Who WINS and goes on to the finals, team RED or team BLUE? VOTE down below by commenting RED or BLUE.
@Gellogy Жыл бұрын
red
@gummybear4927 Жыл бұрын
red
@liamcalice7580 Жыл бұрын
Hard choice, both teams did great. But I must choose Blue!
@KorinDevsDumbStuff Жыл бұрын
@@Gellogy blue
@FreshWaffles3 Жыл бұрын
I vote red
@oh_whens Жыл бұрын
The last blue dev really came in clutch making a playable experience. Props to him.
@MSJ_Prod Жыл бұрын
Yeah he carried
@chibinecco1981 Жыл бұрын
That game went from hot garbage to SUPER interesting in one session. I'm STUNNED they didn't win.
@hpottermac4063 Жыл бұрын
@@MSJ_Prod😊😊😊😊
@alex86fire Жыл бұрын
Yes, I think the red game had the most gain when the concept changed to the avoid the sun/light concept and the blue game gained with the last dev a lot (also with the one that modeled, those 3d graphics were sick... for only 6 hours crazy).
@MSJ_Prod Жыл бұрын
@@hpottermac4063 ?
@stickguy9109 Жыл бұрын
Dude that dev who sculpted frickin 2 characters in 6 hours is so talented. That model looks fire plus he also textured the buildings and added a whole buncha other things
@mstvir Жыл бұрын
I came to comment this Tiko: "So I had 6 hours, and decided to make two double-A looking characters, texture everything and stuff"
@stickguy9109 Жыл бұрын
@@mstvir Fr bro casually makes the best looking characters like it's nothing
@sei20 Жыл бұрын
@@stickguy9109 trueeee, just started making some stuff on blender and to be able to make two characters of that caliber in only 6 hours is something that I can only dream of!
@icywolf6892 Жыл бұрын
Nolamo was really cool too
@bortimer96 Жыл бұрын
@@icywolf6892 nah I'm not a fan of dev 2, nolamo. he didn't use anything the previous dev gave him which is a huge part of the process. I have a feeling he didn't stick to the 6h timeline and probably just used assets he already had to force the projection of the game into a certain aesthetic he already had available.
@learner486 Жыл бұрын
Honestly, I thought 3rd blue dude messed up the concept very hard. However, blue team managed to make a good finished game. Meanwhile, I thought the red team's visuals alone would carry the game. The problem red team had is lack of communication to the player: the game doesn't explain some crucial mechanics, such as dash and dash-refreshing poles, that you won't be able to understand intuitively like walking and jumping.
@elevaturr6394 Жыл бұрын
how do u dash in red game?
@learner486 Жыл бұрын
@@elevaturr6394 No idea, bruh :D LMB or Shift, maybe?
@EEEEEEEE Жыл бұрын
E
@asafapowell4813 Жыл бұрын
I still don't understand how red won
@m-kh3ild734 Жыл бұрын
He rapped while destroying the game 😂🎉
@LexifromZargon Жыл бұрын
i think the change from galaxy to desert is really what made it so good because it gave a clear easy to grasp story and base mechanic which is why the others could go on without redoing the game over and over
@crackerjackrappr Жыл бұрын
If that dude is telling the truth about only spending 30 minutes on the game then it's pretty apparent he just imported stuff he pre built for another game. I would like to think that's not true but they wouldn't have 6 hours each if it were that quick to build shit.
@Vintagesonic110 ай бұрын
16:35 Bewky's long pause after asking "who made this...?", along with his avatar with the disappointed and slightly sad look on his face, was way funnier than it should be.
@scrub4749 Жыл бұрын
A losers bracket would be interesting for this challenge, I feel like the developers could benefit from another chance, there's a lot of talent in this video for it to be squandered from 1 loss.
@mariotheraviolieater4718 Жыл бұрын
This should be top comment
@Wonkabonka Жыл бұрын
True, the winners of the losers bracket could come back as a wildcard!
@modmaniamadness Жыл бұрын
@@WonkabonkaYES. BOTH OF YOU.
@gumbi3576 Жыл бұрын
I really agree
@DeonQQ11 ай бұрын
This
@SirGary Жыл бұрын
Tbh, this idea of "branching" is SO good, congrats!
@Blackthornprod Жыл бұрын
Thanks! :)
@ralphwiggum1203 Жыл бұрын
ong sir gary
@Ze_Techno Жыл бұрын
true
@EEEEEEEE Жыл бұрын
E
@amanewithjesus Жыл бұрын
Jesus is lord follow him and you will be saved
@OvalSpirit Жыл бұрын
I don't mind the fact that team red changed from the jumping exploding galaxy man to the desert survival. The main reason so many people were unhappy with the centipede was because the game already had a perfect feeling and changing the entire game when you're one of the last devs is not a great idea, but if the game doesn't already have a specific feel, that's when changing the game because good, sometimes even ideal.
@ian_b3205 Жыл бұрын
Yeah that sounded a bit butthurt from him. The desert theme was an awesome first dev change
@Mistwolfss Жыл бұрын
Ya, I just would like a bit more details as to where the changes actually came from. I feel like his segment was too short.
@aksimilumaspvp7278 Жыл бұрын
I mean first devs changes were completly destroyed, also the main mechanic of noa was destroyed so they just made a game from scratch with player controller(which takes like 10minutes to do if u know what u doing), so yeah i cannot agree with u
@jesusuwulord Жыл бұрын
I agree!
@0Smile0 Жыл бұрын
@@ian_b3205 don't think so, it sounded like a joke to me
@dravenripley9468 Жыл бұрын
Definitely Red team with a proper budget and a team that could genuinely be a really great indie game concept.
@Rc6780 Жыл бұрын
Yeah, I feel like Blue Team’s game ended up feeling too much like a sketchy App Store game
@SaintIC Жыл бұрын
And imagine WITH communication, this what without
@alocrisis7 ай бұрын
But red drifted from the idea
@dantethefan9654 Жыл бұрын
I'd totally play a subtle story based game about a desert wanderer avoiding the deadly rays of the sun as they discover the world around them
@jakeguillot6246 Жыл бұрын
On of the biggest issues is that special controls are never usually kept between people, simply because they don’t notice their existence. These guys definitely need to implement easy to access control guides more often
@RekaCath Жыл бұрын
Honestly, if they'd all start by making a quick tutorial that they updated with the game, it'd go so much smoother
@marcusnielsen2869 Жыл бұрын
@@RekaCath thats communicating and cheating tho
@RekaCath Жыл бұрын
@@marcusnielsen2869 I think it depends on how you do it. If you tell people what you're still planning on implementing or anything that's not immediately clear, it's one thing. But players need cues on the controls anyway. One of my biggest issues with the Red team was that any new player would have no clue what to do. That's just bad game design. Games are supposed to be intuitive, so if the next dev can't tell what's been implemented, the previous one didn't make that clear enough in the game design itself.
@Noahtheorigianl Жыл бұрын
@@marcusnielsen2869 previous challenges had tutorials
@marcusnielsen2869 Жыл бұрын
@@RekaCath I guess its hard to have a middle ground. But imo they should be able to learn that through proper user friendly coding and visuals(or that's the challenge anyway). Like the coding is the challenge, both writing AND reading it.
@RamunDev Жыл бұрын
I really liked RED because of how polished it was and i think the second dev made a incredibly good change
@klaptone9012 Жыл бұрын
looks like journey. wish they had taken more of that direction
@uncleol Жыл бұрын
@@klaptone9012yeah, I like that
@EEEEEEEE Жыл бұрын
E
@shawnruby7011 Жыл бұрын
He did good, red shouldve added more movement mechanics and a tech tree and some more complex stuff maybe levels
@UnitSe7en Жыл бұрын
On the contrary, he made the absolute worst change. He made it complicated for the others that come behind him, and he stripped out all the work and the idea and basically just started with his own game idea. That is not being a team player, that's being a fkhole. Red dev two is a fkhole. I hope he chokes on his coffee because it's what that little fkhole deserves. When you kids meet some smug fkhole like that in real life that thinks he knows better and is better than his peers, you'll get it. Until then, live in fantasy.
@bewky Жыл бұрын
so happy to have been a part of this! shouts out to noa and liam for putting this together
@Blackthornprod Жыл бұрын
Thanks mate for participating ! 👍🏼
@SwagSwagSenate Жыл бұрын
i remember watching your vid when it came out. Can't believe you only have one vid on ur channel lmao
@turnleft8645 Жыл бұрын
well done man, that was really impressive!
@gabrielarana3964 Жыл бұрын
I personally feel like both games would have been better if they added giant centepedes and a boss fight
@Lindsey-hr3rt Жыл бұрын
Yes very needed
@MeFromMe10 ай бұрын
Don't forget discarding all the notes and lore the other devs made
@Vintenuthewizard7 ай бұрын
@@MeFromMe can't forget adding a crossbow when that's clearly not the premise of the game
@Slimerror Жыл бұрын
I like how he came in rapping and ruined any chance of a good game being made. Props to the last guy for salvaging it at all!
@taylorfisdboss5200 Жыл бұрын
I prefer red teams game. The time trial style seems like a more fleshed out goal, and the "avoid overheating" concept seems like a more creative fail safe. The game world itself feels a lot more polished as well. I think if Blue team just made the shift to the style they're on a little too late. The red team made their big change one dev sooner, which gave them more time to polish the concept.
@fresch4395 Жыл бұрын
They didnt polish anything. They barely have a gameloop bro.
@taylorfisdboss5200 Жыл бұрын
@@fresch4395 maybe polish is a poor word. I think their art represents a more cohesive theme. The colors are in a more narrow range which makes it feel polished to me. It also has solid ground going on - which just feels more put together. The blue teams buildings, player, enemies, etc. use a wider color range and ascetic feel which makes the theme feel (to me at least) at lot looser. I think accusing the red teams game of not having a gameplay loop is a fair critique. Ideally there would be: 1. A tutorial 2. Simi-random level design 3. Careful balancing. I think loosely the gameplay loop exists as either: 1. Move from shadow to shadow quickly, while climbing towards a goal and avoiding enemies and light sources. Or: 2. Climb to the goal as quickly as possible while looking for short cuts or time saves as you go. It is a little less obvious than the blue teams, which seems to me to be “hop from platform to platform while avoiding certain elements” In a lot of ways they share a gameplay loop of “move between safe spaces at the right time/pace” but the blue teams seems to force players into quick decisions while the red teams lets them think (although incentivizing speed as well, but not enforcing speed)
@johnsnow5125 Жыл бұрын
oh, the Blue game is super janky. The jump explosion mechanic doesn't do anything, it ended up just being a simple platformer
@Shifty_fl Жыл бұрын
@@taylorfisdboss5200 bro who cares about the polish its about the mechanic red chaned the whole idea and didnt even have tutorial it seemed so boring because there was only one map do you really think that game is playable
@taylorfisdboss5200 Жыл бұрын
@@Shifty_fl I guess a big part of what I'm thinking of here is potential. Their mechanics are more unique, and have more potential than the pretty generic runner game that blue team made. I would rather play the proof of concept that represents a higher potential game (which has the art already in place for that higher quality concept) than play a game that has more or less hit its potential already but is uninspiring. If I was valuing things simply on how complete the game is at the end of this competition blue wins. If I was valuing things on how solid of an idea can they generate and execute without communication in a limited time - it's red team.
@Zephyr314 Жыл бұрын
Red seems way better to me, with some sort of tutorial to introduce mechanics and some ambient music it could be really good. I liked the previous movement blue team had with the aiming dash, idk why they removed it and the gameplay looked way to repetitive with not much to do
@flaredesel3425 Жыл бұрын
They likely didn’t remove it. Without communication they probably never knew it was there.
@wanderbyte4744 Жыл бұрын
I think a good idea that no one is doing, I'd just putting a control list. It takes like 5 minutes. And both games had people not knowing the controls, in the dessert the players didn't know how to dash, or how to use the poles, and in the city one nobody knew about the dash. It just baffles me that no one in these challenges does this.
@fuelthedestroxd1307 Жыл бұрын
Seemed like nobody knew how to play red with the light pole mechanic probably making it unbeatable unless they figured that out so even though blue had some mechanics that were not found by others the game was still easily possible
@oliversallay8899 Жыл бұрын
Noah, hear me out, you make this a game jam. Give everyone 24-48 hours to make a game from a prefab you give them, I would love to see that.
@arnazian Жыл бұрын
I'd absolutely take part in that that sounds great
@miquelcristino Жыл бұрын
This would be huge, like what @pwnisher does with CG/3D thing. He gives out a base template, some rules to follow and everyone does their thing.
@alexmejia9739 Жыл бұрын
blue team had a great starting with the infamous inspired stuff and the level design and it wouldve been interesting to see where that idea would have gone but i feel like geimdevas threw the game off a little too much with the removal of the environment. the whole objective was simple but repetitive however he did amazing with the old spiderman inspired fog and the animations were on point as well.
@dylano487611 ай бұрын
geimdevas ruined the game honestly
@dunbarconnor8 ай бұрын
@@dylano4876I agree all the potential gone out the window so he could make it “ nostalgic” which if we are being real doesn’t hold up for long…
@ezpz46465 ай бұрын
I think where most of them went wrong is undoing the previous dev's work instead of adding to it. I like the dev that basically textured the previous devs assets. The buildings and characters and polished their work.
@poapoapopopoop Жыл бұрын
I genuinely love the last red dev his humor is amazing
@lorcanzo2498 Жыл бұрын
On his channel he only has 1 video but it’s one of my fav dev videos
@bewky Жыл бұрын
*flush emoji*
@lorcanzo2498 Жыл бұрын
@@bewky you are the goat, make more videos please🙏🙏
@EEEEEEEE Жыл бұрын
E
@hoveringgoat8061 Жыл бұрын
@@lorcanzo2498 check again
@monochrosomnia Жыл бұрын
i think a good thing to think of when doing these challenges is the "Yes and" rule of acting, where instead of denying someones idea, saying yes and adding something on to it allows for more unique and dynamic fun than just erasing or denying
@TheNintenBits Жыл бұрын
And knowing when to stop adding stuff and instead focus on polishing/level design. I feel like your position in the dev order should determine your part in the game creation process
@Mushboom37 Жыл бұрын
*cough* Centipedes *cough*
@jordanbugni8931 Жыл бұрын
Honestly this just not really applicable because they have no idea what the other devs are even going for. And may I remind you that they don't even know what order they are in
@SpooKimi Жыл бұрын
@@jordanbugni8931 this big time, i think peeps are way to salty over this kinda stuff as they forget there is no communication, and these games are in the end just big protoypes were ideas keep changing as well, so it's even harder to see what other dev ideas are as they can't tell you and only show you the whole series is filled with devs removing stuff, if all you could do is take the idea and add to it, it would end up way messier
@idrinkmilk282 Жыл бұрын
Yall basically wanna take the fun out of this whole series huh?
@ralphwiggum1203 Жыл бұрын
Blackthorn couldn't sneak a centipede in this one
@DenerWitt Жыл бұрын
there are 52 secret levels and all of them are centipede bosses
@Veryglupo Жыл бұрын
thank god
@w花b Жыл бұрын
Poor guy that one is gonna stick with him for a long time lmaoo
@Chaos_Senpai Жыл бұрын
Human centipede
@bignosh Жыл бұрын
of course he couldn’t these games’s themes weren’t established deeply enough for him to feel the need to completely uproot it
@chris_aka_CP Жыл бұрын
Just got your channel/videos recommended to and I'm a bit annoyed that I have to wait for the next video. I'm so intrigued by this. Love to all devs that participated ❤
@rachelcookie321 Жыл бұрын
I feel like red teams’s game has a lot of potential. I think it could make a really cool full-fledged action adventure game. For some reason I’m kinda getting The Last Guardian or Breath Of The Wild vibes from it. The sun concept and the visuals are a very good base for an action adventure game. I so wish it was a full game because imagining it, it sounds so cool and I really want to play it now.
@RugbugRedfern Жыл бұрын
Thanks for inviting me Noa! Crazy how different the two games turned out in the end, great work by both teams! We'll see who wins 💪💪
@gaiusleuning2656 Жыл бұрын
when you don't want to be on the losing team just join both teams
@Dark_Slayer3000 Жыл бұрын
Laughs in TF2 Administrator
@Zecayyyy Жыл бұрын
Laughs in TF2 Administrator
@RealRogerFK Жыл бұрын
The one who slowed down time was such a cool concept, unsure how they completely missed it... They could have made a Superman type of game and add a "Punch forward" animation of sorts. Still, going with Team Blue. Absolutely insane game LOL
@Shifty_fl Жыл бұрын
ye bro team red was going so well i like the dashing and slow mo i dont know why people keep picking red there is literlaly only one map and no turorial are peopel really gonna play one map countless time
@kubagrotowski Жыл бұрын
@@Shifty_flteam blue looks like an ai generated mobile game
@endie199 Жыл бұрын
@@kubagrotowskiyes
@endie199 Жыл бұрын
@@kubagrotowskiyou’ll probably see it on a shitty mafia city ad
@Saucygames Жыл бұрын
i think it would’ve been interesting if team red had an only up-type game where the goal is to reach the sun where you have to creatively uze objects as cover so you dont burn on the way up; once you reach the sun, you just jump into it and burn away, ending your time.
@anthonykf99 Жыл бұрын
7:27 "I went ahead with a superhero vibe." The superhero: : " *I WILL CONSUME ALL LIFE* "
@pmLite_ Жыл бұрын
personally, i like Team Red’s game more, although it seems like it would benefit a lot from having a “tutorial” stage, i love the idea of making it a speedrunning game like Neon White, and the visuals are awesome! (very Journey-esque)
@kitiara27 Жыл бұрын
I loved the direction the 3rd dev took the game, turning into a BEAUTIFUL desert speedrun was such a cool idea. I'd much rather play that one than the other
@constantspider6 ай бұрын
the fact that Nolamo made the most drastic change while conveying the least info is great
@greatbriton8425 Жыл бұрын
Dev 2 RED and Dev 2 BLUE won by making visually captivating models which brought the game to life. Everyone else was cookie cutting ideas into immersion-breaking, boredom, confusion or frustration.
@WiseNoodleOfficial Жыл бұрын
This series is so inspiring for small game devs. I need to find me a group to dev with. Developing solo is so annoying sometimes
@serenacula3256 Жыл бұрын
You should consider making these videos longer. I'd love some more details, and to hear more from the devs about their thoughts and stuff.
@Tikodev Жыл бұрын
Everyone did such a great job! Honored to contribute 🖤
@bewky Жыл бұрын
duuude your character model was awesome! really cool to see what the process is like designing a high fidelity model like that
@Tikodev Жыл бұрын
@@bewky Thank you so much, that means a lot!
@CoolCat697 Жыл бұрын
@@TikodevHoly shit… The Character model was INCREDIBLE! I also loved the details in the buildings. You did a amazing job in this challenge!👍❤
@Tikodev Жыл бұрын
@@CoolCat697 I really appreciate it!!! It was a lot of fun
@indieBen Жыл бұрын
You did well, subscribing because you deserve it :)
@acatch22 Жыл бұрын
props to both teams. really managed to turn the game into something playable from where it started
@drsands2417 Жыл бұрын
Love this content, I’m glad your adding more twists to keep it new and integrating , thanks Blackthornprod!
@araizhassan2511 Жыл бұрын
That twist by team red was EPIC. hats-off to that game dev...
@TyeW Жыл бұрын
Thought for sure Geimdevas rapping was just his intro until before I knew it his turn was done LOL
@physiker2001 Жыл бұрын
RED is very cool, only thing it needs is a hint to the pole dash.
@SkylorBeck Жыл бұрын
YOU CAN DO WHAT
@TheNamesMoose30 Жыл бұрын
@@SkylorBeck hahaha. this right here is why developers need to include even the most basic of tutorials lol. Great job btw Sky
@bewky Жыл бұрын
lol yaaa thats my bad Skylor i didnt leave myself enough time to add a tutorial, rookie mistake
@Shifty_fl Жыл бұрын
bro the polish isnt the important thing its about the mechanic red team didnt have a loop you just play on the same map everytime while blue team had game mechanic tutorial and loop which makes it playable so i dont understand whats wrong with people are people really going to play one map countless times
@umadbroimatroll7918 Жыл бұрын
@@Shifty_fl have you not heard speed running? And I'd rather play a good game once with no replay value than a bad game with a boring game loop
@solzutv11 ай бұрын
the bigest problem with the sun one was there was no totorial or any explination on the movement mechanics at all which definitely hindered its playability
@Mgbeatz_Icrowdx Жыл бұрын
i cant wait for more of this
@NotSoMelancholy Жыл бұрын
What a twist by the end. Thought I was gonna like blue more but red’s risk taking swapping it to a desert really paid off. That being said, I was a little bummed to see the aimed slam get discarded from team blue, would’ve totally loved to see that expanded upon (aim for jump pads, dash rings, stuff to enhance it from a platforming perspective). I think that would’ve helped while still falling in line with the rooftop runner idea (since I also felt they painted themselves into a bit of a corner seeing as cities are pretty dev resource intensive to get looking good)
@taylorfisdboss5200 Жыл бұрын
You guys inspired me to learn to code and to make my own game (just as a fun hobby project). I learned c++, then more recently learned a lot about the Godot engine, and today I finished coding the start of a match 3 game (it can generate a tile grid without any starting matches!) What amazes me as I watch this is just how little time these devs really have. I spent like 2 hours last night trying to use a while loop (that looked unproblematic to my novice eyes) to stop freezing my game. This morning I scrapped it and came up with a longer solution. The progress you all make (in 3D none the less) with so little time is really quite impressive.
@profbutterfingers Жыл бұрын
Love this new branch/elimination style of pass the game challenge. I would love to see unreal engine devs work on a pass the game challenge. I know most indie devs use unity but as an unreal dev, I would love to see this type of content in unreal.
@griffin3635 Жыл бұрын
Here to show support for the dude rapping keep up the good on work on both the developing and your new found talent haha👍
@dibel366910 ай бұрын
Team red was beautiful, but user experience was completely forgotten.
@Gobzxer Жыл бұрын
I definitely like how team blue stuck with the original concept and make it even better. Team red just went for it, that one guy changed everything
@HelperWesley Жыл бұрын
Oooh, that's a cool concept. Starting from the same starting point.
@eugenedembowski9380 Жыл бұрын
Team Red for sure had a more coherent design vision so my voice goes to them boyz. Team blue game ended up rather generic both visually and in gameplay. I like the concept of a competition between teams, it's fun. Could make a pretty cool show with multiple episodes and seasons.
@dr.yogurtyoshi3655 Жыл бұрын
What really matters is what game was more fun to play and not the looks of the game and to me BLUE just seems to be more fun
@tomschlaiss57359 ай бұрын
Great video and work of the developers as always. Cheers from Germany
@qloshae Жыл бұрын
I think it was interesting how the teams without communicating seemed to focus on the same areas a lot. Team blue seemed to focus on refining the game mechanics, while team red focused on the game world itself. It also makes it hard to really vote on the best because it becomes about mechanics vs feeling. Sadly though, since team red doesn't really communicate how to play the game or the goal, I have to vote blue. Because at the end of the day, it may not be the most visually appealing, but they definitely had a functioning game that communicated what you were supposed to do.
@NokoTheTaco Жыл бұрын
It seems we now know which team this channel likes more, seeing as this comment was hearted while there are no hearted comments about red team. Sad to see it’s already been decided…
@turnleft8645 Жыл бұрын
good answer, I agree
@randomman1643 Жыл бұрын
if team red after the second dev continued for a puzzle game they will defiantly win the challenge , like if somebody only focus on level design it will be a complete game
@TheNintenBits Жыл бұрын
Yeah its a cool concept for a puzzle platformer
@shreddev Жыл бұрын
6:29 I really like the character the second dev made it's really good.
@mitchio83 Жыл бұрын
This is some of the best content on youtube right now.
@MilkytheEntity Жыл бұрын
Sadly, I'm gonna have to give this one to Blue Team. I really liked the concept of Red Teams' game but not only did they not stick to the original concept, but the game had too many people going "What am I supposed to do?".
@koalaleast Жыл бұрын
I liked Red's one, instructions more levels and it would be a legit game
@captainslender12 Жыл бұрын
The stay-in-shadow game was the more intersting in concept but falls somewhat flat as a result of the lack of clarity as to the goal and how to use the jump-sticks. As a result, while I wouldn't play it myself, the alien-jumping game is the more 'complete,' understandable game.
@waterking1013 Жыл бұрын
If the shadow game had instructions it would be a lot better
@cali1992 Жыл бұрын
red team, only missing some kind of guide to show mechanics or commands to player and its a pretty damn nice prototype
@beginneratstuff Жыл бұрын
Funny how Team Red's game looks more red and Team Blue's game looks more blue
@nwbdirge119811 ай бұрын
Team blue in my opinion and mainly because of that last dude on team blue I think had he taken over the whole project he could've made that game into something special
@valen5188 Жыл бұрын
RED, but both were cool. I really want to see more from the guy who made the desert change, it made the game look sick
@Envixie Жыл бұрын
Hey man I know you probably won’t see this but I’d love too do one of these, although I don’t upload on KZbin I am a game developer and I’m currently working on a horror survival game. I would love to join one of these as I love what you guys do.
@biggiecheeseofficial Жыл бұрын
I’m impressed that he didnt get mad or discouraged from the backlash after the centipede incidents and kept the series going with a little joke
@NahIdWin1231211 ай бұрын
Tikos was fr bracing himself
@bassfish4476 Жыл бұрын
12:56 man spellbreak was my favorite why did he have to hurt me like that
@teloads3696 Жыл бұрын
Make “16 People make an MMORPG” Game, Give them each 4 Hours, This would be an extra long video; with a probably amazing outcome.
@Mistwolfss Жыл бұрын
I think both games probably need an expanded tutorial. Also I would be interested in hearing more about where the desert idea came from.
@thelordz33 Жыл бұрын
I do think that Nolamo overrode the design a bit too much, completely changing basically everything about it, but at the same time I still think the end result was still better than the blue teams game, so I'm going to give this to the red team.
@Encibility Жыл бұрын
I agree the final design is nice, but the city lights were much better
@illuxury Жыл бұрын
6:31 "Since the wildly hated centipedes..." HAHAHA I like your awareness! Getting better video after video!
@adhvaidhtulluri4519 Жыл бұрын
Please make more of these, they are actually so interesting
@Fluffernater Жыл бұрын
I think blue is better, while the animations are very... interesting, the gameplay is just a lot more exciting and fun, and it's obvious what you're supposed to do. For reds, nobody would know that you can dash, or even dash into the poles to refill your dash. It's too indirect and seems boring. Not to mention, the dash does not look good at all, it is just a solid speed up for 1 second. Should've had better screen effects and made it ease more. Either way, great video as always!
@StrawberryDeveloper Жыл бұрын
Team Red absolutely, I love the Stylized look and also the gameplay mechanic is really great!! good job to both :)
@galacticgeek26163 ай бұрын
Thank you so much for this video, the inspiration gave me an idea for a wild game category that doesn’t exist yet, but I'm sure if I pull it off will be a huge success
@Its_JohnJohn Жыл бұрын
Id heard of replica being used but I hadnt known it was already being integrated, very promising for the future of gaming. Very good job the lot of you! Happy holidays
@SpiredSix Жыл бұрын
In The Desert Game How did they detect if the player character was in a shadow or not for changing the value of the temp Gauge? Is it cheeky Trigger Placements? Or a smarter solution? I'm asking cause I've been working on a project that I've been wanting that exact mechanic they created for around two months or so now.
@nolamo5 Жыл бұрын
I got the direction of the sun then raycast from the player to the opposite of the sun’s direction to check for an obstruction
@SpiredSix Жыл бұрын
@@nolamo5 Ahhhh! I understand. Thank you for that, this whole time I've been over complicating the mechanic. This way is so simple and straightforward, I really appreciate you explaining it. 😃
@doob. Жыл бұрын
Geimdevas just pulled up and immediately spitting some fire bars🔥😭🔥
@shainsantiago8115 Жыл бұрын
I feel like red team should win this one, mainly because their concept is really cool and it feels like the game has a story. Also their game can be easily scaled while the blue game can get boring pretty fast. Everyone did really well though and i am impressed with both games, and it is very easy to see that they are all professional and great game devolpers!
@starmy5073 Жыл бұрын
Some people think blue which i find quite ridiculous like they did good but, it really wasn’t a game you would see get played
@belzedk Жыл бұрын
@@starmy5073 Have people even played the games before giving an opinion? from what I can gather from people who has, only blue teams game seems playable.
@Sean-l4t6z Жыл бұрын
Here's an idea, let the teams collaborate and brainstorm at the beginning, continue as normal without any communication but the game files switches teams at some point without them knowing.
@stoic-shon Жыл бұрын
bro, imagine if you can make the red game into multiplayer where two teams will fight. element vs element.
@acidrien Жыл бұрын
Geimdevas making a rap track all whilst developing is sick
@dontaskwhatmyname9002 Жыл бұрын
Red changing to the desert, hide in shadow was such a good base, but the team did not manage to do well after that, overall a better game would be the blue team, as its has actual gameplay and the red team, was just lacking
@sanguinepub Жыл бұрын
The main issue I had with it is it completely moved away from the initial foundation it was built off of and threw everything the second dev did in the trash. People say it's fine because it was early on but I really feel it made the entire project become a 3v5. Essentially red built theirs off of 3 developers due to that while the blue team built off the initial idea and had a lot more manpower to create a finished product.
@dusk_pika6572 Жыл бұрын
honestly for team reds #2 i was a little sad he changed the character model from the galaxy skin Dev team Blue 3 actually made a really creative take on the whole thing the devs before him was going for with spider man and the buildings which was the focal point of the last 2 devs and he kept the custom textures for the character and enemies
@wonderbrad5277 Жыл бұрын
Blue team had the most promise until it became a roof jumping game.
@614BlueBerry Жыл бұрын
The base game alone sounds dope tbh #2 on blue is an amazing artist, holy. He made that look amazing in only a few hours!
@Foxyrobo Жыл бұрын
Everyone's talking about those character models (which were actually really good, especially considering the time constraints), but that rap though. I unironically enjoyed that
@azaratheonwolf5164 Жыл бұрын
The sun parkour one feels like a game u would actually play and has a lot potential, great atmosphere and vibe(adding some music or sound would make it soothing and almost ethereal) but the lack of instructions makes it a bit confusing. The superhero one on the other hand has great character design, but will eventually get bored of it. IMO the sun parkour wins
@OK-69420 Жыл бұрын
I'm actually gonna go with Blue because its less confusing
@VskutkuTrigen Жыл бұрын
Im here trying to learn blender and that crazy Speedrun of creating character is soo cool to watch
@VskutkuTrigen Жыл бұрын
Tiko is madlad
@DeadAimBowLP Жыл бұрын
I really love the direction that the one dev took it when you had to avoid light. Theres something there. Unfortunatly the lack of tutorial didnt do it justice. Could have used some different objects that effected movment maybe. Loved the parkour combined with the threat of light and the art style.
@13SageL Жыл бұрын
I personally think the blue team were the best, just because people seemed to get on with the game and objective better and the sculpting was amazing
@souporwormgaming Жыл бұрын
BLUE looked more fun, but the other game has loads of potential.
@SergioR00 Жыл бұрын
I vote for Blue team because their end product seemed to be more polished in terms of being easy to understand and play whereas red teams game left people feeling confused
@I.LIKE.RICKROLLSАй бұрын
I love how bro keeps referencing the centipede incident whenever he talks about misunderstanding and mess ups 😂
@augustinyeovanmengomeobame9652 Жыл бұрын
I have to say red, I loved the direction the game took. With a mini tuto or a text explaining how to play, the game would have been even better for testing it.