Modelling for the VFX film industry in Blender - Bevels EP1c

  Рет қаралды 10,605

Blender Bob

Blender Bob

Күн бұрын

Пікірлер: 144
@BlenderBob
@BlenderBob 4 жыл бұрын
This is a remastered version. Better sound.
@nothingnothing3211
@nothingnothing3211 3 жыл бұрын
Hey! it's not added to the modeling playlist.
@BlenderBob
@BlenderBob 3 жыл бұрын
@@nothingnothing3211 Fixed. Thanks
@nothingnothing3211
@nothingnothing3211 3 жыл бұрын
@@BlenderBob Thanks to you sir! It's because of you that I've learn't to make a models with a good topology and much more. Right now I'm making a Eagle spacecraft from the blueprint you gave us. Can I share it with you on FB or discord when finished? You can guide me with topology and even texture on that. Having a hard time making it with your taught standards but I'm learning from your videos and by practicing myself. Thanks a lot again! maybe I'll be able to monetise my skills in the future. Hope it's not a very long comment for you.
@DECODEDVFX
@DECODEDVFX 4 жыл бұрын
Good video Bob.
@BlenderBob
@BlenderBob 4 жыл бұрын
Thanks! That's actually my third one that I remastered. :-)
@chukwudiebite7775
@chukwudiebite7775 2 жыл бұрын
Blender Bob... Do you know what you are...?! You are a genius.
@SrujanRaghavendra-y9h
@SrujanRaghavendra-y9h 3 жыл бұрын
Blender bob you are the best.
@franbelda1951
@franbelda1951 2 жыл бұрын
I love your channel Bob! Keep it going!
@egidioviceconte4071
@egidioviceconte4071 2 жыл бұрын
I want to start in the industry, i still don't know in what field, so i started to learn modeling by myself and i followed many courses...i believed i had achieved some skills. After watching your videos i feel i have to restart. The way you explain all the principles is so good and easy to understand. your channel it's pure gold. keep it up! you deserve way more subscribers!
@MrAlbertein
@MrAlbertein 3 жыл бұрын
The blender community needs more Blender Bob videos. We need you Blender Bob!
@boxcardboard5594
@boxcardboard5594 4 жыл бұрын
Fullfilling the deal!!!
@bbooddoogg
@bbooddoogg 3 жыл бұрын
commenting for the walnut, despite your instructions at the beginning.
@jamienorton786
@jamienorton786 Жыл бұрын
Hi Bob, liked, subscribed, set notifcations and now commented ;) I have needed to skill up from dirty concept modelling for concept art to VFX standard modelling, and finding your channel is just perfect. Love that you share your knowledge for free. Fantastic content, and I really like your presentation style. Thank you for what you share in your channel, I am very happy to have found this. Have a great day
@hairyguysketches9799
@hairyguysketches9799 2 жыл бұрын
Thank you for the advice about the nut! It was really helpful. Oh, and the beveling was nice too, I guess.
@skadoshh5402
@skadoshh5402 2 жыл бұрын
Entertaining. Underrated channel
@ryszardzimek899
@ryszardzimek899 3 жыл бұрын
Bevel unmasked! Thank you! I also greet your cat:)
@BlenderBob
@BlenderBob 3 жыл бұрын
Cat: miaouw
@CarlosEduardo-mg4ug
@CarlosEduardo-mg4ug 3 жыл бұрын
Okay Blender Bob, you're my favorite Blender Channel now.
@harithsami843
@harithsami843 3 жыл бұрын
Great video as always
@leongachuiri3626
@leongachuiri3626 2 жыл бұрын
i love your channel especially the one for crowd simulation i would love to see more crowd stuff in blender.
@HubertKnoblauch3DContentOnline
@HubertKnoblauch3DContentOnline 3 жыл бұрын
Amazing Bob, learning so much!
@digitalcyclopsvideoproduct867
@digitalcyclopsvideoproduct867 3 жыл бұрын
Wonderful! Beveling using multiples of 2... makes sense once you show it!
@Fxnarji
@Fxnarji 2 жыл бұрын
your videos are amazing!
@michaelsbasement9021
@michaelsbasement9021 2 жыл бұрын
I learned so many things (far more than four) so I thought of sending you some flowers???
@coreys2686
@coreys2686 3 жыл бұрын
Another way to use bevel modifier, instead of using the Angle Limit Method: Limit Method: Weight change Width Type from "Offset" to "Percent" In the Sidebar [n] > item tab > adjust the Mean Bevel Weight in the Edges Data
@BlenderBob
@BlenderBob 3 жыл бұрын
You are absolutely right! I totally ignored that because... well... I just didn't know about it at the time. But I do talk about it in one of the advanced modeling tutorials. I also forgot about another way to make bevels: bevel shader node. But I also talk about it in the advanced one. Thanks for the input! :-)
@ThadeousM
@ThadeousM 3 жыл бұрын
The bevel theory I've been searching for!
@csguru8211
@csguru8211 3 жыл бұрын
I've already done all four things before watching the whole video cause your tutorials are great.
@alexandrearaujo4256
@alexandrearaujo4256 3 жыл бұрын
Greetings from Brasil. Thank´s to Andrew Price, he sent an e-mail to the subscribers of his channel, telling about you and how amazing your videos are. I gave him a try and came here to check it. I am glad I made it. you are great. you explain things in a very nice way, thank you.
@winstonlloyd1090
@winstonlloyd1090 3 жыл бұрын
This is great - helping me to understand how Blender thinks about bevels, so maybe I can think about bevels rather than just trial and error. Subscribed.
@wadeeliason969
@wadeeliason969 3 жыл бұрын
Great info. its great knowing the details about what is needed. thank you
@parth1350sharma
@parth1350sharma 3 жыл бұрын
You gave me a lot of general knowledge today!
@BlenderBob
@BlenderBob 3 жыл бұрын
Awesome!
@TheRealStructurer
@TheRealStructurer 3 жыл бұрын
Great stuff presented in a great way 👍🏼 Keep them coming!
@markus.kaufmann
@markus.kaufmann 3 жыл бұрын
This really helps a lot. Thanks for this video series!
@hectorescobar9450
@hectorescobar9450 2 жыл бұрын
At 8:30, you don’t have to apply the modifier for you to split that corner into two quads. Just split it creating two triangles, once you get out of edit mode, the bevel modifier will recalculate that and split it into two quads. You can also tell the bevel modifier where to add the bevels by changing the setting from angle, to weight and just give weight values to the edges to set how wide you want that particular edge to be.
@the3dmemelord82
@the3dmemelord82 2 жыл бұрын
This is just EPIC!
@justdeyobserve8918
@justdeyobserve8918 3 жыл бұрын
You Are A CG god 😎😎😎❤
@loopcut
@loopcut 4 жыл бұрын
A deal is a deal, subscribed. You got me at the kangaroo. Well played! - Andrei
@rafaelrezende7889
@rafaelrezende7889 2 жыл бұрын
Sir, you deserve your comment! Bonus liked, subscribed and stuff for the Garota de Ipanema song! Thanks!
@cocamaster0
@cocamaster0 4 жыл бұрын
I've been using that addon ever since I watched this video, it is awesome! thank you!
@BlenderBob
@BlenderBob 4 жыл бұрын
Rock n'roll!
@pkplayz7711
@pkplayz7711 3 жыл бұрын
Love ya bob
@neptun3189
@neptun3189 3 жыл бұрын
dude, youve seriously got all the questions answers to my (being a maya cg student) problems as a blender user
@neptun3189
@neptun3189 3 жыл бұрын
thankyou
@BlenderBob
@BlenderBob 3 жыл бұрын
You’re welcome! Check my Maya to Blender survival guide.
@neptun3189
@neptun3189 3 жыл бұрын
@@BlenderBob will do! also do you know of any resources for a modo user as well?
@BlenderBob
@BlenderBob 3 жыл бұрын
@@neptun3189 Nop. Sorry
@neptun3189
@neptun3189 3 жыл бұрын
@@BlenderBob thats ok, i sincerely do appreciate your haelp in the blender community either way, and as it turns out im still using maya day to day anyways :P so keep up the good work :D
@dimtodim
@dimtodim 3 жыл бұрын
great tuts :) thx
@Galvorn100
@Galvorn100 2 жыл бұрын
Thank you!
@MopyProductions
@MopyProductions 3 жыл бұрын
Shift + E to and subsurf creases.
@ByronKindig
@ByronKindig 4 жыл бұрын
Thanks Bob, I always learn a lot from your videos, plus I like your jokes.😊
@BlenderBob
@BlenderBob 4 жыл бұрын
Thanks Byron! More to come this weekend (I hope)
@flowerslovepower8614
@flowerslovepower8614 3 жыл бұрын
Thank you so much
@alevz
@alevz 3 жыл бұрын
Big Mac got me
@Adlip_Kun
@Adlip_Kun Жыл бұрын
Thank you so much ❤
@TheLovgun01
@TheLovgun01 3 жыл бұрын
Yes, Yes, Yes, Yes, This is very good! ^^ Subscribed, liked, and comment! ; D Thx for taking the time and interest to juice up the community with more knowledge! ^^
@BlenderBob
@BlenderBob 3 жыл бұрын
Thank you so much!
@RolandJVyens
@RolandJVyens 2 жыл бұрын
I just learned a wood work technique
@gottagowork
@gottagowork 3 жыл бұрын
"I dare you to twist a triangle"? Lolwut? That's on par with edgeless cubes. :D
@PnoMate
@PnoMate 4 ай бұрын
amazing
@Fireblats
@Fireblats 3 жыл бұрын
I know I'm late, but you are THE MAN! Thanks for these! It's kind of hard to find the parts because of the playlist setup, but once you figure out a clean way to get to them its amazing. That's a like and subscribe from me boss!
@YuxAsakuras
@YuxAsakuras 4 жыл бұрын
Thank your Bob, I can learn so much from these videos :D
@BlenderBob
@BlenderBob 4 жыл бұрын
Thanks YuxAsakuras!
@philfounarcoleptik3d679
@philfounarcoleptik3d679 3 жыл бұрын
I'm laughing... you get a subscription and notifications and share your channel... I was shared your channel this morning and I've already watched 12 videos from the first one... I'm learning a lot of tips and I'm laughing too. Really great, keep it up... I'll finish the channel today lol
@BlenderBob
@BlenderBob 3 жыл бұрын
Thank you so much!
@badsitvfx652
@badsitvfx652 3 жыл бұрын
control a is a great shortcut to bring up the options to apply scale :)
@igka4029
@igka4029 3 жыл бұрын
Super!
@KathTalia
@KathTalia 3 жыл бұрын
I think that's called bait'n'switch xD - But I definitely learned more than four things! ^^
@Mainman0011
@Mainman0011 4 жыл бұрын
ok. . . you got me at 3:12 in about loop tools + space. . . that's something I haven't used yet :) thank you for the video dude, like + subbed ;)
@BlenderBob
@BlenderBob 4 жыл бұрын
Gotcha!
@nekrosarts2906
@nekrosarts2906 3 жыл бұрын
this is gold
@milo6102
@milo6102 3 жыл бұрын
nice video :)
@stylrart
@stylrart 2 жыл бұрын
I'm already subscribed, already hit the notification bell and liked your video (again) - so here is your comment ;) Love your content!
@Elyakim_binenstock
@Elyakim_binenstock 2 жыл бұрын
I’ve learned 2 things
@faustoart
@faustoart 8 ай бұрын
Ok, you earn this comment
@chlbrn
@chlbrn Жыл бұрын
45 species of kangaroos remind me of my undergraduate life, at that time, I had an environment course that required us categorizing species of animals and plants, and writing their names in Latin which really gave me a big headache...
@ldl6053
@ldl6053 3 жыл бұрын
OK here is your comment. Cool video by the way.
@SHAMS-G2
@SHAMS-G2 3 жыл бұрын
Alright a deal is a deal
@BlenderBob
@BlenderBob 3 жыл бұрын
That bevel clip brought me so many subscribers... :-)
@BlenderDaily
@BlenderDaily 4 жыл бұрын
the walnut forced me to write this comment
@BlenderBob
@BlenderBob 4 жыл бұрын
I worked! :-) I just subscribed to your channel!
@afrosymphony8207
@afrosymphony8207 3 жыл бұрын
good lord, this whole thing made me sad cause i just realized i didnt know jack shit about something i thought was basic modelling. even with this explanation i still didnt understand half of it
@BlenderBob
@BlenderBob 3 жыл бұрын
Sorry I made you sad. I guess just watch it again so you will understand the other half. ;-)
@MarCuseus
@MarCuseus 3 жыл бұрын
Challenge, how to make chiseled 3D text with clean topology?
@BlenderBob
@BlenderBob 3 жыл бұрын
That's actually the subject for next week! Be patient my young padawan.
@Tarex_
@Tarex_ 3 жыл бұрын
Lol for all of the edgeloops you can talk to josh gambrel :D that's his standard approach.. so this is my comment, already subscribed and a like is also there
@BlenderBob
@BlenderBob 3 жыл бұрын
Now that's funny because I started Blender Bob after seeing one of his clips and thinking he was totally wrong in his approach (doesn't mean it apply to all his clips though). Everybody has their own way of working. The end result is what counts. :-)
@Tarex_
@Tarex_ 3 жыл бұрын
@@BlenderBob i came to Blender from Fusion360 for the mesh manipulation of my CAD files since there are some moves that are frustrating to do in cad, struggling my way through Blender, so trying any and all kinds of tutorials, the loopcut thing just doesn't work on imported geometry usually, but love your videos, we have similar humor :D and appreciate the experience you bring to the table
@BlenderBob
@BlenderBob 3 жыл бұрын
@@Tarex_ Well, check the next clip I'm going to post, hopefully this weekend, because it will be about dealing with CAD data. Thanks for the comments. Tarek? That sounds like a Vulcan name. Do you have pointed ears? (now let's see if we have the same sense of humour)
@Tarex_
@Tarex_ 3 жыл бұрын
@@BlenderBob very definitely will be checking out your upcoming videos, can't wait, gave up when lattice bending a mesh with a reference photo, clipping and viewport rage happened there. And no the name is arabic, so yes hot blooded, the pointy ears come from me being half finnish though, more grinch than santa's helper, but the ladies usually like the vulcan greeting :D Shocker, i know ;) live long and prosper, till CAD Comment
@BlenderBob
@BlenderBob 3 жыл бұрын
@@Tarex_ You passed the test. Welcome to the club! :-)
@okayest8978
@okayest8978 3 жыл бұрын
Jokes on you, I was allready subscribed!, but good video tought!, I did learned a lot blender wise
@BO4s
@BO4s 4 жыл бұрын
The song is The Girl from Ipanema.
@izvarzone
@izvarzone 3 жыл бұрын
6:52 a lot of old tutorials teach that. But instead of knife I use insets on each smoothing group. Trick learned from polycount forum; there may be even scripts doing that automatically, but I havent find any for Blender yet, I know how to do it in Houdini (blender needs python for that, I dont know it yet)
@hectorescobar9450
@hectorescobar9450 2 жыл бұрын
The problem with that technique is that the shape wont hold up when you add a subdivision modifier
@IGarrettI
@IGarrettI 2 жыл бұрын
if your uvs are messing up with the subd modifier change the "uv smooth" in the advance section
@BlenderBob
@BlenderBob 2 жыл бұрын
I've learned a lot since then. Too bad YT won't allow us to change videos like Vimeo.
@IGarrettI
@IGarrettI 2 жыл бұрын
@@BlenderBob totally jumped the gun and didn't notice the video date. My bad !
@BlenderBob
@BlenderBob 2 жыл бұрын
@@IGarrettI No, my bad. I should have done more research before posting the clip. But I really enjoy getting comments like this so I can get better and better. I've learned a lot since I started Blender Bob. So thank you. :-)
@IGarrettI
@IGarrettI 2 жыл бұрын
@@BlenderBob no no, my bad , please 😄 thank you !
@aronseptianto8142
@aronseptianto8142 3 жыл бұрын
i feel a lot of the problem shown on the right can just be solved by having backup of unbeveled mesh
@BlenderBob
@BlenderBob 3 жыл бұрын
That's why I prone modelling in hybrid mode. A model that can be use with or without subdivision.
@petebateman143
@petebateman143 3 жыл бұрын
When do we get the video about the Red Red Robin?
@BlenderBob
@BlenderBob 3 жыл бұрын
Sorry, copyright issues.... ;-)
@spiritofmax
@spiritofmax 3 жыл бұрын
which pie addon you are using for these custom pie menus?
@BlenderBob
@BlenderBob 3 жыл бұрын
Pie menu editor. See my Maya to Blender survival guide for more info
@spiritofmax
@spiritofmax 3 жыл бұрын
@@BlenderBob thanks for your reply, I am a big fan of your work. Blender Guru suggested your channel and I am watching your video back to back. Thanks again.
@m.dambro8057
@m.dambro8057 3 жыл бұрын
Deal^^....when you are singing you sound like sponge bob. Are you related?
@BlenderBob
@BlenderBob 3 жыл бұрын
Non, Bob is my first name, Sponge is his last name.
@vrSpeechless
@vrSpeechless 4 жыл бұрын
Remastered are amazing. Was wondering about AA. Do you have some thoughts on what is the reason that some 3D graphics respond better to AA (FAA/TAA/MSAA) while others better to SSAA. Is it something to do with how they make their models, 'dirty or clean' based on your vfx industry etiquette recommendations?
@BlenderBob
@BlenderBob 4 жыл бұрын
I'm unfamiliar with FAA TAA and MSAA. Maybe it applies to the gaming industry only?
@vrSpeechless
@vrSpeechless 4 жыл бұрын
@@BlenderBob I guess so, I am just understanding that now. The gaming industry is realtime 3D where fps is king, so jaggies abound, and anti-aliasing (AA) is necessary. And in the movie industry, each frame is rendered to perfection, so AA is a mute point, unless you are upscaling/downscaling, at which point the 3D geometry is not relevant, because you are in post production.
@BlenderBob
@BlenderBob 4 жыл бұрын
@@vrSpeechless I know what antialiasing is. I just don't know about the different kinds you were mentioning. We rarely upscale in the film industry. If we do, it will be for thing like smoke or fire. Things that don't have any sharp edges.
@BlenderBob
@BlenderBob 4 жыл бұрын
Ok I just checked, These AA settings are only for hardware rendering, so, gaming.
@BlenderBob
@BlenderBob 4 жыл бұрын
But I guess I will need to learn about them because the film industry is changing with virtual studios and we are in the process of jumping into that train.
@jaspermori
@jaspermori 3 жыл бұрын
I created another yt channel just to subscribe two times
@BlenderBob
@BlenderBob 3 жыл бұрын
Ah ah!
@ojonasdev
@ojonasdev 3 жыл бұрын
lil commentary.
@willdebause5418
@willdebause5418 4 жыл бұрын
I was forced to to comment.
@BlenderBob
@BlenderBob 4 жыл бұрын
Great! Were you forced to subscribe and turn on notifications too? ;-)
@willdebause5418
@willdebause5418 4 жыл бұрын
@@BlenderBob it was in the deal I had to
@Uradamus
@Uradamus 3 жыл бұрын
By chance, did you just not know about edge crease before making this? Support loops are for chumps who don't know better, heh. =P
@BlenderBob
@BlenderBob 3 жыл бұрын
Creases are great as long s you stay inside the same software. It's more problems when you have to convert stuff from one software to another
@Uradamus
@Uradamus 3 жыл бұрын
​@@BlenderBob I suppose. These days my stuff is always either in Blender or Godot, and I have to apply my mods when I move things to Godot, so any subd I might have been using is baked in and the edge creases job is done at that point.
@mvp4168
@mvp4168 3 жыл бұрын
Had to Sub, even If i use c4d 😱🙄😢🥺
@BlenderBob
@BlenderBob 3 жыл бұрын
Resistance is futile. You will be assimilated.
@esbjornmonteliusrisberg6834
@esbjornmonteliusrisberg6834 3 жыл бұрын
The obligatory comment
@enkifury1838
@enkifury1838 3 жыл бұрын
😂😂 5 things +
@phalhappy8612
@phalhappy8612 4 жыл бұрын
Question: do you keep modifiers in final render or you apply them all before rendering?
@BlenderBob
@BlenderBob 4 жыл бұрын
If I stay in Blender, I usually keep them. If I need to export the models to another software, then obviously I need to bake them.
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