19:05 - 20:05 I think Metaphor finally found the solution to combat that kept some players from ever wanting to pick up an RPG. Action combat for weaker mobs, turn-based combat for stronger enemies. It strikes the perfect balance of making combat quick while keeping turn based combat at the table, instead of just turning the game into 'action game with damage numbers'. Side note: 18:20 that chanting in the BGM goes really hard! I hope that's a theme we'll get to hear often in-game! 20:13 This one too!
@FauciGroyper7 ай бұрын
Kuro no Kiseki executed this much better , its coming out in English this July.
@gnt1637 ай бұрын
basically Kuro no Kiseki
@JMHenry6 ай бұрын
@@FauciGroyper @gnt163 Lol, hi, Kuro no Kiseki devs! But nah, still leans too action game-y, and the art style's a bit... generic. I'd try an ad tho, better than trolling this comment section, yeah?