Best ARK Ascended INIs

  Рет қаралды 190

yyney

yyney

Күн бұрын

Пікірлер: 11
@yyney
@yyney 6 күн бұрын
1: r.fog 0 | r.volumetricfog 0 | r.volumetriccloud 0 | grass.sizescale 0 | r.water.singlelayer.reflection 0 | r.shadowquality 0 | r.shadow.virtual.enable 0 | r.nanite.maxpixelsperedge 4 | ark.convertgroundclutter 0 | r.dynamicglocalilluminationmethod 0 | gamma 2 | r.lumen.diffuseindirect.allow 0 | r.lightshaftquality 0 | r.Tonemapper.Sharpen 3 | r.ScreenPercentage 100 2: r.screenpercentage 100 | sg.FoliageQuality 0 | sg.TextureQuality 0 | show InstancedFoliage | show InstancedStaticMeshes | show DynamicShadows | show InstancedGrass | wp.Runtime.HLOD 0 | r.Shading.FurnaceTest 0 | r.Shading.FurnaceTest.SampleCount 0 | grass.enable 0 | r.VolumetricCloud 0 | r.VolumetricFog 0 | r.Water.SingleLayer.Reflection 0 | r.ShadowQuality 0 | r.ContactShadows 0 | grass.Enable 0 | r.depthoffieldquality 0 | r.Fog 0 | r.LightShafts 0 | r.bloomquality 0 | r.LightCulling.Quality 0 | r.Lumen.Reflections.Allow 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.Shadow.Virtual.Enable 0 | r.DistanceFieldShadowing 1 | r.Shadow.CSM.MaxCascades 0 | r.MipMapLODBias 1 | r.Nanite.MaXPixelsPerEdge 5 | r.SkylightIntensityMultiplier 3 | grass.sizescale 0 | ark.MaxActiveDestroyedMeshGeoCollectionCount 0 | sg.GlobalIlluminationQuality 1 | r.Shadow.Virtual.Enable 0 | grass.SizeScale 0 | r.Nanite.MaxPixelsPerEdge 2 | r.Tonemapper.Sharpen 2 | stat fps | t.maxfps = 144 | Slate.contrast 1 3: |Stat FPS | t.MaxFPS 0 | r.VolumetricCloud 0 | r.VolumetricFog 0 | r.BloomQuality 0 | r.LightShaftQuality 0 | grass.sizeScale 0 | R.ShadowQuality 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.Lumen.Reflections.Allow 0 | r.Water.SingleLayer.Reflection 0 | wp.Runtime.HLOD.ForceDisable 1 | Gamma 3 | r.Nanite.MaXPixelsPerEdge 5 | r.MipMapLODBias 1 | r.SkylightIntensityMultiplier 3 | r.Tonemapper.Sharpen 2 grass.densityscale 0 | r.Water.SingleLayer.Reflection 0 | r.LightShaftQuality 0 | r.VolumetricCloud 0 | r.VolumetricFog 0 | r.BloomQuality 0 | r.Lumen.Reflections.Allow 0 | r.Lumen.DiffuseIndirect.Allow 0 | r.Shadow.Virtual.Enable 0 | r.Shadow.CSM.MaxCascades 0 | sg.FoliageQuality 0 | sg.TextureQuality 0 | wp.Runtime.HLOD 0 | r.MipMapLODBias 1 | r.DistanceFieldShadowing 0 | r.Streaming.PoolSize 1 | r.Nanite.MaxPixelsPerEdge 4 | r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution 16 | r.PostProcessing.DisableMaterials 1 | r.ContactShadows 0 | r.depthoffieldquality 0 | r.depthoffieldquality 0 | r.fog 0 | r.lightshafts 0 | r.LightCulling.Quality 0 | foliage.LODDistanceScale 0 | r.shadowquality 0 | r.DynamicGlobalIlluminationMethod 0 | r.SkylightIntensityMultiplier 5 | r.Shading.FurnaceTest.SampleCount 0 | r.ScreenPercentage 50 | r.detailmode 0 | r.viewdistance 0 | r.foliage.WPODisableMultiplier 1 | r.foliage.AutoBoundsWPODisableMax 1 | r.shadow.virtual.enable 0 | r.dynamicglobalilluminationmethod 0 | r.contactshadows 0 | r.streaming.poolsize 1 | r.mipmaplodbias 0 | r.lumen.screenprobegather.radiancecache.proberesolution 16 | sg.texturequality 0 | r.vsync 0 | show InstancedFoliage | show InstancedGrass | show InstancedStaticMeshes | r.Nanite.MaxPixelsPerEdge 3 | sg.FoliageQuality 0 | r.BloomQuality 0 | r.Tonemapper.Sharpen 3 | r.fog 0 | ark.MaxActiveDestroyedMeshGeoCollectionCount 0 | sg.GlobalIlluminationQuality 0 | r.Shadow.Virtual.Enable 0 | r.SkyAtmosphere 1 | r.AOOverwriteSceneColor 0 | r.VT.EnableFeedback 0 | Slate.GlobalScrollAmount 50 4: |r.Tonemapper.Sharpen 1|r.VolumetricCloud 0|r.SkyAtmosphere 1|r.Fog 0|r.shadowQuality 0|r.Shadow.Virtual.Enable 0|grass.sizescale 0|r.SkylightIntensityMultiplier 10|r.Nanite.MaxPixelsPerEdge 4|r.Water.SingleLayer.Reflection 0|r.LightShaftQuality 0|r.ScreenPercentage 100| ark.MaxActiveDestroyedMeshGeoCollectionCount 0|r.Streaming.PoolSize 1|r.detailmode 0|fx.MaxNiagaraGPUParticlesSpawnPerFrame 0|r.SetNearClipPlane 0|r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution 16|r.VT.EnableFeedback 0|r.globalmindirectionallightangle 200|Slate.GlobalScrollAmount 50|foliage.LODDistanceScale 0 | r.VolumetricCloud 0 | r.Water.SingleLayer.Reflection 0 | r.shadowquality 0 | r.Lumen.Reflections.Allow 0 | r.Lumen.DiffuseIndirect.Allow 0 | grass.Enable 0 | r.Water.SingleLayer 0 | show InstancedFoliage | show InstancedGrass | show DynamicShadows | grass.densityscale 0 | grass.sizescale 0 |r.VolumetricFog 0 |sg.GlobalIlluminationQuality 2 |r.SkylightIntensityMultiplier 3 |r.Shadow.Virtual.Enable 0 | r.Shadow.CSM.MaxCascades 0 | r.DistanceFieldShadowing 0 |r.ContactShadows 0 |wp.Runtime.HLOD 0 |r.Nanite.MaxPixelsPerEdge 2 | r.Tonemapper.Sharpen 0 |gamma 3 5: grass.sizeScale 0 | r.volumetriccloud 0 | r.Water.SingleLayer.Reflection 0 | r.shadowquality 0 | r.shadow.virtual.enable 0 | r.dynamicglobalilluminationmethod 0 | r.contactshadows 0 | r.streaming.poolsize 1 | r.mipmaplodbias 0 | r.lumen.screenprobegather.radiancecache.proberesolution 16 | sg.texturequality 0 | r.vsync 0 | show InstancedFoliage | show InstancedGrass | show InstancedStaticMeshes | r.Nanite.MaxPixelsPerEdge 3 | r.VolumetricFog 0 | sg.FoliageQuality 0 | r.BloomQuality 0 | r.Tonemapper.Sharpen 3 | r.fog 0 | ark.MaxActiveDestroyedMeshGeoCollectionCount 0 | sg.GlobalIlluminationQuality 0 | r.Shadow.Virtual.Enable 0 | r.SkyAtmosphere 0 | r.VT.EnableFeedback 0 | Slate.GlobalScrollAmount 50 | FX.MaxCPUParticlesPerEmitter 0
@freakendwarrior1096
@freakendwarrior1096 4 күн бұрын
Which is best in your opinion ?
@yyney
@yyney 4 күн бұрын
@@freakendwarrior1096 1
@l4mjegeskv247
@l4mjegeskv247 6 күн бұрын
ty
@NYRelicHunters
@NYRelicHunters 6 күн бұрын
Thank you 👍💯 Can these commands be made into one long string that i can add all at once?
@yyney
@yyney 6 күн бұрын
yes
@NYRelicHunters
@NYRelicHunters 6 күн бұрын
@yyney Thx 💯
@chasewilber7716
@chasewilber7716 6 күн бұрын
Does this work on official? Can’t seem to log in w/ these settings
@yyney
@yyney 5 күн бұрын
yes
@WLB4Ever
@WLB4Ever 6 күн бұрын
Yo can u put thé in thé description for copy
@yyney
@yyney 5 күн бұрын
It's at the top in the comments
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