Рет қаралды 2,421
Description is in the title. Review below.
I wanted to like this game, as on the face of it it seems right up my alley, while it has a lot of ambition and heart, unfortunately it is also very poorly designed.
The combat is both easy and tedious, the action is undynamic, group fights are a mess and make up the majority, the save system is incompatible with the genre, the writing outside of cutscenes is verbose and dull, the exploration is unrewarding, the sidequests are unsatisfying, there is a lot of inventory management, the AI is trash, and worst of all the game has no respect for player time. Quests often make you bounce back from one corner of the world to the other with minimal interaction on either end besides listening to unuseful exposition or some token fight against ordinary bandits. All that without mentioning the jank or bugs.
The counterfeiter quest is a fine example. Go to Sasau, talk to a guy who tells you to talk to a guy in Skalitz, who tells you to talk to a guy in Sasau, who tells you to talk to a guy in Ratay who tells you to talk to a guy in Sasau who tells you to whack three bandits in Skalitz, you then go back to Sasau where you are told to go back to Skalitz and whack three more bandits, you then go back to Sasau where you are told to go to Ratay.
I think the dice minigame is the best part of it by a long shot. I really enjoyed the dice game.
Link to patreon if you are so inclined.
www.patreon.co...