Hi Reto, thank you so much for playing our game! As a fan of yours, it's extra fun for me :) About the campaign, you're right that everything unlocks very quickly in the prologue. You'll unlock all the units by the time the prologue is done. There are 10 levels in the prologue, so you're about half-way through. After the prologue, the campaign has 75 levels, each with a unique set of challenges / boons and some have specific starting squads. For instance, there's a level where you start with 5 holy cows (a very rare unit), and another where you keep having zombies added to your militia. The first level of the campaign is the "vanilla" mode, which is what you played before in Early Access, so it just gets crazier from there. Clarification on Aegis: the wording is a little funky right now. Basically it only gets the buff when it protects something that WOULD have been destroyed. For instance, it would have been great in your alchemist build because it would protect the gold, keeping the gold around for longer and getting extra buffs from protecting them. Clarification on damage: Upgrades to base damage are always permanent. Bonus damage and damage multipliers are temporary. They apply like this: (Base + Bonus) * Multiplier = Total Thank you again! I hope you have a great day.
@ezraszanton86856 ай бұрын
@@natanoj16 Thank you for the kind words, enjoy!
@The_one_GAM6 ай бұрын
Why not say “gains permanent +1 when protecting a unit” or something like that?
@heckzotica6 ай бұрын
I absolutely love this! I'm going to go pick it up right now. You did an amazing job!
@ezraszanton86856 ай бұрын
@@The_one_GAM That's a good idea! It was something like that and we changed the wording to try to shorten it but we went a little overboard. We'll definitely change it back to something like what you suggested soon!
@ezraszanton86856 ай бұрын
@@heckzotica Thanks so much, enjoy!
@joshualowe16296 ай бұрын
I hope to see a mini series on this. It is such a fun game to watch.
@chasekuebler78666 ай бұрын
Agreed
@dyger4306 ай бұрын
Would love to see a mini-series on this as well. It scratches a similar itch to games he's played in the past.
@ATXtralife6 ай бұрын
Agreed this was a shock out of the recents. Instant like
@connorwright63026 ай бұрын
I agree, would definitely watch it!
@SauceyJo6 ай бұрын
It's a great game to play a quick run or two, lots of interesting synergies
@Ariamaki6 ай бұрын
Those side and back spots ARE usable spots, but they can only be used by very specific units that have the power to be there. It's a kind of 'bonus space'!
@TheGrimbler6 ай бұрын
Holy shit they are pendulum monsters
@faefeatherweight5 ай бұрын
@@TheGrimbler holy hell
@PuddinPi6 ай бұрын
Would love to see a series or miniseries on this game!
@insanescout91306 ай бұрын
Hope to see more
@CaptAoife6 ай бұрын
This was really fun. I'd like to see more of this game.
@Katvan9286 ай бұрын
I really really hope you play more of this Reto! This was such an interesting game and it absolutely scratches that Endgame of Devil itch. This would definitely be a fun miniseries
@erictrinque65136 ай бұрын
I cant even begin to comprehend what this games codebase looks like...there is so very much..i dig it
@greggcelente6 ай бұрын
Great to see you coming back to this. I bought it after watching your last video.
@pigeonontrain5 ай бұрын
Oh man, I don't think I even would have heard of this game without this video, but after watching this I instantly sunk thirty hours into it. What a weird little gem, it feels like something from the 90s that would have come on a CD attached to a magazine.
@aidandamico31056 ай бұрын
I hope I see more of this campaign as it was really cool to see
@Linkyboy3216 ай бұрын
Would love to see more!
@Bstrdsmkr6 ай бұрын
Also would love to see a series
@joyfullmask63436 ай бұрын
I enjoyed this would like to see more
@leejama11706 ай бұрын
Looks really interesting! Hope to see a bit more of this!
@larsknopf52536 ай бұрын
More please!
@paul.prestidge6 ай бұрын
Fun one to watch!
@JackSmith-wc2me6 ай бұрын
I absolutely LOVED this
@paulovictor91586 ай бұрын
I might be wrong but would be funnier if instead of humans to attack monsters, you used monsters to attack public buildings, like the final boss being the IRS.
@wyrdash6 ай бұрын
This game seems really fun.
@irshadshaikh3376 ай бұрын
Do series
@porterwright99556 ай бұрын
Side note: in my head cannon, you are Simon from Alvin and the chipmunks but red hoodie.
@heckzotica6 ай бұрын
Reminds me a little of Endgame of Devil. How did I miss this jem?
@SleepyLazyPanda6 ай бұрын
Oh they improved the game
@maxpower85496 ай бұрын
did i miss something? the alchemist seems to forget that he is supposed to turn gold into scrap again
@xriban43636 ай бұрын
I'm guessing the gold marks itself for destruction before the alchemist can transform it so you would need an aegis to save the gold before they can turn it into scrap.
@maxpower85496 ай бұрын
@@xriban4363 yes, that is probably it, seems counterintuitive or like a bug to me though, the order of operation should be that the alchemist goes first since the tooltip says he turns gold to scrap and nowhere it states that the gold has to be unmarked first
@dragonlord48816 ай бұрын
It is the fact that good marks itself for destruction on deployment while the alchemists transforms at the end of the turn after the destruction goes off, if they transformed first then the deck will get full very fast with alchemists duplicating transformed items, it also makes is so it has an end to the loop eventually
@maxpower85496 ай бұрын
@@dragonlord4881 the bloat would have been a very funny drawback, it is like you just can't spam alchemists so they all scale, eventually the board would be full of not-alchemists and you have to actually plan for removal