Auto-Reloading Script Changes with a File Watcher (Hot Reloading) // Game Engine series

  Рет қаралды 6,817

Cherno Unplugged

Cherno Unplugged

Күн бұрын

Пікірлер: 8
@zdspider6778
@zdspider6778 Жыл бұрын
6:14 No, there is. I wrote one using std::filesystem (C++17, but also present in C++14 as "std::experimental::filesystem"). It's basically comparing the timestamps of the file. That's as cross-platform as you can get, in the language itself.
@ItsClonkAndre
@ItsClonkAndre 2 жыл бұрын
I love having those coding videos running on my second screen while i'm coding on my main monitor 😉
@frost.6647
@frost.6647 2 жыл бұрын
Just added MacOS support for filewatch and submitted a PR
@Narblo
@Narblo Жыл бұрын
Supporting Linux will make it that more ppl are able to move to it. If not many ppl support it then ppl will not migrate because a program is not there.
@powerclan1910
@powerclan1910 2 жыл бұрын
modified twice probably because of update date created and update date modified or something
@mr.mirror1213
@mr.mirror1213 2 жыл бұрын
pogg
@stealthwolf2011
@stealthwolf2011 2 жыл бұрын
Hello Mr Cherno. I require an inquire on the last pair of trousers you wore a fortnight ago. Please send your retort to my KZbin channel discussion tab. Many thanks.
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