Having the Medicine skill on multiple members of the party is a really good idea and the Battle Medicine Feat can come in really handy in a pinch!
@shawnstaggs525410 ай бұрын
Battle medicine has been a must on multiple members in AV. That, along with continual recovery and ward medic. Talk about keeping the party alive!
@slystrategist10 ай бұрын
Thanks for the comment and watching! That's the trifecta in my mind: Battle Medicine, Continual Recovery, and Ward Medic! Don
@kidrissa10 ай бұрын
"We'll look at Critical Failure damage in just a second." One second later: looks at Success/Failure conditions. Truth in advertising! 🤣 Another great video. I'm enjoying the Foundry demos too.
@slystrategist10 ай бұрын
I realized that there was nothing else before I got there but thought the line was funny :)! Don
@tinear410 ай бұрын
For the Medicine skill, having Assurance at level 2 would allow for a basic Treat Wounds with no risk by level 3, but im getting vibes that suggest Battle Medicine is a stronger first pick because of the in-combat potential. Would you agree? I would think that having both by level 6 (with expert proficiency) is optimal at that point, but it’s the early sequence that has me flummoxed.
@slystrategist10 ай бұрын
I definitely think so but it really is a choice of the person. Battle Medicine does not require Assurance but I do think the Medicine Skill is one of the very few no brainers for Assurance. I definitely think you should have Assurance as soon as you can when your build allows for it! Don
@RollCastPodcast10 ай бұрын
Como siempre, gran video Don!
@slystrategist10 ай бұрын
Gracias @RollCastPodcast! I appreciate that and I'll try to keep the usefulness and content up! Don
@ferrous41210 ай бұрын
My warrior priest loves battle medicine. Helps keep the fighter and ranger in combat. Especially if the opponent is hitting more than they are.😂