Basic Saving and Loading in Unity with PlayerPrefs

  Рет қаралды 46,334

BMo

BMo

Күн бұрын

Пікірлер: 45
@globes179
@globes179 2 жыл бұрын
Great teacher, don't stop making these simple tutorials
@mandamoon9149
@mandamoon9149 2 жыл бұрын
Bmo’s blowing up 🔥 Congrats on 10k, well deserved man!
@heyreefes
@heyreefes 2 жыл бұрын
Yay you making it. You explain stuff pretty well sir. Tysm for your videos. I ve learnt a lot last two weeks
@godzillakingkongvenom
@godzillakingkongvenom 2 жыл бұрын
Congrats on 10k! Holy smokes
@chicao.do.blender
@chicao.do.blender 2 жыл бұрын
thanks for the video man, i love your channel, i feel very anxious about completing any game of any size and just watching good tutorials like this make me feel a little bit better, because it's not always about accomplishing but enjoying the ride, and i enjoy your videos
@AndrewGieraltowski
@AndrewGieraltowski 2 жыл бұрын
We used this tutorial to make our first game "Rebound Out", just released on iOS and Android!
@funsmoregang
@funsmoregang 2 ай бұрын
Looks like a fun game! I'll have to try it later! I wish you luck in your game dev journey.
@PROJllN
@PROJllN Ай бұрын
Is it called "rebound: a puzzle adventure" now?
@mike_b10
@mike_b10 2 жыл бұрын
thanks, looking forward to the follow up
@glad57
@glad57 10 ай бұрын
Nice tutorial, rlly easy to understand
@SThatsStupid
@SThatsStupid 19 күн бұрын
You saved my life, also you explain so well, thanks!
@unitynocode
@unitynocode Жыл бұрын
Thanks for the tutorial. This is quick and easy way.
@ungearedcoder
@ungearedcoder 9 ай бұрын
Thank you so much this really helped me in a last minute situation for a game jam! I subscribed and liked
@carlabalos3884
@carlabalos3884 2 жыл бұрын
Thanks fast and easy to understand.
@superblue5871
@superblue5871 Жыл бұрын
Clear and concise. Thank you!
@regys9521
@regys9521 2 жыл бұрын
your content is just awesome, keep up the good work
@eileeng2492
@eileeng2492 2 жыл бұрын
Great vid Understable information
@BMoDev
@BMoDev 2 жыл бұрын
Thanks!
@thimenlabeeuw6576
@thimenlabeeuw6576 8 ай бұрын
Thanks alot really helped me in my project im making it was straight to the point.
@Stompin40
@Stompin40 2 жыл бұрын
Oh wow this was awesome
@許哲綱-q5d
@許哲綱-q5d 2 жыл бұрын
good clear!
@stefansigurdsson2146
@stefansigurdsson2146 2 жыл бұрын
Very nice and easy to follow :)
@suicune2001
@suicune2001 2 жыл бұрын
Thanks!
@muzrik825
@muzrik825 Ай бұрын
So, I can still use it to store data, just have to parse json to string and back every time I want to save or load
@HyperS_LaunchedUpStudio
@HyperS_LaunchedUpStudio Жыл бұрын
You can make a custom reader that would make this suitable for larger games
@marcusfanning7513
@marcusfanning7513 Жыл бұрын
I'm good to use this for keybinds/weapon loadout choices I'd assume right?
@Irritate-lu1bt
@Irritate-lu1bt Жыл бұрын
sir, can we use that in another scene........please reply if you've seen this
@lowykgt
@lowykgt 17 күн бұрын
Nice tutorial
@Predaaator
@Predaaator Жыл бұрын
Thank you, I love you.
@canalataquerapido
@canalataquerapido 2 жыл бұрын
I will save all my shit with this
@voidyll5582
@voidyll5582 Жыл бұрын
Is it a good idea to use a custom save system in conjunction with player prefs? That way you can keep the settings and other persistent player data separate from the core game data. That way the player prefs can persist even if the player creates new save files or loads previously created saves, and so they don't have to resubmit their settings when they make a new save file. I've been trying to figure out how to make that work and I think using a normal encrypted save file in conjunction with player prefs for settings and other persistent data should work well, but wanted to ask if anyone knows of better alternatives, or if it's fine to just do it my way.
@themglegends9495
@themglegends9495 11 ай бұрын
Was thinking the same thing for the system I am making, player prefs for settings and a saving/loading system for actual game data. Don't see why it shouldn't be able to work.
@dkordy
@dkordy 2 жыл бұрын
sooo where is that exacly HKCU\Software\ExampleCompanyName\ExampleProductName??????
@AHEK8
@AHEK8 Жыл бұрын
😅
@noobdev6464
@noobdev6464 Жыл бұрын
Can i save vector position with this?
@vikini13
@vikini13 4 ай бұрын
Yeah but it's harder. I'm making my own game and it was pretty hard but still possible.
@icefox2853
@icefox2853 3 ай бұрын
As you can see you can save float values. Vector is just a two or three float values. So just devide your vector like vector.x, vector.y, vector.z in each float variable and save it.
@icefox2853
@icefox2853 3 ай бұрын
And then connect all these floats to your vector, i think it's simple.
@icefox2853
@icefox2853 3 ай бұрын
Theoretically you can save absolutely everything with these 3 type: string, int, float. But sometimes it is going to be hard.
@cheesyduck3553
@cheesyduck3553 2 жыл бұрын
Does the king reply?
@BMoDev
@BMoDev 2 жыл бұрын
Of course
@godzillakingkongvenom
@godzillakingkongvenom 2 жыл бұрын
First comment!!!!!!!!
@МикитаЛисенко-д6к
@МикитаЛисенко-д6к Жыл бұрын
I have a question, how i can use PlayerPrefs to the code under the previous video ? kzbin.info/www/bejne/oXKzeoqAf5uBh6s
@Unbounded7
@Unbounded7 4 ай бұрын
Trash tutorial, just didnt show anything from the project
@hrilahcen8470
@hrilahcen8470 Жыл бұрын
Wonderful
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