Sokka is definitely viable but I'm still not convinced it's ban worthy. I would rather see sokka azula every game than a single Alice. Is it really more busted than Itsuki finisher or escanor?
@SteveWeissSchwarz Жыл бұрын
10 attacks with 3 reverses is Gura tier... Your kill range can start from 2-0... If that's not enough, you can do 5 attacks at lv2 to close out games that you have a lead.
@camf1991 Жыл бұрын
Sure, but one memory kick counter shuts things down pretty hard. At best you can only ty Lee one lane, and azula gets weaker each time she kills and removes something. It also requires a really specific deck state. If one of those sokka is in stock or clock, you lose out on damage. And of course it requires you to have a ton of heath available. Just too many ways to go wrong
@SteveWeissSchwarz Жыл бұрын
@@camf1991 I feel like we are not on the same page. I thought you were asking for the ceiling of the combo, but then your counter argument is the floor. Also, memory kick doesn't affect the combo with triple reverses
@camf1991 Жыл бұрын
I'm saying that the low floor of the combo offsets the high ceiling. I don't think you can judge one part of the combo without the other. I guess it doesn't have to be memory kick. Really any good counter that gets you over the azula, which isn't all that hard to do. She is only 13K, and only gets weaker as the combo goes on. That also ignores the classic counter of just killing all my dudes the turn I make you level 3. If I leave an empty board, the deck is basically dead in the water.
@piccolojr61927 ай бұрын
@@camf1991 So your counter is to leave an empty board for your opponent to swing into?