I really love when manufacturers bring back their old models but modernizing them to fit todays coaster standards
@jbponzi14 ай бұрын
Z Force! I got to ride it on its opening day at SFGAM. Head banger it was and I loved it.
@ArtbyKurtisEdwards4 ай бұрын
Yay! I am so happy to see this; it's a fresh take on something retro. I was super excited to play up that vibe with the video while showing off your incredible work.
@NolimitsCoasterUTube4 ай бұрын
An amazing technical build! But I am reminded of the pain. 😅😵
@RehlmProductions4 ай бұрын
Thanks! Wouldn't have been possible without your software ♥ P.S. The pain was real 😅
@rikp4 ай бұрын
Nice. Sometimes I think I'm the only one (or one of few considering a previous comment) who ever has anything nice to say about Flashback. Your longer drops to ground level would have been welcome on the real ride since although I found its weird shallow diving loops interesting, they did get repetitive. I see you kept in the final upward helix. :-)
@riparianlife977014 ай бұрын
I rode it once at SFMM. It had just one element, which it did 4 times down and 3 times up.
@Shockzone14954 ай бұрын
A coaster like this just screams 80s nostalgia.
@CruiseControlM34 ай бұрын
I loved this ride at Magic Mountain. It was the first thrill ride I ever rode as a kid😍
@WolfRaging954 ай бұрын
Amazing that this ride was at Six Flags Great America first. This was well recreated with it being relocated.
@stagehog814 ай бұрын
I remember when this coaster was the Z-Force at Six Flags over Georgia. By the time I was actually tall enough to ride it they had moved it out of the park and built The Ninja in its place.
@alaeriia013 ай бұрын
So, I had an opportunity to mess around with this in NL2, and I am impressed. It works very well; I just have two minor complaints. 1) When running three trains with the default dispatch interval, it stacks consistently; this could be avoided with having a block zone on the straight above the station. That said, that's more of a skill issue on the part of the operators than anything. 2) This is more annoying: as it stands, there is no way to winch the trains out of the storage bay, making putting the trains to bed and waking them up a pain. I would suggest using invisible friction wheels to simulate that functionality; this could tie in to the "winch activation" option on the transfer panel. Other than that, it's a solid Intamin Space Diver, and I _really_ like the complete control suite you built for it!
@SlothCoasters4 ай бұрын
Sick 😊
@FrankDaBank254 ай бұрын
I feel like El Toro Ryan should be here explaining block section
@RehlmProductions4 ай бұрын
For those of you who are unfamiliar, a block zone is a section of ride that only one train may occupy. At the end of a block zone is a method to stop the train in case the block zone ahead is still occupied. This is the safety system that prevents roller coaster trains from colliding with one another. Let's take a look at the block zones on Backflash. First we have the Station Block, followed by the Lift Block. Then we have A Block, B Block, and C Block in the middle of the ride. Finally, we have the Ready Block at the end, right before the station. While not a block, there is also a trim brake between blocks B and C. **trim brake noises**
@Hangtime_Davi643 ай бұрын
I am glad I was not alive when this was at Over Georgia.
@MigraineManX4 ай бұрын
looks more like a B&M but nice work
@RehlmProductions4 ай бұрын
Yeh, the history of this track style is actually quite interesting! I recommend looking it up sometime, but the gist is (if I remember correctly) that Bolliger & Mabillard originally designed the track style at Giovanola when they were employees there, and it was used on some Giovanola rides before the company went out of business. This is why the track on Goliath at SFMM (a Giovanola ride) also "looks" like B&M track. Bolliger & Mabillard left Giovanola to create B&M, and refined their track style to what we know it as today. The track style used in NL2 is indeed B&M (because there is no Giovanola option), but the ride is based on Flashback at SFMM, which was an Intamin model built by Giovanola: rcdb.com/128.htm
@samuelblack73144 ай бұрын
This is just Flashback. No two ways around it.
@RehlmProductions4 ай бұрын
Basically yeh, but with a huge dive loop in the center... Who said it wasn't?
@johnprock58824 ай бұрын
Looks pretty boring
@RehlmProductions4 ай бұрын
Kinda was IRL too, lol. I just liked the way it looked visually; very funky.