STRAT: - This boss can randomly lock 1 skill, each class will lock a different skill - LR and VDK loop taunt - VDK must taunt at 45million hp (Magus message) - VDK should taunt at 35million hp (BLEEECH message) - LR and/or VDK should decay at around 15million hp (power of the legion message) - Everyone but taunters must use vigil at 'cannot resist' which is around 10million hp depending on your dps - VDK can stop using skill 2 (dauntless) here so they can receive heals, after the message they can spam again COMP: LR. VDK, GT, LOO, LH , LC, Arachnomancer LR: - Enhancements: ravenous weapon, wizard class, wizard/healer helm, vainglory/penitence cape - lock skill 3 before using 2,5 (dps skills) and scroll of enrage - Pots: Sage tonic, potent malevolence elixir Scroll of enrage VDK: - Enhancements: dauntless weapon, luck class, anima helm, vainglory cape - lock skill 4 before using any other skills and scroll of enrage - Pots: Might tonic, potent battle elixir - Scroll of enrage GT: - Enhancements: arcana weapon, luck class, vim/base helm, vainglory cape - Can prelock healthvamp/manavamp at binky/ultraezrajal then change to arcana at the boss - Pots: Fate tonic, potent battle elixir - Vigil LOO: - Enhancements: health vamp weapon, luck class, healer helm, absolution/lament cape. Lock health vamp before using skill 5 (dps skill) - Pots: Fate tonic, potent destruction elixir - Vigil LH: - Enhancements: health/mana vamp weapon, luck/wizard class, luck/wizard helm, absolution cape - lock health/manavamp before using 2,4 (dps skills) - Pots: Fate/Sage tonic, divine elixir - Vigil LC: - Enhancements: praxis weapon, wizard class, wizard helm, vainglory/lament cape - lock skill 3 before using 2,5 (dps skills) - Pots: Sage tonic, potent malevolence elixir - Vigil Arachnomancer: - Enhancements: aweblast weapon, luck class, luck helm, vainglory/lament cape - lock skill 2/3 before using 4,5 (debuff skills) - Pots: Fate tonic, potent destruction elixir - Vigil