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Hey, guys! Sorry for such a long absence, but do you know what's more tedious than animating fingers? Syncing every single tap sound with the video! And thanks for total 1000 views!
This time, as requested, a long video of Mercy (also, as requested) tapping on her weapon of choice - The Caduceus. There are also some low frequency binaural basses.
I think that's gonna be the last Overwatch video for now - it was a good way to start the channel, but I don't want to limit myself to only one universe of characters. My future projects might include Team Fortress II characters, Tekken 7 heroes, Bayonetta, and whatever the heck I find on Steam Workshop and SFMLab.
Here's how I made this video: I made a 1 minute long animation with a special keyframe every 10 seconds - that gave me 6 10-sec long sections that I copied more or less randomly over and over until I reached 5 minutes mark. Then I copied whole 5-min video to reach 15 minutes. That way I feel like it's not an obvious loop.
Thanks to everybody for helping me on this journey here, I am sorry for rare uploads, but I've also got my med school stuff to take care of. Even when I find some free time, animation is not my only hobby. Hopefully you understand.
PS: I just noticed that there's some inconsistency in tapping sound. Fuck that, I won't be fixing this, because I am a piece of lazy ass.