Go to buyraycon.com/whitelight for 15% off your order, plus free shipping! Brought to you by Raycon. I have been playing Valhalla. I started in March. I still haven't finished. The winds call me back to Randvi.
@Mr.Heister4 ай бұрын
Honestly Valhalla was too long
@izanazir70884 ай бұрын
You are playing Valhalla the intended way, it never finishes...
@Babybarschalarm4 ай бұрын
Im glad Raycon gives you money to promote their crap lol. Sure is a better use than.. buying a Raycon. Earfuns blow them absolutely out of the water, every single time. Such a ripoff.
@titularhero4 ай бұрын
Valhalla the worst game I've ever finished
@trashmann81324 ай бұрын
@@titularhero fr like i have 300 hours in that game and i only started a second playthrough. it's just bad
@user_unknow_4044 ай бұрын
When I first heard that Basim was a thief, I was really excited because I thought he would be sneaky and smooth in all his moves, but he's a fucking sack of potatoes trying to do parkour and he can't even pick locks, he opens chests with damn tokens.
@3ftninja1324 ай бұрын
Tokens?? Did they have loot boxes back then!?!? :O
@reloadedspade1764 ай бұрын
@@3ftninja132yeah ancient Ubisoft developed them
@haruhirogrimgar60474 ай бұрын
@@reloadedspade176 It was a secret Templar relic they kept in their back pocket to funnel wealth out of the masses.
@stevenbobbybills4 ай бұрын
Me paying a locked box 1 Merchant or Power token to open itself
@TehPiemaygor4 ай бұрын
I mean, you should have known when it was admitted that the game had the same bones as Valhalla.
@Biring14 ай бұрын
Can´t wait for "Concorde: One Week Later"
@Omega-EP4 ай бұрын
I get that we all hate the game, but at least have some merecy and call it by its actual name, yeah?
@thedead0734 ай бұрын
Nah, I revoke it's name. We shall now refer to it as Concorde@@Omega-EP
@iHaveTheDocuments4 ай бұрын
@@Omega-EP no, it deserves no such thing
@DanteVerde-pt9zc4 ай бұрын
@@Omega-EP It's garbage and deserves to be treated as such
@im.ahumbleguy11014 ай бұрын
It doesn't deserve a video analysis that game
@RohanQueens4 ай бұрын
Assassins Creed is like a friend from highschool - you'll always love it but when it comes back from the dead to try to sell you something you gotta be careful
@thebigcapitalism98264 ай бұрын
Lmao yeah
@jjpierren4 ай бұрын
😂a😂a²aeQaEqQ,d3😊😊QZD33😊
@Duffyy12234 ай бұрын
0 sense
@golem46174 ай бұрын
What?
@thebigcapitalism98264 ай бұрын
@@golem4617 some people will get into Multi Level Marketing schemes (they are scams, pyramid schemes specifically) that require them to be a Salesman. They are known to find anyone they figure might buy their products, which includes old friends
@GamingHawke4 ай бұрын
Al-ghul was the funniest instance of black boxes to me. Complete the assassination however you see fit, as long as it's one of the 3 options we made for you or else your target won't appear.
@TechLicker4 ай бұрын
Isn't Al-Ghul the evil that destroy men? as described by mesurehead in the hit game disco elysium
@mekacrab4 ай бұрын
@@TechLicker nah it's an old dude that revives using mountain dew
@TechLicker4 ай бұрын
@@mekacrab the villain from Men?
@shadowknightgaming18744 ай бұрын
@@mekacrabaint that the guy who likes kidnapping children and turning them into assassin's?
@creed87123 ай бұрын
@@TechLickerno you’re thinking of the guy from Men. Ghul is from Man Be. The hit movie by Topher Lan
@__umbra4 ай бұрын
7:50: "I didn't want to fast travel because I liked being in Baghdad more than I liked saving time." Now that is an achievement for a game beautifully articulated by whitelight.
@finn133319 күн бұрын
Ubisoft always does their worlds amazing. Its their one redeeming quality in their games
@addgame79614 ай бұрын
Except for the writing, Ubisoft has some of the best artists in the industry. It’s just a shame that those artists don’t have the luxury of working on better games.
@TheButterAnvil4 ай бұрын
Yep. Far cry 6 is stunning garbage
@khankhomrad88554 ай бұрын
Maybe on the scenary side, but everything else? Combat, progression, writing, music, microtransaction, level design is all very stock. There is little to no innovation or stand out thing. They mastered the skill of looking good, just like many other studios have. Doesn't mean the general artistry is great, far from it.
@mississippitornado68424 ай бұрын
every single company's artists get praised, yeah but i want to fucking enjoy the story way more than the art
@echo37884 ай бұрын
@@khankhomrad8855tf are you talking about, ubisoft games even nowadays have great music
@ayyyyoman4 ай бұрын
@@TheButterAnvilthat's a great way to describe FC6
@LeoKRogue4 ай бұрын
When I titled my day one review "Mirage is (mostly) what I wanted" that 'mostly' is doing a _LOT_ of heavy lifting and describing something so small and simple: a sign that someone still cares. I received the game as a message that someone, somewhere, is Listening to us, and appreciated it didn't barrage me with an ocean of content to the point of drowning like ACOd and ACV did. Movement -- and other parts of this game made me feel numb. At the time, I cherished it for at least 'trying' and Hearing us, I still kind of do. But what Mirage ultimately is, still makes me sad. "I see what Altair could've done here. My hands _remember_ the inputs. But there's nothing I can do." God... This feeling. The art and themes of the entire Assassin's Creed franchise push freedom, and that was always symbolized and represented mentally by the way Assassins are Willing to move, and Able to move. To lose that and still be hoping for it ten years later still hurts. You're the only person so far who's actually described combat the way I myself experienced it, funny enough. What you mentioned, "I was one of the lucky ones," is exactly what I lived through. The difference between Normal and Hard, how it pushes you to behave, is something I felt from the very beginning. For me, Mirage is the only AC combat system where "combat is a soft fail-state" _actually_ made sense to me and felt reasonably enjoyable. For me, I _started_ on Hard and was confused for a little while when people were talking about Combat because I too had that sensation of, "Are we even talking about the same game?" It was only when I tried it on Normal later that I felt that sickly feeling of, oh, this is what people have been playing - no wonder they think it's dull. Hard _makes_ this game come alive, it taxes decision-making on several layers. I couldn't imagine playing on Normal and ever enjoying it, it becomes so disinterested in asking anything of me there. Tool-Modding is a big win for sure. I remember really enjoying that, and even going back to try out different combinations from time to time. I'm not sure how I feel about the Engineer skill that lets you lock in two Tier 1 traits on a tool. It's fun since it makes you pretty powerful but the fun of making a proper choice in that T1 does kind of lessen with it. Thank you for making this video. I know these are always a tough undertaking, and there's a lot of thought and emotion that goes into them, beyond their technical aspects. I appreciate them all.
@valoulenstein90204 ай бұрын
Loved that video mate !
@shaliir4 ай бұрын
I'll always appreciate your thoughts on these games, you articulate a feeling I have but can't find the words to express. The fact that it's clear that SOMEONE at Ubisoft cares is what makes this hurt the most to me. They're fighting against the tide of apathy and greed and I don't think its a battle they can win. Thank you for the effort and love you've put into assassins creed over these many years. I'm sorry the effort couldn't be reciprocated by the series itself.
@SL4PSH0CK4 ай бұрын
sums up my experience since combat w/ AC never was a let down, still offers variety and offers interactive environment as leverage for its gameplay loop. and notably same as its level and environmental design and world building.
@Honor_and_SteelАй бұрын
"My hands remember the inputs" hit me like a truck my man. That's EXACTLY what I felt and couldn't find the words to describe it.
@ND882294 ай бұрын
The Basim/Loki dichotomy could’ve been one of the most interesting stories we’ve ever seen in AC. It could’ve been about an idealist who fights for a righteous cause, slowly being corrupted by his own lingering memories. Imagine Basim having dreams and visions of a son he never knew, one that was taken from him. The resentment that would build when his mentor and brothers tell him that what he’s feeling isn’t real.
@rakshithanand82624 ай бұрын
I actually had a different idea. I guessed nehal was loki at the entrance to the isu temple when she said 'you don't want to know what this place is for'. I was fully expecting her to backstab Basim in the mindspace and hijack his body, bringing full circle the 'trust no-one except yourself' line she kept spouting- he could not even trust 'himself'. It's a real shame the biggest story point the game could have provided resolution to (how Basim became Loki to contrast Eivor who rejects Odin) is just... ignored. What a let-down.
@ND882294 ай бұрын
@@rakshithanand8262 yeah really anything that takes advantage of the character. You could do so many cool things with this concept and they did the most boring and basic.
@athos4014 ай бұрын
He had potential to he an amazing new character, jumping from protagonist to antagonist based on who and when we're playing. But instead, old ubi decided to release a dlc like a full game, without any present day storyline, with the same bad parkour as valhalla, with a chunky model which definitely doesn't fit the character, with a combat system that is boring to say the least, and with a story that basically throws every opportunity in the wind. The only three great things of mirage were the stealth mechanics, the ambience and (partially) the music. I didn't include the graphics because cut scenes are simply horrendous, and facial expressions are a joke
@yukikid21954 ай бұрын
@@athos401on the modern day part, have you seen the data mined cut scene? Just makes ya wonder what Ubisoft was gonna go for
@Grandtemplar3054 ай бұрын
I was thinking bout that last month how they could of turn his story to something so compelling but is what it is
@drewlosthisaccount4 ай бұрын
new whitelight dropped, time to get emotionally invested in a game i've never played lets go
@Josiah044 ай бұрын
real
@Carlisho4 ай бұрын
Ikr, his videos are so good that by the end you feel like you know the game just as much as the most hardcore of fans… and then suffer the same pains as they do 😭
@marianovontrani4184 ай бұрын
Ubi level designer must be a frustrating job, knowing the gameplay department will waste the beautiful stage you set more often than not.
@izanazir70884 ай бұрын
Haha exactly. 😂
@Ligmaballin3 ай бұрын
Jokes aside Ubisoft deserves some credit when it comes to it's world design, it's insane how massive, yet full of interesting viewpoints their maps are. Like if you don't have enough money for new monthly game purchases, i'd honestly just get AC Odyssey or Valhalla cause you could sink 200 hrs in them and still find something new to do.
@sneezebiscuits7239Ай бұрын
Ye i 100% Odyssey, very fun game. Valhalla lost me tho.
@TritonSparrowАй бұрын
@@Ligmaballin honest, weirdly I love both Valhalla and Odyssey, I just can't fucking get myself to play them... Gotten to I think the quarter way point in Odyssey, only to get bored because I had too many games of that type(Witcher 3, ghost of Tsushima, elden ring, etc...) longer, open world, third person, action games... And I just, got burnt out, especially since I got to the game late, since I hadn't been able to buy it until just after Valhalla dropped.(Bought it preowned as a double deal on amazon or sum, I can't remember.) Valhalla I got three or four regions into... And while I sorta liked it... It felt... Off, I think that just comes down to my love for AC unity tho... Still I feel one of the best movement systems in ac, not as technical as the older ones, but not as simple as the newer ones or an unskilled older ac...
@Ropotopolous4 ай бұрын
I'm not a GOAT, Mr. Whitelight. I'm a masochist.
@jdottdeestv81494 ай бұрын
You're pretty good.
@sizeable-cult31694 ай бұрын
Nah, I think you're still a goat either way
@Ropotopolous4 ай бұрын
@@sizeable-cult3169 thank you, my oldest friend.
@animusdrifter4 ай бұрын
You're both my man
@bloodymares4 ай бұрын
Becoming the GOAT requires a touch of masochism. How can you master something without obsessive need to try over and over again to the point where you start hating it but keep going anyway?
@boiimcfacto23644 ай бұрын
My feelings are so conflicted towards this game. On one hand, it's a step in the right direction and I want Ubisoft to understand this and start working to make Assassin's Creed Assassin's Creed again. I want them to see your nuanced take on its mechanics and learn what it will take to make AC good. On the other hand, it's been *17 YEARS* since Assassin's Creed 1 was released. After 17 years, all we get is a step towards making us feel like we did in the first game? It's like the promise of a legitimately *good* AC game is a fleeting dream. An illusion. A... What's the word for it again?
@Rengokuo4o64 ай бұрын
A MIRAGE!!!!!!!!!!
@Leon_SKennnedy4 ай бұрын
Say it was a step in the right direction and Ubisoft invests actual effort and a better budget into making a proper AC game, mirage would still remain as the game that feels lesser in every way, hell it's already that compared to most of the other titles in the series.
@btchiaintkidding78374 ай бұрын
one step in the right direction means nothing when you have taken 4 steps backwards, a step to the left and levitated 10 ft from the surface. AC1 has beaten Mirage in almost every aspect
@boiimcfacto23644 ай бұрын
@@btchiaintkidding7837 Agreed 100%. Like yeah, Mirage is 1 point better than Valhalla. But Valhalla was at -10 points to begin with. I don't wanna compliment a game worth -9 points just because it's better than -10. Then again, if we don't tell Ubisoft that Mirage was a step in the right direction, we end up with AC Shadows at -100 points.
@aclaymushroomwithaberet70844 ай бұрын
I think its a hallucination
@onejediboi4 ай бұрын
I think the best part about this game was the world and environment, I loved Baghdad, it was dense and felt like an actual city like the old games, the codex was a fantastic addition so that people could learn about the time period, and hearing my language (Persian) which isn’t heard that much in media being spoken in a game part of one of my favourite series is such an amazing feeling
@lucignolo83334 ай бұрын
Baghdad is dogshit
@SIGNOR-G4 ай бұрын
Do iraqi till speak farsi?
@onejediboi4 ай бұрын
@@SIGNOR-G no, they speak Arabic and Kurdish
@SIGNOR-G4 ай бұрын
@@onejediboi as i imagined a lot changed since medieval Iraq.
@crypto404 ай бұрын
I really didn’t like the city. As much as I tried to like it imo it felt empty. The city being shrunk with just random npcs just standing there or being stuck in a rigged animation with nothing really feeling alive. Idk if it’s because I’m spoiled and grew up during the 360 era so knowing what an alive world really felt like or maybe it’s the more modern open world games all feeling the same. Ghost recon assassins creed or any new open world game there been released in the past few years. They all just start to feel look and play the same, I want Ubisoft and others devs to succeed but when open world gamer are just all starting to intertwine
@kylernyhagen75194 ай бұрын
Every shot you show of it reminds me just how damn gorgeous Unity was.
@LostToaster4 ай бұрын
Now if only Ubi remembered that Unity is a co-op game and fixed that rotten potato they dare call a server…
@amonmarquis40184 ай бұрын
@@LostToasterimagine the FIX for the co-op BROKE 💀 yet somehow ubisoft still won't bother to acknowledge just how HARD players try just to make it work, they ignore that dedication and demand for soke weird reason, only reason i could possibly come up with is that they're doing it on purpose, keeping the game broken to maybe we'll finally give up and spend money on their new slop they hardly care about making work anyway
@Ligmaballin3 ай бұрын
It looked better than any AC game and somehow ran better than any modern AC game.
@Ligmaballin3 ай бұрын
Not always gorgeous, the grass looked low detailed, the LOD was horrendous, the textures were bad up close, the special effects like fire or smoke bombs looked mediocre. Visual vise the only thing that i think looked genuinely amazing was the lighting. And to be fair Unity is 95% buildings so it's easier to make it visually look great, Baghdad is a diverse city with more varied locations so it's harder to focus visuals on more different elements.
@EepsayYukay4 ай бұрын
Holy shit, one year already? Only feels like a few months ago I was looking at videos of this game, and here we are...
@CookinBeatloaf4 ай бұрын
I didn't even know it released and it's already at $25 on Xbox
@kron75364 ай бұрын
Time after the pandemic has been a giant blur
@Jeremy-ql1or4 ай бұрын
@@kron7536 That isn't because of the pandemic. It's because you are getting older.
@kron75364 ай бұрын
@@Jeremy-ql1or i'm 19 mate, if that's old then 30+ year olds might as well be fossils
@fallen60604 ай бұрын
Dude, you just opened my third eye. That's crazy. I completely agree with you. Time is a scary thing sometimes...
@navyhusky20204 ай бұрын
I hope Ubisoft learns from their mistakes with this game and apply that knowledge to Shadows I also hope to get $1,000,000 in the mail and a pet giraffe
@CatInSuit694 ай бұрын
at this point the latter is more likely than the former
@reloadedspade1764 ай бұрын
@@CatInSuit69😂
@amonmarquis40184 ай бұрын
Lmao. good one. Ubisoft don't learn, they couldn't even learn to put a NOTORIETY system in a PIRATE GAAAAAME like jeesus
@boldone664 ай бұрын
You might get the giraffe first
@HoLDoN4Sec4 ай бұрын
you have a more realistic chance to pet a giraffe and get a million USD wired to your bank account by accident than to see Ubisoft learn from their mistakes lol
@thedudeabides31384 ай бұрын
This is such a great essay, really well considered with keenly observed aspects I'd never considered, all combined with a massive amount of editing to match the narration, you can be very proud of this, well done.
@LogoMotive114 ай бұрын
Your rant at the end of feeling imprisoned by your love for this franchise really hits home for me. I've been chasing the highs of the first few games for so long. It's been heartbreaking to see what these games are compared to what they could have been, knowing full well Ubisoft has all the tools needed to reach that potential. Was beyond excited for Mirage, for getting another Creed game in the style I remember. I truly felt utterly defeated upon playing a few hours of it.
@BroodierEagle4 ай бұрын
I like how Assassin's Creed Unity's soundtrack starts playing when you discuss movement
@jonbaxter22544 ай бұрын
Nassau ambient from Black Glag still the goat.
@amonmarquis40184 ай бұрын
Some of the absolute best music in the franchise and I'd be disappointed if a whitelight AC video didn't have some in it
@SL4PSH0CK4 ай бұрын
totally! lowkey such a great motif. when it comes to movement? it all boils down to Unity given by no mounts and the compact and concise urban jungle of Paris as your playground.
@Ligmaballin3 ай бұрын
@@jonbaxter2254 Yeah AC3, Black Flag and Revolutions still has my favorite soundtracks, actually Valhalla might have my favorite soundtrack, but this just proves Ubisoft is good at making things like trailers, soundtracks, visual designs, but they always tend to fail when it comes to the actual core game.
@nick_49724 ай бұрын
I forgot this game existed
@brando33424 ай бұрын
We posted the exact same comment! 😂
@teneesh33764 ай бұрын
And with that statement is probably gonna be a main reason why ubisoft won't take inspiration from this game. Ubisoft tends to throw away good ideas if the game itself panned or forgotten about. It happens all the damn time in this series
@kurohaizaki89514 ай бұрын
As if it was a Mirage.
@vta22654 ай бұрын
Same
@Biring14 ай бұрын
I got the platinum for it and forgot it existed too.
@im.ahumbleguy11014 ай бұрын
Mirage wasn't a return to its roots it was an attempt to make it look like so, it even failed to do that.
@RikkiSan14 ай бұрын
Yep and the new game is an attempt to please the fans who always wanted a game set in Japan...I don't have my hopes high it's gonna be good.
@Omega-EP4 ай бұрын
its*, but yeah.
@Omega-EP4 ай бұрын
@@RikkiSan1 An attempt to please political activists, more like.
@Sable194 ай бұрын
The game failed to do the only thing it promised 💀
@Red_PlaysYT4 ай бұрын
@@Omega-EPelaborate on how it tries to please political activists? Genuinely curious. I don’t keep up with gaming news.
@ClintShoemaker104 ай бұрын
The parkour point about it being "okay" hits hard when we look back at how smooth something like Revelations was. It's crazy how games have gone backwards with technology improving.
@TheBloopers303 ай бұрын
I mean. Even AC1 has smoother animations than Mirage. It's sad to see.
@Wavecheckfoo2 ай бұрын
@@TheBloopers30dawg that’s a straight lie I’m playing thru the ezio trilogy right now and parkour is straight ass and combat is even worse and there’s barely stealth im literally just walking up to people and stabbing in the back there’s no crouch button
@shamanllama2 күн бұрын
@Wavecheckfoo I'm almost positive (just because I always liked Unity) that Mirage will go through the same cycle. People will love it in five years and feel bad for trashing it.
@Mr.starvy4 ай бұрын
On everything I love I totally forgot this game exists
@KiomonDuck4 ай бұрын
I 100% it in 25 hours and then it was gone. Like a mirage in the distance as I get further away.
@IveNeverStoodUp4 ай бұрын
I have 680 hours in it. if you actually like good video games it's very good
@IveNeverStoodUp4 ай бұрын
@@KiomonDuck youtube just notified me that someone liked YOUR comment. what the fuck is our world coming to?
@Ewbie4 ай бұрын
@@IveNeverStoodUp 680 hours on a 20 hour game? Name checks out lmao
@KiomonDuck4 ай бұрын
@@IveNeverStoodUp I think people are just sad you spent 680 hours on a boring game.
@masterassassin7914 ай бұрын
Wow absolutely excellent video man, that skate park analogy was brilliant. And I'm so glad to see Ropotopolous get the respect he deserves.
@drakethedrake4 ай бұрын
I've noticed that if there's one thing that tends to always excel in Ubisoft games it's usually the environments. And then unfortunately everything around it whether it seems to be gameplay or story ends up lacking in some way. The great environments can do a lot to make the game enjoyable to be in but everything else holding it back keeps the games from being an actually fantastic games.
@animusdrifter4 ай бұрын
What an absolute banger, I'm so glad you went into the depths of how the parkour actually functions (I'm the type of person to have an infinite amount of shit to say on how to make those ejects more consistent despite hating the game), and there's even more to the backstory of how these ejects even came to be - somewhat tragic, somewhat encouraging.
@Whitelight4 ай бұрын
That means a lot. Your modded AC2 videos were inspirational.
@animusdrifter4 ай бұрын
@@Whitelight Makes me incredibly happy you both came across those and enjoyed them
@leo619ribas4 ай бұрын
And you know what’s funny? Ghost of Tsushima manual jump feels SO FREAKING GOOD Probably better than it’s ever been on AC
@Starless853 ай бұрын
Amazing as always. You’re an excellent writer dude.
@triple7evenn4 ай бұрын
Using songs from the Revelations' OST in certain parts...absolute cinema. In fact, almost every time a soundtrack was used from a previous entry in the franchise, it felt like a hint. "Hey, we did this YEARS ago and actually did it right! Anyways, here is your modernized and watered down version of it(with microtransactions)!"
@crementine9224 ай бұрын
It's been a YEAR since this game released?! Shit, time flies when you're a Ubislop product.
@SIGNOR-G4 ай бұрын
UbiFLOP
@jakedunnegan4 ай бұрын
That was exactly my reaction - only about 2 hours in on it.
@jonbaxter22544 ай бұрын
More slop for the mill.
@gumboyrulez0014 ай бұрын
Almost a year
@Leon_SKennnedy4 ай бұрын
And barely anyone remembered the game till whitelight dropped
@onemorescout4 ай бұрын
At first I thought this video was for an old Origins DLC I didn’t know about
@kinography90854 ай бұрын
24:22 This section on social stealth is absolutely cathartic because it’s correct on every level. What’s disappointing is that the older games-that is, the very games Mirage is taking influence from-already had these problems figured out. The fundamental issues, as you said, are mechanical and design issues. Mirage’s blending is very basic, insofar as there is little you can do with it. The Ezio Trilogy, beyond having much stronger and more controllable factions, also had very powerful blending. This is because the Ezio Trilogy, as all games from AC2-Syndicate, had a Blend Grace Period, where walking out of a blend group would allow you to maintain a few extra seconds of invisibility. This is useful for several reasons, including evasion, walking through restricted areas, and most importantly, for Blend Assassinations, where the player character can low profile assassinate with complete invisibility so long as they are blended, even in this grace period. Mirage doesn’t have anything like this, as it has no Blend Grace Period. A seemingly small aberration, but its presence is sorely missed. You also discussed level design issues. The fundamental core of AC’s crowdblending systems is that it is a passive blending system that allows for dynamic interactions with the environment. This necessarily means that the level of dynamism is heavily dependent on the level design. Games like Brotherhood and Revelations were very good at this, because Rome and Constantinople were particularly designed in such a way that each block is a stealth layout: streets were carefully laid out with specific patrol routes, blend groups, factions, hiding spots, and parkour routes to create opportunities for interesting planning when combined with the mechanics. It’s a shame, because Mirage had a lot of potential. Its new civilian AI and reworking of Notoriety had potential for some of the best social stealth in the series. However, this implementation fundamentally misunderstands how social stealth worked in the older games-it’s merely obligatory, an aesthetic. It’s a damn shame.
@turboyarag4 ай бұрын
21:23 In Julio Cortázar's "Rayuela" you can read the book in the order you want, even the author proposes an order where you start in chapter 73 and then you follow his instructions
@epicmit96184 ай бұрын
All your reviews go sufficiently in depth and your narration and storytelling has improved a lot. This is no exception. That 'heights of assasin's creed' video is really special. Also, you are great at describing something lengthy with just a few but very meaningful and hard hitting words. Great video, looking forward to whatever's next. Also, that latest control retrospective was great, the effort came through easily.
@rRicken4 ай бұрын
Wasting away at work listening to old Whitelight videos to pass the day and this appeared as if to liberate me. The 9-5 grind never sounded so good
@jakedunnegan4 ай бұрын
Your videos are "Must Watch TV" the second they drop. Side note - always balanced. You're not just always dogging and negative - you line up the good and the bad. Add to the fact you're hysterical, (like the line about Basam not moving from a guy like the NPC said his mom was fat) - great stuff man! Just wish you dropped more videos!
@Gmododo4 ай бұрын
The fact that Mirage doesn't bother with selling you on the assassin's idea and beliefs for me just means that ubisoft simply has absolutely no direction, vision or narrative planning with the AC series. It's just mindless game after mindless game now. What even happened to "We work in shadow to serve the light"??
@TrajGreekFire4 ай бұрын
idk, hip hop in sengoku japan?
@fero_art4 ай бұрын
@@TrajGreekFire Sprinkle some chinese music in between maybe?
@johannlothe4 ай бұрын
@@fero_art let's hear it for the gliding horses.
@user-vp6cq4sv3d2 ай бұрын
@@fero_artThe ancestry of Japan's population is predominantly Chinese/Korean anyways. Why do you think the Castles look almost identical? Whiteknighting Japan is weird.
@fero_art2 ай бұрын
@@user-vp6cq4sv3d Yes, but the era Shadows is based has culture very different than Chinese one, it did originate from China, but the culture doesnt stay the same for centuries, it evolves, and this is like the later stage of Old Japanese culture, which ubisoft is fucking up like craaazy
@caolmhurich49684 ай бұрын
What amazes me still is that for the with the budget of 1 modern AC game we got the first 4 games, which so many of us see as the peak.
@DESARD124 ай бұрын
I should thank 6 years ago me for finding your channel, it's always nice to see a vid from you pop up.
@newdraftanimations4 ай бұрын
18:24 You couldn't have said it better. Gives the idea perfectly
@ValentineShevelev4 ай бұрын
Whitelight's video is like Christmas coming early. Thank you.
@RobbertZeeman-cn9lp4 ай бұрын
I started replaying AC2 last week. And men i remember where all the lore came from! The pieces of Eden! The Templars grasp at different cities. The Assassins! Men those where the days!
@vaalgarth69984 ай бұрын
Ngl i did legitimately like the free running in Mirage, the issue of sprinting being broken is absolutely annoying as hell but i fixed that by swapping the sprint input to 'hold' and assigning it to RT like the og games. So the only thing left for me to really notice was just how amazing Baghdad was as well as the music. The whole experience just made me feel like i was playing Assassins Creed for the first time again, even with all of Mirage's problems :3c After Odyssey and Valhalla this game was SUCH a breath of fresh air istg, Ubisoft's evil plan to break down our expectations so now that decent games are amazing games in our eyes lmao
@ElTequillaАй бұрын
Also known as Sonic Syndrome 😂
@JensenStiles4 ай бұрын
14:19 Just wanted to acknowledge that smooth, subtle cut from the AC1 clip to the Mirage clip. I see you.
@61f757r34m4 ай бұрын
it doesnt feel like a year has passed
@gumboyrulez0014 ай бұрын
True but it will be a year old on October 5th. Time really flies
@Pedro_Le_Chef4 ай бұрын
@@gumboyrulez001 HA I KNEW IT! It's only been eleven months!
@twixx14 ай бұрын
My favourite bit of this video is it's comprehensive and detailed analysis of that classic AC staple, the modern day segments.
@kotrljajucaharinga96224 ай бұрын
I feel the ending deserved far more praise than it got. There shouldn't be a struggle or a lesson chucked into the last 15 minutes; the struggle is there to see for the entire game. There are hints for the entire game's runtime and the struggle is clearly shown through Nehal. There doesn't need to be fear of becoming someone else; actually I think the exact opposite is expected. The decision to "accept" Loki as a part of himself would be putting an enormous burden off his shoulders, it would be relieving. He has struggled for the entire game to keep Loki at bay; why would it be scary to finally let go? There also doesn't need to be denial; Basim has been in denial for the entire runtime of the game. He visualizes Loki as a close childhood friend, coming back to Nehal and away from what his idealistic side has tried so hard to pursue (being an assasin) is finally letting go of the denial. As the lyrics in Ezio's Family ask again and again, where is my home, who am I? All of this makes the ending heartbreaking and it is communicated very maturely and with a lot of restraint. I guess the very strong themes of the ending just resonate more with certain people and less with others making it feel less than what it is. If the second act was just written properly and not seemingly as if they made the gameplay and plopped some exposition around it; this would be a good story. This way the story is basically contained in the beggining and in the ending; which is a real shame because that on it's own is among the best stories AC has ever told. Also, I feel it is very inaccurate to say Mirage is "heartless". Charmless, maybe (in the second act). Heartless? No way.
@Grandtemplar3054 ай бұрын
Thought I was the only one who got it
@iherok4 ай бұрын
Brilliant summery. You nailed every aspect of it ! Such a precise description of this game.
@smanrules1014 ай бұрын
12:56 Low effort is not "normal" I don't understand why the past decade, people have been fine with paying for slop and garbage. I understand your point and just adding onto how disappointing I was when I played this game. I haven't even gone back yet because I have such problems with the parkour. Christ, it's why I fell in love with this series! Rant over. I'm just happy to see I'm not the only one that felt the same with the traversal
@amonmarquis40184 ай бұрын
I drop everything I'm doing to watch your new vids man, you put my thoughts into words like you're some wizard siphoning my inner commentary, it's crazy it's already been a year when it feels like a bought, played and dumped this game 4 months ago, which means it took me nearly a year to even beat the campaign, as a serious AC fan and critic myself (in a personal way) it's crazy to think it even took me that long, my heart shatters with every new AC excuse ubisoft releases because I can't even fathom how and why they've succeeded before but when they move on they only seem to carry over the mistakes, never the wins. Being able to watch a video like yours that so magically encapsulates everything I've ever thought and failed to explain to someone visibly questioning why my gameplay is sometimes seemless and stunning and then I suddenly drop to a neanderthals level of unga bunga fumble jungle. Your videos help line up my own personal retrospectives in a neat orderly fashion that helps me spread the info onto friends and randoms who have questions or confusion over AC as a continuing stream of games that aired in 2009/11 (can't remember right this second) And currently writing this I've finally remembered what my initial comment idea was. Why is it when you say all these things about AC is a retrospective analysis worth listening to a straight hour of, but when i do the exact same thing.. people call it yapping. I really hate that stigma In people, only listen to the published man but the same words from an unfamiliar mouth is treated In the utmost opposite way, really shows how people truly function and how easily they're essentially hypnotised as long as whatever is being shed upon them comes from someome they know or respect or admire
@beedawitch4 ай бұрын
Most of the stuff in this video can be summarized to two things: bordeaux didnt have the time or budget to make a TRUE back to roots experience. You can tell they tried their best, but it isnt enough. Even tho i like Mirage i can mostly agree to this whole video (except for some parkour stuff) Also i swear most of the bugs/glitches he experienced i have never experienced in a 200+ hour game time lmao
@marcusclark13394 ай бұрын
no even on a budget the basis of things not here are unacceptable, they have as much as the early games did but hackneyed by a terrible engine and connection to valhalla "never experienced personally" means nothing, the problems exist
@beedawitch4 ай бұрын
@@marcusclark1339 i totally agree to this too, the basis of the game doomed It from the start
@Vocarin4 ай бұрын
This is excellent. I've gone through all of your AC content and I always come back for your critical but fair assessments and the depth of analysis that's hard to come by anywhere these days. This is one I've watched three or fours times and I always get a lot out of it. Thanks for making these, they're outstanding.
@Baptann4 ай бұрын
I’m pretty sure I singlehanded manifested a new whitelight video into existence with how much I wanted to watch a new one today so you’re welcome everyone
@mrbungnuggets14174 ай бұрын
Best reviewer on the internet hands down, presentation, writing, execution and vocal delivery is all, always, flawless
@LazerzZ4 ай бұрын
This video will be the only way I ever consume Mirage, and I’d honestly say that’s living the life
@AbyssDarkKnight4 ай бұрын
Dang man, I thought you were dead. It's good to see you're still making good quality reviews. I watched that prototype 3 video like three times. You should try making more videos like that on other games that dead. Keep up the good work and I hope you guys are taking care of yourselves
@koyrion4 ай бұрын
I remember i was hype for the game but then I was completely disappointed when it wasn't a classic AC experience.
@koyrion2 ай бұрын
Real
@docrasky94634 ай бұрын
I absolutely love these in depth video essays you do! The observations you make, and then bundle so succinctly into an interesting monologue always has me getting invested and watching til the end. Well done!
@oscar12ty4 ай бұрын
in regards to the parkour it feels more like objects have "moves" instead of the player having moves
@thebulletkin83934 ай бұрын
Thank you so much for making this, summarises my experiences and troubles to a T. I really want AC to push movement more than it has done for the last decade, and mirage tried so hard with the hand it’s been dealt that it makes me appreciate it more than any of the rpg creeds. I feel like this kind of content is the only real way we will ever be able to see any major change.
@mekacrab4 ай бұрын
It's unbelievable that the parkour still has that many flaws after 17 YEARS
@triplestandart76134 ай бұрын
Incredibly artistic. The writing is amazing, the analysis precise and the narration itself critical yet comforting in a way.
@RiverdudeCovers4 ай бұрын
Oh boy a new Assassins Creed Whitelight video, we eating good today!!!!
@fardeen80044 ай бұрын
It's always a treat whenever whitelight posts a new vod
@nathanielsmith26174 ай бұрын
As someone who thoroughly enjoyed Mirage, I appreciate your focus on the movement downgrades made over the years. I've been going through the Ezio collection on Switch recently and am astounded by the lack of depth in Mirage compared to Brotherhood, or even AC2. Even combat feels more restrained to me, although I think that is largely due to the stamina bar. I never understood why Basim is able to run and climb across Baghdad for literally ever, but somehow can't swing a sword more than a couple of times before becoming helpless. Great video, looking forward to finishing it and hearing your closing thoughts!
@Dupertron-lo9pz4 ай бұрын
Just discovered your channel. You are the most eloquent and articulate reviewer I’ve subscribed to.
@logicerrormusic4 ай бұрын
"Basim has to accelerate 0/60 like a Fiat Panda tugging a canal boat" had me dying 😂
@Fabbyyy4 ай бұрын
Congrats on the sponsor. Love your content.
@salamandra19834 ай бұрын
28:34 Ah! So that's why my brother had a knife sticking out from his arm yesterday. Makes total sense now! (Yes, I'm from Azerbaijan)
@rougenarwhal83784 ай бұрын
It's about time, WL! Thanks for keeping up with this series
@jadenpokemon89524 ай бұрын
It's crazy to me how I can watch someone use the parkour system in this game having never played it and FEEL how clunky and terrible it is.
@argo1170074 ай бұрын
I love your videos, they bring me peace and comfort in the cold winter that is life
@KingsandGenerals4 ай бұрын
28:36 can confirm
@fmeu77334 ай бұрын
Super happy that you posted, love your content!
@Gigopz4 ай бұрын
Im glad Mirage exists, its in my top 3 AC games and I loved almost everything about it, I just wanted more. I disagree that's its any clunkier than the older games especially after replaying them all recently, Mirage has many problems, yet I loved every second of it, hope Ubisoft Bordeaux gets to make an actual full scale game next time.
@defiledcorpse4 ай бұрын
just finished this gem. so fucking good and the fact that it doesnt drag on for forever made it even better
@joshuathompson24044 ай бұрын
Ubisoft's strengths are as predictable as their failures....very well said. You definitely can't deny them their strengths.
@JeffreyMcLain4 ай бұрын
YES. Always a good day to wake up to more Whitelight. Good to see you on the feed, friend.
@ronuss4 ай бұрын
Everytime he switches from mirage to unity, unity looks like the newer game. That says it all...
@RayconGlobal3 ай бұрын
I consistently love your videos, whether you're talking about my favorite game or a game I've literally never heard of. Thanks for partnering with us, you're the best!! 💙🎧
@shawklan274 ай бұрын
It's been one year already?! 🤯 WTF!?!?!
@wiper70004 ай бұрын
Bro, please write a book. Your prose and writing is just fantastic.
@ValiantInstance4 ай бұрын
This was my first AC game since Black Flag. I used to be obsessed with it in the Ezio days. Within 24 hours I'd traded it in for something else.
@titularhero4 ай бұрын
But it's so fun! But if you want somone more like black flag play rogue. Unity is also good fun
@ValiantInstance4 ай бұрын
@@titularhero It's soulless. Just like every Ubisoft game in the past 5 years.
@user-vp6cq4sv3d2 ай бұрын
@@ValiantInstanceReddit moment.
@joerieper4 ай бұрын
Whitelight does it again, makes me want to play a game I stopped halfway through and probably finish.
@JLM-y5g4 ай бұрын
I still maintain that the writing took a nosedive with Unity and the hard tilt into Sci-fi/Fantasy; we saw the fading embers of the Assassin-Templar dichotomy and duality with Dead Kings (In combination with Arno's final speech), and was snuffed out entirely by the time we reached Syndicate. AC3, AC4, and Rogue had some of the strongest writing in the entire series. Some people will target Origins as a standout, but I will disagree with that for one reason: Pacing. By the time I reached the end of Origins, I just wanted to be done; it's (usually) been so long that I find myself unable to care. The philosophical questions might be interesting, but waiting several hours for their conclusions really sours it for me. People will also target Black Flag, calling out my love for that game (despite its long runtime), but Black Flag has a consistent tone and narrative depth that you can't really get with the massive open world RPGs that the new games are. I also kind of think the Ezio trilogy is overrated and doesn't really have the narrative maturity of AC1 or AC3-Rogue.
@stormysoup10834 ай бұрын
Valhalla had a pretty good but poorly paced story but now it seems like we're only get dogshit unless Darby is writing
@JLM-y5g4 ай бұрын
@@stormysoup1083 Valhalla was bog-standard historical viking fiction (until the goofy sci-fi stuff starts). Not bad, but not particularly standout either. It's not good as a sci-fi game, it's not good as an AC game, and it doesn't really excel at the viking fantasy it tries so hard to cultivate; so who is the game even made for at that point? Also, if you're picking up the game in scattered play sessions as the viking simulator it's advertised as, you're going to reach many of the more esoteric sections and feel rightfully confused.
@callandor58654 ай бұрын
I read and appreciate, my views are the opposite about Ezio and AC3-Rogue and instead I think everything "Assassin's Creed" went away fast with Revelations, but still I appreciate
@stormysoup10834 ай бұрын
@@JLM-y5g Assassin's Creed has always been a science fiction story(it's about simulating the past with technology and ancient alien conspiracies) and I honestly think thematically, it's the most on brand AC has been since Black Flag and shares a lot of thematic parallels with that game, Eivor's eventual disillusionment and rejection for her ambition of conquering England and dying a glorious warrior's death to protect and live peacefully with the people she cares about, mirrors Edward's dissilusionment with his ambitions as a pirate, it's definitely got a lot more going on than Mirage which really has nothing to do with the core ideas and themes of AC other than having guys in hoods, of course all of this shit is in a shitty 100 hour Viking RPG which I wouldn't replay at gunpoint but it's still the one thing in that game which I find genuinely impressive
@JLM-y5g4 ай бұрын
@@stormysoup1083 I'm going to be really, brutally honest for a second (bear with me): *"hard* sci-fi tilt." - When I said this, I meant the Sci-fi elements becoming more than an odd bit of set-dressing or a narrative macguffin; they were there, they were serviceable, and they didn't actively get in the way of the story being told... the few times they were used was to move the plot forward meaningfully; Valhalla's DLCs make my point here even greater. If a game has a good story (and said story is marketed as a core feature) paced poorly by its gameplay, then I'd argue it's not a good story. Pacing is a core tenet of any good story, and Valhalla's pacing is all over the place. You could distill a lot of Valhalla's main sci-fi narrative into a lore entry, and most people would have gained equal or greater value from it. Equally, you could have simply said "Eivor was a viking, rah" and you would have given equal or greater value to most people with that single line. What value does Valhalla provide to the player beyond being junk food? Valhalla tries to hit those same notes that Black Flag did, sure... but Edward wasn't a God in diguise, he was a struggling welshman that wanted the best for his growing family; Edward was deeply relatable as a human being, and his conversion to the Assassins and his role in the Assassin-Templar conflict made a great deal of sense. Eivor is cool, I like them, but they don't make sense for the ideological conflict at the core of AC, and this shows. As for Mirage, that's a whole other can of worms... It felt like Ubisoft was puppeting around a corpse.
@00HoODBoy4 ай бұрын
Reminded me of why this channel is fantastic in the first 5 minutes. Putting the finger on a lot of things i found intangible
@immortalkombat92894 ай бұрын
Game came and went by like a Mirage...
@jonbaxter22544 ай бұрын
It's time for me to become Assassins Creed: Mirage!
@MovieKiller3334 ай бұрын
Yes because its a single player game?
@thereseemstobeenanerror12194 ай бұрын
@@MovieKiller333 Not what they meant
@lyssa8497Ай бұрын
I found myself running through the streets instead of the rooftops because the parkour was such a chore to do.
@hundvd_74 ай бұрын
18:12 Man, Unity still looks as gorgeous as the day it came out
@SaltSpirits4 ай бұрын
breaking news: game has not been updated to look worse
@CatInSuit694 ай бұрын
@@SaltSpirits moreover its a decade old game with graphics that have aged extremely well for the most part and thats at least a little impressive which is i think what the person was actually trying to say
@GlazeonthewickeR4 ай бұрын
@@SaltSpirits you grow up under a fucking rock or something?
@yunghitnit6664 ай бұрын
It looks great but man on ps4 lags like crazy because of the crowds I uninstalled it because of that big problem I couldn’t enjoy it
@SaltSpirits4 ай бұрын
@@CatInSuit69 plenty of old games with graphics that have aged well, unlike the vast majority of modern “hyperrealistic” games that don’t age well 3 years after launch because developers still haven’t realized that constantly pushing the edge of technology instead of focusing on a cohesive and timeless art style gives your game an immediate graphical shelf life (aka whenever any mild advancement in graphics tech is made)
@skellybob56204 ай бұрын
Beautiful video, thank you so much for creating!
@BGLNZ4 ай бұрын
In most games and franchises I would say studios try to improve upon their formula. In ubisofts case they seem to keep regressing in many ways rather than improving upon the good they used to have 😅
@CatInSuit694 ай бұрын
new whitelight video its all over my desk
@matthewmcshane3994 ай бұрын
I enjoyed mirage. I thought it was pretty good for a project that started as just a dlc for valhalla. I understand some of the criticisms levelled in this video but I still think the game is good. I can't wait to see what they'll do with basim in the present day storyline.
@richardanthony50202 ай бұрын
1:02:22 reminds of one of my playthroughs of origins where I just ran to all the shard locations to collect them and looked utterly ridiculous in some of the cutscenes “wondering about the ancients” while wearing a full ironman suit😂
@crunchtime51024 ай бұрын
“Return to its roots” my @ss, dude. This was a dlc for Valhalla with a smaller skill tree and prettier lights. This game was another ubish!t lie.
@CatInSuit694 ай бұрын
i cant tell if youre directing this at whitelight or not but in the case that you are: did you watch the video?
@crunchtime51024 ай бұрын
@@CatInSuit69 it’s not at white light. I did watch the video. I’m just expressing my anger in a comment section. I’m tired of getting my hopes up. I’m mostly mad at myself
@noobguy99734 ай бұрын
@@crunchtime5102 Nothing wrong with wanting good for something you had passion for but also understandable to get mad at yourself for expect something fresh from it when it gave nothing but disappointment.
@crunchtime51024 ай бұрын
@@noobguy9973 thank you
@user-vp6cq4sv3d2 ай бұрын
You weren't surprised but somehow you were surprised. Womp Womp
@Buff_Cupcake4 ай бұрын
Yessss I was hoping you would cover this game before Shadows arrives.
@DJ-1Q844 ай бұрын
It's a modern Ubisoft game what did you expect?
@exodus90014 ай бұрын
It's so insane how deep Ubislop has dug itself with this series. I still use 'nothing is true, everything is permitted' in regular conversation to this day, and that finale at the home base is one of the greatest betrayals I've ever experienced. I've hated having to hold down a button to go fast since I was a child and that's why I dropped it after Black Flag, but I admire your dedication to the spirit of these games that allows you to persevere through the trashy aspects. Though I may wish you free of the curse that binds you to these games, I appreciate your eyes upon them as always.
@RetrXx4 ай бұрын
Bro has a toxic relationship with Assassin's creed