i really like the 70's style belts set up. very artistic and pleasing to look at
@ShakyChicken5 ай бұрын
trying to avoid belt spaghetti if possible!
@eon2eon5 ай бұрын
It so pretty!
@RoozleDoozle-92105 ай бұрын
What happens if you use a divider and try to divide by zero
@buttersnot5 ай бұрын
Just tried it. I tried 4/0 and the result is 0 in the a/b and 4 in the remainder.
@RoozleDoozle-92105 ай бұрын
@@buttersnot huh
@ShakyChicken5 ай бұрын
i didn't play around with dividers much but lets say you divide 9 by 2, it would output two numbers, 4 and it would output 1(the remainder) 4x2 +1 = 9 so with 0 it just outputs whatever number you put in i believe, 9 divide by 0 would output 0 and 9
@RoozleDoozle-92105 ай бұрын
@@ShakyChicken makes sense I suppose. I wonder what other calculator “paradoxes” there is to try and see how the game handles them
@RooiGevaar195 ай бұрын
How would you rate Horner-like generating numbers? Is it a worse or better way to generate numbers, especially large ones? As of now I do it for 6-digit-long ones and so far this model does the job well, but idk about bigger ones. I mean, Horner's method is 529 = (5×10 + 2)×10 + 9, and I guess you use 529 = 5×100 + 2×10 + 9
@ShakyChicken5 ай бұрын
had to look that one up, but it seems like you could save a couple steps using Horner's method. If I'm understanding it correctly, it would remove the need to use the exponential factories. Nice Job, and thanks for teaching me something new!
@RooiGevaar195 ай бұрын
@@ShakyChicken Pleasure. I don't know if it works well for millions and billions, so it would be awesome to know if anyone checked it out :D
@LyuboRyuk2 ай бұрын
@@RooiGevaar19Great idea! I was wating for an improvement of the system. I know you can creat any number now. The challenge now is the speed. Create money faster. 😅
@PrecociousKoala5 ай бұрын
If I may, it might be out of ignorance, but why are you making 0's to put into your machine? Given what the game wants you to make, how would you even use 0 to get a desired output
@ShakyChicken5 ай бұрын
my factory adds each "column" together, so for example the number 504, is created by adding 500 + 0 + 4 . 0 is in the tens column because the adding factory needs something in there to add otherwise it will not send the numbers through and the factory will stall out. If i was creating the number 524 i would want the tens column to be 20 instead of 0. Sorry, not the best explanation...
@zuzoscorner5 ай бұрын
a MaM is just mind-blowing to look at and I have no idea how to do that I mostly been using someone else's beltmatic calculator thingy to know how to do each number that comes up. Although steps start to get longer and longer
@ShakyChicken5 ай бұрын
yes the larger numbers do start to take up some space!