yet to experience with other mods yet. Been ages since I played that one! But if you're used to playing it, other mods will definitely feel way different, like you said. Great thoughts, man!