Yes but it's very difficult to achieve because the manual hit is a gesture you perform, and it's much harder in VR to get the timing right between the gesture and the jump/jetpack button. So you won't be doing it over and over again... Unless you have really great skills. I get it right maybe once each 10 times, doing it in sequence is unthinkable.
@p0lar0id26 күн бұрын
@@LinuxGamesBR Yea. That's the main reason I'm not playing in VR. I want that melee rocket boost.
@LinuxGamesBR25 күн бұрын
@@p0lar0id the way I personally handle that is using the rocket boots for the rocket boost. :) Just double-tapping the jump button makes it really easy in VR.
@Seveng044 күн бұрын
How high latency you have with ALVR ? I was tried in windows and on linux (linux kinde choppy-shaking experience even i use corectl virtual profile for my rx7900xt). And get latency approx 60-70ms (not in NMS, in light brigade) but on Virtual Desktop with better quality get 36 ms latency
@LinuxGamesBR4 күн бұрын
I don't even measure the latency because I can't notice it on most games. And when I notice it it's not because of the network or throughput but due to settings like frame prediction or Linux asynchronous reprojection (both on ALVR) not working properly with some games, so turning them off helps (in the case of frame prediction I set to 2). Do you use wifi6 with a dedicated router for the link? it helps a lot. Routers that are shared with other tasks won't perform very well. One thing you can try is making your PC be an access point with NAT (masquerading) on and connect your Quest to it. It will be a point-to-point connection but they will be in the same network and the lag will be minimal, and discovery services that ALVR use will also work.
@Seveng044 күн бұрын
@LinuxGamesBR ofk im use all best for wireless streaming. But got twice higher latency in ALVR compare to VD, and twice worst image quality with the same codec and bitrate.