Congratulations my friend! I followed the trajectory creation of this character and it was incredible. I learned a lot from your videos.
@PankArts Жыл бұрын
Wow.... that's great to hear that my video is helping.thanks
@ZephrusPrime Жыл бұрын
Did a good job posing her. Piece by piece using Transpose Master old school still gets the job done.
@PankArts Жыл бұрын
thanks..yes Transpose Masterwork is old still work..😁
@vincentz2631 Жыл бұрын
Beautiful piece.
@PankArts Жыл бұрын
thanks
@AvikoJayn10 ай бұрын
Its so painful to watch home many actions are needed to do one pose… They should add a bone attribute that is linked to all the masks you applied so that you can play with a vertex-body constraint to make other poses. You Channel is very cool!
@PankArts10 ай бұрын
Hi, yes its painfull to do posing in zbrush, we have to repeat same mask and gizmo process again and again for achieve pose but thankfully we have character creator now. zbrush to CC workflow is great for posing.it will save lots of time.
@ВладимирТретий-ф5е8 ай бұрын
@@PankArts show me how to pose a character in armor in cc4?
@theohall5542 Жыл бұрын
Amazing work! How did you pose the low poly then get to the high poly, are you just using division or is this dynamesh? Thanks
@PankArts Жыл бұрын
Many thanks.....I just sculpt the model base design with Dynamesh then zremesher each subtools and after that, I use the transpose master option for posing.
@printing3d859 Жыл бұрын
Could you give me your working interface please?
@PankArts Жыл бұрын
thanks for you interest..you can find it on my discord ..help coommunity.. please check description