Black Ops 3 Mod Tools | Tutorial 10 - Zones and Zombie Spawners

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JBird632

JBird632

Күн бұрын

This tutorial is a continuation off of the Doors and Blockers tutorial, which will allow you to setup zones and zombie spawners. Zones are areas in the map that lets the game know where the player is and where they should be spawning zombies. They open up from the doors script_flag (like we did in the doors tutorial).
Doors and Blockers Tutorial: • Black Ops 3 Mod Tools ...
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@Randbo
@Randbo 8 жыл бұрын
thank the lord jesus almighty ive been waiting for this tutorial
@YoItsDillan
@YoItsDillan 8 жыл бұрын
Same
@Aversion666
@Aversion666 7 жыл бұрын
i really appriciate your tutorials, they arent just spoonfeeding and teach you how they work. this helps a lot considering most tutorials dont explain anything and leave you very limited.
@JBird632
@JBird632 7 жыл бұрын
Thank you so much :D That is exactly what my channel is striving for, to help people improve at mapping, scripting and modding so they can be proficient to do this themselves. I actually don't really care for "tutorials" that are just drag and drop, it doesn't teach people anything (though I guess I do have a couple of those like the traversals, but that's more of just a tedious thing lol). Anyways, thanks for the comment, good luck modding :D
@Aversion666
@Aversion666 7 жыл бұрын
JBird632 thanks for the reply! Cant wait to learn more!
@xanderalex4341
@xanderalex4341 8 жыл бұрын
I literally went through your playlist a few hours ago and saw that there was no zombie spawner tutorial and now you uploaded it lol
@kalt2302
@kalt2302 8 жыл бұрын
How about a tutorial on how to make it so that certain lights turn on when the power is activated?
@leonardolizardi6377
@leonardolizardi6377 4 жыл бұрын
truee
@surfypolecat4731
@surfypolecat4731 3 жыл бұрын
u can do that by dragging a light over onto your map and go into the info by pressing n. then scroll down untill u find 1 2 3 4 so on u can turn 1 off which means if 1 is off meaning the lights will not turn on untill power is turned on simple
@flamedude8
@flamedude8 8 жыл бұрын
Thank you so much for all of the tutorials JBird! You are a lifesaver. I attempted to make some maps for WaW a while ago but gave up because I couldn't get anything to work. I spent a little time today making just a small map for testing purposes and I tested it in game and it actually worked!
@JayCreationsDev
@JayCreationsDev 8 жыл бұрын
I can confirm that you can't have two windows with the same script noteworthy so rip me. Took me forever to figure out what was going on lol
@GTGamingTv
@GTGamingTv 8 жыл бұрын
can you please explain more?(=
@JBird632
@JBird632 8 жыл бұрын
They have to have different script_noteworthy's or the zombies don't know which one to go for. Basically the string can be anything, just make sure they are different and the zombie has the same string so it knows to go to that specific window.
@GTGamingTv
@GTGamingTv 8 жыл бұрын
***** Thanks JBird! You rock dude :)
@JBird632
@JBird632 8 жыл бұрын
np
@colby5254
@colby5254 8 жыл бұрын
Could you make a short tutorial on how to make the perks in zombies light up when the power is turned on?
@VerK0
@VerK0 8 жыл бұрын
Yiss
@isaacg35
@isaacg35 8 жыл бұрын
maybe
@crypt0sFX
@crypt0sFX 8 жыл бұрын
I second this Jbird, PLEASE! :D
@MrRobotman
@MrRobotman 8 жыл бұрын
I know how to - you select the perk machine. Right click and enter prefab show all. Select every spotlight-looking object around the machine and scroll down on entity info until you find lighting state with about 4 tick boxes. Tick the first box. Right click and leave prefab show all. Lights should now work. :D
@colby5254
@colby5254 8 жыл бұрын
thx
@kellbeekay
@kellbeekay 8 жыл бұрын
Loving the tutorials JBird, it's really helping my map
@joeljimenez2199
@joeljimenez2199 8 жыл бұрын
Thank you so much! I love this series! Keep up the amazing work!!!
@rustydogg
@rustydogg 8 жыл бұрын
How would you do spawn points? I keep dying every time I spawn in, despite having a volume.
@deadman69420
@deadman69420 4 жыл бұрын
I've watched all of your videos they come in so handy
@dmcgullwing5148
@dmcgullwing5148 5 жыл бұрын
I'm super late but I'm making a book that has a step by step guide on how to use this software and you're helping a lot!
@cityslicker4983
@cityslicker4983 4 жыл бұрын
How is that coming? I know that you commented this a year ago, but I was just curious. I would definitely buy that.
@dmcgullwing5148
@dmcgullwing5148 4 жыл бұрын
@@cityslicker4983 its not a proper book its a little scrap book i ditched doing this modding quite a while ok cuz my pc ran the software rly slow i think i still have it somewhere
@TumpoV12
@TumpoV12 6 жыл бұрын
Thanks I've got zones working now for the first time including waw :)
@LG1ikLx
@LG1ikLx 5 жыл бұрын
I still keep dying when entering the next zone? I have done all the scripting. I changed the zone name to the same one in the script and made sure the door as the script to enter the enxt zone. my zone is called two_zone what am i doing wrong?!? I have tried maching the zones up and even overlapping them a bit
@sourcespooky393
@sourcespooky393 5 жыл бұрын
im having the same issue, everything script wise seems to be in order and i followed exactly what he said. But i keep dying when i go into my next zone.
@Greenhawks45
@Greenhawks45 4 жыл бұрын
​ @SourceSpooky @CnPx www.ugx-mods.com/forum/mapping/92/tutorial-making-zones-the-right-way/12916/ This helped me,, I was having the same problem until i added the Step 4 which is to add: init_zones[any number not used yet] = "yourzonename";
@OfficialFraq
@OfficialFraq 8 жыл бұрын
Hey JBird, I love your tutorials. They've made using Radiant a hell of a lot easier, but I still have one question about spawning. I want to spawn zombies, but I don't want them to be risers specifically. Are there any KVPs that I need to add/edit to make them appear out of thin air?
@d-2-k73
@d-2-k73 8 жыл бұрын
great this is exactly what i was missing you da man
@callmeJackUK
@callmeJackUK 8 жыл бұрын
When I make an indoor area, I get weird light spots in the corners and by the ceiling.
@TongPik3
@TongPik3 8 жыл бұрын
Nice! I have a better understanding of Zones now! Thank you!
@billyroso3920
@billyroso3920 4 жыл бұрын
Jeez your a smart man! At first it didn't work but thats because radiant defaulted a stupid world volume that covered my map, so when I added a volume/scripted it pretty much dragged me away (character was getting crushed) went back found the sucker and bam the dirt is gone
@itslogy8957
@itslogy8957 8 жыл бұрын
Can u do a tutorial on how to add other weapons from other maps in to the mystery box please
@fedkerr76
@fedkerr76 8 жыл бұрын
i create a zone and after compiled the map, when i run my map i buy a door and i go in the second map zone, and the volume death barrier killed me. Can i have some help please? The start_zone has targetname: start_zone | script_noteworthy: player_volume | target: start_zone_spawner and i don't die The second zone has targetname: second_zone | script_noteworthy: player_volume | target: second_zone_spawner and i die all 2 zones Can i have some help please?
@avengefulgamer3188
@avengefulgamer3188 8 жыл бұрын
so can you for examples move the test_zone into the start_zone a little bit so when you first enter the second zombies will still spawn in a few spawners near the exit of the start zone and not just come from one zone? kind of like treyarch zombies just because you buy 1 door and go through it doesnt mean the stop coming from windows close by behind the door. If thats not what you do what can you do to keep them spawning in a mix of zones? I feel it would be a little cheese to just sit in the front of the door and not have to watch behind you.
@JBird632
@JBird632 8 жыл бұрын
Their script does that for you. Basically the script will spawn zombies in your current zone and any connecting zones to the one you are in (so long as they are active). Make sure you do not overlap zones.
@avengefulgamer3188
@avengefulgamer3188 8 жыл бұрын
Oh that's dope
@duffy_115
@duffy_115 7 жыл бұрын
Very well explained tutorial. Got it all working :)
@visper7419
@visper7419 8 жыл бұрын
Nice videos so far mate, but would you care to explain how i add and adjust stairs i just can't seem to find any instruction on how to do so, and it's really important to have it in my map. cheers and thanks in advance
@GaIahad
@GaIahad 3 жыл бұрын
I had to add an entity (spawner_zm_factory_zombie) because the waves were not starting. Even with the correct spawners/zones/barricades.
@StormHeflin
@StormHeflin 8 жыл бұрын
Edit: My computer has been broken for a few months. I will not reply to this post until I get the motherboard I need to fix my computer. I will gladly help out any newcomer who has questions about creating a map. Whether you have issue, or you just want to learn a specific thing, I'll gladly help you.
@ziffy941
@ziffy941 8 жыл бұрын
my map wont load after i code in the zone
@JBird632
@JBird632 8 жыл бұрын
Are you getting an error in launcher? You likely just have a syntax error in your code
@StormHeflin
@StormHeflin 8 жыл бұрын
***** I honestly love how you replied to him quicker than I could even though it's my own comment thread. Good work!
@JBird632
@JBird632 8 жыл бұрын
I get notified as well you know :P
@ziffy941
@ziffy941 8 жыл бұрын
its just that everytime i try to load in it goes to the cinematic of the trees and when i restart the map it does the same thing
@angelaheart6432
@angelaheart6432 7 жыл бұрын
Thank you for your amazing videos man
@FuryLingerOfficial
@FuryLingerOfficial 8 жыл бұрын
sorry for bad english and i don't know how to explain it, start zone zone1 and all others area of my map zombies come to me but 2 areas have 2 zones different and i added everything in .gsc and script_flag etc.. but zombie don't know me they don't move and only the zombies spawns in the zone know me and vise versa (lol sorry don't know how to write it)
@wulfanator1938
@wulfanator1938 8 жыл бұрын
can you do a tutorial on powered items like lights that come on when power turns on, fixing lighting on the perk machines when power is on, etc.
@jiggling86
@jiggling86 Жыл бұрын
Hey, thank you for a great tutorial! I am working on my first project for a zombiemap right now, and im currently blocking and modeling the map. I felt blessed when i saw i could just drag and drop the barricades with the wooden planks into the engine, but I have a question. Can i just resize and scale the "magenta box" so the zombie will understand how to get through my window? Or do i need the window to be a specific size and height for them to be able to jump through it?
@YoItsDillan
@YoItsDillan 8 жыл бұрын
are the Wunderfizz Machine and GobbleGum Machines already given to us or are they similar to the box and still need to be added? (Also, I would love to see a tutorial on the APE, been wanting to add custom textures but I dont understand the UI or the process yet) Great videos, keep up the good work!
@shakefl
@shakefl 8 жыл бұрын
hey i have a question when buying doors. in world at war on my first map, i did a kino style map where you could end up purchasing a door from the front or back. if the door was purchased from the front, the zombies would spawn in just fine, but if i did it the reversed way, the zombies would spawn in the room where i purchased the door and wouldn't spawn in the new room. i never knew how to do that and i'm just wondering if there's a way to do it in the new mod tools. thanks!
@IlMrRandomlI
@IlMrRandomlI 8 жыл бұрын
anyway you can make a tutorial on how to add Electric cherry perk machine or add custom weapons into the mystery box?
@Gizmogizzzzzz
@Gizmogizzzzzz 8 жыл бұрын
Nice tutorials. On my map when i launch it, it dosent have a sound, do you know if theres a fix for this? Theres a sound for zombies and walking but when shooting the gun sounds dosent work, neither does the knife sounds.
@evanlewis9313
@evanlewis9313 3 жыл бұрын
I have watched this video through multiple times and I have done everything exactly right, and it is still not working. Any ideas?
@Ryan-sj3cb
@Ryan-sj3cb 8 жыл бұрын
Alright. thanks man. I was freaking out even thought it was adjacent
@TheDungeonMasterz
@TheDungeonMasterz 8 жыл бұрын
This was wonderful and easy to understand. But would it be possible to go over how to make the player spawn?
@JBird632
@JBird632 8 жыл бұрын
The default stuff included in the base map file is all you need.
@Verition
@Verition 8 жыл бұрын
Hey JBird, what if I want 2 different spawn locations (zones)? Like on bo1 verruckt, you either spawn in the jugg side, or the quick revive side. If you spawn in the quick revive side the zombies will only go to the quick revive barriers, same for if you spawn in the jugg side. How do I make it so you don't have to open a door first?
@Verition
@Verition 8 жыл бұрын
already figured it out :) Had to add init_zones[0] = "start_zone"; init_zones[1] = "quick_zone";
@prokos6075
@prokos6075 8 жыл бұрын
Thanks for this. Was doing a similar spawn.
@briancharette4572
@briancharette4572 5 жыл бұрын
I cant seam to get my starting zombies to spawn in like the buyable door to the new zone works but i cant get the initial zombies to spawn in. can someone please help?
@TimeoutMegagameplays
@TimeoutMegagameplays 8 жыл бұрын
Hey, I´m doing a map with the spawns in the verruckt style (from WaW) and I don´t know how to configure the zones cause in my map 2 persons spawn in the zone_left and the other 2 (if are playing too) will spawn in the zone_right, these two zone are connected in the second_zone but they are not connected directly (with a door) how would I make my script of the zonemgr?
@Rewbin08
@Rewbin08 8 жыл бұрын
I would try to create 1 zone for spawn, then seperating the players with a door, then the zombies will spawn in the two areas, but dont know how that will play out if there is only 1, or if its 2 players and both spoawn in the same room lol, I have no idea
@romemayne
@romemayne 8 жыл бұрын
Is there a way to use WASD for movement inside radiant? I have used the killing floor 2 sdk and they have an option for it.
@rage_ssv
@rage_ssv 8 жыл бұрын
Do I need to zone a multiplayer (not zombie) map ? Considering I don't need to trigger anything, I'm doubting it as my map works fine without it.(although I need to portal it yet) I am a bit confused as to what the other decals actually do. Obviously I know the basic ones - clip, mantle, trigger, but there's not much (if any) instruction on what the other ones do. Could you shed some light on this ? It's probably why I can't get r/c vehicles to spawn in my map, and most probably why my map looks bleached when using a hellstorm.
@JBird632
@JBird632 8 жыл бұрын
I haven't actually looked too much into all the multiplayer stuff yet, I've been more focused on making the map. As for zones, they are only for zombiemode.
@MrBlackOP
@MrBlackOP 8 жыл бұрын
awesome vids, u really help me out a lot
@ajax7590
@ajax7590 8 жыл бұрын
Your videos are very helpful thank you (: when are you posting the one for porting guns i really want to port the acidgat
@JBird632
@JBird632 8 жыл бұрын
Maybe in the next week or so
@ajax7590
@ajax7590 8 жыл бұрын
Is it possible to port a WAW gun like the arisaka or Kar 98K or FG-42
@JBird632
@JBird632 8 жыл бұрын
Yes, you just need to have WaW and a program called Tom's Utils to rip the models and the WaW mod tools to get the anims
@DrNaCl
@DrNaCl 8 жыл бұрын
im having issues! I have 2 zones both leading into 1 zone but the zombis will spawn before i buy either of the triggers to enter the zone. someone halp plz!
@acatthatisoffended6463
@acatthatisoffended6463 7 жыл бұрын
Not sure if you still read these, but still worth a try. So I started my script thing in notepad (not sure if I should or not) and typed exactly what you did. The problem is I can no longer open up the map since I get the error "Could not load fastfile for level 'zm_tutorial':Could not read fastfile" Any help would be greatly appreciated
@maxkarvo298
@maxkarvo298 7 жыл бұрын
i scripted in notepad too, and the zones didnt even work
@JayMcBrideJayDaGreat
@JayMcBrideJayDaGreat 3 жыл бұрын
I know this vid is old but im having trouble. I die immediately when the game starts. Not sure if my zones or if its the player spawn points which i made sure were in the starting zone (which i renamed garage1_zone instead of start_zone)
@trevorryan4367
@trevorryan4367 8 жыл бұрын
this is a debris to zone related question, if the buy-able door/trigger can be open for both sides to a zone can you add more than one script flag? like i have a loop back to the start zone and a zone between that hasn't triggered from the start zone. also would i just reverse the wording and switch the enter_zone in the GSC file?
@JBird632
@JBird632 8 жыл бұрын
You can name the flag whatever you like so long as its named the same in the script. And each trigger can have its own script flag.
@trevorryan4367
@trevorryan4367 8 жыл бұрын
ok i think i get it, just add another trigger with its own flag on the other side for when the player is coming from the other direction, right? and now how about the script do i need to name the zones coming from the other direction and their enter_zones that would follow from that direction too?...thanks Jbird
@JBird632
@JBird632 8 жыл бұрын
Right, the script should have one line per script flag
@cameronschiff132
@cameronschiff132 8 жыл бұрын
When doing the script_string KVPs for the zombie spawners and barriers, can you call the barriers whatever you want (like receiver_set_entry_example), or only single letters of the alphabet (like receiver_set_entry_a or receiver_set_entry_b)?
@JBird632
@JBird632 8 жыл бұрын
I believe you can call the entire thing whatever you want, like receiver_set_entry isn't even required
@cameronschiff132
@cameronschiff132 8 жыл бұрын
***** Oh cool, that makes that a hell of a lot easier :) Thanks!
@TheHeroicJunior
@TheHeroicJunior 7 жыл бұрын
Can someone please help me? I have 4 doors from the first zone ("start_zone") will this work inside the function at 14:59? zm_zonemgr::add_adjacent_zone( "start_zone", "zone_1", "enter_zone_1" ); zm_zonemgr::add_adjacent_zone( "start_zone", "zone_2", "enter_zone_2" ); zm_zonemgr::add_adjacent_zone( "start_zone", "zone_3", "enter_zone_3" ); zm_zonemgr::add_adjacent_zone( "start_zone", "zone_4", "enter_zone_4" ); The reason I ask is becasue I am having trouble with the zombies. They don't move at all and I'm not sure if this is the cause or something else that I did.
@JBird632
@JBird632 7 жыл бұрын
The code there looks fine, my guess is your clip for your door doesn't have dynamic paths checked or you have an issue with the spawner targeting a window that it can't find.
@TheHeroicJunior
@TheHeroicJunior 7 жыл бұрын
I checked the dynamic paths for the doors (they're electric if that makes any difference). But it still didn't fix the problem. Also, the zombies that are spawning are only risers, so finding windows shouldn't be the problem.
@JBird632
@JBird632 7 жыл бұрын
Regardless if zombies are risers, if they aren't told to have find_flesh instead of a window, then they will try to look for a window.
@TheHeroicJunior
@TheHeroicJunior 7 жыл бұрын
JBird632 They were told to find_flesh. And I did change the door clips to have dynamic paths checked. Any other suggestions? Thank you in advance and for the help so far.
@MiniMeGaming
@MiniMeGaming 8 жыл бұрын
Okay so i did all of this and my zones worked fine. but after a while of working with my map. they are now broken and i get 0 zombie spawns in my game? anyone know how to fix this?
@cameronschiff132
@cameronschiff132 8 жыл бұрын
Can zones overlap, and if so what happens if a player is in two zones simultaneously? Just activates the spawners of both zones?
@shmumm
@shmumm 4 жыл бұрын
dont overlap zones, its basically hell haha
@shaunyboy1123
@shaunyboy1123 3 жыл бұрын
@@shmumm what happens if you do?
@shmumm
@shmumm 3 жыл бұрын
@@shaunyboy1123 without doing your own bit of coding, getting two zones to overlap will constantly serve issues and bugs to your map and the way it plays. theres not even any advantages to overlapping zones that i can think of. all i can tell you is keep the space between them air tight and you shouldn’t run into any problems. happy modding!!
@davidthoren3548
@davidthoren3548 8 жыл бұрын
Hey JBird, A question about zombie re-spawning... If you are developing a very large map with multiple areas, how would you program zombies to die/run out of the map and respawn in an area in which a player travels to? For example, in Tranzit, if a fellow player dies in one location, zombies from that location will respawn and attack players on the opposite side of the map in a matter of seconds. How do you program that? Thank you in advance!
@JBird632
@JBird632 8 жыл бұрын
Treyarch has a script to manage that. Im not sure if its already implemented, but if not there should be a file that contains all the logic to do that.
@TemporalPick
@TemporalPick 8 жыл бұрын
Hey J, got a question. Have you gotten pap camos working on your custom guns? Anyone I've asked hasn't found out how to do it, so I thought I'd ask and see if you found a way to make it work.
@TheJamesyc98
@TheJamesyc98 8 жыл бұрын
Zombies won't spawn in my start zone, and everything is set up the same as what you have, one spawner is find_flesh, the other is set for a barricade, but the round won't start and that's causing the zombies not to spawn. Any suggestions of how I can fix this?
@chromaspark1257
@chromaspark1257 8 жыл бұрын
The zombies break down the barrier, climb over, them teleport to the outside of the barrier. :/
@1adama1982
@1adama1982 8 жыл бұрын
is there a way to have multiple start zones i want the players to be split up like the asylum but i dont want zombies to spawn in unused zones if its a one player
@GodMario
@GodMario 8 жыл бұрын
Hey J, Dunno if you'll get this but I'm having trouble with my zones. I believe I did everything, Radiant side-wise, right. However, when I plug in the line of code it will not run my map. Every time I compile then run it, it automatically goes into the zombie menu screen. If I play it from there, it tries to run it but just goes back to the menu screen telling me there was an error. Also, if anyone had this problem and fixed it I would love to hear how. Thanks
@gannongonsiorowski734
@gannongonsiorowski734 8 жыл бұрын
Please make an np tutorial I can't get it so my walls are wall-bangable and I can't figure out the separate spawns for separate teams
@visitfames
@visitfames 8 жыл бұрын
hey JBird632 i need help again ok i done the zones and i connected the zones with the zombies and when i start up my map the zombies dont spawn in i watch every script you did and it still doesnt work any ideas?
@toughluck8012
@toughluck8012 8 жыл бұрын
Please cover setting up perk machines/pap and gobblegums when you can thanks
@TBplaysPC
@TBplaysPC 8 жыл бұрын
zombies seem to not want to jump through my windows they jump through but get rubber banded straight back to the other side of the window even tho my windows are set up correctly sad face
@Kontrol
@Kontrol 8 жыл бұрын
make sure the barrier and wall are the same as the default test map
@CosmicLily21
@CosmicLily21 3 жыл бұрын
I'm having an issue where my zombies can't see me so they just shake their head and I can't figure out why. Could you help me?
@NEHPETS1999
@NEHPETS1999 8 жыл бұрын
Can you make a tut for lighting please, I'm new to modding and this would help a lot :)
@MrRobotman
@MrRobotman 8 жыл бұрын
NEHPETS1999 try madgaz if not.
@ReloadedRhino
@ReloadedRhino 8 жыл бұрын
[QUESTION] Is there anyway to make the zombie windows not have any boards? Cause I have have a few locations on my map that I want the zombies to enter from as if it was a window but it would make no sense if there were boards.
@JBird632
@JBird632 8 жыл бұрын
Just have them do the find flesh method and use a wall hop traverse. There doesn't seem to be prefabs of traverses atm, so you have to get them from the Giant's map file.
@WolfPlayer0
@WolfPlayer0 8 жыл бұрын
Please,do tutorial on creating skybox from the scratch. Not creating your own. But setup ones already in the game (like zm_factory or day_default). Because I have a problem with it. Models and brushes on my map are keep disappearing and flickering, and I think this is skybox issue. Tried to re do this according to the test map(sky, then sun_volume, then ubmra, then 60fps tool). No success.
@Kontrol
@Kontrol 8 жыл бұрын
when your skybox is selected go to entity info, change the value for the kvp "ssi1" to the name of the skybox you want to use. when you click on it you should be able to browse through them
@OhmyJeebuss
@OhmyJeebuss 2 жыл бұрын
Hey man you think Radiant black works on Linux/ steam deck?
8 жыл бұрын
When I drag some models as the metal doors you used I just see them black, what doing wrong?
@EvilHatStand
@EvilHatStand 8 жыл бұрын
By any chance do you know how i can get the files for the sound_assets, my folder is empty except for a tst folder, i have the extra assets installed but cant locate the files anywhere
@rossdabossYT
@rossdabossYT 7 жыл бұрын
Jbird if I have a trigger on both sides of a door so you could go through it both ways, would I have to put both in the gsc script?
@JBird632
@JBird632 7 жыл бұрын
Just have one trigger that covers both sides of the door, not two triggers.
@rossdabossYT
@rossdabossYT 7 жыл бұрын
JBird632 thanks
@Conbomb810
@Conbomb810 8 жыл бұрын
whenever I load a map in radiant it spams error: material not found messages and then crashes. It also resets the "update" in steam, I've tried literally everything and I don't know what to do. I'm on Windows 10 btw. Also combine and the giant map* appear in the launcher. Can someone please help?
@flamedude8
@flamedude8 8 жыл бұрын
I've been having an issue with zombie spawners, I get my zombies to spawn into the map, and they stand there like the don't know where the player is. If I walk up to them, I'll still get swiped and damaged, but they don't follow the player. Any suggestions?
@MrRobotman
@MrRobotman 8 жыл бұрын
flamedude8 needing an answer : /
@flamedude8
@flamedude8 8 жыл бұрын
Robotman36 I figured out what it was, I had mistyped one of the KVP's. I don't remember which one though. Sorry
@MrRobotman
@MrRobotman 8 жыл бұрын
flamedude8 I just put my map into another map and now it's good. Think it was glitched and there was nothing I could do.
@hexada_ghostemane
@hexada_ghostemane 6 жыл бұрын
zombies lose their pathfinding if they try to walk on *script_brushmodel*
@yungslav2323
@yungslav2323 6 жыл бұрын
Hey Jbird. im having a really annoying issue. so basically my zombies will not spawn no matter what i do. i have the zombie barricade set to receiver_set_entry_a. i have all spawners set to receiver_set_entry_a, and yes, the script_noteworthy is set up correctly. The volume is also fine, with it being set to player_volume for the script_noteworthy, and start_zone_spawner for the target. i have tried almost everything and nothing seems to work... any suggestions?
@JonFord182
@JonFord182 8 жыл бұрын
when making a door with a double trigger in between 2 zones, do i add 2 flags to that door? for example, a door is in between zones 1 and 2, do i add "enter_zone1_zone on one side of the door on one trigger, then add "enter_zone2_zone" on the other?? and if so how how would i script that into my GSC.?? ive been working a month straight on this map and ive been stuck on zoning for days, its either death barriers or zombies spawning in unopened zones, if anyone can help I would really appreciate it
@JBird632
@JBird632 8 жыл бұрын
You can just keep the 2 triggers literally the same, as in same script flag
@JonFord182
@JonFord182 8 жыл бұрын
what if the flag on the door doesn't correspond to the zone?as if youre going from a different direction, my maps layout is in a circle and not matter how i do it, im always forced to have two doors with the same flag name, which screws me up because then zombies spawn in unopened zones
@itslogy8957
@itslogy8957 8 жыл бұрын
can any1 help me my walls in radient dissapear if i go a certain distance away from them how do i stop this so they are there all the time?
@kellbeekay
@kellbeekay 8 жыл бұрын
Also what could be the issue, I am able to spawn in, but no zombies ever spawn
@pacificbyte1059
@pacificbyte1059 8 жыл бұрын
+JBird632 sorry for the stupid question, but i was wondering if is possible to create 2 player spawner (2 spawner 2 player each) in the same map. Thank you for your possible help and for your amazing tutorals :D
@JBird632
@JBird632 8 жыл бұрын
I dont follow? So it will randomly spawn each player in one of 2 spawns?
@pacificbyte1059
@pacificbyte1059 8 жыл бұрын
yes, but i don't know if it work :/
@JBird632
@JBird632 8 жыл бұрын
You would have to do what they did on verruct back in world at war, just keep the normal spawning system, but just move the player the moment they spawn to a specific point.
@pacificbyte1059
@pacificbyte1059 8 жыл бұрын
ah ok thanks a lot :D
@PigeonOfficial
@PigeonOfficial 8 жыл бұрын
2 questions: If you do adajacent zones, will the zone you are in activate the zombies to spawn in the opposite zone as well as the one ur in? And I'm creating a map but how do you fix the sun volume when it prevents you to play ur map (BTW my PC doesnt have a graphics card that can handle BO3 nor my motherboard might not handle a graphics card, RIP)
@JBird632
@JBird632 8 жыл бұрын
Zombies spawn in the current zone and any adjacent zones (so long as they are active) Also I have no idea what you mean by the sun volume preventing you from playing - that sounds more like your computer to me. pcdev said that lighting can't bake on lower end pcs so they can't use mod tools
@YoItsDillan
@YoItsDillan 8 жыл бұрын
I know What he is referring to, I have a high end PC and had the same problem at one point (I didnt fix it I just just made a new test map) It says something about the sun not being set up correctly or not at all. Im assuming what happened is that he (and I) shift+left clicked while in camera view and accidentally selected the sun volume and deleted or altered it in a way that messes it up.
@PigeonOfficial
@PigeonOfficial 8 жыл бұрын
OK, Some one needs to make a tut on how to fix this
@InfusedHAMR
@InfusedHAMR 4 жыл бұрын
Can someone I cant select placed spawners and my game ends when I load it up. I have my spawn location inside the zone so idk.
@CartwheelPig
@CartwheelPig 6 жыл бұрын
does anybody know of other resources I can use to learn about radiant? These tutorials are great but there are still a lot of things I'm not clear on.
@underground_fortress7566
@underground_fortress7566 8 жыл бұрын
if you use find flesh will it also look for a window if there is no other way?
@JBird632
@JBird632 8 жыл бұрын
No, find_flesh is whats called to make the zombie go for a player and not a window. In fact once the zombie that doesn't have find_flesh on it hops through a window, the game will call find_flesh on it.
@viaGhost
@viaGhost 2 жыл бұрын
come back JBird. ily
@kervite910
@kervite910 7 жыл бұрын
I have 2 paths that link together into the same zone like this zm_zonemgr::add_adjacent_zone( "zone1", "zone3", "enter_zone3" ); zm_zonemgr::add_adjacent_zone( "zone2", "zone3", "enter_zone3" ); entering zone2 to zone3 works fine but entering zone1 to zone3 will open the volume in zone2 as well, releasing the zombies into zone2 that hasent even been opened yet. is this the correct way to script two zones linking to one?
@JBird632
@JBird632 7 жыл бұрын
You can't use the same script_flag for both doors. Once one door is open "enter_zone3" is notified and both your lines will get called. Its best to do something like "enter_zone3_from_zone1" and "enter_zone3_from_zone2" Good luck and happy modding :D
@kervite910
@kervite910 7 жыл бұрын
thank you, I thought the flag had to be, enter_"the zone name"
@JBird632
@JBird632 7 жыл бұрын
Nope it can be anything
@FearMongrel
@FearMongrel 8 жыл бұрын
do you think you could do a tutorial on getting zombies to drop down from places and pass through areas the player cant?
@JBird632
@JBird632 8 жыл бұрын
To make zombies pass through something a player cant, just make a brush with a player_clip texture. As for the drop down stuff I will be making a tutorial on zombie traversals.
@FearMongrel
@FearMongrel 8 жыл бұрын
thanks, I look forward to it
@ninjapotato5079
@ninjapotato5079 8 жыл бұрын
When I go up to the door that connects to the other zone it says not available and I can't buy it any solutions?
@AlsoEvann
@AlsoEvann 8 жыл бұрын
Could you do player spawns next for zombies
@myras962
@myras962 2 жыл бұрын
Honestly wish i could disable death barriers in my custom maps.
@bandito-fr
@bandito-fr 8 жыл бұрын
NEED HELP i got an error code saying that it cant read my fastfile and shit i need help
@adrianpreston5245
@adrianpreston5245 8 жыл бұрын
I need help, on your doors a debris video I made the last one, "zombie debris" and I have not got a "scipt_flag" do I need to add this in order for it to work?
@JBird632
@JBird632 8 жыл бұрын
Make sure you have the underscore '_' in the targetname "zombie_debris." Also the script_flag is used to indicate to the game to open that zone so zombies can spawn there. The game can run without this, however, zombies in that zone won't know to spawn.
@bearamore-andi
@bearamore-andi 8 жыл бұрын
I'm not sure what's going wrong, whenever I try to run my map, zombies don't spawn at all. I've been trying for countless hours at this, but I can't seem to get Zombies to spawn, if anyone can help please do
@drix712
@drix712 8 жыл бұрын
Hi guy ! Nice tutorial but I have a question : how can you create a barricade without the planks ? Thank you !
@JBird632
@JBird632 8 жыл бұрын
Just a zombie hop traversal? I suggest you watch my traversals tutorial, I provided the script and prefabs that you can just drop right into your map.
@drix712
@drix712 8 жыл бұрын
Ok thank you !
@MARoeske00
@MARoeske00 8 жыл бұрын
When I added a new zone and new spawners, all of the textures (Walls, ground, terrain) don't show, but I still run into them and such, but also the zombies can't hit me, and I can't knife them.... What did I do?
@billyroso3920
@billyroso3920 4 жыл бұрын
This happened to me you might have two volumes within each other just check cause the map auto generats one
@brohorse7870
@brohorse7870 8 жыл бұрын
uh... I did everything correctly and now my buyable door is "not available" in game.. please help
@GraffitiEditsClips
@GraffitiEditsClips 8 жыл бұрын
You know how to fix this? In my start zone all zombies spawn, but when i open zone 2 all my zombies start spawning in start zone, and zone 2, and zone 3, but the zone 3 door is still closed so zombies get stuck in zone 3 till that door is open. I do got a trigger on both sides of the doors flagging the zones, And i get no errors in my script or anything so idk if its a script problem or what, but its really messing with me, and making it where i can't finish my map.
@JBird632
@JBird632 8 жыл бұрын
Make sure your script has the third zone adjacent to zone 2 and has a script flag that is different than the first one. Also make sure the zombies are targeted by the correct zone.
@GraffitiEditsClips
@GraffitiEditsClips 8 жыл бұрын
Its still not working i have like everything. would you mind watching this video and see what u think it is? Sorry for wasting your time i just really need help, and i'm not a super nube so this should be working fine.
@tarixlover
@tarixlover 8 жыл бұрын
can you do a tutorial for custom models into BO3?
@pazboy6018
@pazboy6018 8 жыл бұрын
Jibird I just get to Spawn in the map and I died imidatly how I fix it?
@pbrunet44
@pbrunet44 8 жыл бұрын
Can you make a tutorial for teleporters?
@weedman5942
@weedman5942 8 жыл бұрын
hey jbird, how do you place fire? like fire in a dumpster or trash can?
@JBird632
@JBird632 8 жыл бұрын
Check out my Effects tutorial, made one a few videos back
@weedman5942
@weedman5942 8 жыл бұрын
ok thanks
@DuBCraft21
@DuBCraft21 8 жыл бұрын
would it be possible for you to make a tutorial on triggers? I am trying to get an anti cheat script working in my map, but I cant figure out how to make the trigger_multiple to work, and how to detect what entity triggered it in the script.
@JBird632
@JBird632 8 жыл бұрын
Just have the trigger multiple in your map with a targetname, use GetEnt to get the trigger with that targetname, then just do trigger waittill("trigger", player) and check for the player.
@DuBCraft21
@DuBCraft21 8 жыл бұрын
***** oh, ok thanks that is a lot easier than I expected.
@JEmerald174
@JEmerald174 5 жыл бұрын
What the name of that door frame?
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