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what was once a way to quickly clean up the stage in the heavenly tower now becomes a proper endurance test against the same bosses in the infernal tower, thanks to much tougher peons.
dark doge can still be countered with rock and bullet. however, if you want to make the most of bullet, you can lure dark doge back a little so that you can save that bullet to hit something else when its ready to attack again. keep in mind that this allows the bosses to eat up a little distance. slime will be your main counter to aku doge, but he can also chip the first two pengs down a little. every bit of damage counts.
idi and bahamut can deal with the rest of the peons. bahamut chains down the first gory, while idi can take a large chunk out of the first pengs hp. i ended up choking to wicked cat (who necessitates a rock slightly higher than level 30 to break his shield in one hit), but ideally you kill him quickly, which gives more room to deal with the last wave. save your bullets and use aku doge to trigger a slime wave so you can take care of the second peng without help, then let loose on the last aku gory and peng.
note that you should wait until a rock breaks apart animation-wise before breakerblasting the bosses, since breakerblast may end up attacking the area in front of the bosses.
all units 50
breaker 10