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This video takes you behind the scenes with the Playdate word game CodeWordPlay to show you how it was made and go over some tips on how to make a game in Panic's browser-based Playdate game-making tool, Pulp, as well as its language Pulpscript.
Topics/notes:
- Variables are globally scoped!
- Using custom events to get around some of Pulp's limitations
- Pulpscript, events, and where script is stored
- Using spreadsheets to make words and levels in a word game
Honestly there's so much more to all this, and stuff I show but don't explicitly talk about in the video. So if it helps, I might do another one! Who knows!
Links:
CodeWordPlay on Playdate's Catalog: play.date/game...
Pulp help document (from Panic): play.date/pulp...
Pulpscript help document (from Panic): play.date/pulp...