D&D Exec. Opens Up about OGL & One D&D | My Interview with Kyle Brink

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Bob World Builder

Bob World Builder

Күн бұрын

I met with D&D Exec. Producer, Kyle Brink, to ask him questions from the TTRPG community about how the 2023 OGL situation transpired. He had some interesting answers... ▶️ More below! ⏬
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00:00 "Therefore it's dumb." - Kyle Brink on OGL 1.1
01:25 DnD Shorts made WotC "uncomfortable"
02:55 WotC's real reason for deauthorizing the OGL
04:58 ...and why that reason doesn't make sense
06:01 WotC's plan to rebuild trust
07:29 ...that's great for creators, what about players?
08:30 wait, does this plan make that reason make LESS sense?
09:45 sponsored game master resources!
10:30 WotC insists OGL 1.1 was a "draft" for feedback
12:33 some genuine corporate BS :(
14:21 some genuine humility! :)
15:39 "external communication" shut down WotC
16:30 me calling out some attempted BS
17:55 WotC's opinion on the ORC license
19:01 Kyle calling out the term "6e"
20:30 Dancing around the OGL blame
22:23 D&D's excellent new strategy!
23:55 Did leaks get people fired?
25:56 Digital D&D products and monetization...
28:44 One D&D box set, DARK SUN, VTT, artificer
30:48 Who won???
31:35 My personal takeaway, reasoning, and recommendations
#opendnd #dndogl #onednd

Пікірлер: 1 000
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
💥 Lair Magazine! www.patreon.com/thedmlair ✅ LIKE & SHARE: kzbin.infovideos ✅ PATREON: www.patreon.com/bobworldbuilder
@GetIntoItDuhh
@GetIntoItDuhh Жыл бұрын
good vid, but the movie bit at the end was really weak. i wish they had made a good movie, but i can tell you you're going to waste your money.
@zensuufu
@zensuufu Жыл бұрын
The "wasn't hasbro" OGL comment was from Ginny Di's interview. c:
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
@@GetIntoItDuhh It's extremely possible for us to have different opinions about a movie
@isaacgraff8288
@isaacgraff8288 Жыл бұрын
I watched GinnyDi's video with him and I believe he did say that was from WotC. That is probably where the OGL initiative came from.
@GetIntoItDuhh
@GetIntoItDuhh Жыл бұрын
@@isaacgraff8288 Kyle is a known gaslighter at this point; lot's of what he says contradicts itself/ is provably false. He's isn't here to be real, he's here to stop the corp hemorrhaging cash. He will say anything / whatever he thinks is right at the time to get people to believe his yarn. Like Bob points out a couple times in this vid, he acts open and up-front, but hides important details, and has ZERO issue lying straight to the interviewer's face. Typical corpo-slug C:
@themajk7
@themajk7 Жыл бұрын
I love that they chose you because you are calm and willing to discuss and you still put a great critique without pulling back. GJ!
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you!
@justice4most
@justice4most Жыл бұрын
Calm people are often needed, other times you need a mf to chuck a brick through a window.
@canis2020
@canis2020 Жыл бұрын
This is exactly why he and Jorphdan are the only ones I still follow.
@RylanStorm
@RylanStorm Жыл бұрын
They should have gone to D&D Shorts though. Kyle says he'd be uncomfortable talking to, not the person breaking all the news. Yeah, people are usually uncomfortable speaking to people who have proof they're full of shit.
@silasrobertshaw8122
@silasrobertshaw8122 Жыл бұрын
​@RylanStorm I don't see anything good coming out of that. I find him obnoxious, and not just the coverage of the OGL. His need to sensationalize everything would lead to nothing constructive in my opinion, and that's what this interview tour really is about.
@Vinkomorf
@Vinkomorf Жыл бұрын
Of all the Kyle Brink interviews I've watched, yours is the most straight-forward and have the most bite. Kudos to you for this Bob, love your approach
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I appreciate that a lot! This was stressful
@haysmcgee801
@haysmcgee801 Жыл бұрын
Couldn’t have said it better myself, well done and good job Bob!!
@Keaggan
@Keaggan Жыл бұрын
If this has the "most bite" then WotC won too. THEY chose the right people to build THIER reputation back. Those people they DIDN'T talk with are the ones that LEAD the charge to fight WotC/Hasbro insanely greedy tactics.
@Vinkomorf
@Vinkomorf Жыл бұрын
@@Keaggan I mean, of all the interviews, Bob's is the only one to challenge Kyle even a bit. And I don't think it was their place to attack Kyle either. Of course he's not the one responsible for all this. Anyone with half a brain knows it.
@whiskeygamesnerdstuff789
@whiskeygamesnerdstuff789 Жыл бұрын
Definitely a great interview
@davidcox4687
@davidcox4687 Жыл бұрын
I appreciate Kyle's willingness to be interviewed and put himself in the crosshairs on WOTC's behalf. However... Kyle Brink was the director brought on board to de-transition player expectations from Guild Wars 1 to Guild Wars 2. In that role he was deliberately instructed to change what GW1 players loved about the game. He is very familiar being in roles where he needs to be the guy that takes flak when his company knows they're pissing off their playerbase. His involvement in the OGL debacle made me personally much more wary of this whole situation.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I didn't know about that history. Thanks for the insight!
@tntori5079
@tntori5079 Жыл бұрын
Oh interesting! And well noted! Thanks for sharing
@MrPaulZeen
@MrPaulZeen Жыл бұрын
In my mind GW2 is a far better game than GW1. It doesn't mean much I know, but just want to make the point that transitioning from one thing into another thing isn't automatically a bad thing (obviously OGL was bad).
@tntori5079
@tntori5079 Жыл бұрын
@Chase Polzin I actually play GW2 a bit and I tried GW1 but never got very far. They are both good games but different. The previous comment was the first I've heard anyone point out context or history with regard to Brink that might influence how we see him in this current situation. I like having context because nothing is made in a vaccum, and it's helpful to have it in the back pocket.
@kimberlyc5391
@kimberlyc5391 Жыл бұрын
Oh! I did not know this. I am a long time GW1 and GW2 player. I am *very* interested in learning more about that if you have any sources you'd recommend.
@tibarto3067
@tibarto3067 Жыл бұрын
I want to say thank you. I really appreciate you asking some hard hitting questions and trying to get a real answer out of Kyle Brink.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thanks very much! This was definitely out of my comfort zone!
@bc4198
@bc4198 Жыл бұрын
​@@BobWorldBuilder Gained some XP on that one!
@Xenibalt
@Xenibalt Жыл бұрын
professional recognition .... that is what you deserve bob holy shit mad props for this
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I really appreciate that! :)
@whiskeygamesnerdstuff789
@whiskeygamesnerdstuff789 Жыл бұрын
Agree 100%
@sergeantstime
@sergeantstime Жыл бұрын
Kyle is a good corporate Soldier, throwing himself on that OGL grenade to save those higher above him. Hard to believe that he was the center of this poor decision-making process. He's willing to take the hit for the initial OGL statement from WotC and the mess that was created with this poorly planned and executed OGL change. That's a good corporate Soldier who will be rewarded in the future by his superiors for becoming the public scapegoat for this mess. Meanwhile, the real architects of this OGL debacle are still in the chain of command and will continue to make poorly planned and executed decisions that will influence D&D in the future.
@Anegor
@Anegor Жыл бұрын
From the other interviews, he hints that the executives that made the mess... Backed off real quick when it went out of control, and let the seniors pull the snake from the hole. I wonder if they will ever even want to bother with this again.
@rexex345
@rexex345 Жыл бұрын
They will, their memories get surprisingly short when they find a new way to grift extra money, especially when said memory is of why they should not do it
@asraarradon4115
@asraarradon4115 Жыл бұрын
This likely goes higher than the higher ups in WotC. I'm thinking it stems from Hasbro.
@madmanwithaplan1826
@madmanwithaplan1826 Жыл бұрын
@@asraarradon4115 unfortunately this is definitely a WotC issue. if you dont Know Wizards is full of really garbage human beings and only has left over game designers. 5e is kinda a miracle and i dont expect lightning to happen twice given that the main developers of 4e wrote 5e and are writing One which is sounding more and more like 4e with monitization every time i learn something.
@almitrahopkins1873
@almitrahopkins1873 Жыл бұрын
He’s trying his damnedest to pull this out of the toilet, isn’t he? The only way they can get what they wanted is to release a new edition without an OGL & SRD. He’s not going to announce a new edition with books for 5e still being on the release schedule, however. You can bet your ass a 6e is on the horizon.
@HereComeMrCee-Jay
@HereComeMrCee-Jay Жыл бұрын
Bob, you are spot on about the point on the D&D Beyond data. I do culture and leadership development for a living, and we teach leaders to be and open and honest. That said, sometimes there is information one knows that is inappropriate to share. In those cases, it's best just to say "I can't share that because of X, Y and C." Do not lie and pretend you don't have the information! Honestly, for a number of reasons WizBro should absolutely NOT share the D&D Beyond numbers with you... but it's crazy that they just didn't tell you that! In fact, if I worked there I would have sent an email to you BEFORE the interview saying we can't share that. And then if you asked the question anyway, I'd have Kyle say "Well Bob, as we shared with you prior to this interview, that's not something we want to share because of X, Y and Z. But yes, of course we noticed a number of cancellations. Fortunately, we're seeing folks come back now. We've got to build trust and keep making D&D better so that we can keep this momentum. We've got a lot work to do still." As another example, when you asked who started the ball rolling on this... he should of just said "Bob, at WOTC we want to be one team. We make decisions as a team, and so it really doesn't make sense to talk about a single person. And we don't throw people under the bus here, Bob. We win as a team and we lose as a team. This was a loss, and we're working to learn and get better from it." He should have made you look a little un-classy for even asking that question, but instead he just spews more B.S. Likewise your question about people getting fired... he should have flat out said some version of "not on my table top team, I can't speak about other groups, but frankly Bob sharing that kind of information would be totally inappropriate." I do appreciate that he pointed out that folks should be held accountable for leaks... he is exactly right on that point, and I appreciate him owning that. EDIT: PS - You are an a-hole for asking that who won? question... and I mean that as a compliment! Immature perhaps, yet deliciously hilarious, provocative and putting WizBro in their place.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I really appreciate this insight!!
@catdragon1313
@catdragon1313 Жыл бұрын
TOTALLY agree, and I was coming back to add something to the tune of that edit as well!
@TeddyMcgiggles
@TeddyMcgiggles Жыл бұрын
WizBro needs to see this and offer you a job. They should have people already in place to say exactly the things you laid out here.
@andrewdiaz3529
@andrewdiaz3529 Жыл бұрын
​@Teddy McGiggles it's not in Corporate culture to have people who are actually knowledgeable in positions like that. All the better, some say; People who understand Corporate doublespeak belong on teams dedicated to tearing that BS apart, not helping spin it
@SkyP9812
@SkyP9812 Жыл бұрын
​@@andrewdiaz3529 I agree that it's great that we have people on the community's side to debunk corporate smoke and mirrors, but that doesn't change the fact that these mistakes COULD and SHOULD have been prevented, and having still made this mistake makes WOTC seem kinda... Amateurish. Like, if you can't be bothered to be professional with us, why would WE trust you enough to buy your product?
@davidjennings2179
@davidjennings2179 Жыл бұрын
They chose you because you aren't going to shout at anyone. You're a nice guy, same reason they chose Ginny Di, but if they mistook that for you being a pushover and couldn't hold them accountable they were sorely wrong. Great interview Bob, thanks for doing this for the community - I know confrontation isn't everyone's cup of tea (mine neither).
@oz_jones
@oz_jones Жыл бұрын
"Speak softly and carry a big stick."
@AlvoriaGPM
@AlvoriaGPM Жыл бұрын
I've watched three of these now and sweet, polite, low-key Bob World Builder is the most hardball interviewer of the bunch. Darn dude! Major props to you! Also, love how you have a section labeled "some genuine corporate BS". Perfect!
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Haha I really appreciate that x)
@PsicoPrime
@PsicoPrime Жыл бұрын
He even checked the box "pandering to other ethnicities" with some interviewers
@nothing4mepls973
@nothing4mepls973 Жыл бұрын
Nine Hells, I would NOT want to be interviewed by you. So soft-spoken yet with absolutely brutal questions. It's like a dagger so sharp and subtle you don't even feel it slipping in. That part where you and Kyle collectively cringe at the "We both won" was hard to watch yet satisfying. And then the post-interview commentary where you really dig in on what you missed or were distracted from in the moment shows an incredible amount of humility and intelligence. You're the living embodiment of speaking softly but carrying a big stick.
@se5246
@se5246 Жыл бұрын
I couldn’t be more proud of this interview, and to have you as a spokesman for the community. You knocked it out of the park. I’ll bet that when you started making content, you didn’t expect to have to “Frost v. Nixon” a spokesman for D&D! The community depends a lot on solid guys like you, Bob- it would have been okay for you to have said “no thank you” to doing an interview, but you crushed it. Thanks for rising to the occasion for us.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I really appreciate what you said here. It is really weird to step back and look at what I've got myself into here haha, but this was an interesting opportunity. Glad the community encouraged me to do it, helped with questions, and I got some guidance from other creators too. This is a proud moment. Thank you!
@andrewdiaz3529
@andrewdiaz3529 Жыл бұрын
Don't know if you mean it that way, but the real "Frost vs Nixon" was basically just warm air moving from one side of the room to the other, it did so little; Jack Saint's video on it elaborates on how sensationalized in media and in the public consciousness it is and how little it did
@borgy1337
@borgy1337 Жыл бұрын
Bob, MASSIVE respect for asking the difficult questions and not letting him get away with the spin-doctoring. I bet they saw you as a safe bet because you seem like a very chill dude, but they rolled a 1 on that Insight check! And wow, you asked about Dark Sun! The hits just keep coming!
@jasondincauze3629
@jasondincauze3629 Жыл бұрын
Just want to give you props. I've seen a few of these, but you really held his feet to the fire on this stuff, and maintained such an even tone. Excellently executed.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I really appreciate that!
@nicka3697
@nicka3697 Жыл бұрын
If you buy a mini you own it. If you buy a virtual mini you have to keep paying your subscription to the platform to use it and if they withdraw support for the platform or to that range of minis for whatever reason it is gone. It's like buying digital books on D&D Beyond you don't have a pdf you can take away and own. You don't need a subscription to read your digital books on D&D Beyond (currently) but that is the only difference. If they decide Volo's Guide to Monsters is obsolete and remove it from the platform one day what can you do about it? Nothing. Same with anything you buy for any VTT.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yeah this is one point about digital vs physical that they can't argue
@ClockworkOuroborous
@ClockworkOuroborous Жыл бұрын
Exactly. I bought some Rammstein songs from Apple back in the late 90s, maybe early 00's. Was going to be traveling a few years later, and picked up an iPod. Loaded my music, no Rammstein. Contacted Apple and was told that the license wasn't renewed. "But I bought those songs!?!" "No sir, you bought the license. We've renegotiated with them, and you're welcome to purchase them again." I'm Gen-X. I'm already salty because I've had to replace vinyl with tapes, tapes with CDs, then CDs with various digital formats. Now they want to do this with game books and even mini's? F that noise.
@michaelmccall2687
@michaelmccall2687 Жыл бұрын
But that's true of any company and any digital platform. If that's a deal-breaker for you, don't use digital tools.
@AlbertaGeek
@AlbertaGeek Жыл бұрын
@@ClockworkOuroborous And then they wonder why shit gets pirated.
@zensuufu
@zensuufu Жыл бұрын
Yes, but not "any" VTT my friend. Foundry VTT content works 100% offline. It's the only VTT I support for that exact reason.
@JustKenneth90
@JustKenneth90 Жыл бұрын
Very tough interview with a very heavily PR trained corporate person. You've done well!
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you! This really was tough 😅
@colinrobertson7580
@colinrobertson7580 Жыл бұрын
I agree Bob did awesome. Kyle comes across as a corporate mouthpiece with no intention of honesty in this interview.
@jordanw2741
@jordanw2741 Жыл бұрын
You did a phenomenal job! Appreciate you and the other creators not going easy on him, but remaining respectful. Good job representing the community!
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you very much! This was stressful 😅
@genghismckhan.
@genghismckhan. Жыл бұрын
Really well handled interview. You challenged without coming across as aggressive and gave him a fair platform to discuss. I agree that his response isn’t perfect or even great but I think this is enough for people to start to move on.
@DoomnDust
@DoomnDust Жыл бұрын
Move on to other systems, yes 😂
@stevenfoster5217
@stevenfoster5217 Жыл бұрын
Hopefully move on to something better than D&D.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you! That's what I was aiming for
@pyromaniak2736
@pyromaniak2736 Жыл бұрын
I disagree here I think it's very middle of the road some people will come back, some (like myself) it only stokes the flame of distrust. Time will tell of it positively or negatively affects people pr comes out net neutral
@Nobleheart111
@Nobleheart111 Жыл бұрын
Already moved on to Pathfinder, thanks.
@Lexicophage
@Lexicophage Жыл бұрын
You were fair, measured, and consistently came back to some difficult and uncomfortable conversations. Well done, and thank you, Bob!
@darcyw156
@darcyw156 Жыл бұрын
Thanks Bob for the time you have been putting into this exhausting topic. I can't wait to hear your next topic. I hope this has been put to bed.
@Xenibalt
@Xenibalt Жыл бұрын
yeah we only want dungeon crawl classics and pathfinder now
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yep this was a true slog! Thank you for the support!
@Enn-
@Enn- Жыл бұрын
I'm sitting here, wearing one of my ponchos, looking at you wearing your poncho, and I'm thinking I should buy another, and one of those sweet blankets. Thanks for sharing your great interview with us Bob! Well done!
@brottongoodfellow5932
@brottongoodfellow5932 Жыл бұрын
Bob, you’re an absolute ripper legend. A boon to the community as a whole.
@frankfart2986
@frankfart2986 Жыл бұрын
Doing an Interview is a skill on its own. You did a great job. And starting with the question about dnd shorts set a great tone for the entire Interview.
@Swensonryan1
@Swensonryan1 Жыл бұрын
Excellent work Bob! I really have appreciated your level-headedness and ability to not forget the positives throughout all your coverage of the OGL debacle. Love the channel, and keep up the great work!
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you very much! :)
@GeekPhilosophy
@GeekPhilosophy Жыл бұрын
You handled that so well Bob! Thanks for all of the time, effort, and consideration you put into helping the community. Cheers!
@JonathanMcKinnell
@JonathanMcKinnell Жыл бұрын
This was a great interview. Thanks for keeping all of us honest.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Wow, thank you very much!! :)
@garrettsweet9826
@garrettsweet9826 Жыл бұрын
As a corpo in an office environment, I get the perceived lack of communication across departmentsl borders. Stay in your lane is an ingrained corporate mindset; not commenting on parallel operations is integral to success. So I can forgive those comments stepping away from those questions. Thanks for the hard work Bob, always look forward to your uploads.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yeah I agree that it was sensible to keep craetives out of the legal space. I was glad he admitted the oversight though.
@nerscyllam4735
@nerscyllam4735 Жыл бұрын
I genuinely hope that they keep their word on making the earlier SRDs fall under CC because that can help substantially with making OSR style games and supplements easier to make, and my play group migrated completely to 3.5 last year and it's been a vastly better experience than 5e for us.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yeah it would be an actual good move for getting people to trust them again!
@willtijerina5149
@willtijerina5149 Жыл бұрын
Excellent interview Bob! Thank you for all the work you put into this.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thanks, Will! Fortunately I had a lot of support from the community and guidance from a few other creators
@brians7749
@brians7749 Жыл бұрын
Props to you having Brink on your channel and presenting well-reasoned and thought out questions. I appreciate your restraint in not calling him out on a couple of those responses, and your commentary was spot on. IMO, it appears WotC is streamlining 6e (or 7e) for an online-only presence. If you look at how the recent 6e previews are structured, they have been reducing character permutations - i.e.: simplifying hill vs. mountain dwarf heritages to a single dwarf heritage with specific stat adjustments; introducing specific stat adjustments/languages to backgrounds, etc. This falls in line with simplifying how to digitally create and manage a character within a VTT. Less options = easier codification of these requirements. So, to your question to Brink re: digital vs print - I believe they will attempt to migrate from print+digital to digital only in the next 3 - 5 years. How else are they going to justify that $30/month subscriber fee to D&D Beyond if you don't really need it to play D&D?
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you! Yeah I think this core book set in 2024 is coming, but it could be the last for a long time. If they forgo editions for incremental updates online, it won't really work well with static books
@moonpalace.mp3
@moonpalace.mp3 Жыл бұрын
22:04 "Somewhere, Kyle said that these OGL changes were almost certainly not a Hasbro initiative" He could have said it in other places as well, but this was mentioned in Ginny Di's interview with him at 7:04 on her video! :)
@TheShelbyTheShelby
@TheShelbyTheShelby Жыл бұрын
Glad I ctri+f'd for Ginny - was going to say this!
@bigboxofstuff
@bigboxofstuff Жыл бұрын
I really like how you are presenting this. I found your channel just before the OGL hit the fan and liked what I saw then, but was quickly discouraged from getting involved in DND due to everything that has happened in the last three to three and a half years. But I think things are getting better and have happily subscribed to your channel.
@grimmtales503
@grimmtales503 Жыл бұрын
It is downright impressive how you present with such kindness and reason whilst not abandoning the leadership narrative. Well done Bob. I knew you were good but i didn't know you were that good (sorry). Keep it up. You've got mad skills.
@shadomain7918
@shadomain7918 Жыл бұрын
I';ve seen all of the others and they all have their place, but this is great on it's own, Bob. Your commentary on these answers will help a lot of the community that was lost in the mmire of the OGL mess
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I really appreciate that. I wish I could've gotten this out sooner, but I think doing the analysis was worth it.
@shadomain7918
@shadomain7918 Жыл бұрын
@@BobWorldBuilder definitely. I've thought about that though, I'm not sure if all 4 of the releases came out at once, we may have had some lost in the mix. I think the way it unfolded (albeit accidentally) actually worked out. And I really think each of them are different and have their own merits.
@drewduncan1541
@drewduncan1541 Жыл бұрын
I love that you have a DCC book on your shoulder through this interview.
@Hikertrash215
@Hikertrash215 Жыл бұрын
Finally, the interview I've been wanting. WotC were probably thinking this would be another easy interview (because you are so polite and kind Bob) but you asked the real hard questions we've been wanting to hear. I also appreciate your commentary edits. Kyle may come off as nice and down to earth, but in the other interviews I saw him for the corporate mouth piece he was hired to be and folks just ate it up. Very thankful you saw through it Bob 🙌
@marthdaeglin
@marthdaeglin Жыл бұрын
Man, it's so great that you could have the low-tension conversational interview that he wanted without being a pushover. Thank you for this!
@WanderinRound
@WanderinRound Жыл бұрын
Thanks for stepping up and out of your comfort zone to make this happen! You did a wonderful job :))
@Door_to_the_North
@Door_to_the_North Жыл бұрын
Outstanding! The coordination between the pointed questions of all the interviews is just fantastic. What he says the same is interesting what’s different between the interviews is fascinating!
@TammySmith13
@TammySmith13 Жыл бұрын
Thank you for your honest coverage on this interview, Bob. I don't want D&D to be obliterated by this extreme misstep (aka: complete f-up) on WotC's part, but I am still personally hurt and mistrustful of their intentions and their moves going forward. D&D is the game I know best. I started DMing for the first time 4 years ago (have played since 1998, my husband has played since the 80s and has DM's our longest running game for 12 years) and I ate EVERYTHING D&D related. I just can't devour it like I did. It feels "wrong". But I don't know how long it will take me to learn other systems and become good enough to DM those. I'm willing to try, but man - this whole situation was totally hurtful to those who love D&D as an entity that brings them joy and an outside release from their difficult job-related or world-related day to day craziness. I'm still at an indecision point on how much D&D vs other systems my life and future will hold.
@DDCRExposed
@DDCRExposed Жыл бұрын
I will say that I've avoided all of the interviews from this drama except for this one. I fell that Bob had the right mentality to present the interview fairly while still calling out WotC's underhanded moves and sneakiness. Thank you for presenting this shortened interview with an even amount of understanding and care. Edit: I'm also extremely surprised to hear that One D&D will be published under the same license they've moved everything too (if I understand correctly). I honestly thought they would have locked this version down so hard that it would have been another deterrent. Time will tell, I suppose.
@7ninjasstudios808
@7ninjasstudios808 Жыл бұрын
Of the 3 interviews I've watched, all 3 KZbinrs have come away much like Bob: ok yeah this was a good answer, ok no that was a dodge and this answer was terrible...
@notallwhowanderarelost4797
@notallwhowanderarelost4797 Жыл бұрын
While I agree 100% that Bob has the “right mentality” (and think he was a surprisingly good choice on WotC’s part) I think you are being rather unfair to the others who have put out interview videos so far. They’re all good. One of the silver linings of this whole debacle is my discovery of some YT channels I never saw before, especially the channel the first interview was on. I’m pretty sure 3 Black Halflings never appeared in my feed before, which doesn’t speak well of the algorithm. Also, I was surprised too by that statement about 6/5.5e (I don’t like the name One D&D)
@houndgirl7365
@houndgirl7365 Жыл бұрын
...the thing is if this creator did what the others did he watched the other videos to see what questions were already covered and then further gained ground by asking other questions. I have only fully watched Ginny's video, but that one is also neutral with a hint of 'warning' if you will. If you haven't even seen the other videos you can't say which is more fair and which is best as that would call for you to actually watch all videos.
@notallwhowanderarelost4797
@notallwhowanderarelost4797 Жыл бұрын
Yes, and not only did he potentially (depending on timelines) have the opportunity to watch previous interviews, he coordinated with a couple of the other interviewers to reduce redundancy. At least, some said they were planning to do that. That's another good reason to watch more than one interview. Thanks for pointing that out @hound girl
@joewatson6178
@joewatson6178 Жыл бұрын
Amazing interview Bob! Really cracked down on tough questions without demanding black and white answers. Sure there’s gonna be some corporate BS answers, but kind of understandable from a business point of view. Really good conversation
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thanks very much!
@Waffelkuchen
@Waffelkuchen Жыл бұрын
The best of those interviews I've seen yet with some really great questions. Well done and thank you for putting yourself out there!
@laughingpanda4395
@laughingpanda4395 Жыл бұрын
Amazing job on the interview. You and your channel deserve much more praise and viewership. Well done Bob. Well done.
@justforplaylists
@justforplaylists Жыл бұрын
I really liked this, especially the analysis and context you added.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you!
@WillShattuck
@WillShattuck Жыл бұрын
Well done Bob! I think this may be the best interview I’ve seen of them all.
@gamewrit0058
@gamewrit0058 Жыл бұрын
I really appreciate this format, edited for time and clarity. 👏❤️
@eriadorranger2196
@eriadorranger2196 Жыл бұрын
Thanks for doing this Bob, you really represented the community well and asked the big questions that we all wanted answers to
@Ramperdos
@Ramperdos Жыл бұрын
Excellent video and coverage about the situation! So far I've bought every single official 5e book that has come out (except the Rick&Morty weirdness), but from now on I'll focus on 3rd party products and only look at the official books again if they ACTUALLY offer me something other than just taking space on my shelf.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Excellent decision going forward!
@EricSRiley
@EricSRiley Жыл бұрын
I'm loving this conversation, and thank you so much Bob for sharing this with all of us. I had to pause it around the 23 minute mark to comment on the "Creators" conversation. If you look closely at the OGL in its definitions right at the beginning, that's exactly what the OGL defines everyone who uses it as, Creators. It's never been a WOTC exclusive license, and the fact that Wizards was treating it as such just changed the entire spirit and purpose of the license in the first place. So, in a sense, we're all back in the world we've known for the last 22 years. But with WOTC putting the SRD into the Creative Commons I feel was intended to still move away from the OGL. I don't understand their hostility to it, especially when they openly express sentiments like "we're all creators" which is the exact language IN the OGL. I'm coming at this from the perspective of a person who plays systems that used the OGL to build entirely different games, and to open their content up into the same common space. By moving their stuff to CC I feel like WotC doesn't want to actually play in the same sandbox as everyone else anymore, and I find that disheartening. It's also created this wild rush to create a flurry of licenses, which wouldn't have needed to happen if they hadn't tried to play the villain of the piece here. So, while I appreciate that they put their SRD into Creative Commons I feel like it was still a move to distance themselves from the OGL. I feel like they still don't understand what the OGL does, and their responses here are still showing that ignorance.
@katz86
@katz86 Жыл бұрын
thank you for doing this. I can imagine its been a journey both drafting the questions, pushing him on the points he dodged and now dealing with all the comments. You are a calm island in the middle of the tumultuous and rocky waters here in the ttrpg space lately. cant wait for your next video!
@tntori5079
@tntori5079 Жыл бұрын
Many thanks Bob for a wonderfull video. I love your approach/style the best. I love the honesty and openess, yet positive and reasonable outlook. I look forward to seeing the full interview!!
@seedmole
@seedmole Жыл бұрын
Honestly I'd be worried too if I were Hasbro/Wizards in the corporatee world of Disney/Facebook/Google having nearly 100% market share in anything they get involved in. If Meta decided to put serious funding into a VR tabletop-inspired game, they'd be able to very easily do exactly what they're talking about. To put it another way, if Disney could make a D&D-like IP out of their Marvel and Star Wars properties without having to pay anything to Wizards/Hasbro, then the Wizards/Hasbro execs have failed their shareholders. Sadly, they failed at the "dont hurt your friendly neighborhood small pockets" part.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yeah idk if the TTRPG community could really get Disney to listen like we did with Hasbro lol
@borgy1337
@borgy1337 Жыл бұрын
Well there have been Star Wars RPGs for years but they have nowhere near the numbers of D&D. I think they make way more money on movies and video games.
@snipegrzywa
@snipegrzywa Жыл бұрын
100%. He seemed kind of dismissive of the answer. Like, are you not aware of Amazon? They literally take their highest selling products and make in house versions to replace them with. It's a legitimate concern
@peterterry7918
@peterterry7918 Жыл бұрын
Thanks for this. Part of me would enjoy Will digging into Kyle, but I respect wanting a conversation. I suspect that Will has been in communication with all you interviewers and helping with prep.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I appreciate that! Yep I talked with other creators beforehand, including a bit with Will
@ZoroarkChampion
@ZoroarkChampion Жыл бұрын
You are a really good interviewer! A lot of other interviews with Kyle Brink ask an interesting question and then don’t following through, but you really try to get to the bottom. Thank you for doing this!
@GamerMomLuna
@GamerMomLuna Жыл бұрын
I really appreciated your breakdowns of each question with your thoughts. Thanks so much for the hard work!
@MetaGrave
@MetaGrave Жыл бұрын
Ooo! Ooo! Let me ask it! Let me ask it! Ahem... Kyle. "Do you though?" *re: ORC license* Awesome interview, Bob! Nicely done!
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Good question!
@paulfelix5849
@paulfelix5849 Жыл бұрын
Seen too many of these interviews to care anymore. Gonna focus on Bob's comment about playing other games. I've been playing for 46 years. Not long ago I had reason to make a list of all the game systems I'd played in that time. I stopped after fifty. Not because that was all, but because that was all I could remember the names of. And those were all *before* the advent of 3e. That massive library of data in my head gave me a particular advantage over others; I could assess the quality of a game rules system by just reading it and comparing it to what I had already experienced. I could visualize how most of it would shake out in live play. That's why I commented that 3e had 'comic booked' D&D, and that 4e has 'video games' it... and why I stayed with A2e until Covid forced me to 5e and VTTs just to keep playing. Variety of experience is essential to a good gaming experience, whether as a player or DM. Everybody should have at least a dozen different game systems under their belt to use as a basis for critical judgment, not only of new content, but of in-game situational decision making. I choose to stay with D&D because I have a long, comfortable relationship with it. But no one should deprive themselves of the broader horizons because of excessive brand loyalty.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Very well said!
@Gafizal1
@Gafizal1 Жыл бұрын
I've watched all of these and I really appreciate your questions and I think you did a great job, Bob!
@chadliampolley6991
@chadliampolley6991 Жыл бұрын
Bob, you really are the best. Thank you for your voice. This may seem a little earnest, but hey: this weekend when my party is tromping around in Icewind Dale it will make me smile to know that I have people like you in our community. Cheers, Bob. Also: your PC's background is driving me mad. I want it.
@romanista77
@romanista77 Жыл бұрын
Good job Bob! This is a tough interview. Appreciate the honest commentary
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you very much! This was tough!
@nicka3697
@nicka3697 Жыл бұрын
I love how they think everyone else could sign a binding egregious legal document that will completely change their business model in a WEEK but it'll take them an entire YEAR to release SRDs for old versions under creative commons. Come on WOTC you have an SRD for 3rd edition give us a release date for that in the next two months and keep to it. Otherwise this is all delay tactics and BS. I could get an SRD for 3rd edition with no IP in it ready in two weeks on my own. Just Do It!
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
That's a good point
@DungeonerHarold
@DungeonerHarold Жыл бұрын
Thanks for the interview Bob! It sucks that it had to go down the way it did, but I think it has been healthy to look at all the TTrpgs, because many of them are really fun. D&D is also fun, or can be. if one D&D adds to my table significantly, then I will probably incorporate it, but I will only keep the stuff I find really fun and worth it in the end. I love the creativity of the community, and I like how that’s been making for some really fun sessions.
@Mr.RobotHead
@Mr.RobotHead Жыл бұрын
That was a really good interview, and I particularly appreciated the extra commentary.
@gkwgeek4509
@gkwgeek4509 Жыл бұрын
A "mission he inherited", nice way to dodge at least some of the responsibility for his answer. He didn't go there with 3BH so it seems like he felt he needed a stronger dodge here which means your question was a good one.
@VestigialLung
@VestigialLung Жыл бұрын
I’ve been noticing that a lot, that they’ve got him responding to the more difficult questions by asserting personal innocence. It’s a smart strategy b/c it’s almost certainly true. If memory serves (there’s been a lot of information delivered quickly), he’s not been at the executive level for that long, and as the head of the creative wing, it would be weirder if he was spearheading the move to change this legal document than if he wasn’t. It absolutely reads true that Kyle Brink had minimal power and involvement in this process both due to timeline and role; I just don’t see how it’s particularly relevant.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yeah I think he did a great job of admitting his own mistakes, and like another reply says, using his lack of personal responsibility to get around some questions
@CantFindGeorge
@CantFindGeorge Жыл бұрын
My king, this is yours 👑. Always fighting the good fight ♥️
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
🙏
@catdragon1313
@catdragon1313 Жыл бұрын
Very professional work, Bob. We appreciate you!!!
@ChrisinOSMS
@ChrisinOSMS Жыл бұрын
I like how you are willing to wade through all kinds of swamps for this community.
@paidabodyndwp5357
@paidabodyndwp5357 Жыл бұрын
Bob rolling natural 20’s on his insight checks. Excellent interview. Ultimately Creative Commons is the desired outcome from this mess, and it looks like we’ll get that for all the editions of dnd, at least I certainly hope so. People will see these videos and be able to judge wotc in their future actions in particular what they have promised/ or very strongly suggested. Digital is another area of contention, but I’m not sure it’s going to be the paper killer people are afraid of? Digital places limits on the imagination which may not have the longevity of traditional pen and paper ttrpgs. Still I have plenty of other games to chose from if that ever does become the case.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you and good points!
@DavidCodyPeppers.
@DavidCodyPeppers. Жыл бұрын
If you buy the hardbound book you should get the digital for free and the cost of the materials you buy should be used as a credit for any monthly sub fees. And thanks for all you do, Bob. I enjoy your Art. Peace! \o/
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
That's a great idea! And thank you!
@ryanrhino2318
@ryanrhino2318 Жыл бұрын
Yes this and why are the digital books the same price as the physicals books? It should be cheaper for jist the digital like half off.
@Dracobyte
@Dracobyte Жыл бұрын
Thanks a lot for the interview!
@styx5293
@styx5293 Жыл бұрын
You are a pillar in this community. Thank you.
@johnhansen4794
@johnhansen4794 Жыл бұрын
Fair and Balanced. Well done.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I'm glad you think so!
@DoomnDust
@DoomnDust Жыл бұрын
Damage control is nice and all, but the cat is out of the bag, they have shown that they cannot be trusted. They're going to try the same thing again and again, just packaged differently.
@UnwalledGarden
@UnwalledGarden Жыл бұрын
How tho? The SRD is out in Creative Commons. It’s a one way street. I’m going to judge them on their future actions. And if they follow through with releasing the old versions under CC as well, that will show me they are serious about their now-stated intentions.
@DoomnDust
@DoomnDust Жыл бұрын
The consensus also was that the OGL is irrevocable.
@UnwalledGarden
@UnwalledGarden Жыл бұрын
@@DoomnDust If you’re implying that the Creative Commons could be walked back, I’m sorry but that’s just plain wrong. The consensus on the OGL was based on what the publisher said about it, not what the license said. I don’t want to rehash the whole thing, but the OGL was not the best drafted license out there. The CC on the other hand is well drafted, clear, and legally sound. The SRD5.1 is forever under Creative Commons.
@Xenibalt
@Xenibalt Жыл бұрын
me and my group loved this thanks WotC! now we get to play pathfinder, call of cthulu, battletech, vampire the masquerade and a bunch of other great TTRPGs and my players realize there are other systems out there .... other systems that might just be better all around and throughout
@DoomnDust
@DoomnDust Жыл бұрын
I'm not implying that because, frankly, I don't care what Hasbro is doing as damage control and I'm not a copyright lawyer. They've shown their hand. If the SRD 5.1 being released under CC is enough for you to put the topic to rest, great. It's not enough for me. They will have plenty of opportunities to mess with creators going forward, the next edition is already in the works.
@cconnelly7010
@cconnelly7010 Жыл бұрын
Bob, I have nothing but tremendous respect for you and your work. Like other commenters and even Kyle himself said, you were very capable of having a balanced and direct conversation, and acted as a solid representative voice for all of us in this discussion. Thank you for entreating us to send you our questions for WotC, and for demonstrating clearly what Roosevelt meant by "speak softly, and carry a big stick, you will go far". Well done, Bob, and thank you.
@stevenking2088
@stevenking2088 Жыл бұрын
Thank you, Bob.
@HereComeMrCee-Jay
@HereComeMrCee-Jay Жыл бұрын
Good job, Bob. Thanks. I gotta say, I haven't been impressed with the interviews... Brink comes off as weak and blaming others in the organization instead of accepting responsibility. And his beclouding and sometimes absurd answers only serve to decrease my trust further. That the executives and customer relations folks think this behavior is a good approach, really tells you something about their instincts, ethics, and opinion of the gaming community. Edit: To be fair, I should give credit to Brink for admitting it was his call not to get the creative team involved earlier (although he gives a lame excuse for doing so). Still, this doesn't change much the overall approach or tone he's presenting in these interviews.
@UnwalledGarden
@UnwalledGarden Жыл бұрын
I’ve spent time in corporate America. His explanations are plausible to me. I didn’t feel like he was dodging personal blame.
@VestigialLung
@VestigialLung Жыл бұрын
It seems unreasonable to assign personal blame to Brink for a lot of this given his role. Granted at his level within the organization, he probably knew enough and could have done more at some point in the process, but I’d be shocked if the person heading up the team that writes the D&D books was heavily enough involved in the drafting of legal documents to really expect him to take personal responsibility for those the same way that if Ford puts out a new vehicle with a major safety deficiency it would be unreasonable to expect the head of accounting to take personal responsibility for the engineering problem. Taking Brink at his word that he volunteered to step up b/c of how badly the response was being bungled by those who were personally responsible, my guess is they were only too happy to give him the job for that exact reason. If they put the head of legal out there, that person absolutely couldn’t claim personal innocence as a deflect to a question of corporate guilt.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I think Kyle showed great personal responsibility like you and others are saying, but yeah, the corporate motives showed through when I watched this back
@HereComeMrCee-Jay
@HereComeMrCee-Jay Жыл бұрын
​@@UnwalledGardenand @Jason Goodman I'm in Corporate America too. Maybe I could have done a better job making my point, above. It's not really about what Kyle did or didn't know or the actions he took as this whole OGL debacle went down. I very much doubt he alone was orchestrating this thing and certainly he isn't the only one to blame here. But that's not the point. In these interviews, Kyle is the face of WizBro. When he responds by blaming some other person or some other department, or when he says he is ignorant of a situation, he a) makes WizBro look fractious, dysfunctional and disorganized, and b) makes himself look like a weak, powerless peon with no control. Only that's not really plausible, because WizBro wouldn't send a peon out on these interviews... so the whole thing falls in on itself. This sort of behavior only makes things worse. Neither he nor WizBro comes off as trustworthy, keeping in mind that trust is a combination of integrity, competency and reliability. It's better to own what happened as "we" and "I"... even in those cases in which Kyle may not have agreed with something that was going down. That is what a leader does: give credit to the team while taking responsibility for mistakes. And it's usually better to give a clear answer, even if that answer is "that's not something we can share because of X, Y and Z." Bob made this exact some point in his video. Sometimes you can answer a different question than the one asked and have it come off well, but you better be pretty good at this because it's easy for it to sound like BS. I have no reason to believe Brink isn't a basically good dude. And some of his explanation may very well be true. But if he's the best they have to do these interviews and if their communications people think these were good results.... well my opinion of WizBro continues to drop.
@JmonVids
@JmonVids Жыл бұрын
I currently work in corporate America (albeit at the bottom of the ladder. I'm not responsible for any teams at my employer). What Kyle is saying makes sense to me, and I didn't get the impression he was deflecting responsibility. He wouldn't know the inner workings of teams he wasn't managing, and accepting responsibility for actions he did not perform (such as the allegations against Chris Cao) would only enable bad behavior to continue. Kyle Brink is also likely not permitted to discuss specifics around anyone who has been fired. I'm not an expert on American employment law, but I believe stating why an employee was fired in a publicly viewable interview would constitute defamation and be an invitation for a lawsuit.
@oscargarciahinde4247
@oscargarciahinde4247 Жыл бұрын
Great job, Bob. Honestly I'd hate to be in Kyle's shoes right now. Being the visible face of such a fiasco is never pleasant. BTW I just got the Bob Worldbuilder dice set in the mail and it's sweeeeet! (Except for the d6, which rolled a one on my first try. I'm adding that one to my "untrusted dice" pile).
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yep huge respect for him letting himself get thrown under the bus on this. Thank you so much for getting the BWB dice!! Sorry about the d6 lol
@oscargarciahinde4247
@oscargarciahinde4247 Жыл бұрын
@@BobWorldBuilder don't worry, I'll use it to roll damage against my favourite players!
@ianj1828
@ianj1828 Жыл бұрын
Bob. You are quickly becoming one of my very favorite gaming content creators. I truly enjoy your videos and your chill attitude towards games.
@TLBainter
@TLBainter Жыл бұрын
You did a great job with this interview! I've watched several of these, but I believe yours was the most prudent and assertive. Really well done!
@generatoralignmentdevalue
@generatoralignmentdevalue Жыл бұрын
A conversation is exactly what they're avoiding by not letting DnD Shorts, Roll of Law, etc grill them about the details and break through Kyle's PR prep. All the channels they chose made their criticisms in post-interview commentary, sparing him from responding. If Kyle is uncomfortable talking to DnD Shorts, send Cynthia. Send the people whose decision this even was. All that said, I do think you handled this well. It's not your job to change your whole channel vibe and public persona just to push harder on this one interview. It's Hasbro's job to seek interviews with the channels who criticized them most.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I appreciate this take!
@takabaierun
@takabaierun Жыл бұрын
Well, Kyle decided to talk to nice Bob "Ross" Worldbuilder and not to mean Shorts... only to get roasted by Bob's knife sharp questions and conclusions.
@RichardBejtlich
@RichardBejtlich Жыл бұрын
Excellent interview and summaries, Bob. I appreciate your approach and insights. 🙏🎲
@TimpanistMoth_AyKayEll
@TimpanistMoth_AyKayEll Жыл бұрын
Excellent interview. Really appreciate the captions.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Thank you!
@Bloodfencer1990
@Bloodfencer1990 Жыл бұрын
This interview really summed up my weird feelings on Kyle Brink. On one hand he seems like a really nice guy who is honestly trying to make the situation better for everyone. On the other hand, he gets caught in a lot of situations that sound like obvious corporate distraction tactics. At the end of the day I don't think we can fully trust him because Hasbro/WotC chose him as a representative for a reason and those reasons will be largely to protect the companies' reputations and perform damage control, rather than actually improving customer relations. I feel we need to keep a close eye on what Hasbro is doing for the foreseeable future and not let our guard down because SRD is creative commons now and they engage in conversation with the community. It's too early to let them off the hook, but I am willing to let them try to be better.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yep, he was good at taking personal responsibility, but it's clear and understandable that he has other duties to uphold. Very tough spot to be in
@Bloodfencer1990
@Bloodfencer1990 Жыл бұрын
@@BobWorldBuilder Right now he comes off as a very personable corporate mouthpiece. I don't know him personally and he might be a cool guy in his free time, but I can't put much trust in him given the context. It feels like they chose him because he has actual play experience with DnD going way, way back with the early editions, unlike someone like Chris Cao who never played the game.
@BlazeMakesGames
@BlazeMakesGames Жыл бұрын
Yeah honestly the biggest thing is just going to see what truly ends up happening in the next few years. Words are nice but actions always speak louder. And moving the 5e SRD to the CC was a really solid move (though please please please put Artificer there too it's my favorite class you can't just leave me out to dry like this). And I'll be super happy if they also move 5.5e SRD to CC on release and at some point do the same for the older edition SRDs as well. And that will all be pretty great. But the two biggest things beyond that are going to be how they present their VTT and how they handle new content going forwards. If the VTT is chock full of shitty MTX and requires a sub to even play and stuff like that then I think most people are going to just look the other way. But the one bright spot is that now that they're no longer trying to shut down other VTTs then at least basic competition will determine how that plays out. If what they put out is worse than what things like Roll20 and Foundry offer for free, then people will just continue to use those systems instead. And I already play with mostly homebrew settings and lots of third-party content so I haven't really noticed this much myself, but it seems like a lot of people are fairly dissatisfied with the amount and quality of content being released for 5e. With fewer and fewer feats and subclasses being printed in each book and the quality sometimes being all over the place, I've heard a lot of dissatisfaction with how new books have been handled. So I hope they're working on improving the quality of that content going forwards. --- And finally to try and explain some of the weirdness you were talking about, another thing worth noting about these kinds of situations, is that often the people making these decisions have no real understanding of how anything actually works. You talked about how strange it was that they would be afraid of things like some company releasing some VR platform that would totally reshape the way people see D&D and would completely warp people's perception of it, and how that doesn't make any sense because they wouldn't be allowed to use the D&D name in any way. Or how the TTRPG community does more than a good enough job policing itself and stopping offensive content from being produced. And various other nonsensical things that were hard to understand why they were coming down so hard on it. Well the thing is that the person putting down these decrees almost certainly doesn't understand that. There's another video I watched by someone who was working on making a Star Trek RPG for paramount, and to give you an idea of how clueless these people are, Paramount's representatives legitimately asked him "Do people really have to be able to make their own characters in this game?" because they were legitimately afraid that someone might make a character that they didn't approve of for the Star Trek branding. And that that would somehow damage the Star Trek Brand as a whole if they gave players the freedom to make their own characters. So yeah, that's the level of understanding and intelligence that is being worked with here with these CEOs sometimes. I do legitimately think that a lot of the reasons they claim to have been trying to make all these changes for, were the actual reasons from on-high that they *thought* were good ideas, but were just so clueless that they had no idea just what they were forcing these people to do.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Great points. I totally agree that now we just have to watch and see what they really do going forward
@thomashernandez1004
@thomashernandez1004 Жыл бұрын
An absolutely excelent interview! Amazing journalistic integrity and skill!
@daddis3402
@daddis3402 Жыл бұрын
I love you bob. I wish to explain to you that (atleast for me) how well you did in the interview and explaining the conversation in a consumable amount. You really did an amazing job and I applaud you for your great work! You are a staple icon for the community in my eyes.
@theldun1
@theldun1 Жыл бұрын
You know Kyle was lying his ass off because his lips were moving!
@alexkrill2617
@alexkrill2617 Жыл бұрын
Yep, the Dark sun setting is surely problematic. But unfortunately so relevant to our times, from environemental disasters to tyrany / monopolies and stuff. I would have appreciated WoTC taking a tweak on it with modern eyes. Besides this, great ITW and analysis, and thank you Kyle for your efforts. I still distrust big companies, but it's more a paradigm than a personnal problem.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yeah I could see some a Dark Sun-like setting in the future for those reasons, but they would be right to not call it that because they would surely have to change some things. And even if they changed nothing, some people who love the original setting would say they got it wrong. Reviving old settings is a double-edged sword
@alexkrill2617
@alexkrill2617 Жыл бұрын
@@BobWorldBuilder I agree that nostalgia is a tricky feeling among fandom, but to me, the rebranding of an old setting is just a new proposition. And it doesn't forbid you to play with the old one if you don't like the new, pick up what you like in both. Lately, I'm enjoying playing a 5e Planescape campaign set before the Faction War / 3e timeline for example. (The Background rules are perfect for Faction features !) In a less specific way, it's excatly what happended with the MCU and the Marvel's Comics, or OSR with 5e etc... I think those kind of similar yet divergeant propositions are great, because it opens a scope where to pick up, more than a road to follow for running your games. And from a business perspective, all you have to worry is selling enough products to keep your boat afloat, and I think the DS community would answer the call. Even more if they hire the right illustrator. Butif it never happen, it's still possible (and not so hard) running old AD&D2 campaigns with 5e homebrew engine after all !
@HSuper_Lee
@HSuper_Lee Жыл бұрын
I'd also argue the point of Dark Sun is to be problematic. You're not supposed to be comfortable with what's going on with Athas. The point is that it's a dark and bleak world with a million problems and no answers in sight, where basically no one, not even the sorcerer-kings are happy. It's always been a setting for those who want challenging survival experiences and/or to ask the question of what being good looks like in a world where evil seems to have already won. The fact it contains "problematic" stuff is just one of the many results of evil having won. It is possible to depict evil without encouraging it. And the best way to do that is simply by being honest about where evil leads. Dark Sun is very honest about where evil leads. It is destructive not only to the world around it, but even to itself. When people indulge in evil, the end result is ultimately misery. That is a pretty dang "unproblematic" message.
@Jibcutter
@Jibcutter Жыл бұрын
@@HSuper_Lee, extremely well said.
@DerekBarolet
@DerekBarolet Жыл бұрын
My read is this, watching all the interviews he has done, when it is under Kyle's purview, his answers are phenominal. His transparency, his honesty and accountability, etc. It's when there are very obvious lawyers and execs behind his answers that it gets fuzzy. For example, if it is above his paygrade, he is limited and very legalese. If it is him or lower he is extremely open, honest and accountable.
@LogistiQbunnik
@LogistiQbunnik Жыл бұрын
Thanks for the commentary added in with the relevant parts of the interview Bob.
@cheezeofages
@cheezeofages Жыл бұрын
I'll never trust WotC again, but if they do in fact put OneDnD in creative commons a tiny bit of my respect would be restored. I wonder if they are just too worried it would backfire hard again and be a point of no return if they tried to put OneDnD in it own license like everyone is suspecting will happen.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
Yeah frankly idk if the TTRPG community is strong enough to take on a company bigger than WotC. It could backfire, but hopefully no one makes the VR-AI game that WotC is afraid of
@TactlessC
@TactlessC Жыл бұрын
Considering the last time they tried to change the OGL was 4e, and him saying they were already trying to change it before he got there, this tells me that they've been trying to change the OGL literally since the inception of the OGL and it's continued carrying through both 4e and 5e's tenure until we got to this point where now tabletop is mainstream enough that enough voices were heard and fought back hard enough for them to go "okay maybe we should just let it go". We stopped something literally DECADES at work. This also tells me whoever is running Wizards that aren't on the creative team has been running it for like...ever, and needs to be replaced.
@TactlessC
@TactlessC Жыл бұрын
Also you know what would be a great way to market and expand the D&D brand? MAKING PDFS (ACTUAL DIGITAL BOOKS) INSTEAD OF LOCKING EVERYONE TO THE SUBSCRIPTION SERVICE THAT'S JUST A GLORIFIED RULES ARCHIVE (WHAT THEY CALL DIGITAL BOOKS). The threat of Piracy has stopped literally no-one else from making digital content available outside of their own storefronts. Besides if it's about Brand issues, just put the LORE and setting specific things onto the storefront and let there be "naked" rules for free....you know...LIKE PAIZO DOES. also before it's pointed out, literally ANYONE could just screenshot the entirety of D&D Beyond and compile a fan made resource that will float around in pirate circles, the same way they used to xerox fucking physical books for 4e when they decided to not make online resources for it, not making PDFs doesn't change anything there.
@TactlessC
@TactlessC Жыл бұрын
"Dark Sun is problematic" Slap a disclaimer on it and make it anyways, the people interested in Dark Sun understand the negative aspects it world has and want to play within it anyways, you don't need to appeal to a wider audience, it is always going to be comparatively niche.
@ashtongaskill3980
@ashtongaskill3980 Жыл бұрын
This is my favorite coverage of the post-debacle coverage I've seen. Thanks for the great work!
@ashtongaskill3980
@ashtongaskill3980 Жыл бұрын
Specifically liked how you pressed on some points like the Big Corpo Coming To Redefine D&D idea where the other interviews I've seen just let him say that without challenge
@sesimie
@sesimie Жыл бұрын
Thank you Bob for your excellent questions! That Dark Sun one levelled you up in my Eyes!
@entropy6e
@entropy6e Жыл бұрын
But what exactly are the parts of Dark Sun that are bad?
@andrewthomas7202
@andrewthomas7202 Жыл бұрын
Great first question. He told you immediately why he came on your show. He didn’t want tough journalistic questions. He wants to come across as just another friendly gamer at the table. He completely blew smoke up our backsides, and since you are such a nice guy, you never hammered him on it. And that’s why he came to you to begin. He and Hasbro completely took advantage of you. Tenkar did a very fair analysis of this interview.
@BobWorldBuilder
@BobWorldBuilder Жыл бұрын
I think Tenkar was pretty respectful in his break down of the first question. If you watch THIS video and see my actual commentary on the interview, you'll see that I called out where Hasbro (via Kyle) slips up a few times
@kevinkingmaker7395
@kevinkingmaker7395 Жыл бұрын
WotC is now licking the boot of influencers/creators they wanted to crush with their giant jackboot. WotC needs them more than they need WotC. Here's hoping DnD wanders in the wilderness for a few years while we experience a TTRPG renaissance with new systems, fresh ideas and open gaming.
@fourwinds6943
@fourwinds6943 Жыл бұрын
As someone who has been trying to figure out where I wanted to make my start in the RPG world, this whole mess with WotC made it a lot easier to cross D&D off the list.
@reaganduggins5279
@reaganduggins5279 Жыл бұрын
This is the most excited I've ever been about a sponsorship, haha. Teamwork! Also, thanks for doing this interview. You did great, man. So chill and not letting him roll over you. So good.
@AlLajeunesse
@AlLajeunesse Жыл бұрын
Best interview of Kyle Brinks, it was the most honest of him yet. You are quite dangerous as an interviewer :)
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