The reason the hair "goes away" sometimes, is because, in the Preview/Output tab in the Xgen menu, the option "Only primitives in view" is turned on meaning it will only draw section of the hair where the roots are visible in the viewport. Its a performance thing but on modern computers you can usually turn this off with no problems.
@JoHnWxNoW9810 күн бұрын
I was about to add this comment, not knowing this made me hate xgen and label it as not working, from when I discovered this I'm enjoying this powerfull tool
@Intervain2 жыл бұрын
You're a good teacher J. clear and to the point:)
@artofjhill2 жыл бұрын
I appreciate that. Thanks for checking out the video :)
@bjarmis2 жыл бұрын
Great video as usual! One tip I can add to using xGen is for your aiStandardHair shader, in the shading group for that material you can middle mouse drag the hairPhysicalShader into "Surface material" and add the aiStandardHair material into "Surface Shader" which is under Arnold. Then when you render it uses the aiStandardHair and in the viewport is has the hairPhysicalShader. It works as well using this method to have a Arnold material for surfaces and then in the viewport a lambert material if you need to paint masks and such since Xgen doesn't allow you to paint maps onto objects with arnold shader on it.
@artofjhill2 жыл бұрын
Awesome thank you
@TriGon_Art2 жыл бұрын
Nice one. I didn't know about our nested folders not being able to have spaces. That explains why my xgen sometimes break I hope haha
@brandonchua87 Жыл бұрын
Man!! Thank you for taking the time to put together such a comprehensive tutorial! Much Appreciated! You've gained one new subscriber! I'm learning so much from every minute of your tutorial. You tutorial is very concise with no "ummm...ahhhh..." pauses. Audio is crisp and video is sharp. Appreciate the quality of your tutorial.
@artofjhill Жыл бұрын
Thank you! I hope it helps. Plenty of umms and uuhhs, I just edit them out ;)
@JUYAN16 Жыл бұрын
Dude, seriously, thanks for this. I have been pulling MY hair out for months just trying to figure out Xgen. Just working with clumping alone made me want to scream and quit altogether. Could you make a tutorial on saving your xgen hair as a preset for use with other models?
@SMAARTIST2 жыл бұрын
Man. I've already watched this video 3 times and I'm still getting things out of it!
@artofjhill2 жыл бұрын
love to hear that. Glad you're finding it useful
@mrCetus2 жыл бұрын
You're an absolute legend, its been a struggle trying to do solid hair with no delays. I've managed to finesse it well but now imma officially start incorporating this in my workflow
@artofjhill2 жыл бұрын
I hope it helps!
@seanfenrir Жыл бұрын
A few months ago I made a comment bashing XGen due to it crashing/being unusable. Turns out, there was a way to solve my issue, I just had to do a TON of research. If anyone runs into the problem I did where interactive groom cant be used, its possible that your Maya.env file has OpenGL turned off. If you open that file up with notepad, and delete that line, interactive groom will work like a charm. Another issue I had, was the hair going through my mesh. Turns out in the brush setting of interactive groom, you can turn on collision. I really hope someone who is running into the issues I ran into reads my comment before pulling their hair out like I did. GL everyone.
@amirbabaei70482 жыл бұрын
You are the reason I jumped back to 3d modeling. Thank you so much brother.
@artofjhill2 жыл бұрын
🙏 happy to hear that. Keep it up and make some dope stuff
@3dcharacterartist6492 жыл бұрын
Like that second hairstyle you showed at the end a lot. Good stuff.
@artofjhill2 жыл бұрын
Thanks, glad you liked it
@gabrielmoro3d2 жыл бұрын
I keep coming back to this for the details. Stunning tutorial, you're the best.
@artofjhill2 жыл бұрын
Thank you. I hope it helps
@Alejandro_88062 жыл бұрын
Great teacher, Thank you so much for this! Would be great to see a tutorial about creating hair for videogames. Greetings from Colombia!
@artofjhill2 жыл бұрын
Thanks. Making Game Hair sucks though
@cfroelich832 жыл бұрын
Dude, this is one of the best guides I've ever seen. You cover it thoroughly, but as simply as possible. So freaking good! Thank you.
@aarishkhan20172 жыл бұрын
Agreed
@travisrassel9978 Жыл бұрын
Great tutorial. It actually MADE SENSE.
@artofjhill Жыл бұрын
Happy to hear that! Glhf
@aarishkhan20172 жыл бұрын
Very informative really helped me a lot not everyone is able to teach well 👍👍👍
@artofjhill2 жыл бұрын
Thank you, I'm glad it helped!
@momciloglusica98502 жыл бұрын
Exactly what I needed. Thank you so much :D
@artofjhill2 жыл бұрын
Glad to hear it
@MoodSwingZX2 жыл бұрын
U can plug maya hair shader in SG group and in arnold part of it arnold shader. It will show one in viewport one in rendet
@themanwhohasnohead2 жыл бұрын
DAYYYUUUMMM here we gooo!! Thank you J
@artofjhill2 жыл бұрын
Enjoy!
@alisj42 жыл бұрын
Hi, Thanks For Your PERFECT TUTORIAL! would you mind making a video about how to get rid of some unwanted hair and how to perfctly avoid hair entering model?
@thebackdoorhq2 жыл бұрын
You're good...DAMN
@artofjhill2 жыл бұрын
thank you 🙏
@jestrada-ml2fd3 ай бұрын
THANKS A LOT GREAT VID
@artofjhill3 ай бұрын
@liscarscott2 жыл бұрын
awesome stuff! I would add that under the output/preview tab there's a toggle for "only show hairs in view" or something like that. Flip that switch to avoid having to zoom out and update the view.
@artofjhill2 жыл бұрын
Woot!
@GralChufy2 жыл бұрын
Thank you so much! This has been driving me crazy for years and I was sure there was a setting to turn it off, I just couldn't find it!
@edsonninacama61172 жыл бұрын
Thanks for this great tutorial. It helped me a lot to understand xgen. :D
@artofjhill2 жыл бұрын
Happy to hear that
@yassineelfidha39032 жыл бұрын
i freakin love you bro just thank you .
@TheSatzy66992 жыл бұрын
Excellent content and explanation 👌🏻
@GZoffc2 жыл бұрын
Wow! Thank you very much!!!
@AlexSamUA2 жыл бұрын
This is AMAZING!
@artofjhill2 жыл бұрын
Glad you think so!
@houmanhr8641 Жыл бұрын
Awesome Video Thanks!
@anabeatrizgondim57282 жыл бұрын
Amazing tutorial!!
@artofjhill2 жыл бұрын
🙏
@darkiedark62182 жыл бұрын
How exactly do you get from 36:10 to 36:17? What do curves mean exactly? I've tried adding more guides and rebuilding my guides with a higher CV count. I've also created both maps, nothing I do seems to make the hair follow the guides closer to the head, it's decently out there like in 36:10...what am I missing? Thanks so much for the vid, this has been the best tutorial I've found, will be eternally grateful
@artofjhill2 жыл бұрын
All I did there was add more guide curves to wrangle the hair. If you don't have enough then the hairs far away won't be guided. Don't need to add more CVs for that issue. If the hair isn't following guides you may have another problem. Go to the Discord for more assistance if needed
@rubysnell67552 жыл бұрын
I have the same problem, did you end up solving this?!
@darkiedark62182 жыл бұрын
@@rubysnell6755 I did exactly what J Hill recommended, more guides. A lot more, but it did fix it.
@rubysnell67552 жыл бұрын
@@darkiedark6218 Amazing, thank you very much :) just wanted to see if it worked!!
@light-s6u3 ай бұрын
would you release the tutorial of the other xgen hair?❤
@igorbittencourt2 жыл бұрын
Thank you for the class. Please, talk about hair cards. ;) How you take this and put into Marmoset.
@ToxicSkyline002 жыл бұрын
Bro that Skillshare ad had me dying haha
@artofjhill2 жыл бұрын
:)
@zedeon62993 ай бұрын
>breaks >breaks >breaks true maya experience
@organicsludgeqt70375 ай бұрын
I can’t get the paint tool to work, keeps telling me there’s no surface to paint on.
@vivekgautam2952 жыл бұрын
Hi, J your tutorials are really the best. I have a doubt guides are selectable while i was making eyelashes and brows as soon as i add description for scalp hairs after placing guide on scalp desc i can't select guides anymore, not even brows and lashes guides are selectable. there is a button beside hide or show guides (turn the selectability of guides on and off) does'nt work. turning off camera based selection does'nt work. please help..
@vivekgautam2952 жыл бұрын
Update - Toggle select by components, object type worked for me.
@dmitrysherstnev2 жыл бұрын
You are the best, thanks a lot man
@artofjhill2 жыл бұрын
for sure, hope it helps
@Черч-в8о Жыл бұрын
How to change hair color?
@emilytang492 Жыл бұрын
Hi J, thank you for this great tutorial, can we also animate Xgen hair?
@DanielA467 ай бұрын
the hairs of my guides come out too far just like at 35:33. I want to get them close to the mesh like at 36:18. how do i do this please?
@abpplays70612 жыл бұрын
Awesome video. can you make a tutorial on how to achieve make up look with textures
@artofjhill2 жыл бұрын
Yup. Will do
@abpplays70612 жыл бұрын
@@artofjhill Thanks!
@toonzdanceparty2 жыл бұрын
i love u
@spandanghosh95032 жыл бұрын
Hey J, i really liked you tutorial a lot and it was so so much informational and helpful. I just had one doubt. I have recently switched to maya xgen from blender coz of hair grooming but in xgen i find my hair intersecting and going through the mesh a lot while in blender we actually have an option "deflect emitter" to make the hair not go through the mesh while grooming ... So jst wanted to know if there's any such option in xgen as well.. will be really really helpful this can be helped 😊
@artofjhill2 жыл бұрын
Hey, glad you liked the video. Yea there is a modifier for mesh collision. You can load in your mesh as an .abc and it should help reduce hairs going through the mesh
@edgarleguyader5246 Жыл бұрын
Hey ! Very nice Xgen tuto ! I have a question , What is the typical workflow for the hair creation ? Do you need to do it when the model is done, retopologize, UV done and all the stuff ready ?
@artofjhill Жыл бұрын
Yea hair is usually done toward the end of the process. It’s easier and simpler that way since less things are in flux
@edgarleguyader5246 Жыл бұрын
@@artofjhill Ok ! Thank you for the answer ! Your tutos are very useful to understand production workflow, especially for people that never works in studios, like me ! :)
@wahyusopian93832 жыл бұрын
can you make a realtime hair please :D i thing arlembic is to expensif for game
@LloydAdair21 күн бұрын
5018 Laila Plains
@jamesburnette69822 жыл бұрын
Jay if you don't like Maya what are you using for your primary DCC?
@artofjhill2 жыл бұрын
Maya is my primary DCC. I wouldn't say I don't like it. I like it fine but it's an old software and not super efficient
@mauror.63072 жыл бұрын
I have a question for you, I rather rendering in Vray of 3D max, I think I can get better results than in Arnold, I know it depend of the knowlegde of each engine, but I know much more 3D Max Vray, so my question is, onece you have all this done in maya, can i export it to make the render in 3D Max? and how, I worried specialy for the material and shader for the hair, I dont know how to do that in vray haha. thanks for sharing your knowledge is really ussefull
@artofjhill2 жыл бұрын
Not sure how you’d export the hair for Max but the workflow for that should really be just rendering with VRay in Maya
@victoriawolinski36622 жыл бұрын
14:19
@Sourav-Kumar_012 жыл бұрын
Hey brother how did you exported those curves in marmoset also how did you made the shader for it
@artofjhill2 жыл бұрын
Will cover those things in the next videos
@deepakmandal60052 жыл бұрын
I have also same question.?
@anxhelo7383 Жыл бұрын
my xgen hair keeps looking dead or dull like not anywhere close to the results u get . any tips :( is it the scale is it the thickness :3 idk
@artofjhill Жыл бұрын
Realistic hair amount and thickness is important and then also I’d say noise and breakup. People tend to make hair too perfect in the beginning
@anxhelo7383 Жыл бұрын
@@artofjhill i understand thanks
@rubysnell67552 жыл бұрын
Love this tutorial! I am just struggling with one problem!! My hair density is insanely sparse - even though the model is lifesize. For example, to get the kind of density you have at 100, I have to crank to like, 170,000, haha, any ideas? Thank you!!
@artofjhill2 жыл бұрын
Woah. If it’s life sized then that’s weird. The polygon density has to do with it too I think
@rubysnell67552 жыл бұрын
@@artofjhill Oh cool, my mesh is quite dense so that could be why
@Misspickless2 жыл бұрын
@@rubysnell6755 make sure ur model is real life size coz ur problem sounds its too big i think
@rubysnell67552 жыл бұрын
@@Misspickless it was lifesize, hence why it's so weird!! it was okay in the end i just rendered it with like 130000 hair density which worked fine somehow
@marymajure6012 жыл бұрын
My paintbrush isn’t showing up when I try to make a density mask. My model doesn’t turn black either like it’s supposed to please help
@marymajure6012 жыл бұрын
I figured it out I’m just dumb. You have to select the model before you create the density mask
@buster566111 ай бұрын
What I mean is, where is your second hair tutorial since your patreon is closed?
@artofjhill11 ай бұрын
All of the videos are now available for channel members. Thanks!
@아융쓰2 жыл бұрын
Is the renderer Marmoset?
@artofjhill2 жыл бұрын
these were rendered with Arnold
@biriani28552 жыл бұрын
Hey for some reason I cannot paint the mask onto the texture and I get some maya error message. How can I prevent this?
@artofjhill2 жыл бұрын
Idk but be sure it has a Maya material applied. Not Arnold or anything else
@biriani28552 жыл бұрын
@@artofjhill also. What's the difference between generating an xgen description and creating an interactive groom spline?
@AncientCreative2 жыл бұрын
xgen is great but it BREAKS a lot LOL
@GralChufy2 жыл бұрын
About the Arnold hair shader not showing in the viewport: you can plug it into the surface slot in the Arnold tab of the physical hair's shading group and then you'll get the arnold one in the render and the physical hair one in the viewport and you don't have to switch back and forth anymore :D
@cozza3582 жыл бұрын
Is there any way to adopt this workflow into game-ready models? Just curious before I watch later. 😄
@randallwhiteis2 жыл бұрын
Unreal uses this sytem.
@artofjhill2 жыл бұрын
no really for hair cards, though it can be used. It's sometimes used to make hair then rendered out as image passes for real time materials in engines like UE. You can export it as curves now and render that in UE which looks great but that's the most expensive and most games can't do that yet
@fsalad2 жыл бұрын
This looks super simple and incredibly hard at the same time. But it was really awesome! It's incredible we have access to these industry grade programs
@rosenormand205911 ай бұрын
Could u make a tutorial about curly\afro hair that would be amazing!! Thank you so much for all the tutorials
@OkaToka2 жыл бұрын
Everytime I'm trying to learn XGen I just getting littered with bugs. I really hate this tool and just can't understand why we still doesn't have any alternative really? One of most hated bugs is that this tool hates control+z. This time it happens again. I pressed control+z, it gives me an error and hair stops moving along with splines.
@artofjhill2 жыл бұрын
I don’t think I have that issue. It’s finicky but really good
@xinversive2 жыл бұрын
You're an absolute legend, its been a struggle trying to do solid hair with no delays. I've managed to finesse it well but now imma officially start incorporating this in my workflow
@artofjhill2 жыл бұрын
dope, glad to hear it
@popperspenguins7916 Жыл бұрын
22:56 I created Density Mask but mesh doesn't change into black. I can see the brush tool, but I can't paint mesh .. anyone help me plz :(
@artofjhill Жыл бұрын
Idk but be sure it has a Maya material applied not Arnold or anything else
@vsfs.compendium Жыл бұрын
This is truly a great tutorial. Great explanation! I do have two problems though: 1) Tried to create a map (16:00) but it simply won't create it. All the icons like the save icon don't appear. Any ideas why? 2) Also when I re-open the file, the hair doesn't appear. They are listed in the outliner but don't show in the viewport.
@spirit75009 ай бұрын
I have the same problem with not able to create a map, it shows an error that Maya is unable to locate something in my files but I don't know what it's looking for in the first place lol. Help!! D;
@akhmadali5064 Жыл бұрын
Does Xgen need real world scale model to work properly? I try adding guides but it so huge, i changed the width afterward but when moving guides it still show huge indicator that block my view and hard to move around guides too. Thank you!
@artofjhill Жыл бұрын
Yup. Works best at a physical scale. So for human hairs, human sized
@akhmadali5064 Жыл бұрын
@@artofjhill I`ve seen you set the density for the brows is 80 and it`s get pretty much, i had to do set up to 500 to get the same result. Is it any wrong with my set up?
@alpylmaz20879 сағат бұрын
My set up become unvisible on viewport,i can render them on Arnold but cant see on the viewport,can someone help me with that?
@jozseflaszlo7445 Жыл бұрын
I've been doing grooms since august and this is the nr.1 video I keep coming back to! Thank you so much! Absolute master tutorial! Only love bro!
@artofjhill Жыл бұрын
Love to hear that! Glad you’re finding it helpful. Make some dope hair
@elvismorellidigitalvisuala621111 ай бұрын
Great tutorial, i-m new to maya, when I create density map, I can paint, but I cant see the black and white color, only grey material of the mesh. Try to change vewport setttings, nothing happend, I miss someting?
@gpgp4780 Жыл бұрын
I've been watching binge watching all of your tutorials and all I can say is thank you so much for your tutorials, I've watched your tutorials from zbrush skin textures to substancepainter. As someone who is new to both maya and zbrush (mainly because I use blender only) your tutorials are so easy to understand and its a great help! One question tho, I've been having a hard time with the hair clipping through the ears do i just add more guides? Anywho thank you so much for the tutorials it really is a big help for someone like me who wants to learn more.
@rayenarielle5296Ай бұрын
Hello, can you please help me? I don't know why I can't paint my region map. Do you have any idea what I might be doing wrong? I did it in Lambert, and my UVs are correct. I don't know what's going on-please help.
@siberia66462 жыл бұрын
Thank you very much for your various videos (Student who tries to specialize in Cfx here) Your pedagogy is perfect!
@ipatek829210 ай бұрын
Hi! My hairs are going below the mesh just like inside of the head, do you know how to fix it?
@henrygarrou83722 жыл бұрын
04:51 It's actually Pascal Case Camel Case only has Caps in the middle, like the humps of a Camel.
@artofjhill2 жыл бұрын
Thank you for that
@tonydibenedetto83155 ай бұрын
Hi J, Superb video, I make your tutorial, everything is fine except for one thing. The density for hair should be around 200, but for me, I have to put it very high to have the same density as you. The face of my character has the scale of a basic sphere. I put the width at 0.01, if I increase it the hair is not beautiful, I increased the number of guides too but it does not work either. I don’t understand where my mistake came from. If someone has the solution I am interested! Thanks :)
@paulmartin31732 жыл бұрын
Hey J! To solve your problem with the groom sometimes not showing, go to the Preview/Output tab in the Description and uncheck "Only primitives in the view." You gotta do it for every new Description, but it will make it so previews always do ALL the hair. Great and relevant stuff as usual.
@artofjhill2 жыл бұрын
Thank you!
@jayyheyy47345 ай бұрын
Description is in a collection so when you said what you did was wrong it wasnt A collections is a collection of descriptions So ill have a collection named “girl character” Inside that ill have descriptions “Brows” “Eyelashes “ “Hairstyle” ….
@GmanGavin1 Жыл бұрын
17:00 I can't see the white/black mask. I just paint on it and hit save for it to update
@sizlax Жыл бұрын
Just a side note for anyone watching this video. When he says Xgen is bad for crashes; it actually goes beyond that. I've been toying with Xgen in Maya on and off for the past few years now, and let's just put it this way; Save often, and do not be afraid to create multiple save files. Because Xgen is bad enough, but Maya will bork entire save files at random. And if you don't have a backup, you could lose your entire work. I am lucky that I learned that some time ago; because just earlier today I nearly lost an entire day of work on my character. I saved it, then went to reload the save, and the character model itself poofed, and everything else in the scene was neon green (all materials gone). But I was able to load a previous save I made just minutes sooner.
@KarelChytilArt Жыл бұрын
We are happy for Houdini grooming. No crash, udims, much better nodes.
@sizlax Жыл бұрын
@@KarelChytilArt I don't do much with nodes tbh. Since I'm self taught, the entire node system seems almost like Japanese to me. At least in contrast to manipulating things thought the UI, and attribute settings. I've done the odd things with material nodes, and followed a couple step by step tutorials otherwise, but outside if that, it just seems a bit complex. Is Houdini worth using if I don't make intricate use of nodes? I'd also be thankful for any other information you'd be willing to share in terms of Xgen style grooming. I made the mistake of having the first character I made be the most Xgen intense use character I could possibly make, and it's been taxing to say the least.
@Madness-us8fs7 ай бұрын
Hi ! I'm following your video which is incredible by the way and I wanted to know if you also created a Density Map for the last hairstyle of the video because you only show the part when you create the red map, thank you in advance !
@benjuddart7 ай бұрын
How do you assign a pre-existing ptx/ Density mask to a description? I made one but the file I made it with won't open without crashing.
@planetarta2 жыл бұрын
So fucking good man. Never reallylooked into Xgen before as I'm a Blender user but can really see the control you have here. very enticing...
@artofjhill2 жыл бұрын
It is the best. If blender had something like this it would be god tier
@seanakima50515e Жыл бұрын
Do you have any reccomendation on how to keep hair from penetrating the mesh if using a cap? Im so stuck, my model is done, but there are hairs penetrating and the collision modifier doesnt do anything, but make it an afro I have tons of guides. I just dont know how to fix this...
@cesardavid59252 жыл бұрын
Thats such good timing, im right now working in my character hair i'm struguling for it to feel "alive"
@Kuro-di1dj6 ай бұрын
after i add the guide, increase density or add modifiers or create density mask and then add a new or move the guide,all the hair will become no effect even i adjust the density or modifier. what is the problem? i seen your video after masking the eyebrow u add more guides to it.
@Gichanasa5 ай бұрын
Excellent tutorial, thank you. How difficult is it to animate XGen hair? Do you have a lesson on it?
@tokyobaystorechannel1538 Жыл бұрын
hello, once I set up the guide, after that I try to bump up the density, but no hairs appear...
@Kuro-di1dj6 ай бұрын
will the pc specs affect the maya xgen to like when can do something then suddenly the attributes not affecting the hair?
@imydavies3744 Жыл бұрын
for me 1000 density is only around 20 hairs per guide. is there a fix to this? thanks so much amazing tutorial
@jayarr15 Жыл бұрын
Hey Jay, Great tutorial as ever. Just a question though, how did you made the hair's volume so close to the head? When I'm applying xgen hair, the hairs looks like a helmet due to its thickness lol
@Metarig Жыл бұрын
xgen and rigging are two reasons that maya is unbeatable
@emiliocampana111 ай бұрын
why does it usually happen that there is hair that seems to go through the topology? As if it came from within? I used a part of the head as a base and not the entire topology, could that be the error?
@stfesteirasstfesteiras73772 жыл бұрын
what is your computer configuration? what is the processor and what is the video card? 
@cferahzade Жыл бұрын
Whenever I create hair, many copper-like cylinders are automatically formed on top of the object and are not manipulated and how can i fix that? " file line 1: module 'xgenm' has no attribute 'XGTip'"
@artofjhill Жыл бұрын
Not sure exactly. Double check you have a project set and that you haven’t deleted history since creating the groom. Those are the common mistakes
@tarunhinduja7 ай бұрын
How do you render the turn around? When i try to render (with arnold) the turn around the hair does not move when the caracter is rotated
@vennyldn4880 Жыл бұрын
Nice vid bro, if you have time can we have one of afros and short waves on black people?
@Kuro-di1dj6 ай бұрын
after create guide and increase density, add a new guide and ctrl z or delete the new guide will it effect the hair?
@AnimadeStudio4 ай бұрын
Sorry but According to my understanding, I wanna make one correction... Collection is actually a set of multiple descriptions... You can have multiple descriptions within one collection... Thank you...
@artofjhill4 ай бұрын
100%
@OnePatrix Жыл бұрын
Even if you are Maya Artist & Zbrush. Im watching your Videos for my Blender / Houdini journey cause the knowedge that you provide is pretty transferable between others softwares. For example this Groom tutorial helped me a lot to understand basics :D