Very nice video; definitely very helpful for me, considering I am terrible at making levels 😅 (also thanks for using my feedback in your video!)
@jeeral Жыл бұрын
Follow Player Y definitely helps, however if you want multiple objects to center around the player, instead every object will go to the Y position. The only way to fix it would be to use the move trigger with Lock to Player Y, or to use multiple Follow Player Y triggers with different offsets.
@PlasmaDoge Жыл бұрын
I was working on a level I had been developing for a long time when I accidentally deleted it. I was scared out of my mind for a few seconds, but then I had an idea. I quickly went into a level with a crash trigger and crashed my game. When I reopened gd, the previously deleted level was there. I’m not sure if or how this solution would work for pc since I’m on mobile, but I thought I would share a possible last resort. Just in case you want to try this for yourself, don’t use important levels. Just make a new level. I know you’d probably think about this, but I REALLY don’t want to be responsible for deleting someone’s 2 month project :v
@VPJHuk Жыл бұрын
This crash I believe happens to cycle back to your last play session, so technically it may be a decent thing to work with ^^ I'd still recommend making backups as well as saving your account
@jackiecochran27373 ай бұрын
0:20 hitboxes is an actual thing in the 2.2 editor now