"AW-G3 Vanguard" Mech | Trailmakers

  Рет қаралды 13,657

RSG Mercenary

RSG Mercenary

Жыл бұрын

Download it from the Xbox Gallery by searching for "AW-G3 Vanguard Mech (RSG Mercenary)".
Reddit Post: / awg3_vanguard_mech_rea...
Highlights:
• "Aeronautic Walker - Gunner 3" (AW-G3) Vanguard Mech.
• Multiple weapons with their own animations, lights, and sounds.
• 1x Arm-Mounted Minigun
• 1x Arm-Mounted Railgun
• 2x Forward-Mounted Heavy Cannons
• Mech and Flight modes to reach any terrain.
• Mech Mode (~30 KPH): Walking with full aim controls.
• Flight Mode (~95 KPH): Flying with jetpack controls.
• Freefall safety system with automatic jetpack, alarm, and lights.
• Functional cockpit hatch and first-person dashboard displaying altitude, speed, direction, mode status, hover status, hatch status, and weapon statuses.
• Walks straight, has animations for walking and turning, and feet dynamically angle to match terrain.

Пікірлер: 65
@Z.DeAllen
@Z.DeAllen Жыл бұрын
You're unbelievable dude. I can't imagine how much logic went into this. How did you make that landing sequence so smooth?? If there is ANY way you can export these builds to a png so PC users can play with them, that would be amazing.
@RSGMercenary
@RSGMercenary Жыл бұрын
There's a LOT of logic. Timing for walking, toggling modes and having shared inputs, making sure walking overrides the turning movements, etc. The mech has a freefall system that attempts to rescue you from anything over ~50 KPH, which I was showcasing when the alarm and lights come on in the back. I took over when I got closer to the ground, and the leg servos are at varying strengths for walking smoothly, which gave it a little bounce when I landed. Unfortunately, I think only the devs can import things between platforms. I don't know of any way to do it. :(
@mactimusprime250
@mactimusprime250 Жыл бұрын
@@RSGMercenary oh
@Advertifyy
@Advertifyy 9 ай бұрын
Bro made BT-1743 from titan fall and thought we wouldnt notice
@short0811
@short0811 Жыл бұрын
My buddy ans I were using these bad boys last night for an hour or two and just messing about seeing how much damage they could take while still being functional. Shooting off an entire leg and watching it still walk perfectly was hilarious! Great build as always RSG!
@jamesmoon5632
@jamesmoon5632 Жыл бұрын
Ain’t played the game in ages due to no new good content. This is amazing the best mech I’ve seen
@Rbobclips
@Rbobclips Жыл бұрын
Your builds are awesome!!
@Angel-lc9jo
@Angel-lc9jo Жыл бұрын
I’ve been playing this game for like 2 years and never understood on how to make a walking mech. Nice job by the way
@RSGMercenary
@RSGMercenary Жыл бұрын
I'm not sure this game was really designed for mechs, especially bipedal ones haha. Blocks break too easily. If you want it to be authentic, it's gonna be slow. If you want it to be fast, you gotta cheat a little bit. Which is what I did. Use helis and angle sensors to keep it upright constantly. Use helis and compasses to make it face forward so it doesn't spin as it walks. I'm using a gimbal/spring/distance sensor setup to constantly lift so the legs don't take the full weight. The leg servos have reduced strength so they can flex while it walks and reduce breaking. And then there's a lot of logic to fine tune walking speeds and stuff.
@danebowen4723
@danebowen4723 Жыл бұрын
Dude this is your best creation yet I loved the superstorm but it this is next level
@RSGMercenary
@RSGMercenary Жыл бұрын
I worked on this like every day since my last upload lol. Definitely one of the more complicated builds to solve. Glad you like it!
@danebowen4723
@danebowen4723 Жыл бұрын
Thx so much for responding to comments bro
@danebowen4723
@danebowen4723 Жыл бұрын
Shows u care
@jamesmoon5632
@jamesmoon5632 Жыл бұрын
This is amazing best mech I’ve seen
@heitorplus4618
@heitorplus4618 3 ай бұрын
É impressionante como ele não perde o equilíbrio
@leonardo1322V
@leonardo1322V Жыл бұрын
Thats sick
@A_Steam_User
@A_Steam_User 7 ай бұрын
i would love to see a way to control creations in VR so i could make a mech that could throw grenades, reload dynamite launching weapons, and do some other complicated tasks, imagine the amount of weapons you could make, i would make a reloadable grenade launcher using prox sensors for buttons, a handheld railgun would be possible, a cluster grenade using bomb bays would also be possible, making underbarrel grenade launchers for assault rifles, and much more.
@zaynynsutton7333
@zaynynsutton7333 Жыл бұрын
Ok I’ve been trying to make a mech for the longest and came across your vids and it seem very spectacular. I was just wondering if u had any tips or info about how to make thang like that. Mostly the Logic😅
@Jonathan-qw8xz
@Jonathan-qw8xz Жыл бұрын
Your build is way too cool and it makes me just wanna run home and try to build cool stuff as you. How do you even do all this working it most be hard i guess . : )
@RSGMercenary
@RSGMercenary Жыл бұрын
Your comment is way too cool! :) These builds do take a lot of time. Everything involved in this took about 2 weeks, but it's one of my hardest builds. I also build slow cause I get very particular about how things look, and I redo things until I'm happy with it.
@Jonathan-qw8xz
@Jonathan-qw8xz Жыл бұрын
@@RSGMercenary Yeah i get that it takes two weeks and that is prob how you get so good builts like that halo tank you had in another vid and if it looks cool you prob will get more views and more followers. I tried a build callange (planes) with my friend and i did build a good looking J 35 it did fly fast but after a time when i had turned it just did an unrecovery flat spin so i crsh into water. : (
@chimpwantstoknowyourlocation
@chimpwantstoknowyourlocation Жыл бұрын
superstable, super logical + smooth and has fucking INFO in first person!
@XTobiiiX
@XTobiiiX 3 ай бұрын
wow, just wow
@yissettventura6216
@yissettventura6216 3 ай бұрын
I just made my first walker and it does walker but it feels too messed up. One leg feels like it is placing force on the ground and another just gives it a poke and goes right back. Help me plz! I play on xbox.
@Hubson8527
@Hubson8527 8 ай бұрын
STAND BY FOR TITANFALL!
@soupdogg3978
@soupdogg3978 3 ай бұрын
how did you make this
@FuriousBowl
@FuriousBowl 2 ай бұрын
insane
@ProffDumb
@ProffDumb Жыл бұрын
Nice build man! I wonder how it would look with decals on it!
@short0811
@short0811 Жыл бұрын
I'm sure we will know in a couple months!
@bigjimmy9140
@bigjimmy9140 10 ай бұрын
How did you make it so that when you walk you dont start turning in other directions like most mechs?
@RSGMercenary
@RSGMercenary 10 ай бұрын
It uses a compass stabilizer similar to these tutorials I made. They're not _exactly_ what's going on, but it's a good starting point. kzbin.info/www/bejne/l3KVdq1ngtyopdU kzbin.info/www/bejne/nKG3mXuMe66qj7c The basic idea is the compasses are outputting to a heli engine that always tries to spin and point you north. But the compasses are on a servo with turning controls that turns them. This forces the body of the mech to turn instead, while the compasses remain north. This keeps the mech facing a single direction without slipping around as it walks.
@Rocket-xm9oy
@Rocket-xm9oy 2 ай бұрын
Tutorial on legs plz 🙏🙏🙏
@exypnologist
@exypnologist Жыл бұрын
I love your style of builds it’s not smooth and really janky and it looks great most of the time
@RSGMercenary
@RSGMercenary Жыл бұрын
Thanks! Bipedal mechs are just janky by default because of all the heli engines and stability needed to keep it up. I wanted it to be able to walk about ~30 KPH, which is faster than most mechs anyway. This game doesn't do mechs well, so you gotta make some sacrifices.
@CorrupToast
@CorrupToast 11 ай бұрын
​@@RSGMercenaryI recently updated a bipedal mech to go close to that speed, and it doesn't even need thrusters! Although, yours definitely took a lot more time lol
@bigjimmy9140
@bigjimmy9140 10 ай бұрын
bruh this is incredibly smooth for bipedel mechs
@SKULL0fD3ATH.
@SKULL0fD3ATH. 9 ай бұрын
My ass over here just now learning how to make a basic off-road suspension and people over here making transformers movie.
@Mr.Gabrielson
@Mr.Gabrielson Жыл бұрын
I’ve been trying my best to replicate this machine but I just don’t understand how the gyroscope stays so stable. Mine just wiggles around violently
@RSGMercenary
@RSGMercenary Жыл бұрын
The compasses in this are set to Width = 179.50 degrees. You need to leave some degree of space, otherwise it will constantly wiggle and never find a place to settle.
@Mr.Gabrielson
@Mr.Gabrielson Жыл бұрын
@@RSGMercenary yeah I worked thar out. No it’s just the movement. Trying to do legs without logic blocks is interesting
@diptarupghosh4431
@diptarupghosh4431 Жыл бұрын
Man I have some great mech idea but I am limited by my lack of fluency with the logic in this game. I made a working Optimus prime which walks and transforms but it's kinda choppy lol
@carmenlucenorivera8434
@carmenlucenorivera8434 Жыл бұрын
El mejor robot del mudo se ve chulo
@RSGMercenary
@RSGMercenary Жыл бұрын
Muchas gracias!
@errorunknown3813
@errorunknown3813 Жыл бұрын
Can i download this on PS? Idk if console is cross platform… this mech is amazing fr 10/10
@RSGMercenary
@RSGMercenary Жыл бұрын
Thanks! Unfortunately it's not cross platform with PS. Only the Xbox and MS store versions are.
@techstudio4556
@techstudio4556 3 ай бұрын
But Titan fall 2 mechs don’t have guns for arms so that’s little odd
@judet2992
@judet2992 Жыл бұрын
WAT IT HAS AN OVERHEAT/RELOAD MECHANIC?
@RSGMercenary
@RSGMercenary Жыл бұрын
Hell yeah! I wanted it to feel more "alive", so to speak. The knee plates jiggle as it walks, the ammo belts sway, and the minigun opens its hatch and "reloads" when you're done firing.
@caidenanthony1231
@caidenanthony1231 Жыл бұрын
Is this on the gallery?
@RSGMercenary
@RSGMercenary Жыл бұрын
Yeah, Xbox or Windows versions! Build names are in my video descriptions.
@JoshuaAngeles-od1zp
@JoshuaAngeles-od1zp 8 ай бұрын
I love your creation it is the coolest bipedal ive seen, if im not asking for to much is there a way you could give me a tip on how to make a singal bipedal leg move back and fourth
@ramrod1290
@ramrod1290 Жыл бұрын
Reminds me of chromeHounds 😭
@RSGMercenary
@RSGMercenary Жыл бұрын
I missed the boat on playing all the cool mech games back in the day. RIP
@eoghanoriordan2818
@eoghanoriordan2818 Жыл бұрын
Please say this is on ps4, it’s bloody amazing
@RSGMercenary
@RSGMercenary Жыл бұрын
Thanks! Only on Xbox and Microsoft Store versions unfortunately.
@eoghanoriordan2818
@eoghanoriordan2818 Жыл бұрын
@@RSGMercenary ahh that’s a shame, still a extremely well made mech
@magicmidget1183
@magicmidget1183 Жыл бұрын
😳 But... The legs are idle in the air just a tad bit too long (I have played game for ~4 years 😶‍🌫️ , I make multipart ships and logic/mechanically superior builds) , on xbox
@magicmidget1183
@magicmidget1183 Жыл бұрын
Against average Joe's
@RSGMercenary
@RSGMercenary Жыл бұрын
The walking animation is definitely slower than it's speed, so it hangs for a split second. It's a tradeoff because I wanted it to go 30 KPH on flat ground, but increasing it makes it more prone to breaking when doing hills.
@magicmidget1183
@magicmidget1183 Жыл бұрын
@@RSGMercenary ahh
@kingkthegoat5561
@kingkthegoat5561 Жыл бұрын
Hey just a question is this on the workplace cause I can’t find it anywhere and I just think this thing is sick
@RSGMercenary
@RSGMercenary Жыл бұрын
What platform are you on? Cause it's only on Xbox/Game Pass.
@kingkthegoat5561
@kingkthegoat5561 Жыл бұрын
@@RSGMercenaryI’m on pc
@RSGMercenary
@RSGMercenary Жыл бұрын
@@kingkthegoat5561 If it's the Steam version, they don't share the same workshops unfortunately.
@DEVIG0
@DEVIG0 Жыл бұрын
How tf can it walk like that? Lol
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