Hey guys! Check out my store on Artstation www.artstation.com/nazarnoschenko/store
@blvck_kirusha3 жыл бұрын
лучший
@aliana96462 жыл бұрын
Nooooooooooo incredible fantastic😎
@julie690110 ай бұрын
Can you show us how to uv unwrap the similar kind of hair please
@tadrakyn16915 жыл бұрын
For anyone else watching this who is confused at 2:30 by how he creates a new layer of emissions and brushes it without affecting the original layer, make sure the original layer is selected (change selection mode to point) and hide with H, they'll still be visible but won't be affected by the brushes. Unhide all hidden layers with Alt-H. Got stuck here for a few minutes before slowing the video down and watching the keypresses. Other than that confusion, fantastic video, so far everything is working in 2.81 perfectly! Thank you for this tutorial.
@randoarchive4 жыл бұрын
Thank you. That helps me understand a later part, but I can't get by 1:00 where he says "Now I go into particle tab. I choose the ______ brush and increase the ______ up to 12." It's really unclear what he's talking about in the particle tab, and I can't see how brushes apply to that tab. Could you please help me out with clearing up what he says here? If I can get a name for it, I can at least look up other resources to better understand what he's doing. Thanks!
@tadrakyn16914 жыл бұрын
@@randoarchive "I choose the add brush, and increase the number of keys up to 12" Hopefully that clears it up!
@randoarchive4 жыл бұрын
@@tadrakyn1691 Ohh, and by the "Particle Tab", he meant Particle Edit Mode, and not the particle tab of the currently selected object. Thanks a lot. Definitely cleared things up.
@kevinkreed82074 жыл бұрын
must have watched that section back a dozen times to try figure that out! Thank you!
@RomboutVersluijs3 жыл бұрын
Which we could make selection sets for hairs, just like vertex groups. It should be possible with python though
@ChloeRoestel7 жыл бұрын
0:54 That's what I look like when I wake up in the morning.
@СвятойМармеладник5 жыл бұрын
yes xD
@ananyaadepu65475 жыл бұрын
🤣🤣🤣
@yaboidawg5585 жыл бұрын
LOL
@angelinavigue96355 жыл бұрын
Me too 😂😂😂
@TchenZMary5 жыл бұрын
Rip 😂
@cmomoney89867 жыл бұрын
This is the best hair tutorial for Blender I've seen.
@frappedelimon4351 Жыл бұрын
0:30 scalp, separate, scale. Mirror 1:09 new system > Emission > set Number: 0 & Length 1:45 children > simple 2:37 new level/hair layer 3:41 steps for quality on Display > Rendered 3:47 new hair system based on the first one 7:10 crown part1 9:41 part 2 10:57 back of the head 11:51 new strands from parting 16:53 children 19:23 final hair
@MsPortia125 жыл бұрын
This is, by far, the best particle hair tutorial I have seen.
@NaGaaJabessa7 жыл бұрын
love the skin shader on your characters, maybe you could do a short tutorial on that 🤞🤞
@inventadordehistorias5 жыл бұрын
OK, we actually brush their hair by hand like a doll It's amazing.
@ZunedaiGaming6 жыл бұрын
I was watching this video and I was intrigued by how you used so few hair particles to create such a great volume of hair. In essence, you are "missing" a lot of hair, but the illusion is there to show that there is "a lot of" hair. Quite impressive.
@NazarNoschenko6 жыл бұрын
Thanks! Saves a lot of render time too
@dreamzdziner84847 жыл бұрын
Finally you did it buddy:)....you kept your promise of doing a tutorial....its super cool how nicely you are explaining everything...u r a true talent my friend...
@abcdefgtw5 жыл бұрын
For people who cant see children hair : -Press n -In tool go to viewport display and check the box "children"
@aesbj92284 жыл бұрын
Pooof!! My whole character disappeared into a big ball of hair when I enabled that :D Thanks I had no idea why I couldn't see it first.
@loup14854 жыл бұрын
thx dude
@hanax.0012 жыл бұрын
thank you!!
@perryberry9233 жыл бұрын
Perfect hair tutorial in blender dont exi... This guy is a genius
@tattooedgeekgirl7 жыл бұрын
I've been looking for a good hair tutorial since this spring. This is by far the best. Thanks!
@cameronfalck28447 жыл бұрын
finally nazar! ive been waiting for an eternity for this!
@NazarNoschenko7 жыл бұрын
Thank you for your patience:)
@alekjwrgnwekfgn5 жыл бұрын
Best Blender channel ever. Dude, you should have a Patreon when you share your blendes to patrons.
@rushikeshshirsat72762 жыл бұрын
This tutorial is worth recreating on a newer version of blender like 3.1 with updated settings and features. Please consider it, sir !
@yasmimfelipebatista22287 жыл бұрын
Could you do a modeling tutorial in that style? (This girl maybe). I think it's incredible!
@ruup94057 жыл бұрын
The mixture sadness and happiness of how the hair of your character becomes much nicer than your hair in reality :(
@NoLongerNull6 жыл бұрын
Can you show us how to make the model itself? they look so cool!
@rohandalvi7 жыл бұрын
hi, this is a fantastic tutorial. I use Houdini and your technique finally helped me to groom hair in Houdini in a controllable fashion. So thank you very much for the tutorial. :)
@NazarNoschenko7 жыл бұрын
Thanks! I'm glad it works with Houdini as well
@PiratePrinceEdward7 жыл бұрын
After struggling for like three or four hours, I came here. You make it look so easy! Thank you!
@trap10555 жыл бұрын
How to get blender hair : Make it ugly before beautiful
@natshrivera20977 жыл бұрын
Nice, very nice, if only more people will be as good teacher as you. thanks man.
@Kingofsnow3 жыл бұрын
Your work is stunning! Would you ever consider doing a character skin shader/character lighting tutorial? It's the one thing I can never get right and the resources out there, are not very helpful at all. Your tutorials are really helpful and easy to follow and you explain everything quite well.
@DarthltHead7 жыл бұрын
WOW. You make this looks so easy and beautiful. This is by far my favorite blender tutorial. Though I don't plan on doing this on such a detailed level, this will definitely help me in my projects.
@anish71952 жыл бұрын
I have been looking for a proper guide for days. God bless you mate. Great vid. Was really helpful.
@eldermetaler28246 жыл бұрын
The best hair tutorial ever!!!
@jasidesigns2 жыл бұрын
Will this work for the sims 4 cc?
@unfa007 жыл бұрын
This is a fantastic insight into a professional workflow giving great results! Thank you so much!
@davidj99775 жыл бұрын
these results are impressive. alot of work, but worth it. what would you do if it was animated?
@NazarNoschenko5 жыл бұрын
Thanks! I would enable hair dynamics for that
@davidj99775 жыл бұрын
@@NazarNoschenko Do you use hair dynamics? It ignores collision with the emitter surface.. How do you deal with that?
@W3-productions7 жыл бұрын
This makes it look too easy........
@Supremepikachu4 жыл бұрын
@@zeldaandTwink Most games use non animated hair so not needed when it's not for movies
@Supremepikachu4 жыл бұрын
@@zeldaandTwink Just saying :/
@daringcuteseal4 жыл бұрын
At least we don’t need to make the hair *manually*, it generated automatically
@MrSorbias7 жыл бұрын
Nice tutorial! Thanks! :)
@0x66757 жыл бұрын
I like your channel dude!
@Bart_Depestele7 жыл бұрын
me too :)
@scottpetrovic7 жыл бұрын
Really great tutorial. I have never really made hair before and didn't realize how many steps were involved. The results look amazing! You also have a new subscriber :)
@kassiag75797 жыл бұрын
This is so useful! I've been waiting for a good hair styling tutorial for a very long time. Thank you so much for this.
@OkaToka5 жыл бұрын
Thank you for the tutorial! But by a some reason I can't follow from 1:45. I change the same settings, but nothing happens in viewport. I working in 2.81 right now... Maybe someone know what can be the problem?
@kentt55635 жыл бұрын
i think you go to "tools" --> "options" --> "viewport display" and turn on the "children" box. That's how i resolved that issue on 2.81. ("path steps" should be set to 7 too like he did)
@cobaltudk7 жыл бұрын
Very nice result, but there are a good way to convert these splines to a low poly mesh for games? About 3000 triangles, for example.
@NazarNoschenko7 жыл бұрын
Well, yeah. You can convert them to curves and then do whatever you want, even export them to maya
@cobaltudk7 жыл бұрын
What I want to do is hairs like this :2.bp.blogspot.com/-pIJdw-vq2BQ/WL4DC0zN2GI/AAAAAAAACJ4/Py_f0oZT3RYeH2kgNDvrQOmwxnsLcvlHACLcB/s1600/milician-female-modular.jpg for a game. I have used strips deformed by hand, one per one, but it's complicated when there are a lot of strips and overlaped. I have tried to convert curves to strips, but the orientation are the same for all, then I need to rotate each vertex... a headache.
@aArcziMetin27 жыл бұрын
Well you can then make kind of "hut" instead of hair and model it however you want and after that add texture :)
@LSDChan7 жыл бұрын
About 20k tris for example
@LSDChan7 жыл бұрын
decimate
@s3studios5976 жыл бұрын
Nice. This looks far easier than what I was expecting.
@sk.mahdeemahbubsamy28573 ай бұрын
This was my first hair tutorial 6 years ago. Both my skills and blender has come a long way. How fast time fly by😢
@NazarNoschenko2 ай бұрын
@@sk.mahdeemahbubsamy2857 this means a lot💙 Time flies by quickly indeed!
@shitesh62665 жыл бұрын
please, can you make a full tutorial character modeling with texturing, it'll great help
@haachamachama74 жыл бұрын
For all the people wondering about 7:30, i'm pretty sure the new place for the length and root features is the top right>options>Preserve Root positions/length. Might be wrong, but that's what I'm doing lol
@RomboutVersluijs3 жыл бұрын
Preserve Root Positions, you can find in the properties panel (N) > Options > Preserve Root Positions.
@manojlogulic42347 жыл бұрын
What a amazing work, you're skills are brilliant. And your renders are Pixar quality I'd like to learn from you, do you have online school maybe, or doing private mentoring? Amazing skills and best CG generalist I'd ever seen on internet and I'm seeing a lot. Thank you for sharing!
@biscuitty68185 жыл бұрын
Manojlo Gulic same I would love to learn from him
@Naomi-rf1bl5 жыл бұрын
Imagine animating a character in moana's hair... Frame by frame... Day after day... Animating each strand of hair.
@lorismith28225 жыл бұрын
They don’t animate strand by strand, they use like main hairs with children hairs, and even then, a lot of the animating is algorithms
@rikkihateseverything5 жыл бұрын
Hapito they do not animate the hairs strand by strand they use hair simulation which is a system which tried to copy the physics of something and it’s movement, after doing the simulations they adjust the strands manually if needed.
@aruthorcarly5 жыл бұрын
Now imagine for rapunzel as well
@rikkihateseverything5 жыл бұрын
Unsuspecting Suspect actually there are some really funny bloopers for hair simulation messing up in tangled i suggest everyone check them out
@kuhantilope89705 жыл бұрын
Well, now in 2.8 there's the Disney Hair-Simmulation Tab :)
@caspianh6507 жыл бұрын
When I try to add hairs in Particle Edit: -The X mirror doesn't work even though it's turned on and my head is symmetrical -The hairs appear a small distance away from the head -They don't curve smoothly, they don't have visible control points and -I can't select them individually. What's going on?
@NazarNoschenko7 жыл бұрын
-I don't know why the mirror isn't working, probably has something to do with mesh. -The hair can be a bit distant from the head when the B-Spline enabled. -Make sure you changed Path mode on Point mode docs.blender.org/manual/en/dev/physics/particles/mode.html#select-modes To select a certain strand just right click on the needed vertex and press either L or Ctrl + -To make them curve smoothly increase the number of Path steps.
@caspianh6507 жыл бұрын
That all worked, thanks! This is a great tutorial.
@dantba7864 жыл бұрын
@@talaminia same on v2.79.7 ;C
@OGPatriot033 жыл бұрын
@@dantba786 For me the problem was that the mesh I cut to make the base for the hair was from a sculpt and thus wasn't truly symmetrical, so I went in edit mode and cut it in half and used/applied a mirror modifier and from there I was able to follow the tutorial like normal now that my base mesh was truly 100% symmetrical.
@dantba7863 жыл бұрын
@@OGPatriot03 Ohhhhh, Well you could use a mirror modifer to mirror the hair particles as well too. That's another easy way to mirror to hair particles ;D
@Usucito7 жыл бұрын
Amazing. I'd really like to see more tutorials or explanations about the workflow that you use in your projects. I've seen your characters and they are really something, superb.
@jakeandmidge7 жыл бұрын
very nice... I have been working on learning to 3D model .. very helpful. thanks so much for the tutorials
@3DJapan5 жыл бұрын
How did you get the hair colored while you work? Mine is just solid black.
@gamerx81455 жыл бұрын
What did you use to model the head? I tried with cube and emoty, but its not working. I try to add, but nothing....
@aux_anges7 жыл бұрын
Brilliant character artist, happy to see there are tutorials now, but does that music ever end? I lost hope at 1:20.
@julis5605 жыл бұрын
Fantastic tutorial!! I just had one question regarding around 7:30 where you select only 2 keys of a few hair strands. I couldn't follow in the video, how did you select only 2 like that?
@RomboutVersluijs3 жыл бұрын
You can set the selection methods to full hair, to single keys or just the end of the hair. Its in the setting/options below the header toolbar
@AlexAugustinex5 жыл бұрын
you make this look soo easy...Thanks, for sharing man.
@alesis_7 жыл бұрын
Great tutorial, thanks! But I can't understand how can you select certain hair or certain hair vertices.
@alesis_7 жыл бұрын
I already found it =)
@NazarNoschenko7 жыл бұрын
Thanks! Make sure you changed Path mode on Point mode docs.blender.org/manual/en/dev/physics/particles/mode.html#select-modes To select a certain strand just right click on the needed vertex and press either L or Ctrl +
@pierreldar7 жыл бұрын
Thanks you very much, I am currently working on hair and this is helping a LOT :)
@CherylynnLima6 жыл бұрын
How did you get symmetry? i have x mirror on but it's not doing anything
@CherylynnLima6 жыл бұрын
I THINK i solved it-- check 'use modifier stack' under emission, and then add a mirror modifier above the particle system
@OGPatriot033 жыл бұрын
For me the problem was that the mesh I cut to make the base for the hair was from a sculpt and thus wasn't truly symmetrical, so I went in edit mode and cut it in half and used/applied a mirror modifier and from there I was able to follow the tutorial like normal now that my base mesh was truly 100% symmetrical.
@jesperbllefr7197 жыл бұрын
thx for a great tutorial Nazar, you really know what youre dooing(and trust me there is alot of ppl making theese tutorials who dont) one issue i have though is since its fast forward it difficult to see what keys you use to select different things it would be usefull if you talk some more about HOW you do thing not just WHAT you do.
@NazarNoschenko7 жыл бұрын
Thanks! I'm gonna keep that in mind for the next tutorials
@adelia.k2637 жыл бұрын
the hair is beautiful and it has my favorite color :D
@Rheyndraziel7 жыл бұрын
Beautiful work .
@MrAws1237 жыл бұрын
Great tutorial, always like your work. Now my view has changed over hair particules and new way to approach it 😍.. thank you alot
@vernisan7 жыл бұрын
Great work! I would love a character concept to model tutorial, as well! :)
@marlisonwilliames81744 жыл бұрын
Your work and your voice are amazing!!
@ArianneGrenade4 жыл бұрын
Can you teach us how to model characters like that and how to animate it because I am thinking of animating a new show (I'll give you a shoutout during credits) :)
@remibug62637 жыл бұрын
Very thorough tutorial. Thank you very much ! Very useful
@PeterRobieArt7 жыл бұрын
Hey Nazar. I love the video, but what about making a female bun hair style? I'm assuming using a sphere attached to the base mesh and wrapping around that?
@NazarNoschenko7 жыл бұрын
Thanks! Yeah, or you can use this addon wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Objects/HairNet I usually use it for more complex shapes
@PeterRobieArt7 жыл бұрын
Thanks Nazar! I'll have a look at it and give it a try.
@minipisa75952 жыл бұрын
What do you mean at 1:03 when you say go into particle tab and change keys to 12? I can't find anything like that.
@norafaithrainbow10747 жыл бұрын
The six dislikes are jealous because they paid for 3d animation software
@saeedatenzi6 жыл бұрын
Nora Faithrainbow I am not a fan of blender but I was just like why he doesn't use any dynamic system and just sculpt the whole of it.
@johnlight-knight80606 жыл бұрын
@Saeed Atenzi, I don't know what you mean. xD @Nora heh, its 100 now :O
@THEAETIK6 жыл бұрын
@ saeed atenzi - Not dynamic? Well ok then, may I suggest you try modelling each hair strands with poly extrude. Have fun.
@generic........6 жыл бұрын
Don't look now, but it's 110 lol@@johnlight-knight8060
@johnlight-knight80606 жыл бұрын
@@generic........ lol 111 xO
@Dashinvader6 жыл бұрын
I was following the tutorial great. But then got really confused at 7:20 when you had multiple keys on one hair strand. I'm guessing you must of setting pressed or something but I can't find anything that would really do that. Can you help me out? Thanks for the tutorial!
@RomboutVersluijs3 жыл бұрын
There are selection methods for single hair strands, check below the top toolbar settings. there 3 icons, complete hair strand, single keys, and end key
@alexandraanghene56124 жыл бұрын
Thank you so much it is because of your videwo that i've Installed Blender for like the 3rd time wanting to learn it
@reeses34666 жыл бұрын
This is oddly so satisfying
@chexuian4404 жыл бұрын
Is it possible for you to redo the same hair process in 2.8 with a slower step by step tutorial? Thanks :D
@3dworldz293 жыл бұрын
very talented artist . thanks for sharing i must try this
@absinthew895 жыл бұрын
Very hard to find a hairdresser who can do this hair. Good job
@appmagician32407 жыл бұрын
several questions here: 1. Is this a blender plugin? 2. Is this recommended for game development for a character? 3. Can physics be added to the hair, that the hair would move based on character movement? thanks in advance
@NazarNoschenko7 жыл бұрын
Yes, It's a built-in plugin. This can be used for games only when translated into polygons. Yes, physics can be added when Hair Dynamics is enabled.
@appmagician32407 жыл бұрын
ty
@Userdoesnotexit6 жыл бұрын
whats the plug-in ?
@noahgraves656 жыл бұрын
Its built in. Just copy what hes doing
@seanminer81836 жыл бұрын
Okay, nevermind, I found it! I must have blinked at that part of the video!
@munnibhai1236 жыл бұрын
Great tutorial but I have some issues wanted to disacuss. first, the resolution is too high, unless I dont keeep it on 1080p, i cant see the interface. Second, my mesh is symmetrical but x-mirror is not working. Third, After adding the new leel of hair, I cant morph them seperately. All hair from previous level also get combed. How to seperate them while working as you are doing at @02:47 Thanks
@NazarNoschenko6 жыл бұрын
Thanks! Sorry for the small interface, it's fixed in my latest tutorial. If your mesh is symmetrical and has origin within the global Z axes, the x-mirror should work. In order to comb the hair strands separately you gotta select them.
@Quellyxx4 жыл бұрын
Hey Nazar! I loved the tutorial! I would love a curly hair tutorial though, I've searched a bit and I can't find any good one. Thank you!
@vineetkumar50814 жыл бұрын
Hey man, love your work on artstation . Do you plan on making any tutorial for make hairs ??
@laylanator31507 жыл бұрын
How would you recommend doing more complex hairstyles such as tree braids and cornrows?
@NazarNoschenko7 жыл бұрын
I'm working on a tutorial right now which will include this topic. But the quickest way to do this is by changing Kink on Braid i.stack.imgur.com/vzScJ.png
@RaulDiaz3d4 жыл бұрын
This was a great tutorial! I hope you do one for the 2.83 system.
@jerryteacup6 жыл бұрын
Okkaay. I figured out plenty of stuff watching this video. But... Either I'm too much of a noob or this timelapse format is a bad idea for a tutorial. We're missing some crucial steps on this video, plus you aren't exactly explaining what the tools do. Also, your hair displays the vertices when you edit - how do we get that? And how exactly do you select a single strand?
@3DJapan5 жыл бұрын
Yes, he hits a ton of keys really fast without saying why.
@firstdondiego5 жыл бұрын
Have you ever attempted or have ever done Dreads (dreadlocks for if you're not familiar with the shorthand term)?
@Gravedrinker6 жыл бұрын
Thanks Nazar. How did you do it that the first layer of the nape hair is not influenced by your combing of the second layer after you add the second layer at 2:39 min?
@mikemcpuff23155 жыл бұрын
I can;t understand a lot of the words, or see what the screen is saying. How did you get the brush that combs the hair like that? I cant find it.
@firstdondiego6 жыл бұрын
What if you were animating the character, like having them jump from someplace high and have the wind in the hair? Will the spots you didn't place hair show or will it have hair there?
@NazarNoschenko6 жыл бұрын
Depends on your hair dynamics settings. But yeah, If you want to add dynamics I think you gotta add more hair:)
@activemotionpictures7 жыл бұрын
Such amazing post! Thank you for sharing!
@FreshZoneEntertainment5 жыл бұрын
What software sir? I'm a newbie,so I want to learn it.
@2True4That5 жыл бұрын
Blender
@juezna4 жыл бұрын
hey! Awesome work! Question: Wouldn't you want to add hair all over the scalp in order to make it more realistic? You can sort of notice on her forehead that hair is all coming out of one place
@AdrianMoreyraGAM7 жыл бұрын
More than knowing about particular system... hoy have yo know hair stylist!! God job...
@PaulVanGaans7 жыл бұрын
Awesome hair tutorial, many thanks!
@nonameketchum7 жыл бұрын
Thanks for the lovely tutorial, next time let's see some curly hair that would be great.
@Callaloo225 жыл бұрын
And perhaps multiple braids/plaits as well lol..
@matthewlem46246 жыл бұрын
You go to fast for some and how do you get the hair to move so smooth
@Mathezane7 жыл бұрын
Awesome tutorial. Thank you
@lupidorXVI5 жыл бұрын
7:18 can someone explain why he does this? 1. subdividing? (+ why only choose 2 keys?) 2. why disable length and roots? 3. why put the hair further in? Thanks!
@edwinter48164 жыл бұрын
I have just a small question in regards to 2.8 version over the min 17:36 the random and size aren't working properly over the viewport is just me? I even go beyond the values (1 and 0) and I don't see a change over the viewport ether over the render so I'm not able to puff my hair u.u Side note this tuto took me 1 full day to understand properly the hair particle system even inside ZBrush
@lightxd654 жыл бұрын
Is there a reason why you are creating a new particle system for the hair sides?
@HAunderscoreVE3 жыл бұрын
I need to ask - how did you get the flat, in-line effect from the children? When i try it in blender 2.9.3 then the children particles clump up all round the main in a circle and everything i've tried so far doesnt change that.
@marlenasan7 жыл бұрын
Hi Nazar! Thanks for the awesome tutorial! I have one question! How do you get your hair strands in uniform clumps when you add a particle? I made sure I had the exact setting as yours but every time I add a particle my hair strands scatter into the air, to the side of the face and they don't connect to the head. The hair looks like it got electrocuted. lol I tried increasing the clump but it doesn't look nice as yours. Thanks in advance!
@NazarNoschenko7 жыл бұрын
Hi Marlena! It can be because of the scale of you object, if it's too small. Have you tried to decrease the radius in the children settings? Your object also shouldn't have subsurface or the mirror modifier.
@1bluegamer1757 жыл бұрын
a quick question - why i cant see the children (hair) when set it to simple?
@STROBdotNET6 жыл бұрын
maybe check children in the hair tab on the left of the screen (options)
@Ren203916 жыл бұрын
Ty! Saved me
@thunderthighs90106 жыл бұрын
Thanks strob.net! this was driving me mad
@Aurora_Venus7 жыл бұрын
Amazing! I hope I can be this good one day!
@ValrixV813 жыл бұрын
Really incredible tutorial. How did you achieve the purple gradient for the hair in the viewport?
@Master_Ascendant7 жыл бұрын
For the life of me I can't get my X-Mirror to work? :(
@mikerusbyvr60453 жыл бұрын
sometimes uo have to apply all transforms on the hair helmet base, or mirror it first. its a pain if you have already done the style
@OGPatriot033 жыл бұрын
For me the problem was that the mesh I cut to make the base for the hair was from a sculpt and thus wasn't truly symmetrical, so I went in edit mode and cut it in half and used/applied a mirror modifier and from there I was able to follow the tutorial like normal now that my base mesh was truly 100% symmetrical.
@gooorylin7 жыл бұрын
it looks very professional
@just_nick434 жыл бұрын
well after enabling the children particles (1:45), they fly too far from the head.. anyone got any idea why that happens?
@jaredrobb88324 жыл бұрын
Check out the radius option for your children. It might be too high