@@BlenderBob Thanks to you sir! It's because of you that I've learn't to make a models with a good topology and much more. Right now I'm making a Eagle spacecraft from the blueprint you gave us. Can I share it with you on FB or discord when finished? You can guide me with topology and even texture on that. Having a hard time making it with your taught standards but I'm learning from your videos and by practicing myself. Thanks a lot again! maybe I'll be able to monetise my skills in the future. Hope it's not a very long comment for you.
@DECODEDVFX4 жыл бұрын
Good video Bob.
@BlenderBob4 жыл бұрын
Thanks! That's actually my third one that I remastered. :-)
@chukwudiebite77752 жыл бұрын
Blender Bob... Do you know what you are...?! You are a genius.
@SrujanRaghavendra-y9h3 жыл бұрын
Blender bob you are the best.
@franbelda19512 жыл бұрын
I love your channel Bob! Keep it going!
@egidioviceconte40712 жыл бұрын
I want to start in the industry, i still don't know in what field, so i started to learn modeling by myself and i followed many courses...i believed i had achieved some skills. After watching your videos i feel i have to restart. The way you explain all the principles is so good and easy to understand. your channel it's pure gold. keep it up! you deserve way more subscribers!
@MrAlbertein3 жыл бұрын
The blender community needs more Blender Bob videos. We need you Blender Bob!
@boxcardboard55944 жыл бұрын
Fullfilling the deal!!!
@bbooddoogg3 жыл бұрын
commenting for the walnut, despite your instructions at the beginning.
@jamienorton786 Жыл бұрын
Hi Bob, liked, subscribed, set notifcations and now commented ;) I have needed to skill up from dirty concept modelling for concept art to VFX standard modelling, and finding your channel is just perfect. Love that you share your knowledge for free. Fantastic content, and I really like your presentation style. Thank you for what you share in your channel, I am very happy to have found this. Have a great day
@hairyguysketches97992 жыл бұрын
Thank you for the advice about the nut! It was really helpful. Oh, and the beveling was nice too, I guess.
@skadoshh54022 жыл бұрын
Entertaining. Underrated channel
@ryszardzimek8993 жыл бұрын
Bevel unmasked! Thank you! I also greet your cat:)
@BlenderBob3 жыл бұрын
Cat: miaouw
@CarlosEduardo-mg4ug3 жыл бұрын
Okay Blender Bob, you're my favorite Blender Channel now.
@harithsami8433 жыл бұрын
Great video as always
@leongachuiri36262 жыл бұрын
i love your channel especially the one for crowd simulation i would love to see more crowd stuff in blender.
@HubertKnoblauch3DContentOnline3 жыл бұрын
Amazing Bob, learning so much!
@digitalcyclopsvideoproduct8673 жыл бұрын
Wonderful! Beveling using multiples of 2... makes sense once you show it!
@Fxnarji2 жыл бұрын
your videos are amazing!
@michaelsbasement90212 жыл бұрын
I learned so many things (far more than four) so I thought of sending you some flowers???
@coreys26863 жыл бұрын
Another way to use bevel modifier, instead of using the Angle Limit Method: Limit Method: Weight change Width Type from "Offset" to "Percent" In the Sidebar [n] > item tab > adjust the Mean Bevel Weight in the Edges Data
@BlenderBob3 жыл бұрын
You are absolutely right! I totally ignored that because... well... I just didn't know about it at the time. But I do talk about it in one of the advanced modeling tutorials. I also forgot about another way to make bevels: bevel shader node. But I also talk about it in the advanced one. Thanks for the input! :-)
@ThadeousM3 жыл бұрын
The bevel theory I've been searching for!
@csguru82113 жыл бұрын
I've already done all four things before watching the whole video cause your tutorials are great.
@alexandrearaujo42563 жыл бұрын
Greetings from Brasil. Thank´s to Andrew Price, he sent an e-mail to the subscribers of his channel, telling about you and how amazing your videos are. I gave him a try and came here to check it. I am glad I made it. you are great. you explain things in a very nice way, thank you.
@winstonlloyd10903 жыл бұрын
This is great - helping me to understand how Blender thinks about bevels, so maybe I can think about bevels rather than just trial and error. Subscribed.
@wadeeliason9693 жыл бұрын
Great info. its great knowing the details about what is needed. thank you
@parth1350sharma3 жыл бұрын
You gave me a lot of general knowledge today!
@BlenderBob3 жыл бұрын
Awesome!
@TheRealStructurer3 жыл бұрын
Great stuff presented in a great way 👍🏼 Keep them coming!
@markus.kaufmann3 жыл бұрын
This really helps a lot. Thanks for this video series!
@hectorescobar94502 жыл бұрын
At 8:30, you don’t have to apply the modifier for you to split that corner into two quads. Just split it creating two triangles, once you get out of edit mode, the bevel modifier will recalculate that and split it into two quads. You can also tell the bevel modifier where to add the bevels by changing the setting from angle, to weight and just give weight values to the edges to set how wide you want that particular edge to be.
@the3dmemelord822 жыл бұрын
This is just EPIC!
@justdeyobserve89183 жыл бұрын
You Are A CG god 😎😎😎❤
@loopcut4 жыл бұрын
A deal is a deal, subscribed. You got me at the kangaroo. Well played! - Andrei
@rafaelrezende78892 жыл бұрын
Sir, you deserve your comment! Bonus liked, subscribed and stuff for the Garota de Ipanema song! Thanks!
@cocamaster04 жыл бұрын
I've been using that addon ever since I watched this video, it is awesome! thank you!
@BlenderBob4 жыл бұрын
Rock n'roll!
@pkplayz77113 жыл бұрын
Love ya bob
@neptun31893 жыл бұрын
dude, youve seriously got all the questions answers to my (being a maya cg student) problems as a blender user
@neptun31893 жыл бұрын
thankyou
@BlenderBob3 жыл бұрын
You’re welcome! Check my Maya to Blender survival guide.
@neptun31893 жыл бұрын
@@BlenderBob will do! also do you know of any resources for a modo user as well?
@BlenderBob3 жыл бұрын
@@neptun3189 Nop. Sorry
@neptun31893 жыл бұрын
@@BlenderBob thats ok, i sincerely do appreciate your haelp in the blender community either way, and as it turns out im still using maya day to day anyways :P so keep up the good work :D
@dimtodim3 жыл бұрын
great tuts :) thx
@Galvorn1002 жыл бұрын
Thank you!
@MopyProductions3 жыл бұрын
Shift + E to and subsurf creases.
@ByronKindig4 жыл бұрын
Thanks Bob, I always learn a lot from your videos, plus I like your jokes.😊
@BlenderBob4 жыл бұрын
Thanks Byron! More to come this weekend (I hope)
@flowerslovepower86143 жыл бұрын
Thank you so much
@alevz3 жыл бұрын
Big Mac got me
@Adlip_Kun Жыл бұрын
Thank you so much ❤
@TheLovgun013 жыл бұрын
Yes, Yes, Yes, Yes, This is very good! ^^ Subscribed, liked, and comment! ; D Thx for taking the time and interest to juice up the community with more knowledge! ^^
@BlenderBob3 жыл бұрын
Thank you so much!
@RolandJVyens2 жыл бұрын
I just learned a wood work technique
@gottagowork3 жыл бұрын
"I dare you to twist a triangle"? Lolwut? That's on par with edgeless cubes. :D
@PnoMate4 ай бұрын
amazing
@Fireblats3 жыл бұрын
I know I'm late, but you are THE MAN! Thanks for these! It's kind of hard to find the parts because of the playlist setup, but once you figure out a clean way to get to them its amazing. That's a like and subscribe from me boss!
@YuxAsakuras4 жыл бұрын
Thank your Bob, I can learn so much from these videos :D
@BlenderBob4 жыл бұрын
Thanks YuxAsakuras!
@philfounarcoleptik3d6793 жыл бұрын
I'm laughing... you get a subscription and notifications and share your channel... I was shared your channel this morning and I've already watched 12 videos from the first one... I'm learning a lot of tips and I'm laughing too. Really great, keep it up... I'll finish the channel today lol
@BlenderBob3 жыл бұрын
Thank you so much!
@badsitvfx6523 жыл бұрын
control a is a great shortcut to bring up the options to apply scale :)
@igka40293 жыл бұрын
Super!
@KathTalia3 жыл бұрын
I think that's called bait'n'switch xD - But I definitely learned more than four things! ^^
@Mainman00114 жыл бұрын
ok. . . you got me at 3:12 in about loop tools + space. . . that's something I haven't used yet :) thank you for the video dude, like + subbed ;)
@BlenderBob4 жыл бұрын
Gotcha!
@nekrosarts29063 жыл бұрын
this is gold
@milo61023 жыл бұрын
nice video :)
@stylrart2 жыл бұрын
I'm already subscribed, already hit the notification bell and liked your video (again) - so here is your comment ;) Love your content!
@Elyakim_binenstock2 жыл бұрын
I’ve learned 2 things
@faustoart8 ай бұрын
Ok, you earn this comment
@chlbrn Жыл бұрын
45 species of kangaroos remind me of my undergraduate life, at that time, I had an environment course that required us categorizing species of animals and plants, and writing their names in Latin which really gave me a big headache...
@ldl60533 жыл бұрын
OK here is your comment. Cool video by the way.
@SHAMS-G23 жыл бұрын
Alright a deal is a deal
@BlenderBob3 жыл бұрын
That bevel clip brought me so many subscribers... :-)
@BlenderDaily4 жыл бұрын
the walnut forced me to write this comment
@BlenderBob4 жыл бұрын
I worked! :-) I just subscribed to your channel!
@afrosymphony82073 жыл бұрын
good lord, this whole thing made me sad cause i just realized i didnt know jack shit about something i thought was basic modelling. even with this explanation i still didnt understand half of it
@BlenderBob3 жыл бұрын
Sorry I made you sad. I guess just watch it again so you will understand the other half. ;-)
@MarCuseus3 жыл бұрын
Challenge, how to make chiseled 3D text with clean topology?
@BlenderBob3 жыл бұрын
That's actually the subject for next week! Be patient my young padawan.
@Tarex_3 жыл бұрын
Lol for all of the edgeloops you can talk to josh gambrel :D that's his standard approach.. so this is my comment, already subscribed and a like is also there
@BlenderBob3 жыл бұрын
Now that's funny because I started Blender Bob after seeing one of his clips and thinking he was totally wrong in his approach (doesn't mean it apply to all his clips though). Everybody has their own way of working. The end result is what counts. :-)
@Tarex_3 жыл бұрын
@@BlenderBob i came to Blender from Fusion360 for the mesh manipulation of my CAD files since there are some moves that are frustrating to do in cad, struggling my way through Blender, so trying any and all kinds of tutorials, the loopcut thing just doesn't work on imported geometry usually, but love your videos, we have similar humor :D and appreciate the experience you bring to the table
@BlenderBob3 жыл бұрын
@@Tarex_ Well, check the next clip I'm going to post, hopefully this weekend, because it will be about dealing with CAD data. Thanks for the comments. Tarek? That sounds like a Vulcan name. Do you have pointed ears? (now let's see if we have the same sense of humour)
@Tarex_3 жыл бұрын
@@BlenderBob very definitely will be checking out your upcoming videos, can't wait, gave up when lattice bending a mesh with a reference photo, clipping and viewport rage happened there. And no the name is arabic, so yes hot blooded, the pointy ears come from me being half finnish though, more grinch than santa's helper, but the ladies usually like the vulcan greeting :D Shocker, i know ;) live long and prosper, till CAD Comment
@BlenderBob3 жыл бұрын
@@Tarex_ You passed the test. Welcome to the club! :-)
@okayest89783 жыл бұрын
Jokes on you, I was allready subscribed!, but good video tought!, I did learned a lot blender wise
@BO4s4 жыл бұрын
The song is The Girl from Ipanema.
@izvarzone3 жыл бұрын
6:52 a lot of old tutorials teach that. But instead of knife I use insets on each smoothing group. Trick learned from polycount forum; there may be even scripts doing that automatically, but I havent find any for Blender yet, I know how to do it in Houdini (blender needs python for that, I dont know it yet)
@hectorescobar94502 жыл бұрын
The problem with that technique is that the shape wont hold up when you add a subdivision modifier
@IGarrettI2 жыл бұрын
if your uvs are messing up with the subd modifier change the "uv smooth" in the advance section
@BlenderBob2 жыл бұрын
I've learned a lot since then. Too bad YT won't allow us to change videos like Vimeo.
@IGarrettI2 жыл бұрын
@@BlenderBob totally jumped the gun and didn't notice the video date. My bad !
@BlenderBob2 жыл бұрын
@@IGarrettI No, my bad. I should have done more research before posting the clip. But I really enjoy getting comments like this so I can get better and better. I've learned a lot since I started Blender Bob. So thank you. :-)
@IGarrettI2 жыл бұрын
@@BlenderBob no no, my bad , please 😄 thank you !
@aronseptianto81423 жыл бұрын
i feel a lot of the problem shown on the right can just be solved by having backup of unbeveled mesh
@BlenderBob3 жыл бұрын
That's why I prone modelling in hybrid mode. A model that can be use with or without subdivision.
@petebateman1433 жыл бұрын
When do we get the video about the Red Red Robin?
@BlenderBob3 жыл бұрын
Sorry, copyright issues.... ;-)
@spiritofmax3 жыл бұрын
which pie addon you are using for these custom pie menus?
@BlenderBob3 жыл бұрын
Pie menu editor. See my Maya to Blender survival guide for more info
@spiritofmax3 жыл бұрын
@@BlenderBob thanks for your reply, I am a big fan of your work. Blender Guru suggested your channel and I am watching your video back to back. Thanks again.
@m.dambro80573 жыл бұрын
Deal^^....when you are singing you sound like sponge bob. Are you related?
@BlenderBob3 жыл бұрын
Non, Bob is my first name, Sponge is his last name.
@vrSpeechless4 жыл бұрын
Remastered are amazing. Was wondering about AA. Do you have some thoughts on what is the reason that some 3D graphics respond better to AA (FAA/TAA/MSAA) while others better to SSAA. Is it something to do with how they make their models, 'dirty or clean' based on your vfx industry etiquette recommendations?
@BlenderBob4 жыл бұрын
I'm unfamiliar with FAA TAA and MSAA. Maybe it applies to the gaming industry only?
@vrSpeechless4 жыл бұрын
@@BlenderBob I guess so, I am just understanding that now. The gaming industry is realtime 3D where fps is king, so jaggies abound, and anti-aliasing (AA) is necessary. And in the movie industry, each frame is rendered to perfection, so AA is a mute point, unless you are upscaling/downscaling, at which point the 3D geometry is not relevant, because you are in post production.
@BlenderBob4 жыл бұрын
@@vrSpeechless I know what antialiasing is. I just don't know about the different kinds you were mentioning. We rarely upscale in the film industry. If we do, it will be for thing like smoke or fire. Things that don't have any sharp edges.
@BlenderBob4 жыл бұрын
Ok I just checked, These AA settings are only for hardware rendering, so, gaming.
@BlenderBob4 жыл бұрын
But I guess I will need to learn about them because the film industry is changing with virtual studios and we are in the process of jumping into that train.
@jaspermori3 жыл бұрын
I created another yt channel just to subscribe two times
@BlenderBob3 жыл бұрын
Ah ah!
@ojonasdev3 жыл бұрын
lil commentary.
@willdebause54184 жыл бұрын
I was forced to to comment.
@BlenderBob4 жыл бұрын
Great! Were you forced to subscribe and turn on notifications too? ;-)
@willdebause54184 жыл бұрын
@@BlenderBob it was in the deal I had to
@Uradamus3 жыл бұрын
By chance, did you just not know about edge crease before making this? Support loops are for chumps who don't know better, heh. =P
@BlenderBob3 жыл бұрын
Creases are great as long s you stay inside the same software. It's more problems when you have to convert stuff from one software to another
@Uradamus3 жыл бұрын
@@BlenderBob I suppose. These days my stuff is always either in Blender or Godot, and I have to apply my mods when I move things to Godot, so any subd I might have been using is baked in and the edge creases job is done at that point.
@mvp41683 жыл бұрын
Had to Sub, even If i use c4d 😱🙄😢🥺
@BlenderBob3 жыл бұрын
Resistance is futile. You will be assimilated.
@esbjornmonteliusrisberg68343 жыл бұрын
The obligatory comment
@enkifury18383 жыл бұрын
😂😂 5 things +
@phalhappy86124 жыл бұрын
Question: do you keep modifiers in final render or you apply them all before rendering?
@BlenderBob4 жыл бұрын
If I stay in Blender, I usually keep them. If I need to export the models to another software, then obviously I need to bake them.