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@_TetKaneda7 ай бұрын
Great contribution. Great Tutorial. You have my like. Thank you so much. Greetings
@AttakuStudio2 ай бұрын
Great tutorial! Thank you!
@sahinerdem549619 күн бұрын
yay!!! how to convert nanomesh into Normal Texture, Displacement Texture?
@Khatri3D17 күн бұрын
First You have to apply the nanomesh as the real mesh. then either you retopologize it or do a quick zremesh. Then you project highpoly details onto the low topology one. The baking would create you the normal/displacement map. You can use zbrush to create those mesh or you can use another software like substance 3d painter or Blender. I have made a video on baking normal map in ZBrush too if you are interested kzbin.info/www/bejne/hKLTiqF9rdaKr5o&ab_channel=Khatri3D
@rawichakornputtha50317 ай бұрын
thank you
@yakusa_3dart7 ай бұрын
Amazing! Always!
@EditOnRel3ase7 ай бұрын
What happened to Hank from finding Dory
@KarelChytilArt7 ай бұрын
Nice
@rajendrameena1507 ай бұрын
The process of creating surface for nanomesh is tedious...
@xxAsad7 ай бұрын
Bro can you please share your layout config file . Thank you
@Khatri3D7 ай бұрын
Here is my custom UI drive.google.com/file/d/1flYIC3g-_J-tjXmqgY4i9ePS8MCHViRI/view?usp=drive_link . Note that it will work on ZBrush 2023 and above