@5:45 P sure you cannot crow that heavy infantry - you're still in damage step when all of that resolves. You're still in the 'end of damage step' sub-step of damage step as trigger effects resolve, and crow cannot be used in damage step.
@thesixsamuraidude3 күн бұрын
beagalltach is mandatory in game 3
@whateverdot3 күн бұрын
Didn't draw an extra for max c
@virgiltank36403 күн бұрын
Why would anybody play MST IN HAT ?
@Floatstonemafia3 күн бұрын
Most decks side 2-3. You use it to pick off artifacts during their turn (artifacts can only activate during your opponent's turn) plus any floodgates. Even against Mermails they can pick off abyssphere on flip, most of them run traps anyways so those, etc.
@virgiltank36403 күн бұрын
@Floatstonemafia Wiretap is a card
@virgiltank36403 күн бұрын
@Floatstonemafia seven tools is a card
@virgiltank36403 күн бұрын
@Floatstonemafia Trap Stun is a card . MST triggers the artifacts or their trap
@Floatstonemafia3 күн бұрын
@@virgiltank3640 it doesn't trigger their artifact when used on their turns. You set ms then flip it on their turn. Heck sometimes you shotgun MST on your turn when you have no cards on board so moralltach can't pop anything. Seven tools/wiretap is only useful if you have it when they flip the floodgate otherwise it's useless. Prophecy is also a deck in the format and MST is very good vs them, and neither seven tools nor wiretap are good vs those cards. Trap stun sees almost no play in this format because too much interaction is spell/monster effect based. It's especially good vs artifact ignition when you know exactly where the artifact is and can brick it on their turn.