Have you considered standing the unit blocks on edge with the blank side facing the opponent. It will hide the unit strength until contact is made. It could open all kinds of interesting possibilities for screening, uncertainty and strategy.
@krinkrin5982Ай бұрын
So something similar to Stratego. Interesting idea. I would maybe vary it depending on where the unit is in relation to the heroes (who I think I supposed to be the commanders). Intervening terrain would make them 'hidden'.
@BlackDouglas10004 ай бұрын
We played this recently. My opponent was a non-wargamer and he picked it up quickly and liked it. We may put some 'in retreat' markers in the mix to give us the a visual que in the heat of battle. Nice, tight portable and challenging...I like it.
@TheTabletopGamer4 ай бұрын
@@BlackDouglas1000 That's great to hear, I'm glad you are enjoying it!
@niceguysi3948 ай бұрын
This is great. Tiger sell a Jenga style game with different coloured blocks for £12. I just picked myself up a box in order to play this game.
@ivanlevcov2 ай бұрын
Your game is incredibly pleasant and elegant. It captures attention and brings joy, making me want to return for more gameplay. However, during the game, some questions arose that I would like to clarify. 1)how exactly should the unit turn? around the center or turn around the corner of the front? If around the corner, then how to turn at angles greater than 90 degrees? 2) When a unit is in the firing range of enemy unit s, should it move directly towards the center of the enemy base or directly towards the closest part of the enemy base? If a unit is in the firing range of several units, should it move directly towards any of this units or only to the closest one? 3) strange retreat wording. For close combat everything works well, but if the unit retreats from shooting, then according to the wording it teleports to the shooting unit in base contact and then retreats. However, in the video guide it is clear that from shooting the squad simply retreats back 1 Thank you for your wonderful product and for the joy it brings to players!